diff --git a/src/main/java/forge/control/input/InputBlock.java b/src/main/java/forge/control/input/InputBlock.java index 108013f8e63..d28f60d2cc1 100644 --- a/src/main/java/forge/control/input/InputBlock.java +++ b/src/main/java/forge/control/input/InputBlock.java @@ -106,6 +106,7 @@ public class InputBlock extends Input { currentAttacker = null; allBlocking.clear(); + stop(); FControl.SINGLETON_INSTANCE.getPlayer().getController().passPriority(); } } diff --git a/src/main/java/forge/control/input/InputCleanup.java b/src/main/java/forge/control/input/InputCleanup.java index a478cca5575..808a940efe3 100644 --- a/src/main/java/forge/control/input/InputCleanup.java +++ b/src/main/java/forge/control/input/InputCleanup.java @@ -59,6 +59,7 @@ public class InputCleanup extends Input { // goes to the next phase if (active.isUnlimitedHandSize() || n <= max || n <= 0 || active != turnOwner) { active.getController().passPriority(); + stop(); return; } ButtonUtil.disableAll(); diff --git a/src/main/java/forge/control/input/InputControl.java b/src/main/java/forge/control/input/InputControl.java index 83a3def162e..652f742d907 100644 --- a/src/main/java/forge/control/input/InputControl.java +++ b/src/main/java/forge/control/input/InputControl.java @@ -25,7 +25,7 @@ import forge.game.phase.PhaseType; import forge.game.player.Player; import forge.game.player.PlayerController; import forge.game.zone.MagicStack; -import forge.util.MyObservable; +import forge.gui.match.controllers.CMessage; /** *
@@ -35,7 +35,7 @@ import forge.util.MyObservable;
* @author Forge
* @version $Id$
*/
-public class InputControl extends MyObservable implements java.io.Serializable {
+public class InputControl implements java.io.Serializable {
/** Constant serialVersionUID=3955194449319994301L. */
private static final long serialVersionUID = 3955194449319994301L;
@@ -134,12 +134,13 @@ public class InputControl extends MyObservable implements java.io.Serializable {
* @param update
* a boolean.
*/
- public final void resetInput() { resetInput(true); }
- public final void resetInput(final boolean update) {
+ public final void resetInput() {
this.input = null;
- if (update) {
- this.updateObservers();
- }
+ this.updateObservers();
+ }
+
+ private void updateObservers() {
+ CMessage.SINGLETON_INSTANCE.getInputControl().invalidate();
}
/**
diff --git a/src/main/java/forge/control/input/InputMulligan.java b/src/main/java/forge/control/input/InputMulligan.java
index 85c82714684..ef7d36e8d7d 100644
--- a/src/main/java/forge/control/input/InputMulligan.java
+++ b/src/main/java/forge/control/input/InputMulligan.java
@@ -174,11 +174,12 @@ public class InputMulligan extends Input {
next.initPlane();
}
- //Set Field shown to current player.
+ //Set Field shown to current player.
VField nextField = CMatchUI.SINGLETON_INSTANCE.getFieldViewFor(next);
SDisplayUtil.showTab(nextField);
game.getPhaseHandler().nextPhase();
+ stop();
}
@Override
diff --git a/src/main/java/forge/control/input/InputPassPriority.java b/src/main/java/forge/control/input/InputPassPriority.java
index 77ce4595bb0..80d02562045 100644
--- a/src/main/java/forge/control/input/InputPassPriority.java
+++ b/src/main/java/forge/control/input/InputPassPriority.java
@@ -75,6 +75,7 @@ public class InputPassPriority extends Input {
@Override
public final void selectButtonOK() {
FControl.SINGLETON_INSTANCE.getPlayer().getController().passPriority();
+ stop();
}
/** {@inheritDoc} */
diff --git a/src/main/java/forge/game/ai/AiInputCommon.java b/src/main/java/forge/game/ai/AiInputCommon.java
index c96048e34b8..391ebad1b06 100644
--- a/src/main/java/forge/game/ai/AiInputCommon.java
+++ b/src/main/java/forge/game/ai/AiInputCommon.java
@@ -108,6 +108,7 @@ public class AiInputCommon extends Input {
}
}
player.getController().passPriority();
+ stop();
} // getMessage();
/**