From 49eeacef9ec0e5df4d47a862d59595808c51a1aa Mon Sep 17 00:00:00 2001 From: Sloth Date: Sat, 12 Jan 2013 15:04:29 +0000 Subject: [PATCH] - The AI can now use bounce spells to save non-creature permanents. --- src/main/java/forge/card/abilityfactory/ai/ChangeZoneAi.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/forge/card/abilityfactory/ai/ChangeZoneAi.java b/src/main/java/forge/card/abilityfactory/ai/ChangeZoneAi.java index 118a191b5d8..8052f5d7f31 100644 --- a/src/main/java/forge/card/abilityfactory/ai/ChangeZoneAi.java +++ b/src/main/java/forge/card/abilityfactory/ai/ChangeZoneAi.java @@ -730,7 +730,7 @@ public class ChangeZoneAi extends SpellAiLogic { if (!threatenedTargets.isEmpty()) { // Choose "best" of the remaining to save - tgt.addTarget(CardFactoryUtil.getBestCreatureAI(threatenedTargets)); + tgt.addTarget(CardFactoryUtil.getBestAI(threatenedTargets)); return true; } }