From 49b4057bbca331b89d07b2828414c64555bc90eb Mon Sep 17 00:00:00 2001 From: jendave Date: Sat, 6 Aug 2011 05:36:33 +0000 Subject: [PATCH] - Fix Part2. --- src/forge/QuestUtil.java | 45 +++++++++++++++++++++++++++++++++------- 1 file changed, 37 insertions(+), 8 deletions(-) diff --git a/src/forge/QuestUtil.java b/src/forge/QuestUtil.java index 57a56ad854b..3880c3ea8b3 100644 --- a/src/forge/QuestUtil.java +++ b/src/forge/QuestUtil.java @@ -491,7 +491,7 @@ public class QuestUtil { c.setImageName("G 0 1 Sheep"); c.setController(Constant.Player.Human); - c.setOwner(Constant.Player.Computer); + c.setOwner(Constant.Player.Human); c.setManaCost("G"); c.setToken(true); @@ -526,13 +526,27 @@ public class QuestUtil { { CardList humanList = new CardList(); - Card c = AllZone.CardFactory.getCard("Wall of Spears", Constant.Player.Human); - humanList.add(c); + Card crd = AllZone.CardFactory.getCard("Wall of Spears", Constant.Player.Human); + humanList.add(crd); for (int i=0;i<3;i++) { - c = CardFactoryUtil.makeToken("Citizen", "W 1 1 Citizen", Constant.Player.Human, "W", - new String[] {"Creature","Citizen"}, 1, 1, new String[]{""}).get(0); + Card c = new Card(); + c.setName("Citizen"); + c.setImageName("W 1 1 Citizen"); + + c.setController(Constant.Player.Human); + c.setOwner(Constant.Player.Human); + + c.setManaCost("W"); + c.setToken(true); + + c.addType("Creature"); + c.addType("Citizen"); + + c.setBaseAttack(1); + c.setBaseDefense(1); + humanList.add(c); } @@ -563,9 +577,24 @@ public class QuestUtil { CardList humanList = new CardList(); for (int i = 0; i < 3; i ++) { - Card c = CardFactoryUtil.makeToken("Soldier Ally", "W 1 1 Soldier Ally", Constant.Player.Human, "W", - new String[] {"Creature", "Soldier", "Ally"}, 1, 1, new String[] {""}).get(0); - + Card c = new Card(); + c.setName("Soldier Ally"); + c.setImageName("W 1 1 Soldier Ally"); + + c.setController(Constant.Player.Human); + c.setOwner(Constant.Player.Human); + + c.setManaCost("W"); + c.setToken(true); + + c.addType("Creature"); + c.addType("Soldier"); + c.addType("Ally"); + + c.setBaseAttack(1); + c.setBaseDefense(1); + + humanList.add(c); } qa.setHuman(humanList);