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alluring_suitor_deadly_dancer.txt
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Name:Alluring Suitor
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ManaCost:2 R
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Types:Creature Vampire
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PT:2/3
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T:Mode$ AttackersDeclared | Execute$ TrigTransform | IsPresent$ Creature.attacking | PresentCompare$ EQ2 | NoResolvingCheck$ True | TriggerZones$ Battlefield | AttackingPlayer$ You | TriggerDescription$ When you attack with exactly two creatures, transform CARDNAME.
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SVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform
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AlternateMode:DoubleFaced
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Oracle:When you attack with exactly two creatures, transform Alluring Suitor.
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ALTERNATE
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Name:Deadly Dancer
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ManaCost:no cost
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Colors:red
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Types:Creature Vampire
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PT:3/3
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K:Trample
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T:Mode$ Transformed | ValidCard$ Card.Self | Execute$ TrigMana | TriggerDescription$ When this creature transforms into CARDNAME, add {R}{R}. Until end of turn, you don't lose this mana as steps and phases end.
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SVar:TrigMana:DB$ Mana | Produced$ R | Amount$ 2 | PersistentMana$ True
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A:AB$ Pump | Cost$ R R | Defined$ Self | NumAtt$ +1 | SubAbility$ DBPump | StackDescription$ CARDNAME and | SpellDescription$ CARDNAME and another target creature each get +1/+0 until end of turn.
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SVar:DBPump:DB$ Pump | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature | NumAtt$ +1 | StackDescription$ {c:Targeted} each get +1/+0 until end of turn.
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Oracle:Trample\nWhen this creature transforms into Deadly Dancer, add {R}{R}. Until end of turn, you don't lose this mana as steps and phases end.\n{R}{R}: Deadly Dancer and another target creature each get +1/+0 until end of turn.
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