mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-19 20:28:00 +00:00
Add files via upload
This commit is contained in:
committed by
Hans Mackowiak
parent
cc69fda264
commit
49587334f8
@@ -1,11 +1,11 @@
|
|||||||
Name:Cabaretti Courtyard
|
Name:Cabaretti Courtyard
|
||||||
ManaCost:no cost
|
ManaCost:no cost
|
||||||
Types:Land
|
Types:Land
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBSacrifice | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBSacrifice | TriggerDescription$ When CARDNAME enters, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
|
||||||
SVar:DBSacrifice:DB$ Sacrifice | RememberSacrificed$ True | SubAbility$ DBImmediateTrigger
|
SVar:DBSacrifice:DB$ Sacrifice | RememberSacrificed$ True | SubAbility$ DBImmediateTrigger
|
||||||
SVar:DBImmediateTrigger:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card | Execute$ DBChangeZone | SubAbility$ DBCleanup | TriggerDescription$ Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
|
SVar:DBImmediateTrigger:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card | Execute$ DBChangeZone | SubAbility$ DBCleanup | TriggerDescription$ Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
|
||||||
SVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Mountain+Basic,Land.Forest+Basic,Land.Plains+Basic | ChangeNum$ 1 | SubAbility$ DBGainLife
|
SVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Mountain+Basic,Land.Forest+Basic,Land.Plains+Basic | ChangeNum$ 1 | SubAbility$ DBGainLife
|
||||||
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
|
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
|
||||||
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
||||||
DeckHas:Ability$Sacrifice|LifeGain
|
DeckHas:Ability$Sacrifice|LifeGain
|
||||||
Oracle:When Cabaretti Courtyard enters the battlefield, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
|
Oracle:When Cabaretti Courtyard enters, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
|
||||||
|
|||||||
@@ -2,6 +2,6 @@ Name:Cackling Fiend
|
|||||||
ManaCost:2 B B
|
ManaCost:2 B B
|
||||||
Types:Creature Zombie
|
Types:Creature Zombie
|
||||||
PT:2/1
|
PT:2/1
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, each opponent discards a card.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters, each opponent discards a card.
|
||||||
SVar:TrigDiscard:DB$ Discard | Defined$ Opponent | Mode$ TgtChoose
|
SVar:TrigDiscard:DB$ Discard | Defined$ Opponent | Mode$ TgtChoose
|
||||||
Oracle:When Cackling Fiend enters the battlefield, each opponent discards a card.
|
Oracle:When Cackling Fiend enters, each opponent discards a card.
|
||||||
|
|||||||
@@ -3,7 +3,7 @@ ManaCost:1 B B
|
|||||||
Types:Creature Imp
|
Types:Creature Imp
|
||||||
PT:3/1
|
PT:3/1
|
||||||
K:Flying
|
K:Flying
|
||||||
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigReveal | TriggerDescription$ When CARDNAME enters the battlefield, target opponent reveals each nonland card in their hand. You choose one of those cards and exile it.
|
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigReveal | TriggerDescription$ When CARDNAME enters, target opponent reveals each nonland card in their hand. You choose one of those cards and exile it.
|
||||||
SVar:TrigReveal:DB$ Reveal | ValidTgts$ Opponent | RevealAllValid$ Card.nonLand+TargetedPlayerCtrl | RememberRevealed$ True | SubAbility$ DBExile
|
SVar:TrigReveal:DB$ Reveal | ValidTgts$ Opponent | RevealAllValid$ Card.nonLand+TargetedPlayerCtrl | RememberRevealed$ True | SubAbility$ DBExile
|
||||||
SVar:DBExile:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | DefinedPlayer$ Targeted | Chooser$ You | ChangeType$ Card.nonLand+nonCreature | Imprint$ True | Mandatory$ True | SubAbility$ DBClearRemembered
|
SVar:DBExile:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | DefinedPlayer$ Targeted | Chooser$ You | ChangeType$ Card.nonLand+nonCreature | Imprint$ True | Mandatory$ True | SubAbility$ DBClearRemembered
|
||||||
SVar:DBClearRemembered:DB$ Cleanup | ClearRemembered$ True
|
SVar:DBClearRemembered:DB$ Cleanup | ClearRemembered$ True
|
||||||
@@ -11,4 +11,4 @@ T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$
|
|||||||
SVar:TrigSeek:DB$ Seek | Defined$ ImprintedController | Type$ Card.cmcLTX | SubAbility$ DBCleanup
|
SVar:TrigSeek:DB$ Seek | Defined$ ImprintedController | Type$ Card.cmcLTX | SubAbility$ DBCleanup
|
||||||
SVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True
|
SVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True
|
||||||
SVar:X:Imprinted$CardManaCost
|
SVar:X:Imprinted$CardManaCost
|
||||||
Oracle:Flying\nWhen Cackling Observer enters the battlefield, target opponent reveals each nonland card in their hand. You choose one of those cards and exile it.\nWhen Cackling Observer leaves the battlefield, the exiled card's owner seeks a nonland card with lesser mana value than the exiled card.
|
Oracle:Flying\nWhen Cackling Observer enters, target opponent reveals each nonland card in their hand. You choose one of those cards and exile it.\nWhen Cackling Observer leaves the battlefield, the exiled card's owner seeks a nonland card with lesser mana value than the exiled card.
|
||||||
|
|||||||
@@ -1,11 +1,11 @@
|
|||||||
Name:Cacophony Unleashed
|
Name:Cacophony Unleashed
|
||||||
ManaCost:5 B B
|
ManaCost:5 B B
|
||||||
Types:Enchantment
|
Types:Enchantment
|
||||||
T:Mode$ ChangesZone | ValidCard$ Card.Self+wasCastByYou | Destination$ Battlefield | Execute$ TrigDestroyAll | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it, destroy all nonenchantment creatures.
|
T:Mode$ ChangesZone | ValidCard$ Card.Self+wasCastByYou | Destination$ Battlefield | Execute$ TrigDestroyAll | TriggerDescription$ When CARDNAME enters, if you cast it, destroy all nonenchantment creatures.
|
||||||
SVar:TrigDestroyAll:DB$ DestroyAll | ValidCards$ Creature.nonEnchantment
|
SVar:TrigDestroyAll:DB$ DestroyAll | ValidCards$ Creature.nonEnchantment
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Enchantment.Other+YouCtrl | Execute$ TrigAnimate | TriggerDescription$ Whenever CARDNAME or another enchantment enters the battlefield under your control, until end of turn, CARDNAME becomes a legendary 6/6 Nightmare God creature with menace and deathtouch. It's still an enchantment.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Enchantment.Other+YouCtrl | Execute$ TrigAnimate | TriggerDescription$ Whenever CARDNAME or another enchantment you control enters, until end of turn, CARDNAME becomes a legendary 6/6 Nightmare God creature with menace and deathtouch. It's still an enchantment.
|
||||||
SVar:TrigAnimate:DB$ Animate | Defined$ Self | Power$ 6 | Toughness$ 6 | Types$ Legendary,Creature,Nightmare,God | Keywords$ Menace & Deathtouch
|
SVar:TrigAnimate:DB$ Animate | Defined$ Self | Power$ 6 | Toughness$ 6 | Types$ Legendary,Creature,Nightmare,God | Keywords$ Menace & Deathtouch
|
||||||
SVar:PlayMain1:ALWAYS
|
SVar:PlayMain1:ALWAYS
|
||||||
DeckHints:Type$Enchantment
|
DeckHints:Type$Enchantment
|
||||||
DeckHas:Type$Nightmare|God
|
DeckHas:Type$Nightmare|God
|
||||||
Oracle:When Cacophony Unleashed enters the battlefield, if you cast it, destroy all nonenchantment creatures.\nWhenever Cacophony Unleashed or another enchantment enters the battlefield under your control, until end of turn, Cacophony Unleashed becomes a legendary 6/6 Nightmare God creature with menace and deathtouch. It's still an enchantment.
|
Oracle:When Cacophony Unleashed enters, if you cast it, destroy all nonenchantment creatures.\nWhenever Cacophony Unleashed or another enchantment you control enters, until end of turn, Cacophony Unleashed becomes a legendary 6/6 Nightmare God creature with menace and deathtouch. It's still an enchantment.
|
||||||
|
|||||||
@@ -1,9 +1,10 @@
|
|||||||
Name:Cactus Preserve
|
Name:Cactus Preserve
|
||||||
Types:Land Desert
|
Types:Land Desert
|
||||||
ManaCost:no cost
|
ManaCost:no cost
|
||||||
K:CARDNAME enters the battlefield tapped.
|
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
|
||||||
|
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
|
||||||
A:AB$ ManaReflected | Cost$ T | ColorOrType$ Type | Valid$ Land.YouCtrl | ReflectProperty$ Produce | SpellDescription$ Add one mana of any type that a land you control could produce.
|
A:AB$ ManaReflected | Cost$ T | ColorOrType$ Type | Valid$ Land.YouCtrl | ReflectProperty$ Produce | SpellDescription$ Add one mana of any type that a land you control could produce.
|
||||||
A:AB$ Animate | Cost$ 3 | Defined$ Self | Power$ X | Toughness$ X | Colors$ Green | OverwriteColors$ True | Types$ Creature,Plant | Keywords$ Reach | SpellDescription$ Until end of turn, CARDNAME becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land.
|
A:AB$ Animate | Cost$ 3 | Defined$ Self | Power$ X | Toughness$ X | Colors$ Green | OverwriteColors$ True | Types$ Creature,Plant | Keywords$ Reach | SpellDescription$ Until end of turn, CARDNAME becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land.
|
||||||
SVar:X:Count$ValidAll Card.IsCommander+YouOwn$GreatestCMC
|
SVar:X:Count$ValidAll Card.IsCommander+YouOwn$GreatestCMC
|
||||||
AI:RemoveDeck:NonCommander
|
AI:RemoveDeck:NonCommander
|
||||||
Oracle:Cactus Preserve enters the battlefield tapped.\n{T}: Add one mana of any type that a land you control could produce.\n{3}: Until end of turn, Cactus Preserve becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land.
|
Oracle:Cactus Preserve enters tapped.\n{T}: Add one mana of any type that a land you control could produce.\n{3}: Until end of turn, Cactus Preserve becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land.
|
||||||
|
|||||||
@@ -3,6 +3,6 @@ ManaCost:1 B B
|
|||||||
Types:Creature Imp
|
Types:Creature Imp
|
||||||
PT:1/1
|
PT:1/1
|
||||||
K:Flying
|
K:Flying
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target creature card from your graveyard to your hand.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters, you may return target creature card from your graveyard to your hand.
|
||||||
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl
|
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl
|
||||||
Oracle:Flying\nWhen Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.
|
Oracle:Flying\nWhen Cadaver Imp enters, you may return target creature card from your graveyard to your hand.
|
||||||
|
|||||||
@@ -3,9 +3,9 @@ ManaCost:2 R W
|
|||||||
Types:Legendary Creature Dwarf Wizard
|
Types:Legendary Creature Dwarf Wizard
|
||||||
PT:4/3
|
PT:4/3
|
||||||
S:Mode$ IgnoreLegendRule | ValidCard$ Permanent.token+YouCtrl | Description$ The "legend rule" doesn't apply to tokens you control.
|
S:Mode$ IgnoreLegendRule | ValidCard$ Permanent.token+YouCtrl | Description$ The "legend rule" doesn't apply to tokens you control.
|
||||||
T:Mode$ ChangesZone | ValidCard$ Permanent.nonToken+Legendary+Other+YouCtrl | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigCopy | TriggerDescription$ Whenever another nontoken legendary permanent enters the battlefield under your control, you may pay {1}. If you do, create a token that's a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step.
|
T:Mode$ ChangesZone | ValidCard$ Permanent.nonToken+Legendary+Other+YouCtrl | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigCopy | TriggerDescription$ Whenever another nontoken legendary permanent you control enters, you may pay {1}. If you do, create a token that's a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step.
|
||||||
SVar:TrigCopy:AB$ CopyPermanent | Cost$ 1 | Defined$ TriggeredCardLKICopy | PumpKeywords$ Haste | AtEOT$ Sacrifice
|
SVar:TrigCopy:AB$ CopyPermanent | Cost$ 1 | Defined$ TriggeredCardLKICopy | PumpKeywords$ Haste | AtEOT$ Sacrifice
|
||||||
SVar:BuffedBy:Legendary
|
SVar:BuffedBy:Legendary
|
||||||
DeckHas:Ability$Token
|
DeckHas:Ability$Token
|
||||||
DeckNeeds:Type$Legendary
|
DeckNeeds:Type$Legendary
|
||||||
Oracle:The "legend rule" doesn't apply to tokens you control.\nWhenever another nontoken legendary permanent enters the battlefield under your control, you may pay {1}. If you do, create a token that's a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step.
|
Oracle:The "legend rule" doesn't apply to tokens you control.\nWhenever another nontoken legendary permanent you control enters, you may pay {1}. If you do, create a token that's a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step.
|
||||||
|
|||||||
@@ -2,9 +2,9 @@ Name:Caged Sun
|
|||||||
ManaCost:6
|
ManaCost:6
|
||||||
Types:Artifact
|
Types:Artifact
|
||||||
K:ETBReplacement:Other:ChooseColor
|
K:ETBReplacement:Other:ChooseColor
|
||||||
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a color.
|
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentInComputerDeck | SpellDescription$ As CARDNAME enters, choose a color.
|
||||||
S:Mode$ Continuous | Affected$ Creature.ChosenColor+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control of the chosen color get +1/+1.
|
S:Mode$ Continuous | Affected$ Creature.ChosenColor+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control of the chosen color get +1/+1.
|
||||||
T:Mode$ ManaAdded | ValidSource$ Land | ValidSA$ SpellAbility.ManaAbility | Produced$ ChosenColor | Player$ You | Execute$ TrigMana | TriggerZones$ Battlefield | Static$ True | TriggerDescription$ Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.
|
T:Mode$ ManaAdded | ValidSource$ Land | ValidSA$ SpellAbility.ManaAbility | Produced$ ChosenColor | Player$ You | Execute$ TrigMana | TriggerZones$ Battlefield | Static$ True | TriggerDescription$ Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.
|
||||||
T:Mode$ ManaAdded | ValidSource$ Land | ValidSA$ SpellAbility.nonManaAbility | Produced$ ChosenColor | Player$ You | Execute$ TrigMana | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.
|
T:Mode$ ManaAdded | ValidSource$ Land | ValidSA$ SpellAbility.nonManaAbility | Produced$ ChosenColor | Player$ You | Execute$ TrigMana | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.
|
||||||
SVar:TrigMana:DB$ Mana | Produced$ Chosen | Amount$ 1
|
SVar:TrigMana:DB$ Mana | Produced$ Chosen | Amount$ 1
|
||||||
Oracle:As Caged Sun enters the battlefield, choose a color.\nCreatures you control of the chosen color get +1/+1.\nWhenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.
|
Oracle:As Caged Sun enters, choose a color.\nCreatures you control of the chosen color get +1/+1.\nWhenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.
|
||||||
|
|||||||
@@ -4,4 +4,4 @@ Types:Creature Beast
|
|||||||
PT:5/5
|
PT:5/5
|
||||||
K:Vanishing:4
|
K:Vanishing:4
|
||||||
K:Shroud
|
K:Shroud
|
||||||
Oracle:Shroud (This creature can't be the target of spells or abilities.)\nVanishing 4 (This creature enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
|
Oracle:Shroud (This creature can't be the target of spells or abilities.)\nVanishing 4 (This creature enters with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
|
||||||
|
|||||||
@@ -3,7 +3,7 @@ ManaCost:1 U U
|
|||||||
Types:Creature Turtle
|
Types:Creature Turtle
|
||||||
PT:1/4
|
PT:1/4
|
||||||
K:Shroud
|
K:Shroud
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPump | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, you may switch CARDNAME power and toughness until end of turn.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPump | TriggerDescription$ Landfall — Whenever a land you control enters, you may switch CARDNAME power and toughness until end of turn.
|
||||||
SVar:TrigPump:DB$ Pump | Defined$ Self | KW$ HIDDEN CARDNAME's power and toughness are switched
|
SVar:TrigPump:DB$ Pump | Defined$ Self | KW$ HIDDEN CARDNAME's power and toughness are switched
|
||||||
AI:RemoveDeck:All
|
AI:RemoveDeck:All
|
||||||
Oracle:Shroud (This creature can't be the target of spells or abilities.)\nLandfall — Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn.
|
Oracle:Shroud (This creature can't be the target of spells or abilities.)\nLandfall — Whenever a land you control enters, you may switch Calcite Snapper's power and toughness until end of turn.
|
||||||
|
|||||||
@@ -2,9 +2,9 @@ Name:Caldaia Strongarm
|
|||||||
ManaCost:4 G
|
ManaCost:4 G
|
||||||
Types:Creature Human Warrior
|
Types:Creature Human Warrior
|
||||||
PT:2/3
|
PT:2/3
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put two +1/+1 counters on target creature.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters, put two +1/+1 counters on target creature.
|
||||||
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 2
|
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 2
|
||||||
K:Blitz:3 G
|
K:Blitz:3 G
|
||||||
SVar:PlayMain1:TRUE
|
SVar:PlayMain1:TRUE
|
||||||
DeckHas:Ability$Counters|Sacrifice
|
DeckHas:Ability$Counters|Sacrifice
|
||||||
Oracle:When Caldaia Strongarm enters the battlefield, put two +1/+1 counters on target creature.\nBlitz {3}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
|
Oracle:When Caldaia Strongarm enters, put two +1/+1 counters on target creature.\nBlitz {3}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
|
||||||
|
|||||||
@@ -3,7 +3,7 @@ ManaCost:3 R R R
|
|||||||
Types:Artifact Creature Golem
|
Types:Artifact Creature Golem
|
||||||
PT:6/6
|
PT:6/6
|
||||||
K:Trample
|
K:Trample
|
||||||
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, exile all Mountain cards from your library. When you do, CARDNAME deals that much damage to target creature or planeswalker an opponent controls.
|
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters, exile all Mountain cards from your library. When you do, CARDNAME deals that much damage to target creature or planeswalker an opponent controls.
|
||||||
SVar:TrigChangeZone:DB$ ChangeZoneAll | Origin$ Library | Destination$ Exile | ChangeType$ Mountain.YouOwn | RememberChanged$ True | SubAbility$ DBImmediateTrig
|
SVar:TrigChangeZone:DB$ ChangeZoneAll | Origin$ Library | Destination$ Exile | ChangeType$ Mountain.YouOwn | RememberChanged$ True | SubAbility$ DBImmediateTrig
|
||||||
SVar:DBImmediateTrig:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card | Execute$ TrigDamage | RememberObjects$ Remembered | SubAbility$ DBCleanup | TriggerDescription$ When you do, CARDNAME deals that much damage to target creature or planeswalker an opponent controls.
|
SVar:DBImmediateTrig:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card | Execute$ TrigDamage | RememberObjects$ Remembered | SubAbility$ DBCleanup | TriggerDescription$ When you do, CARDNAME deals that much damage to target creature or planeswalker an opponent controls.
|
||||||
SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl,Planeswalker.OppCtrl | TgtPrompt$ Select a creature or planeswalker an opponent controls | NumDmg$ X
|
SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl,Planeswalker.OppCtrl | TgtPrompt$ Select a creature or planeswalker an opponent controls | NumDmg$ X
|
||||||
@@ -12,4 +12,4 @@ T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$
|
|||||||
SVar:TrigChangeZoneAll:DB$ ChangeZoneAll | ChangeType$ Card.ExiledWithSource | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBConjure
|
SVar:TrigChangeZoneAll:DB$ ChangeZoneAll | ChangeType$ Card.ExiledWithSource | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBConjure
|
||||||
SVar:DBConjure:DB$ MakeCard | Conjure$ True | Name$ Volcanic Geyser | Zone$ Library | Amount$ 4
|
SVar:DBConjure:DB$ MakeCard | Conjure$ True | Name$ Volcanic Geyser | Zone$ Library | Amount$ 4
|
||||||
SVar:X:TriggerRemembered$Amount
|
SVar:X:TriggerRemembered$Amount
|
||||||
Oracle:Trample\nWhen Caldera Breaker enters the battlefield, exile all Mountain cards from your library. When you do, Caldera Breaker deals that much damage to target creature or planeswalker an opponent controls.\nWhen Caldera Breaker dies, put all cards exiled with it onto the battlefield under their owner's control. Conjure four cards named Volcanic Geyser into your library, then shuffle.
|
Oracle:Trample\nWhen Caldera Breaker enters, exile all Mountain cards from your library. When you do, Caldera Breaker deals that much damage to target creature or planeswalker an opponent controls.\nWhen Caldera Breaker dies, put all cards exiled with it onto the battlefield under their owner's control. Conjure four cards named Volcanic Geyser into your library, then shuffle.
|
||||||
|
|||||||
@@ -3,7 +3,7 @@ ManaCost:3 R R
|
|||||||
Types:Creature Hellion
|
Types:Creature Hellion
|
||||||
PT:3/3
|
PT:3/3
|
||||||
K:Devour:1
|
K:Devour:1
|
||||||
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 3 damage to each creature.
|
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters, it deals 3 damage to each creature.
|
||||||
SVar:TrigDamage:DB$ DamageAll | ValidCards$ Creature | ValidDescription$ each creature. | NumDmg$ 3
|
SVar:TrigDamage:DB$ DamageAll | ValidCards$ Creature | ValidDescription$ each creature. | NumDmg$ 3
|
||||||
AI:RemoveDeck:All
|
AI:RemoveDeck:All
|
||||||
Oracle:Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)\nWhen Caldera Hellion enters the battlefield, it deals 3 damage to each creature.
|
Oracle:Devour 1 (As this enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.)\nWhen Caldera Hellion enters, it deals 3 damage to each creature.
|
||||||
|
|||||||
@@ -1,8 +1,9 @@
|
|||||||
Name:Caldera Lake
|
Name:Caldera Lake
|
||||||
ManaCost:no cost
|
ManaCost:no cost
|
||||||
Types:Land
|
Types:Land
|
||||||
K:CARDNAME enters the battlefield tapped.
|
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
|
||||||
|
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
|
||||||
A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.
|
A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.
|
||||||
A:AB$ Mana | Cost$ T | Produced$ Combo U R | SubAbility$ DBPain | SpellDescription$ Add {U} or {R}. CARDNAME deals 1 damage to you.
|
A:AB$ Mana | Cost$ T | Produced$ Combo U R | SubAbility$ DBPain | SpellDescription$ Add {U} or {R}. CARDNAME deals 1 damage to you.
|
||||||
SVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You
|
SVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You
|
||||||
Oracle:Caldera Lake enters the battlefield tapped.\n{T}: Add {C}.\n{T}: Add {U} or {R}. Caldera Lake deals 1 damage to you.
|
Oracle:Caldera Lake enters tapped.\n{T}: Add {C}.\n{T}: Add {U} or {R}. Caldera Lake deals 1 damage to you.
|
||||||
|
|||||||
@@ -3,8 +3,8 @@ ManaCost:1 B
|
|||||||
Types:Creature Human Wizard
|
Types:Creature Human Wizard
|
||||||
PT:1/3
|
PT:1/3
|
||||||
K:Kicker:3 B
|
K:Kicker:3 B
|
||||||
T:Mode$ ChangesZone | ValidCard$ Card.Self+kicked | Origin$ Any | Destination$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, each opponent discards two cards.
|
T:Mode$ ChangesZone | ValidCard$ Card.Self+kicked | Origin$ Any | Destination$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters, if it was kicked, each opponent discards two cards.
|
||||||
SVar:TrigDiscard:DB$ Discard | Defined$ Player.Opponent | NumCards$ 2 | Mode$ TgtChoose
|
SVar:TrigDiscard:DB$ Discard | Defined$ Player.Opponent | NumCards$ 2 | Mode$ TgtChoose
|
||||||
SVar:NeedsToPlayKickedVar:Z GE1
|
SVar:NeedsToPlayKickedVar:Z GE1
|
||||||
SVar:Z:Count$ValidHand Card.OppOwn
|
SVar:Z:Count$ValidHand Card.OppOwn
|
||||||
Oracle:Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.)\nWhen Caligo Skin-Witch enters the battlefield, if it was kicked, each opponent discards two cards.
|
Oracle:Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.)\nWhen Caligo Skin-Witch enters, if it was kicked, each opponent discards two cards.
|
||||||
|
|||||||
@@ -2,10 +2,10 @@ Name:Calix, Guided by Fate
|
|||||||
ManaCost:1 G W
|
ManaCost:1 G W
|
||||||
Types:Legendary Enchantment Creature Human Druid
|
Types:Legendary Enchantment Creature Human Druid
|
||||||
PT:2/2
|
PT:2/2
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Enchantment.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Constellation — Whenever CARDNAME or another enchantment enters the battlefield under your control, put a +1/+1 counter on target creature.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Enchantment.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Constellation — Whenever CARDNAME or another enchantment you control enters, put a +1/+1 counter on target creature.
|
||||||
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | CounterType$ P1P1 | CounterNum$ 1
|
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | CounterType$ P1P1 | CounterNum$ 1
|
||||||
T:Mode$ DamageDone | TriggerZones$ Battlefield | ValidSource$ Card.Self,Creature.enchanted+YouCtrl | OptionalDecider$ You | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigToken | ResolvedLimit$ 1 | TriggerDescription$ Whenever NICKNAME or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn.
|
T:Mode$ DamageDone | TriggerZones$ Battlefield | ValidSource$ Card.Self,Creature.enchanted+YouCtrl | OptionalDecider$ You | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigToken | ResolvedLimit$ 1 | TriggerDescription$ Whenever NICKNAME or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn.
|
||||||
SVar:TrigToken:DB$ CopyPermanent | Choices$ Enchantment.nonLegendary+YouCtrl | NumCopies$ 1 | ChoiceTitle$ Choose a nonlegendary enchantment you control
|
SVar:TrigToken:DB$ CopyPermanent | Choices$ Enchantment.nonLegendary+YouCtrl | NumCopies$ 1 | ChoiceTitle$ Choose a nonlegendary enchantment you control
|
||||||
DeckHas:Ability$Token
|
DeckHas:Ability$Token
|
||||||
DeckNeeds:Type$Enchantment
|
DeckNeeds:Type$Enchantment
|
||||||
Oracle:Constellation — Whenever Calix, Guided by Fate or another enchantment enters the battlefield under your control, put a +1/+1 counter on target creature.\nWhenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn.
|
Oracle:Constellation — Whenever Calix, Guided by Fate or another enchantment you control enters, put a +1/+1 counter on target creature.\nWhenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn.
|
||||||
|
|||||||
@@ -2,7 +2,7 @@ Name:Call to Arms
|
|||||||
ManaCost:1 W
|
ManaCost:1 W
|
||||||
Types:Enchantment
|
Types:Enchantment
|
||||||
K:ETBReplacement:Other:ChooseColor
|
K:ETBReplacement:Other:ChooseColor
|
||||||
SVar:ChooseColor:DB$ ChooseColor | AILogic$ MostProminentHumanControls | Defined$ You | SubAbility$ ChooseOpp | SpellDescription$ As CARDNAME enters the battlefield, choose a color and an opponent.
|
SVar:ChooseColor:DB$ ChooseColor | AILogic$ MostProminentHumanControls | Defined$ You | SubAbility$ ChooseOpp | SpellDescription$ As CARDNAME enters, choose a color and an opponent.
|
||||||
SVar:ChooseOpp:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | AILogic$ Curse
|
SVar:ChooseOpp:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | AILogic$ Curse
|
||||||
SVar:X:Count$Valid Permanent.nonToken+ChosenColor+ChosenCtrl
|
SVar:X:Count$Valid Permanent.nonToken+ChosenColor+ChosenCtrl
|
||||||
SVar:Y:Count$SecondMostProminentColor Permanent.nonToken+ChosenCtrl
|
SVar:Y:Count$SecondMostProminentColor Permanent.nonToken+ChosenCtrl
|
||||||
@@ -10,4 +10,4 @@ S:Mode$ Continuous | Affected$ Creature.White | AddPower$ 1 | AddToughness$ 1 |
|
|||||||
T:Mode$ Always | CheckSVar$ X | SVarCompare$ LEY | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice CARDNAME.
|
T:Mode$ Always | CheckSVar$ X | SVarCompare$ LEY | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice CARDNAME.
|
||||||
SVar:TrigSac:DB$ Sacrifice | SacValid$ Self
|
SVar:TrigSac:DB$ Sacrifice | SacValid$ Self
|
||||||
AI:RemoveDeck:Random
|
AI:RemoveDeck:Random
|
||||||
Oracle:As Call to Arms enters the battlefield, choose a color and an opponent.\nWhite creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common.\nWhen the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.
|
Oracle:As Call to Arms enters, choose a color and an opponent.\nWhite creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common.\nWhen the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.
|
||||||
|
|||||||
@@ -3,7 +3,7 @@ ManaCost:2 G
|
|||||||
Types:Creature Elf
|
Types:Creature Elf
|
||||||
PT:2/2
|
PT:2/2
|
||||||
K:Flash
|
K:Flash
|
||||||
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn.
|
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn.
|
||||||
SVar:TrigToken:DB$ Token | TokenAmount$ X | TokenOwner$ You | TokenScript$ g_2_2_bear
|
SVar:TrigToken:DB$ Token | TokenAmount$ X | TokenOwner$ You | TokenScript$ g_2_2_bear
|
||||||
SVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature.nonToken+YouOwn
|
SVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature.nonToken+YouOwn
|
||||||
Oracle:Flash\nWhen Caller of the Claw enters the battlefield, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn.
|
Oracle:Flash\nWhen Caller of the Claw enters, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn.
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ Types:Creature Human Shapeshifter Assassin
|
|||||||
PT:3/3
|
PT:3/3
|
||||||
K:Flash
|
K:Flash
|
||||||
K:ETBReplacement:Copy:DBCopy:Optional
|
K:ETBReplacement:Copy:DBCopy:Optional
|
||||||
SVar:DBCopy:DB$ Clone | Choices$ Creature.Other | IntoPlayTapped$ True | AddTriggers$ ETBDestroy | AddSVars$ TrigDestroy | SpellDescription$ Polymorphine — You may have CARDNAME enter the battlefield tapped as a copy of any creature on the battlefield, except it has "When this creature enters the battlefield, destroy up to one other target creature with the same name as this creature."
|
SVar:DBCopy:DB$ Clone | Choices$ Creature.Other | IntoPlayTapped$ True | AddTriggers$ ETBDestroy | AddSVars$ TrigDestroy | SpellDescription$ Polymorphine — You may have CARDNAME enter tapped as a copy of any creature on the battlefield, except it has "When this creature enters, destroy up to one other target creature with the same name as this creature."
|
||||||
SVar:ETBDestroy:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigDestroy | TriggerDescription$ When this creature enters the battlefield, destroy up to one other target creature with the same name as this creature.
|
SVar:ETBDestroy:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigDestroy | TriggerDescription$ When this creature enters, destroy up to one other target creature with the same name as this creature.
|
||||||
SVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.Other+sameName | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one other target creature with the same name as this creature
|
SVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.Other+sameName | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one other target creature with the same name as this creature
|
||||||
Oracle:Flash\nPolymorphine — You may have Callidus Assassin enter the battlefield tapped as a copy of any creature on the battlefield, except it has "When this creature enters the battlefield, destroy up to one other target creature with the same name as this creature."
|
Oracle:Flash\nPolymorphine — You may have Callidus Assassin enter tapped as a copy of any creature on the battlefield, except it has "When this creature enters, destroy up to one other target creature with the same name as this creature."
|
||||||
|
|||||||
@@ -2,11 +2,11 @@ Name:Callous Bloodmage
|
|||||||
ManaCost:2 B
|
ManaCost:2 B
|
||||||
Types:Creature Vampire Warlock
|
Types:Creature Vampire Warlock
|
||||||
PT:2/1
|
PT:2/1
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters, ABILITY
|
||||||
SVar:TrigCharm:DB$ Charm | Choices$ DBToken,DBDraw,DBExileYard
|
SVar:TrigCharm:DB$ Charm | Choices$ DBToken,DBDraw,DBExileYard
|
||||||
SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ bg_1_1_pest_lifegain | TokenOwner$ You | SpellDescription$ Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
|
SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ bg_1_1_pest_lifegain | TokenOwner$ You | SpellDescription$ Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
|
||||||
SVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBLoseLife | SpellDescription$ You draw a card and you lose 1 life.
|
SVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBLoseLife | SpellDescription$ You draw a card and you lose 1 life.
|
||||||
SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1
|
SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1
|
||||||
SVar:DBExileYard:DB$ ChangeZoneAll | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Player | TgtPrompt$ Select target player | ChangeType$ Card | SpellDescription$ Exile target player's graveyard.
|
SVar:DBExileYard:DB$ ChangeZoneAll | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Player | TgtPrompt$ Select target player | ChangeType$ Card | SpellDescription$ Exile target player's graveyard.
|
||||||
DeckHas:Ability$Token|LifeGain
|
DeckHas:Ability$Token|LifeGain
|
||||||
Oracle:When Callous Bloodmage enters the battlefield, choose one —\n• Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."\n• You draw a card and you lose 1 life.\n• Exile target player's graveyard.
|
Oracle:When Callous Bloodmage enters, choose one —\n• Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."\n• You draw a card and you lose 1 life.\n• Exile target player's graveyard.
|
||||||
|
|||||||
@@ -4,8 +4,8 @@ Types:Creature Octopus
|
|||||||
PT:1/2
|
PT:1/2
|
||||||
K:You may choose not to untap CARDNAME during your untap step.
|
K:You may choose not to untap CARDNAME during your untap step.
|
||||||
K:ETBReplacement:Other:DBChooseOpp
|
K:ETBReplacement:Other:DBChooseOpp
|
||||||
SVar:DBChooseOpp:DB$ ChoosePlayer | ChoiceTitle$ Choose an opponent | Choices$ Player.Opponent | AILogic$ Curse | SpellDescription$ As CARDNAME enters the battlefield, an opponent chooses a creature type. | SubAbility$ DBChooseType
|
SVar:DBChooseOpp:DB$ ChoosePlayer | ChoiceTitle$ Choose an opponent | Choices$ Player.Opponent | AILogic$ Curse | SpellDescription$ As CARDNAME enters, an opponent chooses a creature type. | SubAbility$ DBChooseType
|
||||||
SVar:DBChooseType:DB$ ChooseType | Defined$ Player.Chosen | Type$ Creature | AILogic$ MostProminentComputerControls
|
SVar:DBChooseType:DB$ ChooseType | Defined$ Player.Chosen | Type$ Creature | AILogic$ MostProminentComputerControls
|
||||||
A:AB$ GainControl | Cost$ T | ValidTgts$ Creature.IsNotChosenType | TgtPrompt$ Select target creature that isn't of the chosen type | LoseControl$ Untap,LeavesPlay | SpellDescription$ Gain control of target creature that isn't of the chosen type for as long as CARDNAME remains tapped.
|
A:AB$ GainControl | Cost$ T | ValidTgts$ Creature.IsNotChosenType | TgtPrompt$ Select target creature that isn't of the chosen type | LoseControl$ Untap,LeavesPlay | SpellDescription$ Gain control of target creature that isn't of the chosen type for as long as CARDNAME remains tapped.
|
||||||
AI:RemoveDeck:All
|
AI:RemoveDeck:All
|
||||||
Oracle:You may choose not to untap Callous Oppressor during your untap step.\nAs Callous Oppressor enters the battlefield, an opponent chooses a creature type.\n{T}: Gain control of target creature that isn't of the chosen type for as long as Callous Oppressor remains tapped.
|
Oracle:You may choose not to untap Callous Oppressor during your untap step.\nAs Callous Oppressor enters, an opponent chooses a creature type.\n{T}: Gain control of target creature that isn't of the chosen type for as long as Callous Oppressor remains tapped.
|
||||||
|
|||||||
@@ -2,12 +2,12 @@ Name:Callous Sell-Sword
|
|||||||
ManaCost:1 B
|
ManaCost:1 B
|
||||||
Types:Creature Human Soldier
|
Types:Creature Human Soldier
|
||||||
PT:2/2
|
PT:2/2
|
||||||
K:etbCounter:P1P1:X:no Condition:CARDNAME enters the battlefield with a +1/+1 counter on it for each creature that died under your control this turn.
|
K:etbCounter:P1P1:X:no Condition:CARDNAME enters with a +1/+1 counter on it for each creature that died under your control this turn.
|
||||||
SVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature.YouCtrl
|
SVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature.YouCtrl
|
||||||
DeckHints:Ability$Graveyard
|
DeckHints:Ability$Graveyard
|
||||||
DeckHas:Ability$Counters|Sacrifice
|
DeckHas:Ability$Counters|Sacrifice
|
||||||
AlternateMode:Adventure
|
AlternateMode:Adventure
|
||||||
Oracle:Callous Sell-Sword enters the battlefield with a +1/+1 counter on it for each creature that died under your control this turn.
|
Oracle:Callous Sell-Sword enters with a +1/+1 counter on it for each creature that died under your control this turn.
|
||||||
|
|
||||||
ALTERNATE
|
ALTERNATE
|
||||||
|
|
||||||
|
|||||||
@@ -3,6 +3,6 @@ ManaCost:1 U U
|
|||||||
Types:Creature Merfolk
|
Types:Creature Merfolk
|
||||||
PT:2/3
|
PT:2/3
|
||||||
K:ETBReplacement:Other:ChooseLT
|
K:ETBReplacement:Other:ChooseLT
|
||||||
SVar:ChooseLT:DB$ ChooseType | Defined$ You | AtRandom$ True | Type$ Basic Land | SpellDescription$ As CARDNAME enters the battlefield, choose a land type.
|
SVar:ChooseLT:DB$ ChooseType | Defined$ You | AtRandom$ True | Type$ Basic Land | SpellDescription$ As CARDNAME enters, choose a land type.
|
||||||
S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Landwalk:ChosenType | Description$ CARDNAME has landwalk of the chosen type.
|
S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Landwalk:ChosenType | Description$ CARDNAME has landwalk of the chosen type.
|
||||||
Oracle:As Camato Scout enters the battlefield, choose a basic land type at random. Camato Scout has landwalk of the chosen type.
|
Oracle:As Camato Scout enters, choose a basic land type at random. Camato Scout has landwalk of the chosen type.
|
||||||
|
|||||||
@@ -2,6 +2,6 @@ Name:Campus Guide
|
|||||||
ManaCost:2
|
ManaCost:2
|
||||||
Types:Artifact Creature Golem
|
Types:Artifact Creature Golem
|
||||||
PT:2/1
|
PT:2/1
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
|
||||||
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Land.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True
|
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Land.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True
|
||||||
Oracle:When Campus Guide enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
|
Oracle:When Campus Guide enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
|
||||||
|
|||||||
@@ -2,9 +2,9 @@ Name:Canal Courier
|
|||||||
ManaCost:5 U
|
ManaCost:5 U
|
||||||
Types:Creature Human Rogue
|
Types:Creature Human Rogue
|
||||||
PT:3/5
|
PT:3/5
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMonarch | TriggerDescription$ When CARDNAME enters the battlefield, you become the monarch.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMonarch | TriggerDescription$ When CARDNAME enters, you become the monarch.
|
||||||
SVar:TrigMonarch:DB$ BecomeMonarch | Defined$ You
|
SVar:TrigMonarch:DB$ BecomeMonarch | Defined$ You
|
||||||
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigEffect | AttackDifferentPlayers$ True | TriggerDescription$ Whenever CARDNAME and another creature attack different players, CARDNAME can't be blocked this combat.
|
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigEffect | AttackDifferentPlayers$ True | TriggerDescription$ Whenever CARDNAME and another creature attack different players, CARDNAME can't be blocked this combat.
|
||||||
SVar:TrigEffect:DB$ Effect | RememberObjects$ Self | StaticAbilities$ STUnblockable | Duration$ UntilEndOfCombat | ExileOnMoved$ Battlefield
|
SVar:TrigEffect:DB$ Effect | RememberObjects$ Self | StaticAbilities$ STUnblockable | Duration$ UntilEndOfCombat | ExileOnMoved$ Battlefield
|
||||||
SVar:STUnblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ EFFECTSOURCE can't be blocked this combat.
|
SVar:STUnblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ EFFECTSOURCE can't be blocked this combat.
|
||||||
Oracle:When Canal Courier enters the battlefield, you become the monarch.\nWhenever Canal Courier and another creature attack different players, Canal Courier can't be blocked this combat.
|
Oracle:When Canal Courier enters, you become the monarch.\nWhenever Canal Courier and another creature attack different players, Canal Courier can't be blocked this combat.
|
||||||
|
|||||||
@@ -1,9 +1,9 @@
|
|||||||
Name:Candy Trail
|
Name:Candy Trail
|
||||||
ManaCost:1
|
ManaCost:1
|
||||||
Types:Artifact Food Clue
|
Types:Artifact Food Clue
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 2.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters, scry 2.
|
||||||
SVar:TrigScry:DB$ Scry | ScryNum$ 2
|
SVar:TrigScry:DB$ Scry | ScryNum$ 2
|
||||||
A:AB$ GainLife | Cost$ 2 T Sac<1/CARDNAME> | LifeAmount$ 3 | SubAbility$ DBDraw | SpellDescription$ You gain 3 life and draw a card.
|
A:AB$ GainLife | Cost$ 2 T Sac<1/CARDNAME> | LifeAmount$ 3 | SubAbility$ DBDraw | SpellDescription$ You gain 3 life and draw a card.
|
||||||
SVar:DBDraw:DB$ Draw
|
SVar:DBDraw:DB$ Draw
|
||||||
DeckHas:Ability$LifeGain|Sacrifice
|
DeckHas:Ability$LifeGain|Sacrifice
|
||||||
Oracle:When Candy Trail enters the battlefield, scry 2.\n{2}, {T}, Sacrifice Candy Trail: You gain 3 life and draw a card.
|
Oracle:When Candy Trail enters, scry 2.\n{2}, {T}, Sacrifice Candy Trail: You gain 3 life and draw a card.
|
||||||
|
|||||||
@@ -2,10 +2,10 @@ Name:Canker Abomination
|
|||||||
ManaCost:2 BG BG
|
ManaCost:2 BG BG
|
||||||
Types:Creature Treefolk Horror
|
Types:Creature Treefolk Horror
|
||||||
PT:6/6
|
PT:6/6
|
||||||
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ ChooseP | ReplacementResult$ Updated | Description$ As CARDNAME enters the battlefield, choose an opponent. CARDNAME enters the battlefield with a -1/-1 counter on it for each creature that player controls.
|
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ ChooseP | ReplacementResult$ Updated | Description$ As CARDNAME enters, choose an opponent. CARDNAME enters with a -1/-1 counter on it for each creature that player controls.
|
||||||
SVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | AILogic$ LeastCreatures | SubAbility$ DBCounters
|
SVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | AILogic$ LeastCreatures | SubAbility$ DBCounters
|
||||||
SVar:DBCounters:DB$ PutCounter | ETB$ True | Defined$ Self | CounterType$ M1M1 | CounterNum$ X
|
SVar:DBCounters:DB$ PutCounter | ETB$ True | Defined$ Self | CounterType$ M1M1 | CounterNum$ X
|
||||||
SVar:X:Count$Valid Creature.ChosenCtrl
|
SVar:X:Count$Valid Creature.ChosenCtrl
|
||||||
SVar:Y:PlayerCountOpponents$LowestValid Creature.YouCtrl
|
SVar:Y:PlayerCountOpponents$LowestValid Creature.YouCtrl
|
||||||
SVar:NeedsToPlayVar:Y LE4
|
SVar:NeedsToPlayVar:Y LE4
|
||||||
Oracle:As Canker Abomination enters the battlefield, choose an opponent. Canker Abomination enters the battlefield with a -1/-1 counter on it for each creature that player controls.
|
Oracle:As Canker Abomination enters, choose an opponent. Canker Abomination enters with a -1/-1 counter on it for each creature that player controls.
|
||||||
|
|||||||
@@ -3,10 +3,10 @@ ManaCost:4
|
|||||||
Types:Artifact Creature Insect
|
Types:Artifact Creature Insect
|
||||||
PT:1/1
|
PT:1/1
|
||||||
K:Flying
|
K:Flying
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ Feeder Mandibles — When CARDNAME enters the battlefield, exile target player's graveyard. For each artifact or land card exiled this way, create a 1/1 colorless Insect artifact creature token with flying.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ Feeder Mandibles — When CARDNAME enters, exile target player's graveyard. For each artifact or land card exiled this way, create a 1/1 colorless Insect artifact creature token with flying.
|
||||||
SVar:TrigExile:DB$ ChangeZoneAll | ValidTgts$ Player | Origin$ Graveyard | Destination$ Exile | ChangeType$ Card | SubAbility$ DBToken | RememberChanged$ True
|
SVar:TrigExile:DB$ ChangeZoneAll | ValidTgts$ Player | Origin$ Graveyard | Destination$ Exile | ChangeType$ Card | SubAbility$ DBToken | RememberChanged$ True
|
||||||
SVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ c_1_1_a_insect_flying | TokenOwner$ You | SubAbility$ DBCleanup
|
SVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ c_1_1_a_insect_flying | TokenOwner$ You | SubAbility$ DBCleanup
|
||||||
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
||||||
SVar:X:Remembered$Valid Land,Artifact
|
SVar:X:Remembered$Valid Land,Artifact
|
||||||
DeckHas:Ability$Token
|
DeckHas:Ability$Token
|
||||||
Oracle:Flying\nFeeder Mandibles — When Canoptek Scarab Swarm enters the battlefield, exile target player's graveyard. For each artifact or land card exiled this way, create a 1/1 colorless Insect artifact creature token with flying.
|
Oracle:Flying\nFeeder Mandibles — When Canoptek Scarab Swarm enters, exile target player's graveyard. For each artifact or land card exiled this way, create a 1/1 colorless Insect artifact creature token with flying.
|
||||||
|
|||||||
@@ -3,7 +3,7 @@ ManaCost:5
|
|||||||
Types:Artifact Creature Spider
|
Types:Artifact Creature Spider
|
||||||
PT:4/4
|
PT:4/4
|
||||||
K:Flying
|
K:Flying
|
||||||
T:Mode$ ChangesZone | ValidCard$ Creature.Artifact+YouCtrl+Other+nonToken,Vehicle.YouCtrl+Other+nonToken | Origin$ Any | Destination$ Battlefield | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Fabricator Claw Array — Whenever another nontoken artifact creature or Vehicle enters the battlefield under your control, draw a card.
|
T:Mode$ ChangesZone | ValidCard$ Creature.Artifact+YouCtrl+Other+nonToken,Vehicle.YouCtrl+Other+nonToken | Origin$ Any | Destination$ Battlefield | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Fabricator Claw Array — Whenever another nontoken artifact creature or Vehicle you control enters, draw a card.
|
||||||
SVar:TrigDraw:DB$ Draw | NumCards$ 1
|
SVar:TrigDraw:DB$ Draw | NumCards$ 1
|
||||||
DeckHints:Type$Artifact|Vehicle
|
DeckHints:Type$Artifact|Vehicle
|
||||||
Oracle:Flying\nFabricator Claw Array — Whenever another nontoken artifact creature or Vehicle enters the battlefield under your control, draw a card.
|
Oracle:Flying\nFabricator Claw Array — Whenever another nontoken artifact creature or Vehicle you control enters, draw a card.
|
||||||
|
|||||||
@@ -3,8 +3,8 @@ ManaCost:4
|
|||||||
Types:Artifact Creature Insect
|
Types:Artifact Creature Insect
|
||||||
PT:4/3
|
PT:4/3
|
||||||
K:Vigilance
|
K:Vigilance
|
||||||
T:Mode$ ChangesZone | Origin$ Graveyard | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Card.Self | Execute$ DBChangeZone | TriggerDescription$ Exile Cannon — When CARDNAME enters the battlefield from a graveyard, exile up to one target nonland permanent.
|
T:Mode$ ChangesZone | Origin$ Graveyard | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Card.Self | Execute$ DBChangeZone | TriggerDescription$ Exile Cannon — When CARDNAME enters from a graveyard, exile up to one target nonland permanent.
|
||||||
SVar:DBChangeZone:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand | TargetMin$ 0 | TargetMax$ 1
|
SVar:DBChangeZone:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand | TargetMin$ 0 | TargetMax$ 1
|
||||||
K:Unearth:7
|
K:Unearth:7
|
||||||
DeckHas:Ability$Graveyard
|
DeckHas:Ability$Graveyard
|
||||||
Oracle:Vigilance\nExile Cannon — When Canoptek Tomb Sentinel enters the battlefield from a graveyard, exile up to one target nonland permanent.\nUnearth {7} ({7}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
Oracle:Vigilance\nExile Cannon — When Canoptek Tomb Sentinel enters from a graveyard, exile up to one target nonland permanent.\nUnearth {7} ({7}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||||
|
|||||||
@@ -2,7 +2,7 @@ Name:Canopy Baloth
|
|||||||
ManaCost:3 G
|
ManaCost:3 G
|
||||||
Types:Creature Beast
|
Types:Creature Beast
|
||||||
PT:4/3
|
PT:4/3
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, CARDNAME gets +2/+2 until end of turn.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Landfall — Whenever a land you control enters, CARDNAME gets +2/+2 until end of turn.
|
||||||
SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +2 | NumDef$ +2
|
SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +2 | NumDef$ +2
|
||||||
SVar:BuffedBy:Land
|
SVar:BuffedBy:Land
|
||||||
Oracle:Landfall — Whenever a land enters the battlefield under your control, Canopy Baloth gets +2/+2 until end of turn.
|
Oracle:Landfall — Whenever a land you control enters, Canopy Baloth gets +2/+2 until end of turn.
|
||||||
|
|||||||
@@ -5,4 +5,4 @@ PT:2/2
|
|||||||
K:Amplify:1:Beast
|
K:Amplify:1:Beast
|
||||||
A:AB$ Pump | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ X | NumDef$ X | SpellDescription$ Target creature gets +1/+1 until end of turn for each +1/+1 counter on CARDNAME.
|
A:AB$ Pump | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ X | NumDef$ X | SpellDescription$ Target creature gets +1/+1 until end of turn for each +1/+1 counter on CARDNAME.
|
||||||
SVar:X:Count$CardCounters.P1P1
|
SVar:X:Count$CardCounters.P1P1
|
||||||
Oracle:Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.)\n{T}: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler.
|
Oracle:Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Beast card you reveal in your hand.)\n{T}: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler.
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
Name:Canopy Vista
|
Name:Canopy Vista
|
||||||
ManaCost:no cost
|
ManaCost:no cost
|
||||||
Types:Land Forest Plains
|
Types:Land Forest Plains
|
||||||
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LandTapped | ReplacementResult$ Updated | Description$ CARDNAME enters the battlefield tapped unless you control two or more basic lands.
|
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LandTapped | ReplacementResult$ Updated | Description$ CARDNAME enters tapped unless you control two or more basic lands.
|
||||||
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.Basic+YouCtrl | ConditionCompare$ LE1
|
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.Basic+YouCtrl | ConditionCompare$ LE1
|
||||||
Oracle:({T}: Add {G} or {W}.)\nCanopy Vista enters the battlefield tapped unless you control two or more basic lands.
|
Oracle:({T}: Add {G} or {W}.)\nCanopy Vista enters tapped unless you control two or more basic lands.
|
||||||
|
|||||||
@@ -2,7 +2,7 @@ Name:Canyon Jerboa
|
|||||||
ManaCost:2 W
|
ManaCost:2 W
|
||||||
Types:Creature Mouse
|
Types:Creature Mouse
|
||||||
PT:1/2
|
PT:1/2
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ DBPumpAll | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ DBPumpAll | TriggerDescription$ Landfall — Whenever a land you control enters, creatures you control get +1/+1 until end of turn.
|
||||||
SVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1
|
SVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1
|
||||||
SVar:BuffedBy:Land
|
SVar:BuffedBy:Land
|
||||||
Oracle:Landfall — Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
|
Oracle:Landfall — Whenever a land you control enters, creatures you control get +1/+1 until end of turn.
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
Name:Canyon Slough
|
Name:Canyon Slough
|
||||||
ManaCost:no cost
|
ManaCost:no cost
|
||||||
Types:Land Swamp Mountain
|
Types:Land Swamp Mountain
|
||||||
K:CARDNAME enters the battlefield tapped.
|
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
|
||||||
|
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
|
||||||
K:Cycling:2
|
K:Cycling:2
|
||||||
Oracle:({T}: Add {B} or {R}.)\nCanyon Slough enters the battlefield tapped.\nCycling {2} ({2}, Discard this card: Draw a card.)
|
Oracle:({T}: Add {B} or {R}.)\nCanyon Slough enters tapped.\nCycling {2} ({2}, Discard this card: Draw a card.)
|
||||||
|
|||||||
@@ -3,6 +3,6 @@ ManaCost:2 B B
|
|||||||
Types:Legendary Creature Human Soldier Warrior
|
Types:Legendary Creature Human Soldier Warrior
|
||||||
PT:3/3
|
PT:3/3
|
||||||
K:Horsemanship
|
K:Horsemanship
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, you lose 3 life.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters, you lose 3 life.
|
||||||
SVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ 3
|
SVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ 3
|
||||||
Oracle:Horsemanship (This creature can't be blocked except by creatures with horsemanship.)\nWhen Cao Ren, Wei Commander enters the battlefield, you lose 3 life.
|
Oracle:Horsemanship (This creature can't be blocked except by creatures with horsemanship.)\nWhen Cao Ren, Wei Commander enters, you lose 3 life.
|
||||||
|
|||||||
@@ -7,4 +7,4 @@ K:Vigilance
|
|||||||
K:Devour artifact:1
|
K:Devour artifact:1
|
||||||
DeckHas:Ability$Counters
|
DeckHas:Ability$Counters
|
||||||
DeckNeeds:Type$Artifact
|
DeckNeeds:Type$Artifact
|
||||||
Oracle:Flash\nVigilance\nDevour artifact 1 (As this enters the battlefield, you may sacrifice any number of artifacts. This creature enters the battlefield with that many +1/+1 counters on it.)
|
Oracle:Flash\nVigilance\nDevour artifact 1 (As this enters, you may sacrifice any number of artifacts. This creature enters with that many +1/+1 counters on it.)
|
||||||
|
|||||||
@@ -4,11 +4,11 @@ Types:Creature Phyrexian Dragon
|
|||||||
PT:4/4
|
PT:4/4
|
||||||
K:Flying
|
K:Flying
|
||||||
S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 3 | EffectZone$ All | IsPresent$ Card.YouOwn | PresentZone$ Graveyard | PresentCompare$ GE9 | Description$ This spell costs {3} less to cast if you have nine or more cards in your graveyard.
|
S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 3 | EffectZone$ All | IsPresent$ Card.YouOwn | PresentZone$ Graveyard | PresentCompare$ GE9 | Description$ This spell costs {3} less to cast if you have nine or more cards in your graveyard.
|
||||||
T:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile three cards at random from your graveyard. Choose a noncreature, nonland card from among them and copy it. You may cast the copy without paying its mana cost.
|
T:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters, exile three cards at random from your graveyard. Choose a noncreature, nonland card from among them and copy it. You may cast the copy without paying its mana cost.
|
||||||
SVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | AtRandom$ True | Hidden$ True | ChangeType$ Card.YouOwn | ChangeNum$ 3 | RememberChanged$ True | SubAbility$ DBChoose
|
SVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | AtRandom$ True | Hidden$ True | ChangeType$ Card.YouOwn | ChangeNum$ 3 | RememberChanged$ True | SubAbility$ DBChoose
|
||||||
SVar:DBChoose:DB$ ChooseCard | ChoiceZone$ Exile | Amount$ 1 | Choices$ Card.IsRemembered+nonLand+nonCreature | ChoiceTitle$ Choose a noncreature, nonland card | SubAbility$ DBPlay
|
SVar:DBChoose:DB$ ChooseCard | ChoiceZone$ Exile | Amount$ 1 | Choices$ Card.IsRemembered+nonLand+nonCreature | ChoiceTitle$ Choose a noncreature, nonland card | SubAbility$ DBPlay
|
||||||
SVar:DBPlay:DB$ Play | Defined$ ChosenCard | ValidSA$ Spell | Controller$ You | CopyCard$ True | WithoutManaCost$ True | Optional$ True | SubAbility$ DBCleanup
|
SVar:DBPlay:DB$ Play | Defined$ ChosenCard | ValidSA$ Spell | Controller$ You | CopyCard$ True | WithoutManaCost$ True | Optional$ True | SubAbility$ DBCleanup
|
||||||
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
||||||
DeckHas:Ability$Graveyard
|
DeckHas:Ability$Graveyard
|
||||||
DeckHints:Ability$Mill
|
DeckHints:Ability$Mill
|
||||||
Oracle:This spell costs {3} less to cast if you have nine or more cards in your graveyard.\nFlying\nWhen Capricious Hellraiser enters the battlefield, exile three cards at random from your graveyard. Choose a noncreature, nonland card from among them and copy it. You may cast the copy without paying its mana cost.
|
Oracle:This spell costs {3} less to cast if you have nine or more cards in your graveyard.\nFlying\nWhen Capricious Hellraiser enters, exile three cards at random from your graveyard. Choose a noncreature, nonland card from among them and copy it. You may cast the copy without paying its mana cost.
|
||||||
|
|||||||
@@ -7,4 +7,4 @@ SVar:X:Count$xPaid
|
|||||||
A:AB$ PutCounter | Cost$ 2 | Activator$ Player | IsPresent$ Card.Self+attackingYou | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBReselect | ActivationPhases$ Declare Attackers | AILogic$ AlwaysWithNoTgt | SpellDescription$ Put a +1/+1 counter on CARDNAME, then you may reselect which player CARDNAME is attacking. Only the player CARDNAME is attacking may activate this ability and only during the declare attackers step. (It can't attack its controller.)
|
A:AB$ PutCounter | Cost$ 2 | Activator$ Player | IsPresent$ Card.Self+attackingYou | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBReselect | ActivationPhases$ Declare Attackers | AILogic$ AlwaysWithNoTgt | SpellDescription$ Put a +1/+1 counter on CARDNAME, then you may reselect which player CARDNAME is attacking. Only the player CARDNAME is attacking may activate this ability and only during the declare attackers step. (It can't attack its controller.)
|
||||||
SVar:DBReselect:DB$ ChangeCombatants | Defined$ Self | AILogic$ WeakestOppExceptCtrl | Attacking$ Player.OpponentOf CardController
|
SVar:DBReselect:DB$ ChangeCombatants | Defined$ Self | AILogic$ WeakestOppExceptCtrl | Attacking$ Player.OpponentOf CardController
|
||||||
DeckHas:Ability$Counters
|
DeckHas:Ability$Counters
|
||||||
Oracle:Capricopian enters the battlefield with X +1/+1 counters on it.\n{2}: Put a +1/+1 counter on Capricopian, then you may reselect which player Capricopian is attacking. Only the player Capricopian is attacking may activate this ability and only during the declare attackers step. (It can't attack its controller.)
|
Oracle:Capricopian enters with X +1/+1 counters on it.\n{2}: Put a +1/+1 counter on Capricopian, then you may reselect which player Capricopian is attacking. Only the player Capricopian is attacking may activate this ability and only during the declare attackers step. (It can't attack its controller.)
|
||||||
|
|||||||
@@ -2,9 +2,9 @@ Name:Captain of the Mists
|
|||||||
ManaCost:2 U
|
ManaCost:2 U
|
||||||
Types:Creature Human Wizard
|
Types:Creature Human Wizard
|
||||||
PT:2/3
|
PT:2/3
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Human.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever another Human enters the battlefield under your control, untap CARDNAME.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Human.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever another Human you control enters, untap CARDNAME.
|
||||||
SVar:TrigUntap:DB$ Untap | Defined$ Self
|
SVar:TrigUntap:DB$ Untap | Defined$ Self
|
||||||
A:AB$ TapOrUntap | Cost$ 1 U T | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | SpellDescription$ You may tap or untap target permanent.
|
A:AB$ TapOrUntap | Cost$ 1 U T | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | SpellDescription$ You may tap or untap target permanent.
|
||||||
AI:RemoveDeck:All
|
AI:RemoveDeck:All
|
||||||
SVar:NonCombatPriority:7
|
SVar:NonCombatPriority:7
|
||||||
Oracle:Whenever another Human enters the battlefield under your control, untap Captain of the Mists.\n{1}{U}, {T}: You may tap or untap target permanent.
|
Oracle:Whenever another Human you control enters, untap Captain of the Mists.\n{1}{U}, {T}: You may tap or untap target permanent.
|
||||||
|
|||||||
@@ -4,8 +4,8 @@ Types:Creature Human Soldier
|
|||||||
PT:3/3
|
PT:3/3
|
||||||
K:Vigilance
|
K:Vigilance
|
||||||
S:Mode$ Continuous | Affected$ Creature.Soldier+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Vigilance | Description$ Other Soldier creatures you control get +1/+1 and have vigilance.
|
S:Mode$ Continuous | Affected$ Creature.Soldier+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Vigilance | Description$ Other Soldier creatures you control get +1/+1 and have vigilance.
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create three 1/1 white Soldier creature tokens.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create three 1/1 white Soldier creature tokens.
|
||||||
SVar:TrigToken:DB$ Token | TokenAmount$ 3 | TokenScript$ w_1_1_soldier | TokenOwner$ You
|
SVar:TrigToken:DB$ Token | TokenAmount$ 3 | TokenScript$ w_1_1_soldier | TokenOwner$ You
|
||||||
SVar:PlayMain1:TRUE
|
SVar:PlayMain1:TRUE
|
||||||
DeckHints:Type$Soldier
|
DeckHints:Type$Soldier
|
||||||
Oracle:Vigilance (Attacking doesn't cause this creature to tap.)\nOther Soldier creatures you control get +1/+1 and have vigilance.\nWhen Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens.
|
Oracle:Vigilance (Attacking doesn't cause this creature to tap.)\nOther Soldier creatures you control get +1/+1 and have vigilance.\nWhen Captain of the Watch enters, create three 1/1 white Soldier creature tokens.
|
||||||
|
|||||||
@@ -2,8 +2,8 @@ Name:Captain Storm, Cosmium Raider
|
|||||||
ManaCost:U R
|
ManaCost:U R
|
||||||
Types:Legendary Creature Human Pirate
|
Types:Legendary Creature Human Pirate
|
||||||
PT:2/2
|
PT:2/2
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on target Pirate you control.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever an artifact you control enters, put a +1/+1 counter on target Pirate you control.
|
||||||
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Pirate.YouCtrl | TgtPrompt$ Select target Pirate you control | CounterType$ P1P1 | CounterNum$ 1
|
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Pirate.YouCtrl | TgtPrompt$ Select target Pirate you control | CounterType$ P1P1 | CounterNum$ 1
|
||||||
DeckHints:Type$Artifact|Pirate
|
DeckHints:Type$Artifact|Pirate
|
||||||
DeckHas:Ability$Counters
|
DeckHas:Ability$Counters
|
||||||
Oracle:Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on target Pirate you control.
|
Oracle:Whenever an artifact you control enters, put a +1/+1 counter on target Pirate you control.
|
||||||
|
|||||||
@@ -1,11 +1,11 @@
|
|||||||
Name:Captivating Crossroads
|
Name:Captivating Crossroads
|
||||||
ManaCost:no cost
|
ManaCost:no cost
|
||||||
Types:Land
|
Types:Land
|
||||||
K:ETBReplacement:Other:LandTapped
|
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LandTapped | ReplacementResult$ Updated | Description$ During your first three turns of the game, CARDNAME enters tapped if you were the starting player.
|
||||||
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionCheckSVar$ Y | ConditionSVarCompare$ LT3 | SpellDescription$ During your first three turns of the game, CARDNAME enters the battlefield tapped if you were the starting player.
|
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionCheckSVar$ Y | ConditionSVarCompare$ LT3
|
||||||
SVar:Y:Count$YourTurns/Plus.X
|
SVar:Y:Count$YourTurns/Plus.X
|
||||||
SVar:X:Count$StartingPlayer.0.3
|
SVar:X:Count$StartingPlayer.0.3
|
||||||
K:ETBReplacement:Other:ChooseColor
|
K:ETBReplacement:Other:ChooseColor
|
||||||
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color.
|
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters, choose a color.
|
||||||
A:AB$ Mana | Cost$ T | Produced$ Chosen | SpellDescription$ Add one mana of the chosen color.
|
A:AB$ Mana | Cost$ T | Produced$ Chosen | SpellDescription$ Add one mana of the chosen color.
|
||||||
Oracle:During your first three turns of the game, Captivating Crossroads enters the battlefield tapped if you were the starting player.\nAs Captivating Crossroads enters the battlefield, choose a color.\n{T}: Add one mana of the chosen color.
|
Oracle:During your first three turns of the game, Captivating Crossroads enters tapped if you were the starting player.\nAs Captivating Crossroads enters, choose a color.\n{T}: Add one mana of the chosen color.
|
||||||
|
|||||||
@@ -2,8 +2,8 @@ Name:Captivating Unicorn
|
|||||||
ManaCost:4 W
|
ManaCost:4 W
|
||||||
Types:Creature Unicorn
|
Types:Creature Unicorn
|
||||||
PT:4/4
|
PT:4/4
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Constellation — Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Constellation — Whenever an enchantment you control enters, tap target creature an opponent controls.
|
||||||
SVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls.
|
SVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls.
|
||||||
SVar:BuffedBy:Enchantment
|
SVar:BuffedBy:Enchantment
|
||||||
DeckNeeds:Type$Enchantment
|
DeckNeeds:Type$Enchantment
|
||||||
Oracle:Constellation — Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls.
|
Oracle:Constellation — Whenever an enchantment you control enters, tap target creature an opponent controls.
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
Name:Captive Audience
|
Name:Captive Audience
|
||||||
ManaCost:5 B R
|
ManaCost:5 B R
|
||||||
Types:Enchantment
|
Types:Enchantment
|
||||||
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ DBChooseOpp | Layer$ Control | Description$ CARDNAME enters the battlefield under the control of an opponent of your choice.
|
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ DBChooseOpp | Layer$ Control | Description$ CARDNAME enters under the control of an opponent of your choice.
|
||||||
SVar:DBChooseOpp:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent to give control to | AILogic$ Curse | SubAbility$ MoveToPlay
|
SVar:DBChooseOpp:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent to give control to | AILogic$ Curse | SubAbility$ MoveToPlay
|
||||||
SVar:MoveToPlay:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Battlefield | Defined$ ReplacedCard | GainControl$ ChosenPlayer
|
SVar:MoveToPlay:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Battlefield | Defined$ ReplacedCard | GainControl$ ChosenPlayer
|
||||||
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigCharm | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, ABILITY
|
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigCharm | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, ABILITY
|
||||||
@@ -12,4 +12,4 @@ SVar:MakeZombies:DB$ Token | TokenAmount$ 5 | TokenScript$ b_2_2_zombie | TokenO
|
|||||||
SVar:SacMe:6
|
SVar:SacMe:6
|
||||||
AI:RemoveDeck:Random
|
AI:RemoveDeck:Random
|
||||||
DeckHas:Ability$Token
|
DeckHas:Ability$Token
|
||||||
Oracle:Captive Audience enters the battlefield under the control of an opponent of your choice.\nAt the beginning of your upkeep, choose one that hasn't been chosen —\n• Your life total becomes 4.\n• Discard your hand.\n• Each opponent creates five 2/2 black Zombie creature tokens.
|
Oracle:Captive Audience enters under the control of an opponent of your choice.\nAt the beginning of your upkeep, choose one that hasn't been chosen —\n• Your life total becomes 4.\n• Discard your hand.\n• Each opponent creates five 2/2 black Zombie creature tokens.
|
||||||
|
|||||||
@@ -5,6 +5,6 @@ K:Flash
|
|||||||
K:Enchant creature
|
K:Enchant creature
|
||||||
A:SP$ Attach | Cost$ 3 U | ValidTgts$ Creature | AILogic$ KeepTapped
|
A:SP$ Attach | Cost$ 3 U | ValidTgts$ Creature | AILogic$ KeepTapped
|
||||||
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Enchanted creature doesn't untap during its controller's untap step.
|
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Enchanted creature doesn't untap during its controller's untap step.
|
||||||
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap enchanted creature.
|
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters, tap enchanted creature.
|
||||||
SVar:TrigTap:DB$ Tap | Defined$ Enchanted
|
SVar:TrigTap:DB$ Tap | Defined$ Enchanted
|
||||||
Oracle:Flash (You may cast this spell any time you could cast an instant.)\nEnchant creature\nWhen Capture Sphere enters the battlefield, tap enchanted creature.\nEnchanted creature doesn't untap during its controller's untap step.
|
Oracle:Flash (You may cast this spell any time you could cast an instant.)\nEnchant creature\nWhen Capture Sphere enters, tap enchanted creature.\nEnchanted creature doesn't untap during its controller's untap step.
|
||||||
|
|||||||
@@ -4,6 +4,6 @@ Types:Enchantment Aura
|
|||||||
K:Enchant creature
|
K:Enchant creature
|
||||||
A:SP$ Attach | Cost$ 1 G W | ValidTgts$ Creature | AILogic$ Curse
|
A:SP$ Attach | Cost$ 1 G W | ValidTgts$ Creature | AILogic$ Curse
|
||||||
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. | Description$ Enchanted creature can't attack or block.
|
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. | Description$ Enchanted creature can't attack or block.
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.)
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters, support 2. (Put a +1/+1 counter on each of up to two target creatures.)
|
||||||
SVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select up to two target creatures | TargetMin$ 0 | TargetMax$ 2 | CounterType$ P1P1 | CounterNum$ 1
|
SVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select up to two target creatures | TargetMin$ 0 | TargetMax$ 2 | CounterType$ P1P1 | CounterNum$ 1
|
||||||
Oracle:Enchant creature\nEnchanted creature can't attack or block.\nWhen Captured by Lagacs enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.)
|
Oracle:Enchant creature\nEnchanted creature can't attack or block.\nWhen Captured by Lagacs enters, support 2. (Put a +1/+1 counter on each of up to two target creatures.)
|
||||||
|
|||||||
@@ -2,11 +2,11 @@ Name:Carnage Interpreter
|
|||||||
ManaCost:1 BR BR
|
ManaCost:1 BR BR
|
||||||
Types:Creature Devil Detective
|
Types:Creature Devil Detective
|
||||||
PT:3/3
|
PT:3/3
|
||||||
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, discard your hand, then investigate four times. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
|
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters, discard your hand, then investigate four times. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
|
||||||
SVar:TrigDiscard:DB$ Discard | Mode$ Hand | SubAbility$ DBInvestigate
|
SVar:TrigDiscard:DB$ Discard | Mode$ Hand | SubAbility$ DBInvestigate
|
||||||
SVar:DBInvestigate:DB$ Investigate | Num$ 4
|
SVar:DBInvestigate:DB$ Investigate | Num$ 4
|
||||||
S:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Menace | CheckSVar$ X | SVarCompare$ LE1 | Description$ As long as you have one or fewer cards in hand, CARDNAME gets +2/+2 and has menace.
|
S:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Menace | CheckSVar$ X | SVarCompare$ LE1 | Description$ As long as you have one or fewer cards in hand, CARDNAME gets +2/+2 and has menace.
|
||||||
SVar:X:Count$InYourHand
|
SVar:X:Count$InYourHand
|
||||||
DeckHas:Ability$Discard|Token & Type$Clue|Artifact
|
DeckHas:Ability$Discard|Token & Type$Clue|Artifact
|
||||||
DeckHints:Ability$Discard
|
DeckHints:Ability$Discard
|
||||||
Oracle:When Carnage Interpreter enters the battlefield, discard your hand, then investigate four times. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")\nAs long as you have one or fewer cards in hand, Carnage Interpreter gets +2/+2 and has menace.
|
Oracle:When Carnage Interpreter enters, discard your hand, then investigate four times. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")\nAs long as you have one or fewer cards in hand, Carnage Interpreter gets +2/+2 and has menace.
|
||||||
|
|||||||
@@ -4,4 +4,4 @@ Types:Creature Wurm
|
|||||||
PT:6/6
|
PT:6/6
|
||||||
K:Bloodthirst:3
|
K:Bloodthirst:3
|
||||||
K:Trample
|
K:Trample
|
||||||
Oracle:Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)\nTrample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
|
Oracle:Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.)\nTrample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
|
||||||
|
|||||||
@@ -5,4 +5,4 @@ PT:6/6
|
|||||||
K:Flying
|
K:Flying
|
||||||
K:etbCounter:M1M1:2
|
K:etbCounter:M1M1:2
|
||||||
A:AB$ PutCounterAll | Cost$ B SubCounter<1/M1M1> | ValidCards$ Creature.StrictlyOther | CounterType$ M1M1 | CounterNum$ 1 | IsCurse$ True | SpellDescription$ Put a -1/-1 counter on each other creature.
|
A:AB$ PutCounterAll | Cost$ B SubCounter<1/M1M1> | ValidCards$ Creature.StrictlyOther | CounterType$ M1M1 | CounterNum$ 1 | IsCurse$ True | SpellDescription$ Put a -1/-1 counter on each other creature.
|
||||||
Oracle:Flying\nCarnifex Demon enters the battlefield with two -1/-1 counters on it.\n{B}, Remove a -1/-1 counter from Carnifex Demon: Put a -1/-1 counter on each other creature.
|
Oracle:Flying\nCarnifex Demon enters with two -1/-1 counters on it.\n{B}, Remove a -1/-1 counter from Carnifex Demon: Put a -1/-1 counter on each other creature.
|
||||||
|
|||||||
@@ -5,4 +5,4 @@ PT:5/4
|
|||||||
K:First Strike
|
K:First Strike
|
||||||
K:Haste
|
K:Haste
|
||||||
K:Unleash
|
K:Unleash
|
||||||
Oracle:First strike, haste\nUnleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
|
Oracle:First strike, haste\nUnleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
Name:Carnival of Souls
|
Name:Carnival of Souls
|
||||||
ManaCost:1 B
|
ManaCost:1 B
|
||||||
Types:Enchantment
|
Types:Enchantment
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a creature enters the battlefield, you lose 1 life and add {B}.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a creature enters, you lose 1 life and add {B}.
|
||||||
SVar:TrigLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 1 | SubAbility$ DBMana
|
SVar:TrigLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 1 | SubAbility$ DBMana
|
||||||
SVar:DBMana:DB$ Mana | Produced$ B
|
SVar:DBMana:DB$ Mana | Produced$ B
|
||||||
AI:RemoveDeck:Random
|
AI:RemoveDeck:Random
|
||||||
Oracle:Whenever a creature enters the battlefield, you lose 1 life and add {B}.
|
Oracle:Whenever a creature enters, you lose 1 life and add {B}.
|
||||||
|
|||||||
@@ -3,7 +3,7 @@ ManaCost:3 W
|
|||||||
Types:Creature Bird
|
Types:Creature Bird
|
||||||
PT:1/1
|
PT:1/1
|
||||||
K:Flying
|
K:Flying
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DelTrigSlowtrip | TriggerDescription$ When CARDNAME enters the battlefield, draw a card at the beginning of the next turn's upkeep.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DelTrigSlowtrip | TriggerDescription$ When CARDNAME enters, draw a card at the beginning of the next turn's upkeep.
|
||||||
SVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.
|
SVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.
|
||||||
SVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You
|
SVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You
|
||||||
Oracle:Flying\nWhen Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep.
|
Oracle:Flying\nWhen Carrier Pigeons enters, draw a card at the beginning of the next turn's upkeep.
|
||||||
|
|||||||
@@ -3,5 +3,6 @@ ManaCost:2 B
|
|||||||
Types:Creature Zombie Bird
|
Types:Creature Zombie Bird
|
||||||
PT:2/2
|
PT:2/2
|
||||||
K:Flying
|
K:Flying
|
||||||
K:CARDNAME enters the battlefield tapped.
|
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
|
||||||
Oracle:Flying (This creature can't be blocked except by creatures with flying or reach.)\nCarrion Crow enters the battlefield tapped.
|
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
|
||||||
|
Oracle:Flying (This creature can't be blocked except by creatures with flying or reach.)\nCarrion Crow enters tapped.
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ Types:Creature Insect
|
|||||||
PT:0/5
|
PT:0/5
|
||||||
S:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | Description$ CARDNAME gets +X/+0, where X is the greatest power among creature cards in your graveyard.
|
S:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | Description$ CARDNAME gets +X/+0, where X is the greatest power among creature cards in your graveyard.
|
||||||
SVar:X:Count$ValidGraveyard Creature.YouOwn$GreatestPower
|
SVar:X:Count$ValidGraveyard Creature.YouOwn$GreatestPower
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, mill four cards.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters, mill four cards.
|
||||||
SVar:TrigMill:DB$ Mill | Defined$ You | NumCards$ 4
|
SVar:TrigMill:DB$ Mill | Defined$ You | NumCards$ 4
|
||||||
DeckHas:Ability$Graveyard
|
DeckHas:Ability$Graveyard
|
||||||
Oracle:Carrion Grub gets +X/+0, where X is the greatest power among creature cards in your graveyard.\nWhen Carrion Grub enters the battlefield, mill four cards. (Put the top four cards of your library into your graveyard.)
|
Oracle:Carrion Grub gets +X/+0, where X is the greatest power among creature cards in your graveyard.\nWhen Carrion Grub enters, mill four cards. (Put the top four cards of your library into your graveyard.)
|
||||||
|
|||||||
@@ -3,10 +3,10 @@ ManaCost:3 B
|
|||||||
Types:Creature Imp
|
Types:Creature Imp
|
||||||
PT:2/3
|
PT:2/3
|
||||||
K:Flying
|
K:Flying
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may exile target creature card from a graveyard. If you do, you gain 2 life.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters, you may exile target creature card from a graveyard. If you do, you gain 2 life.
|
||||||
SVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Creature | SubAbility$ DBGainLife | RememberChanged$ True
|
SVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Creature | SubAbility$ DBGainLife | RememberChanged$ True
|
||||||
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | SubAbility$ DBCleanup
|
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | SubAbility$ DBCleanup
|
||||||
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
||||||
SVar:X:Remembered$Amount
|
SVar:X:Remembered$Amount
|
||||||
DeckHas:Ability$LifeGain
|
DeckHas:Ability$LifeGain
|
||||||
Oracle:Flying\nWhen Carrion Imp enters the battlefield, you may exile target creature card from a graveyard. If you do, you gain 2 life.
|
Oracle:Flying\nWhen Carrion Imp enters, you may exile target creature card from a graveyard. If you do, you gain 2 life.
|
||||||
|
|||||||
@@ -3,9 +3,9 @@ ManaCost:2 B
|
|||||||
Types:Creature Insect Horror
|
Types:Creature Insect Horror
|
||||||
PT:2/1
|
PT:2/1
|
||||||
K:Flying
|
K:Flying
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target card from an opponent's graveyard. If it was a creature card, that player loses 1 life.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters, exile target card from an opponent's graveyard. If it was a creature card, that player loses 1 life.
|
||||||
SVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Card.OppOwn | TgtPrompt$ Select target card from an opponent's graveyard | RememberChanged$ True | SubAbility$ DBDrain
|
SVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Card.OppOwn | TgtPrompt$ Select target card from an opponent's graveyard | RememberChanged$ True | SubAbility$ DBDrain
|
||||||
SVar:DBDrain:DB$ LoseLife | ConditionDefined$ Remembered | ConditionPresent$ Creature | Defined$ TargetedOwner | LifeAmount$ 1 | SubAbility$ DBCleanup
|
SVar:DBDrain:DB$ LoseLife | ConditionDefined$ Remembered | ConditionPresent$ Creature | Defined$ TargetedOwner | LifeAmount$ 1 | SubAbility$ DBCleanup
|
||||||
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
||||||
DeckHas:Ability$Graveyard
|
DeckHas:Ability$Graveyard
|
||||||
Oracle:Flying\nWhen Carrion Locust enters the battlefield, exile target card from an opponent's graveyard. If it was a creature card, that player loses 1 life.
|
Oracle:Flying\nWhen Carrion Locust enters, exile target card from an opponent's graveyard. If it was a creature card, that player loses 1 life.
|
||||||
|
|||||||
@@ -4,6 +4,6 @@ Types:Enchantment Aura
|
|||||||
K:Enchant Equipment
|
K:Enchant Equipment
|
||||||
A:SP$ Attach | Cost$ U U | ValidTgts$ Equipment | AILogic$ GainControl
|
A:SP$ Attach | Cost$ U U | ValidTgts$ Equipment | AILogic$ GainControl
|
||||||
S:Mode$ Continuous | Affected$ Card.EnchantedBy | GainControl$ You | Description$ You control enchanted Equipment.
|
S:Mode$ Continuous | Affected$ Card.EnchantedBy | GainControl$ You | Description$ You control enchanted Equipment.
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigUnattach | TriggerDescription$ When CARDNAME enters the battlefield, unattach enchanted Equipment.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigUnattach | TriggerDescription$ When CARDNAME enters, unattach enchanted Equipment.
|
||||||
SVar:TrigUnattach:DB$ UnattachAll | Defined$ Valid Card.EquippedByEnchanted | UnattachValid$ Equipment.EnchantedBy
|
SVar:TrigUnattach:DB$ UnattachAll | Defined$ Valid Card.EquippedByEnchanted | UnattachValid$ Equipment.EnchantedBy
|
||||||
Oracle:Enchant Equipment\nWhen Carry Away enters the battlefield, unattach enchanted Equipment.\nYou control enchanted Equipment.
|
Oracle:Enchant Equipment\nWhen Carry Away enters, unattach enchanted Equipment.\nYou control enchanted Equipment.
|
||||||
|
|||||||
@@ -2,9 +2,9 @@ Name:Carth the Lion
|
|||||||
ManaCost:2 B G
|
ManaCost:2 B G
|
||||||
Types:Legendary Creature Human Warrior
|
Types:Legendary Creature Human Warrior
|
||||||
PT:3/5
|
PT:3/5
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ Whenever CARDNAME enters the battlefield or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ Whenever CARDNAME enters or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
||||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Planeswalker.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDig | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Planeswalker.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDig | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
||||||
SVar:TrigDig:DB$ Dig | DigNum$ 7 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Planeswalker | RestRandomOrder$ True | ForceRevealToController$ True
|
SVar:TrigDig:DB$ Dig | DigNum$ 7 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Planeswalker | RestRandomOrder$ True | ForceRevealToController$ True
|
||||||
S:Mode$ RaiseCost | ValidCard$ Planeswalker.YouCtrl | ValidSpell$ Activated.Loyalty | Cost$ AddCounter<1/LOYALTY> | Description$ Planeswalkers' loyalty abilities you activate cost an additional [+1] to activate.
|
S:Mode$ RaiseCost | ValidCard$ Planeswalker.YouCtrl | ValidSpell$ Activated.Loyalty | Cost$ AddCounter<1/LOYALTY> | Description$ Planeswalkers' loyalty abilities you activate cost an additional [+1] to activate.
|
||||||
DeckNeeds:Type$Planeswalker
|
DeckNeeds:Type$Planeswalker
|
||||||
Oracle:Whenever Carth the Lion enters the battlefield or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nPlaneswalkers' loyalty abilities you activate cost an additional [+1] to activate.
|
Oracle:Whenever Carth the Lion enters or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nPlaneswalkers' loyalty abilities you activate cost an additional [+1] to activate.
|
||||||
|
|||||||
@@ -2,6 +2,6 @@ Name:Cartographer
|
|||||||
ManaCost:2 G
|
ManaCost:2 G
|
||||||
Types:Creature Human
|
Types:Creature Human
|
||||||
PT:2/2
|
PT:2/2
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target land card from your graveyard to your hand.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters, you may return target land card from your graveyard to your hand.
|
||||||
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Land.YouCtrl
|
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Land.YouCtrl
|
||||||
Oracle:When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand.
|
Oracle:When Cartographer enters, you may return target land card from your graveyard to your hand.
|
||||||
|
|||||||
@@ -2,7 +2,7 @@ Name:Cartographer's Companion
|
|||||||
ManaCost:3
|
ManaCost:3
|
||||||
Types:Artifact Creature Gnome
|
Types:Artifact Creature Gnome
|
||||||
PT:2/1
|
PT:2/1
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")
|
||||||
SVar:TrigToken:DB$ Token | TokenScript$ c_a_map_sac_explore
|
SVar:TrigToken:DB$ Token | TokenScript$ c_a_map_sac_explore
|
||||||
DeckHas:Ability$Token|Counters|Sacrifice & Type$Artifact|Map
|
DeckHas:Ability$Token|Counters|Sacrifice & Type$Artifact|Map
|
||||||
Oracle:When Cartographer's Companion enters the battlefield, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")
|
Oracle:When Cartographer's Companion enters, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")
|
||||||
|
|||||||
@@ -3,8 +3,8 @@ ManaCost:2 B
|
|||||||
Types:Enchantment Aura Cartouche
|
Types:Enchantment Aura Cartouche
|
||||||
K:Enchant creature you control
|
K:Enchant creature you control
|
||||||
A:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | AILogic$ Pump
|
A:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | AILogic$ Pump
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, you may put a -1/-1 counter on target creature.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters, you may put a -1/-1 counter on target creature.
|
||||||
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ M1M1 | IsCurse$ True | CounterNum$ 1
|
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ M1M1 | IsCurse$ True | CounterNum$ 1
|
||||||
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Lifelink | Description$ Enchanted creature gets +1/+1 and has lifelink.
|
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Lifelink | Description$ Enchanted creature gets +1/+1 and has lifelink.
|
||||||
DeckHints:Name$Trial of Ambition
|
DeckHints:Name$Trial of Ambition
|
||||||
Oracle:Enchant creature you control\nWhen Cartouche of Ambition enters the battlefield, you may put a -1/-1 counter on target creature.\nEnchanted creature gets +1/+1 and has lifelink.
|
Oracle:Enchant creature you control\nWhen Cartouche of Ambition enters, you may put a -1/-1 counter on target creature.\nEnchanted creature gets +1/+1 and has lifelink.
|
||||||
|
|||||||
@@ -3,8 +3,8 @@ ManaCost:1 U
|
|||||||
Types:Enchantment Aura Cartouche
|
Types:Enchantment Aura Cartouche
|
||||||
K:Enchant creature you control
|
K:Enchant creature you control
|
||||||
A:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | AILogic$ Pump
|
A:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | AILogic$ Pump
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, draw a card.
|
||||||
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1
|
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1
|
||||||
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Flying | Description$ Enchanted creature gets +1/+1 and has flying.
|
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Flying | Description$ Enchanted creature gets +1/+1 and has flying.
|
||||||
DeckHints:Name$Trial of Knowledge
|
DeckHints:Name$Trial of Knowledge
|
||||||
Oracle:Enchant creature you control\nWhen Cartouche of Knowledge enters the battlefield, draw a card.\nEnchanted creature gets +1/+1 and has flying.
|
Oracle:Enchant creature you control\nWhen Cartouche of Knowledge enters, draw a card.\nEnchanted creature gets +1/+1 and has flying.
|
||||||
|
|||||||
@@ -3,8 +3,8 @@ ManaCost:W
|
|||||||
Types:Enchantment Aura Cartouche
|
Types:Enchantment Aura Cartouche
|
||||||
K:Enchant creature you control
|
K:Enchant creature you control
|
||||||
A:SP$ Attach | Cost$ W | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | AILogic$ Pump
|
A:SP$ Attach | Cost$ W | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | AILogic$ Pump
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Warrior creature token with vigilance.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create a 1/1 white Warrior creature token with vigilance.
|
||||||
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_warrior_vigilance | TokenOwner$ You
|
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_warrior_vigilance | TokenOwner$ You
|
||||||
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ First Strike | Description$ Enchanted creature gets +1/+1 and has first strike.
|
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ First Strike | Description$ Enchanted creature gets +1/+1 and has first strike.
|
||||||
DeckHints:Name$Trial of Solidarity
|
DeckHints:Name$Trial of Solidarity
|
||||||
Oracle:Enchant creature you control\nWhen Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance.\nEnchanted creature gets +1/+1 and has first strike.
|
Oracle:Enchant creature you control\nWhen Cartouche of Solidarity enters, create a 1/1 white Warrior creature token with vigilance.\nEnchanted creature gets +1/+1 and has first strike.
|
||||||
|
|||||||
@@ -3,8 +3,8 @@ ManaCost:2 G
|
|||||||
Types:Enchantment Aura Cartouche
|
Types:Enchantment Aura Cartouche
|
||||||
K:Enchant creature you control
|
K:Enchant creature you control
|
||||||
A:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | AILogic$ Pump
|
A:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | AILogic$ Pump
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigFight | TriggerDescription$ When CARDNAME enters the battlefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.)
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigFight | TriggerDescription$ When CARDNAME enters, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.)
|
||||||
SVar:TrigFight:DB$ Fight | Defined$ Enchanted | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls
|
SVar:TrigFight:DB$ Fight | Defined$ Enchanted | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls
|
||||||
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Trample | Description$ Enchanted creature gets +1/+1 and has trample.
|
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Trample | Description$ Enchanted creature gets +1/+1 and has trample.
|
||||||
DeckHints:Name$Trial of Strength
|
DeckHints:Name$Trial of Strength
|
||||||
Oracle:Enchant creature you control\nWhen Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.)\nEnchanted creature gets +1/+1 and has trample.
|
Oracle:Enchant creature you control\nWhen Cartouche of Strength enters, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.)\nEnchanted creature gets +1/+1 and has trample.
|
||||||
|
|||||||
@@ -3,9 +3,10 @@ ManaCost:R
|
|||||||
Types:Enchantment Aura Cartouche
|
Types:Enchantment Aura Cartouche
|
||||||
K:Enchant creature you control
|
K:Enchant creature you control
|
||||||
A:SP$ Attach | Cost$ R | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | AILogic$ Pump
|
A:SP$ Attach | Cost$ R | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | AILogic$ Pump
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature can't block this turn.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters, target creature can't block this turn.
|
||||||
SVar:TrigPump:DB$ Pump | ValidTgts$ Creature | IsCurse$ True | KW$ HIDDEN CARDNAME can't block. | TgtPrompt$ Select target creature
|
SVar:TrigPump:DB$ Pump | ValidTgts$ Creature | IsCurse$ True | KW$ HIDDEN CARDNAME can't block. | TgtPrompt$ Select target creature.
|
||||||
|
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1
|
||||||
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Haste | Description$ Enchanted creature gets +1/+1 and has haste.
|
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Haste | Description$ Enchanted creature gets +1/+1 and has haste.
|
||||||
SVar:PlayMain1:TRUE
|
SVar:PlayMain1:TRUE
|
||||||
DeckHints:Name$Trial of Zeal
|
DeckHints:Name$Trial of Zeal
|
||||||
Oracle:Enchant creature you control\nWhen Cartouche of Zeal enters the battlefield, target creature can't block this turn.\nEnchanted creature gets +1/+1 and has haste.
|
Oracle:Enchant creature you control\nWhen Cartouche of Zeal enters, target creature can't block this turn.\nEnchanted creature gets +1/+1 and has haste.
|
||||||
|
|||||||
@@ -3,6 +3,6 @@ ManaCost:1 G G
|
|||||||
Types:Creature Spirit
|
Types:Creature Spirit
|
||||||
PT:2/5
|
PT:2/5
|
||||||
K:Defender
|
K:Defender
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, draw a card.
|
||||||
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1
|
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1
|
||||||
Oracle:Defender (This creature can't attack.)\nWhen Carven Caryatid enters the battlefield, draw a card.
|
Oracle:Defender (This creature can't attack.)\nWhen Carven Caryatid enters, draw a card.
|
||||||
|
|||||||
@@ -2,9 +2,9 @@ Name:Cascade Seer
|
|||||||
ManaCost:3 U
|
ManaCost:3 U
|
||||||
Types:Creature Merfolk Wizard
|
Types:Creature Merfolk Wizard
|
||||||
PT:3/3
|
PT:3/3
|
||||||
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry X, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
|
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters, scry X, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
|
||||||
SVar:TrigScry:DB$ Scry | ScryNum$ X
|
SVar:TrigScry:DB$ Scry | ScryNum$ X
|
||||||
SVar:X:Count$Party
|
SVar:X:Count$Party
|
||||||
DeckHas:Ability$Party
|
DeckHas:Ability$Party
|
||||||
DeckHints:Type$Cleric|Rogue|Warrior
|
DeckHints:Type$Cleric|Rogue|Warrior
|
||||||
Oracle:When Cascade Seer enters the battlefield, scry X, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
|
Oracle:When Cascade Seer enters, scry X, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
|
||||||
|
|||||||
@@ -2,10 +2,10 @@ Name:Case File Auditor
|
|||||||
ManaCost:2 W
|
ManaCost:2 W
|
||||||
Types:Creature Human Detective
|
Types:Creature Human Detective
|
||||||
PT:1/4
|
PT:1/4
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield and whenever you solve a Case, look at the top six cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters and whenever you solve a Case, look at the top six cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
||||||
T:Mode$ CaseSolved | ValidPlayer$ You | ValidCard$ Case | Execute$ TrigDig | Secondary$ True | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME enters the battlefield and whenever you solve a Case, look at the top six cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
T:Mode$ CaseSolved | ValidPlayer$ You | ValidCard$ Case | Execute$ TrigDig | Secondary$ True | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME enters and whenever you solve a Case, look at the top six cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
||||||
SVar:TrigDig:DB$ Dig | DigNum$ 6 | ChangeNum$ 1 | Optional$ True | ForceRevealToController$ True | ChangeValid$ Enchantment | RestRandomOrder$ True
|
SVar:TrigDig:DB$ Dig | DigNum$ 6 | ChangeNum$ 1 | Optional$ True | ForceRevealToController$ True | ChangeValid$ Enchantment | RestRandomOrder$ True
|
||||||
S:Mode$ ManaConvert | ValidPlayer$ You | ValidCard$ Case.YouCtrl | ValidSA$ Spell | ManaConversion$ AnyType->AnyColor | Description$ You may spend mana as though it were mana of any color to cast Case spells.
|
S:Mode$ ManaConvert | ValidPlayer$ You | ValidCard$ Case.YouCtrl | ValidSA$ Spell | ManaConversion$ AnyType->AnyColor | Description$ You may spend mana as though it were mana of any color to cast Case spells.
|
||||||
DeckNeeds:Type$Case
|
DeckNeeds:Type$Case
|
||||||
DeckHints:Type$Enchantment
|
DeckHints:Type$Enchantment
|
||||||
Oracle:When Case File Auditor enters the battlefield and whenever you solve a Case, look at the top six cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nYou may spend mana as though it were mana of any color to cast Case spells.
|
Oracle:When Case File Auditor enters and whenever you solve a Case, look at the top six cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nYou may spend mana as though it were mana of any color to cast Case spells.
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
Name:Case of the Burning Masks
|
Name:Case of the Burning Masks
|
||||||
ManaCost:1 R R
|
ManaCost:1 R R
|
||||||
Types:Enchantment Case
|
Types:Enchantment Case
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When this Case enters the battlefield, it deals 3 damage to target creature an opponent controls.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When this Case enters, it deals 3 damage to target creature an opponent controls.
|
||||||
SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumDmg$ 3
|
SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumDmg$ 3
|
||||||
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | CheckSVar$ X | SVarCompare$ GE3 | IsPresent$ Card.Self+IsUnsolved | TriggerZones$ Battlefield | Execute$ TrigSolve | TriggerDescription$ To solve — Three or more sources you controlled dealt damage this turn. (If unsolved, solve at the beginning of your end step.)
|
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | CheckSVar$ X | SVarCompare$ GE3 | IsPresent$ Card.Self+IsUnsolved | TriggerZones$ Battlefield | Execute$ TrigSolve | TriggerDescription$ To solve — Three or more sources you controlled dealt damage this turn. (If unsolved, solve at the beginning of your end step.)
|
||||||
SVar:TrigSolve:DB$ AlterAttribute | Defined$ Self | Attributes$ Solved
|
SVar:TrigSolve:DB$ AlterAttribute | Defined$ Self | Attributes$ Solved
|
||||||
@@ -12,4 +12,4 @@ SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | SubAbility$ DBPlayEffect
|
|||||||
SVar:DBPlayEffect:DB$ Effect | StaticAbilities$ STPlay | ExileOnMoved$ Exile | SubAbility$ DBClearChosen | StackDescription$ {p:You} may play that card this turn.
|
SVar:DBPlayEffect:DB$ Effect | StaticAbilities$ STPlay | ExileOnMoved$ Exile | SubAbility$ DBClearChosen | StackDescription$ {p:You} may play that card this turn.
|
||||||
SVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.ChosenCard | AffectedZone$ Exile | Description$ You may play the chosen card this turn.
|
SVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.ChosenCard | AffectedZone$ Exile | Description$ You may play the chosen card this turn.
|
||||||
SVar:DBClearChosen:DB$ Cleanup | ClearChosenCard$ True
|
SVar:DBClearChosen:DB$ Cleanup | ClearChosenCard$ True
|
||||||
Oracle:When this Case enters the battlefield, it deals 3 damage to target creature an opponent controls.\nTo solve — Three or more sources you controlled dealt damage this turn. (If unsolved, solve at the beginning of your end step.)\nSolved — Sacrifice this Case: Exile the top three cards of your library. Choose one of them. You may play that card this turn.
|
Oracle:When this Case enters, it deals 3 damage to target creature an opponent controls.\nTo solve — Three or more sources you controlled dealt damage this turn. (If unsolved, solve at the beginning of your end step.)\nSolved — Sacrifice this Case: Exile the top three cards of your library. Choose one of them. You may play that card this turn.
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
Name:Case of the Crimson Pulse
|
Name:Case of the Crimson Pulse
|
||||||
ManaCost:2 R
|
ManaCost:2 R
|
||||||
Types:Enchantment Case
|
Types:Enchantment Case
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoot | TriggerDescription$ When this Case enters the battlefield, discard a card, then draw two cards.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoot | TriggerDescription$ When this Case enters, discard a card, then draw two cards.
|
||||||
SVar:TrigLoot:DB$ Discard | Mode$ TgtChoose | SubAbility$ DBDraw
|
SVar:TrigLoot:DB$ Discard | Mode$ TgtChoose | SubAbility$ DBDraw
|
||||||
SVar:DBDraw:DB$ Draw | NumCards$ 2
|
SVar:DBDraw:DB$ Draw | NumCards$ 2
|
||||||
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Hellbent$ True | IsPresent$ Card.Self+IsUnsolved | TriggerZones$ Battlefield | Execute$ TrigSolve | TriggerDescription$ To solve — You have no cards in hand. (If unsolved, solve at the beginning of your end step.)
|
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Hellbent$ True | IsPresent$ Card.Self+IsUnsolved | TriggerZones$ Battlefield | Execute$ TrigSolve | TriggerDescription$ To solve — You have no cards in hand. (If unsolved, solve at the beginning of your end step.)
|
||||||
@@ -11,4 +11,4 @@ SVar:TrigDiscard:DB$ Discard | Mode$ Hand | Defined$ You | SubAbility$ DBDraw
|
|||||||
SVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 2
|
SVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 2
|
||||||
DeckHas:Ability$Discard
|
DeckHas:Ability$Discard
|
||||||
DeckHints:Ability$Discard
|
DeckHints:Ability$Discard
|
||||||
Oracle:When this Case enters the battlefield, discard a card, then draw two cards.\nTo solve — You have no cards in hand. (If unsolved, solve at the beginning of your end step.)\nSolved — At the beginning of your upkeep, discard your hand, then draw two cards.
|
Oracle:When this Case enters, discard a card, then draw two cards.\nTo solve — You have no cards in hand. (If unsolved, solve at the beginning of your end step.)\nSolved — At the beginning of your upkeep, discard your hand, then draw two cards.
|
||||||
|
|||||||
@@ -1,11 +1,11 @@
|
|||||||
Name:Case of the Filched Falcon
|
Name:Case of the Filched Falcon
|
||||||
ManaCost:U
|
ManaCost:U
|
||||||
Types:Enchantment Case
|
Types:Enchantment Case
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInvestigate | TriggerDescription$ When this Case enters the battlefield, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInvestigate | TriggerDescription$ When this Case enters, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
|
||||||
SVar:TrigInvestigate:DB$ Investigate
|
SVar:TrigInvestigate:DB$ Investigate
|
||||||
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Artifact.YouCtrl | PresentCompare$ GE3 | IsPresent2$ Card.Self+IsUnsolved | Execute$ SolveFalcon | TriggerDescription$ To solve — You control three or more artifacts. (If unsolved, solve at the beginning of your end step.)
|
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Artifact.YouCtrl | PresentCompare$ GE3 | IsPresent2$ Card.Self+IsUnsolved | Execute$ SolveFalcon | TriggerDescription$ To solve — You control three or more artifacts. (If unsolved, solve at the beginning of your end step.)
|
||||||
SVar:SolveFalcon:DB$ AlterAttribute | Defined$ Self | Attributes$ Solved
|
SVar:SolveFalcon:DB$ AlterAttribute | Defined$ Self | Attributes$ Solved
|
||||||
A:AB$ PutCounter | Cost$ 2 U Sac<1/CARDNAME/this Case> | ValidTgts$ Artifact.nonCreature | TgtPrompt$ Select target noncreature artifact | Activation$ Solved | CounterType$ P1P1 | CounterNum$ 4 | SubAbility$ DBAnimate | PrecostDesc$ Solved — | SpellDescription$ Put four +1/+1 counters on target noncreature artifact. It becomes a 0/0 Bird creature with flying in addition to its other types.
|
A:AB$ PutCounter | Cost$ 2 U Sac<1/CARDNAME/this Case> | ValidTgts$ Artifact.nonCreature | TgtPrompt$ Select target noncreature artifact | Activation$ Solved | CounterType$ P1P1 | CounterNum$ 4 | SubAbility$ DBAnimate | PrecostDesc$ Solved — | SpellDescription$ Put four +1/+1 counters on target noncreature artifact. It becomes a 0/0 Bird creature with flying in addition to its other types.
|
||||||
SVar:DBAnimate:DB$ Animate | Defined$ ParentTarget | Power$ 0 | Toughness$ 0 | Types$ Creature,Bird | Keywords$ Flying | Duration$ Permanent
|
SVar:DBAnimate:DB$ Animate | Defined$ ParentTarget | Power$ 0 | Toughness$ 0 | Types$ Creature,Bird | Keywords$ Flying | Duration$ Permanent
|
||||||
DeckNeeds:Type$Artifact
|
DeckNeeds:Type$Artifact
|
||||||
Oracle:When this Case enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")\nTo solve — You control three or more artifacts. (If unsolved, solve at the beginning of your end step.)\nSolved — {2}{U}, Sacrifice this Case: Put four +1/+1 counters on target noncreature artifact. It becomes a 0/0 Bird creature with flying in addition to its other types.
|
Oracle:When this Case enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")\nTo solve — You control three or more artifacts. (If unsolved, solve at the beginning of your end step.)\nSolved — {2}{U}, Sacrifice this Case: Put four +1/+1 counters on target noncreature artifact. It becomes a 0/0 Bird creature with flying in addition to its other types.
|
||||||
|
|||||||
@@ -1,10 +1,10 @@
|
|||||||
Name:Case of the Gateway Express
|
Name:Case of the Gateway Express
|
||||||
ManaCost:1 W
|
ManaCost:1 W
|
||||||
Types:Enchantment Case
|
Types:Enchantment Case
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamageEach | TriggerDescription$ When this Case enters the battlefield, choose target creature you don't control. Each creature you control deals 1 damage to that creature.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamageEach | TriggerDescription$ When this Case enters, choose target creature you don't control. Each creature you control deals 1 damage to that creature.
|
||||||
SVar:TrigDamageEach:DB$ EachDamage | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select target creature you don't control | DefinedDamagers$ Valid Creature.YouCtrl | Defined$ Targeted | NumDmg$ 1
|
SVar:TrigDamageEach:DB$ EachDamage | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select target creature you don't control | DefinedDamagers$ Valid Creature.YouCtrl | Defined$ Targeted | NumDmg$ 1
|
||||||
T:Mode$ Phase | Phase$ End of Turn | CheckSVar$ X | SVarCompare$ GE3 | ValidPlayer$ You | IsPresent$ Card.Self+IsUnsolved | TriggerZones$ Battlefield | Execute$ TrigSolve | TriggerDescription$ To solve — Three or more creatures attacked this turn. (If unsolved, solve at the beginning of your end step.)
|
T:Mode$ Phase | Phase$ End of Turn | CheckSVar$ X | SVarCompare$ GE3 | ValidPlayer$ You | IsPresent$ Card.Self+IsUnsolved | TriggerZones$ Battlefield | Execute$ TrigSolve | TriggerDescription$ To solve — Three or more creatures attacked this turn. (If unsolved, solve at the beginning of your end step.)
|
||||||
SVar:TrigSolve:DB$ AlterAttribute | Defined$ Self | Attributes$ Solved
|
SVar:TrigSolve:DB$ AlterAttribute | Defined$ Self | Attributes$ Solved
|
||||||
S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 1 | IsPresent$ Card.Self+IsSolved | Description$ Solved — Creatures you control get +1/+0.
|
S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 1 | IsPresent$ Card.Self+IsSolved | Description$ Solved — Creatures you control get +1/+0.
|
||||||
SVar:X:Count$AttackersDeclared
|
SVar:X:Count$AttackersDeclared
|
||||||
Oracle:When this Case enters the battlefield, choose target creature you don't control. Each creature you control deals 1 damage to that creature.\nTo solve — Three or more creatures attacked this turn. (If unsolved, solve at the beginning of your end step.)\nSolved — Creatures you control get +1/+0.
|
Oracle:When this Case enters, choose target creature you don't control. Each creature you control deals 1 damage to that creature.\nTo solve — Three or more creatures attacked this turn. (If unsolved, solve at the beginning of your end step.)\nSolved — Creatures you control get +1/+0.
|
||||||
|
|||||||
@@ -1,11 +1,11 @@
|
|||||||
Name:Case of the Gorgon's Kiss
|
Name:Case of the Gorgon's Kiss
|
||||||
ManaCost:B
|
ManaCost:B
|
||||||
Types:Enchantment Case
|
Types:Enchantment Case
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When this Case enters the battlefield, destroy up to one target creature that was dealt damage this turn.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When this Case enters, destroy up to one target creature that was dealt damage this turn.
|
||||||
SVar:TrigDestroy:DB$ Destroy | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature.wasDealtDamageThisTurn | TgtPrompt$ Select up to one target creature that was dealt damage this turn
|
SVar:TrigDestroy:DB$ Destroy | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature.wasDealtDamageThisTurn | TgtPrompt$ Select up to one target creature that was dealt damage this turn
|
||||||
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ Count$ThisTurnEntered_Graveyard_Creature.nonToken | SVarCompare$ GE3 | IsPresent$ Card.Self+IsUnsolved | Execute$ Solved | TriggerDescription$ To solve – Three or more creature cards were put into graveyards from anywhere this turn. (If unsolved, solve at the beginning of your end step.)
|
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ Count$ThisTurnEntered_Graveyard_Creature.nonToken | SVarCompare$ GE3 | IsPresent$ Card.Self+IsUnsolved | Execute$ Solved | TriggerDescription$ To solve – Three or more creature cards were put into graveyards from anywhere this turn. (If unsolved, solve at the beginning of your end step.)
|
||||||
SVar:Solved:DB$ AlterAttribute | Defined$ Self | Attributes$ Solved
|
SVar:Solved:DB$ AlterAttribute | Defined$ Self | Attributes$ Solved
|
||||||
S:Mode$ Continuous | Affected$ Card.Self+IsSolved | AddType$ Creature & Gorgon | SetPower$ 4 | SetToughness$ 4 | AddKeyword$ Deathtouch & Lifelink | Description$ Solved – This Case is a 4/4 Gorgon creature with deathtouch and lifelink in addition to its other types.
|
S:Mode$ Continuous | Affected$ Card.Self+IsSolved | AddType$ Creature & Gorgon | SetPower$ 4 | SetToughness$ 4 | AddKeyword$ Deathtouch & Lifelink | Description$ Solved – This Case is a 4/4 Gorgon creature with deathtouch and lifelink in addition to its other types.
|
||||||
DeckHints:Ability$Sacrifice|Discard
|
DeckHints:Ability$Sacrifice|Discard
|
||||||
DeckHas:Ability$LifeGain
|
DeckHas:Ability$LifeGain
|
||||||
Oracle:When this Case enters the battlefield, destroy up to one target creature that was dealt damage this turn.\nTo solve – Three or more creature cards were put into graveyards from anywhere this turn. (If unsolved, solve at the beginning of your end step.)\nSolved – This Case is a 4/4 Gorgon creature with deathtouch and lifelink in addition to its other types.
|
Oracle:When this Case enters, destroy up to one target creature that was dealt damage this turn.\nTo solve – Three or more creature cards were put into graveyards from anywhere this turn. (If unsolved, solve at the beginning of your end step.)\nSolved – This Case is a 4/4 Gorgon creature with deathtouch and lifelink in addition to its other types.
|
||||||
|
|||||||
@@ -1,11 +1,11 @@
|
|||||||
Name:Case of the Lost Witness
|
Name:Case of the Lost Witness
|
||||||
ManaCost:1 U
|
ManaCost:1 U
|
||||||
Types:Enchantment Case
|
Types:Enchantment Case
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigConjure | TriggerDescription$ When this Case enters the battlefield, conjure four cards named Fblthp, the Lost into your library, then shuffle. Draw a card.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigConjure | TriggerDescription$ When this Case enters, conjure four cards named Fblthp, the Lost into your library, then shuffle. Draw a card.
|
||||||
SVar:TrigConjure:DB$ MakeCard | Conjure$ True | Name$ Fblthp, the Lost | Zone$ Library | Amount$ 4 | SubAbility$ DBDraw
|
SVar:TrigConjure:DB$ MakeCard | Conjure$ True | Name$ Fblthp, the Lost | Zone$ Library | Amount$ 4 | SubAbility$ DBDraw
|
||||||
SVar:DBDraw:DB$ Draw
|
SVar:DBDraw:DB$ Draw
|
||||||
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Homunculus.YouCtrl+Legendary | IsPresent2$ Card.Self+IsUnsolved | Execute$ TrigSolve | TriggerDescription$ To solve — You control a legendary Homunculus.
|
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Homunculus.YouCtrl+Legendary | IsPresent2$ Card.Self+IsUnsolved | Execute$ TrigSolve | TriggerDescription$ To solve — You control a legendary Homunculus.
|
||||||
SVar:TrigSolve:DB$ AlterAttribute | Defined$ Self | Attributes$ Solved
|
SVar:TrigSolve:DB$ AlterAttribute | Defined$ Self | Attributes$ Solved
|
||||||
S:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | IsPresent$ Card.Self+IsSolved | AffectedZone$ Library | MayLookAt$ You | MayPlay$ True | Description$ Solved — You may look at the top card of your library any time and you may play lands and cast spells from the top of your library.
|
S:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | IsPresent$ Card.Self+IsSolved | AffectedZone$ Library | MayLookAt$ You | MayPlay$ True | Description$ Solved — You may look at the top card of your library any time and you may play lands and cast spells from the top of your library.
|
||||||
DeckHints:Type$Homunculus
|
DeckHints:Type$Homunculus
|
||||||
Oracle:When this Case enters the battlefield, conjure four cards named Fblthp, the Lost into your library, then shuffle. Draw a card.\nTo solve — You control a legendary Homunculus.\nSolved — You may look at the top card of your library any time and you may play lands and cast spells from the top of your library.
|
Oracle:When this Case enters, conjure four cards named Fblthp, the Lost into your library, then shuffle. Draw a card.\nTo solve — You control a legendary Homunculus.\nSolved — You may look at the top card of your library any time and you may play lands and cast spells from the top of your library.
|
||||||
|
|||||||
@@ -1,11 +1,11 @@
|
|||||||
Name:Case of the Market Melee
|
Name:Case of the Market Melee
|
||||||
ManaCost:1 R
|
ManaCost:1 R
|
||||||
Types:Enchantment Case
|
Types:Enchantment Case
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When this Case enters the battlefield, it deals 1 damage to any target.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When this Case enters, it deals 1 damage to any target.
|
||||||
SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 1
|
SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 1
|
||||||
S:Mode$ NoCleanupDamage | ValidCard$ Creature | Description$ Damage isn't removed from creatures during cleanup steps.
|
S:Mode$ NoCleanupDamage | ValidCard$ Creature | Description$ Damage isn't removed from creatures during cleanup steps.
|
||||||
T:Mode$ Phase | Phase$ End of Turn | IsPresent$ Creature.isDamaged | PresentCompare$ GE3 | ValidPlayer$ You | IsPresent2$ Card.Self+IsUnsolved | TriggerZones$ Battlefield | Execute$ TrigSolve | TriggerDescription$ To solve — Three or more creatures are damaged.
|
T:Mode$ Phase | Phase$ End of Turn | IsPresent$ Creature.isDamaged | PresentCompare$ GE3 | ValidPlayer$ You | IsPresent2$ Card.Self+IsUnsolved | TriggerZones$ Battlefield | Execute$ TrigSolve | TriggerDescription$ To solve — Three or more creatures are damaged.
|
||||||
SVar:TrigSolve:DB$ AlterAttribute | Defined$ Self | Attributes$ Solved
|
SVar:TrigSolve:DB$ AlterAttribute | Defined$ Self | Attributes$ Solved
|
||||||
T:Mode$ AttackersDeclared | IsPresent$ Card.Self+IsSolved | ValidAttackers$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Solved — Whenever you attack with one or more creatures, this Case deals that much damage divided as you choose among any number of targets.
|
T:Mode$ AttackersDeclared | IsPresent$ Card.Self+IsSolved | ValidAttackers$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Solved — Whenever you attack with one or more creatures, this Case deals that much damage divided as you choose among any number of targets.
|
||||||
SVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | TgtPrompt$ Select any number of targets | DividedAsYouChoose$ TriggerObjectsAttackers$Amount | NumDmg$ TriggerObjectsAttackers$Amount | TargetMin$ 0 | TargetMax$ TriggerObjectsAttackers$Amount
|
SVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | TgtPrompt$ Select any number of targets | DividedAsYouChoose$ TriggerObjectsAttackers$Amount | NumDmg$ TriggerObjectsAttackers$Amount | TargetMin$ 0 | TargetMax$ TriggerObjectsAttackers$Amount
|
||||||
Oracle:When this Case enters the battlefield, it deals 1 damage to any target.\nDamage isn't removed from creatures during cleanup steps.\nTo solve — Three or more creatures are damaged.\nSolved — Whenever you attack with one or more creatures, this Case deals that much damage divided as you choose among any number of targets.
|
Oracle:When this Case enters, it deals 1 damage to any target.\nDamage isn't removed from creatures during cleanup steps.\nTo solve — Three or more creatures are damaged.\nSolved — Whenever you attack with one or more creatures, this Case deals that much damage divided as you choose among any number of targets.
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
Name:Case of the Pilfered Proof
|
Name:Case of the Pilfered Proof
|
||||||
ManaCost:1 W
|
ManaCost:1 W
|
||||||
Types:Enchantment Case
|
Types:Enchantment Case
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Detective.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a Detective enters the battlefield under your control and whenever a Detective you control is turned face up, put a +1/+1 counter on it.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Detective.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a Detective you control enters and whenever a Detective you control is turned face up, put a +1/+1 counter on it.
|
||||||
T:Mode$ TurnFaceUp | ValidCard$ Detective.YouCtrl | Execute$ TrigPutCounter | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever a Detective enters the battlefield under your control and whenever a Detective you control is turned face up, put a +1/+1 counter on it.
|
T:Mode$ TurnFaceUp | ValidCard$ Detective.YouCtrl | Execute$ TrigPutCounter | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever a Detective you control enters and whenever a Detective you control is turned face up, put a +1/+1 counter on it.
|
||||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopy | CounterType$ P1P1 | CounterNum$ 1
|
SVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopy | CounterType$ P1P1 | CounterNum$ 1
|
||||||
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Detective.YouCtrl | PresentCompare$ GE3 | IsPresent2$ Card.Self+IsUnsolved | Execute$ Solved | TriggerDescription$ To solve – You control three or more Detectives. (If unsolved, solve at the beginning of your end step.)
|
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Detective.YouCtrl | PresentCompare$ GE3 | IsPresent2$ Card.Self+IsUnsolved | Execute$ Solved | TriggerDescription$ To solve – You control three or more Detectives. (If unsolved, solve at the beginning of your end step.)
|
||||||
SVar:Solved:DB$ AlterAttribute | Defined$ Self | Attributes$ Solved
|
SVar:Solved:DB$ AlterAttribute | Defined$ Self | Attributes$ Solved
|
||||||
@@ -11,4 +11,4 @@ SVar:DBReplace:DB$ ReplaceToken | Type$ AddToken | Amount$ 1 | ValidCard$ Card.Y
|
|||||||
DeckNeeds:Type$Detective
|
DeckNeeds:Type$Detective
|
||||||
DeckHas:Ability$Counters|Token|Sacrifice & Type$Artifact|Clue
|
DeckHas:Ability$Counters|Token|Sacrifice & Type$Artifact|Clue
|
||||||
DeckHints:Ability$Token
|
DeckHints:Ability$Token
|
||||||
Oracle:Whenever a Detective enters the battlefield under your control and whenever a Detective you control is turned face up, put a +1/+1 counter on it.\nTo solve – You control three or more Detectives. (If unsolved, solve at the beginning of your end step.)\nSolved – If one or more tokens would be created under your control, those tokens plus a Clue token are created instead. (It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
|
Oracle:Whenever a Detective you control enters and whenever a Detective you control is turned face up, put a +1/+1 counter on it.\nTo solve – You control three or more Detectives. (If unsolved, solve at the beginning of your end step.)\nSolved – If one or more tokens would be created under your control, those tokens plus a Clue token are created instead. (It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
|
||||||
|
|||||||
@@ -1,11 +1,11 @@
|
|||||||
Name:Case of the Shattered Pact
|
Name:Case of the Shattered Pact
|
||||||
ManaCost:2
|
ManaCost:2
|
||||||
Types:Enchantment Case
|
Types:Enchantment Case
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When this Case enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When this Case enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
|
||||||
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic
|
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic
|
||||||
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | IsPresent$ Card.Self+IsUnsolved | CheckSVar$ X | SVarCompare$ GE5 | TriggerZones$ Battlefield | Execute$ TrigSolve | TriggerDescription$ To solve — There are five colors among permanents you control. (If unsolved, solve at the beginning of your end step.)
|
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | IsPresent$ Card.Self+IsUnsolved | CheckSVar$ X | SVarCompare$ GE5 | TriggerZones$ Battlefield | Execute$ TrigSolve | TriggerDescription$ To solve — There are five colors among permanents you control. (If unsolved, solve at the beginning of your end step.)
|
||||||
SVar:TrigSolve:DB$ AlterAttribute | Defined$ Self | Attributes$ Solved
|
SVar:TrigSolve:DB$ AlterAttribute | Defined$ Self | Attributes$ Solved
|
||||||
T:Mode$ Phase | Phase$ BeginCombat | IsPresent$ Card.Self+IsSolved | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Solved — At the beginning of combat on your turn, target creature you control gains flying, double strike, and vigilance until end of turn.
|
T:Mode$ Phase | Phase$ BeginCombat | IsPresent$ Card.Self+IsSolved | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Solved — At the beginning of combat on your turn, target creature you control gains flying, double strike, and vigilance until end of turn.
|
||||||
SVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | KW$ Flying & Double Strike & Vigilance
|
SVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | KW$ Flying & Double Strike & Vigilance
|
||||||
SVar:X:Count$ColorsCtrl Permanent
|
SVar:X:Count$ColorsCtrl Permanent
|
||||||
Oracle:When this Case enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle.\nTo solve — There are five colors among permanents you control. (If unsolved, solve at the beginning of your end step.)\nSolved — At the beginning of combat on your turn, target creature you control gains flying, double strike, and vigilance until end of turn.
|
Oracle:When this Case enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.\nTo solve — There are five colors among permanents you control. (If unsolved, solve at the beginning of your end step.)\nSolved — At the beginning of combat on your turn, target creature you control gains flying, double strike, and vigilance until end of turn.
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
Name:Case of the Stashed Skeleton
|
Name:Case of the Stashed Skeleton
|
||||||
ManaCost:1 B
|
ManaCost:1 B
|
||||||
Types:Enchantment Case
|
Types:Enchantment Case
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When this Case enters the battlefield, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.)
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When this Case enters, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.)
|
||||||
SVar:TrigToken:DB$ Token | TokenScript$ b_2_1_skeleton | RememberTokens$ True | SubAbility$ DBSuspect
|
SVar:TrigToken:DB$ Token | TokenScript$ b_2_1_skeleton | RememberTokens$ True | SubAbility$ DBSuspect
|
||||||
SVar:DBSuspect:DB$ AlterAttribute | Defined$ Remembered | Attributes$ Suspected | SubAbility$ DBCleanup
|
SVar:DBSuspect:DB$ AlterAttribute | Defined$ Remembered | Attributes$ Suspected | SubAbility$ DBCleanup
|
||||||
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
||||||
@@ -9,4 +9,4 @@ T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefiel
|
|||||||
SVar:TrigSolve:DB$ AlterAttribute | Defined$ Self | Attributes$ Solved
|
SVar:TrigSolve:DB$ AlterAttribute | Defined$ Self | Attributes$ Solved
|
||||||
A:AB$ ChangeZone | Cost$ 1 B Sac<1/CARDNAME/this Case> | Activation$ Solved | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | SorcerySpeed$ True | NoReveal$ True | PrecostDesc$ Solved — | SpellDescription$ Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.
|
A:AB$ ChangeZone | Cost$ 1 B Sac<1/CARDNAME/this Case> | Activation$ Solved | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | SorcerySpeed$ True | NoReveal$ True | PrecostDesc$ Solved — | SpellDescription$ Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.
|
||||||
DeckHas:Ability$Token & Type$Skeleton
|
DeckHas:Ability$Token & Type$Skeleton
|
||||||
Oracle:When this Case enters the battlefield, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.)\nTo solve — You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.)\nSolved — {1}{B}, Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.
|
Oracle:When this Case enters, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.)\nTo solve — You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.)\nSolved — {1}{B}, Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
Name:Case of the Trampled Garden
|
Name:Case of the Trampled Garden
|
||||||
ManaCost:2 G
|
ManaCost:2 G
|
||||||
Types:Enchantment Case
|
Types:Enchantment Case
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When this Case enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When this Case enters, distribute two +1/+1 counters among one or two target creatures you control.
|
||||||
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select one or two target creatures you control | CounterType$ P1P1 | CounterNum$ 2 | TargetMin$ 1 | TargetMax$ 2 | DividedAsYouChoose$ 2
|
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select one or two target creatures you control | CounterType$ P1P1 | CounterNum$ 2 | TargetMin$ 1 | TargetMax$ 2 | DividedAsYouChoose$ 2
|
||||||
T:Mode$ Phase | Phase$ End of Turn | CheckSVar$ X | SVarCompare$ GE8 | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Card.Self+IsUnsolved | Execute$ TrigSolve | TriggerDescription$ To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.)
|
T:Mode$ Phase | Phase$ End of Turn | CheckSVar$ X | SVarCompare$ GE8 | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Card.Self+IsUnsolved | Execute$ TrigSolve | TriggerDescription$ To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.)
|
||||||
SVar:TrigSolve:DB$ AlterAttribute | Defined$ Self | Attributes$ Solved
|
SVar:TrigSolve:DB$ AlterAttribute | Defined$ Self | Attributes$ Solved
|
||||||
@@ -10,4 +10,4 @@ SVar:TrigCounterAttacker:DB$ PutCounter | ValidTgts$ Creature.attacking | TgtPro
|
|||||||
SVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ Trample
|
SVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ Trample
|
||||||
SVar:X:Count$SumPower_Creature.YouCtrl
|
SVar:X:Count$SumPower_Creature.YouCtrl
|
||||||
DeckHas:Ability$Counters
|
DeckHas:Ability$Counters
|
||||||
Oracle:When this Case enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.\nTo solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.)\nSolved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
|
Oracle:When this Case enters, distribute two +1/+1 counters among one or two target creatures you control.\nTo solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.)\nSolved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
Name:Case of the Uneaten Feast
|
Name:Case of the Uneaten Feast
|
||||||
ManaCost:W
|
ManaCost:W
|
||||||
Types:Enchantment Case
|
Types:Enchantment Case
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever a creature enters the battlefield under your control, you gain 1 life.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever a creature you control enters, you gain 1 life.
|
||||||
SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
|
SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
|
||||||
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | IsPresent$ Card.Self+IsUnsolved | CheckSVar$ X | SVarCompare$ GE5 | TriggerZones$ Battlefield | Execute$ TrigSolve | TriggerDescription$ To solve — You've gained 5 or more life this turn. (If unsolved, solve at the beginning of your end step.)
|
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | IsPresent$ Card.Self+IsUnsolved | CheckSVar$ X | SVarCompare$ GE5 | TriggerZones$ Battlefield | Execute$ TrigSolve | TriggerDescription$ To solve — You've gained 5 or more life this turn. (If unsolved, solve at the beginning of your end step.)
|
||||||
SVar:TrigSolve:DB$ AlterAttribute | Defined$ Self | Attributes$ Solved
|
SVar:TrigSolve:DB$ AlterAttribute | Defined$ Self | Attributes$ Solved
|
||||||
@@ -10,4 +10,4 @@ A:AB$ Animate | Cost$ Sac<1/CARDNAME> | PrecostDesc$ Solved — | Activation$ So
|
|||||||
SVar:Play:Mode$ Continuous | Affected$ Card.Self+nonLand | AffectedZone$ Graveyard | EffectZone$ Graveyard | MayPlay$ True | Description$ You may play this card from your graveyard.
|
SVar:Play:Mode$ Continuous | Affected$ Card.Self+nonLand | AffectedZone$ Graveyard | EffectZone$ Graveyard | MayPlay$ True | Description$ You may play this card from your graveyard.
|
||||||
DeckHas:Ability$LifeGain|Graveyard
|
DeckHas:Ability$LifeGain|Graveyard
|
||||||
DeckHints:Ability$LifeGain|Graveyard
|
DeckHints:Ability$LifeGain|Graveyard
|
||||||
Oracle:Whenever a creature enters the battlefield under your control, you gain 1 life.\nTo solve — You've gained 5 or more life this turn. (If unsolved, solve at the beginning of your end step.)\nSolved — Sacrifice this Case: Creature cards in your graveyard gain "You may cast this card from your graveyard" until end of turn.
|
Oracle:Whenever a creature you control enters, you gain 1 life.\nTo solve — You've gained 5 or more life this turn. (If unsolved, solve at the beginning of your end step.)\nSolved — Sacrifice this Case: Creature cards in your graveyard gain "You may cast this card from your graveyard" until end of turn.
|
||||||
|
|||||||
@@ -2,8 +2,8 @@ Name:Cast Out
|
|||||||
ManaCost:3 W
|
ManaCost:3 W
|
||||||
Types:Enchantment
|
Types:Enchantment
|
||||||
K:Flash
|
K:Flash
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target nonland permanent an opponent controls until CARDNAME leaves the battlefield.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters, exile target nonland permanent an opponent controls until CARDNAME leaves the battlefield.
|
||||||
SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Select target nonland permanent an opponent controls | Duration$ UntilHostLeavesPlay
|
SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Select target nonland permanent an opponent controls | Duration$ UntilHostLeavesPlay
|
||||||
K:Cycling:W
|
K:Cycling:W
|
||||||
SVar:OblivionRing:TRUE
|
SVar:OblivionRing:TRUE
|
||||||
Oracle:Flash\nWhen Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield.\nCycling {W} ({W}, Discard this card: Draw a card.)
|
Oracle:Flash\nWhen Cast Out enters, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield.\nCycling {W} ({W}, Discard this card: Draw a card.)
|
||||||
|
|||||||
@@ -4,6 +4,6 @@ Types:Enchantment Aura
|
|||||||
K:Enchant creature
|
K:Enchant creature
|
||||||
A:SP$ Attach | Cost$ 3 U | ValidTgts$ Creature | AILogic$ KeepTapped
|
A:SP$ Attach | Cost$ 3 U | ValidTgts$ Creature | AILogic$ KeepTapped
|
||||||
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Enchanted creature doesn't untap during its controller's untap step.
|
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Enchanted creature doesn't untap during its controller's untap step.
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap enchanted creature.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters, tap enchanted creature.
|
||||||
SVar:TrigTap:DB$ Tap | Defined$ Enchanted
|
SVar:TrigTap:DB$ Tap | Defined$ Enchanted
|
||||||
Oracle:Enchant creature\nWhen Castaway's Despair enters the battlefield, tap enchanted creature.\nEnchanted creature doesn't untap during its controller's untap step.
|
Oracle:Enchant creature\nWhen Castaway's Despair enters, tap enchanted creature.\nEnchanted creature doesn't untap during its controller's untap step.
|
||||||
|
|||||||
@@ -1,10 +1,10 @@
|
|||||||
Name:Castle Ardenvale
|
Name:Castle Ardenvale
|
||||||
ManaCost:no cost
|
ManaCost:no cost
|
||||||
Types:Land
|
Types:Land
|
||||||
K:ETBReplacement:Other:LandTapped
|
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LandTapped | ReplacementResult$ Updated | Description$ CARDNAME enters tapped unless you control a Plains.
|
||||||
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Plains.YouCtrl | ConditionCompare$ EQ0 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control a Plains.
|
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Plains.YouCtrl | ConditionCompare$ EQ0
|
||||||
A:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.
|
A:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.
|
||||||
A:AB$ Token | Cost$ 2 W W T | TokenAmount$ 1 | TokenScript$ w_1_1_human | TokenOwner$ You | SpellDescription$ Create a 1/1 white Human creature token.
|
A:AB$ Token | Cost$ 2 W W T | TokenAmount$ 1 | TokenScript$ w_1_1_human | TokenOwner$ You | SpellDescription$ Create a 1/1 white Human creature token.
|
||||||
DeckHints:Type$Human
|
DeckHints:Type$Human
|
||||||
DeckHas:Ability$Token
|
DeckHas:Ability$Token
|
||||||
Oracle:Castle Ardenvale enters the battlefield tapped unless you control a Plains.\n{T}: Add {W}.\n{2}{W}{W}, {T}: Create a 1/1 white Human creature token.
|
Oracle:Castle Ardenvale enters tapped unless you control a Plains.\n{T}: Add {W}.\n{2}{W}{W}, {T}: Create a 1/1 white Human creature token.
|
||||||
|
|||||||
@@ -1,9 +1,9 @@
|
|||||||
Name:Castle Embereth
|
Name:Castle Embereth
|
||||||
ManaCost:no cost
|
ManaCost:no cost
|
||||||
Types:Land
|
Types:Land
|
||||||
K:ETBReplacement:Other:LandTapped
|
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LandTapped | ReplacementResult$ Updated | Description$ CARDNAME enters tapped unless you control a Mountain.
|
||||||
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Mountain.YouCtrl | ConditionCompare$ EQ0 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control a Mountain.
|
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Mountain.YouCtrl | ConditionCompare$ EQ0
|
||||||
A:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add {R}.
|
A:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add {R}.
|
||||||
SVar:PlayMain1:TRUE
|
SVar:PlayMain1:TRUE
|
||||||
A:AB$ PumpAll | Cost$ 1 R R T | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | SpellDescription$ Creatures you control get +1/+0 until end of turn.
|
A:AB$ PumpAll | Cost$ 1 R R T | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | SpellDescription$ Creatures you control get +1/+0 until end of turn.
|
||||||
Oracle:Castle Embereth enters the battlefield tapped unless you control a Mountain.\n{T}: Add {R}.\n{1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.
|
Oracle:Castle Embereth enters tapped unless you control a Mountain.\n{T}: Add {R}.\n{1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
Name:Castle Garenbrig
|
Name:Castle Garenbrig
|
||||||
ManaCost:no cost
|
ManaCost:no cost
|
||||||
Types:Land
|
Types:Land
|
||||||
K:ETBReplacement:Other:LandTapped
|
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LandTapped | ReplacementResult$ Updated | Description$ CARDNAME enters tapped unless you control a Forest.
|
||||||
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Forest.YouCtrl | ConditionCompare$ EQ0 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control a Forest.
|
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Forest.YouCtrl | ConditionCompare$ EQ0
|
||||||
A:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.
|
A:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.
|
||||||
A:AB$ Mana | Cost$ 2 G G T | Produced$ G | Amount$ 6 | RestrictValid$ Spell.Creature,Activated.Creature+inZoneBattlefield | SpellDescription$ Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.
|
A:AB$ Mana | Cost$ 2 G G T | Produced$ G | Amount$ 6 | RestrictValid$ Spell.Creature,Activated.Creature+inZoneBattlefield | SpellDescription$ Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.
|
||||||
Oracle:Castle Garenbrig enters the battlefield tapped unless you control a Forest.\n{T}: Add {G}.\n{2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.
|
Oracle:Castle Garenbrig enters tapped unless you control a Forest.\n{T}: Add {G}.\n{2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.
|
||||||
|
|||||||
@@ -1,10 +1,10 @@
|
|||||||
Name:Castle Locthwain
|
Name:Castle Locthwain
|
||||||
ManaCost:no cost
|
ManaCost:no cost
|
||||||
Types:Land
|
Types:Land
|
||||||
K:ETBReplacement:Other:LandTapped
|
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LandTapped | ReplacementResult$ Updated | Description$ CARDNAME enters tapped unless you control a Swamp.
|
||||||
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Swamp.YouCtrl | ConditionCompare$ EQ0 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control a Swamp.
|
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Swamp.YouCtrl | ConditionCompare$ EQ0
|
||||||
A:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.
|
A:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.
|
||||||
A:AB$ Draw | Cost$ 1 B B T | NumCards$ 1 | SpellDescription$ Draw a card, then you lose life equal to the number of cards in your hand. | SubAbility$ DBLoseLife | StackDescription$ SpellDescription
|
A:AB$ Draw | Cost$ 1 B B T | NumCards$ 1 | SpellDescription$ Draw a card, then you lose life equal to the number of cards in your hand. | SubAbility$ DBLoseLife | StackDescription$ SpellDescription
|
||||||
SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ X | StackDescription$ None
|
SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ X | StackDescription$ None
|
||||||
SVar:X:Count$InYourHand
|
SVar:X:Count$InYourHand
|
||||||
Oracle:Castle Locthwain enters the battlefield tapped unless you control a Swamp.\n{T}: Add {B}.\n{1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.
|
Oracle:Castle Locthwain enters tapped unless you control a Swamp.\n{T}: Add {B}.\n{1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
Name:Castle Vantress
|
Name:Castle Vantress
|
||||||
ManaCost:no cost
|
ManaCost:no cost
|
||||||
Types:Land
|
Types:Land
|
||||||
K:ETBReplacement:Other:LandTapped
|
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LandTapped | ReplacementResult$ Updated | Description$ CARDNAME enters tapped unless you control an Island.
|
||||||
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Island.YouCtrl | ConditionCompare$ EQ0 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control an Island.
|
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Island.YouCtrl | ConditionCompare$ EQ0
|
||||||
A:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.
|
A:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.
|
||||||
A:AB$ Scry | Cost$ 2 U U T | ScryNum$ 2 | SpellDescription$ Scry 2.
|
A:AB$ Scry | Cost$ 2 U U T | ScryNum$ 2 | SpellDescription$ Scry 2.
|
||||||
Oracle:Castle Vantress enters the battlefield tapped unless you control an Island.\n{T}: Add {U}.\n{2}{U}{U}, {T}: Scry 2.
|
Oracle:Castle Vantress enters tapped unless you control an Island.\n{T}: Add {U}.\n{2}{U}{U}, {T}: Scry 2.
|
||||||
|
|||||||
@@ -3,10 +3,10 @@ ManaCost:3 W W
|
|||||||
Types:Artifact Creature Construct
|
Types:Artifact Creature Construct
|
||||||
PT:4/5
|
PT:4/5
|
||||||
K:Vigilance
|
K:Vigilance
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ When CARDNAME enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ When CARDNAME enters, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.
|
||||||
SVar:TrigChoose:DB$ ChooseCard | Defined$ Player | Choices$ Permanent.nonLand | ChooseEach$ Artifact & Creature & Enchantment & Planeswalker | ControlledByPlayer$ Chooser | Reveal$ True | Mandatory$ True | SubAbility$ SacAllOthers
|
SVar:TrigChoose:DB$ ChooseCard | Defined$ Player | Choices$ Permanent.nonLand | ChooseEach$ Artifact & Creature & Enchantment & Planeswalker | ControlledByPlayer$ Chooser | Reveal$ True | Mandatory$ True | SubAbility$ SacAllOthers
|
||||||
SVar:SacAllOthers:DB$ SacrificeAll | ValidCards$ Permanent.nonLand+nonChosenCard | SubAbility$ DBCleanup
|
SVar:SacAllOthers:DB$ SacrificeAll | ValidCards$ Permanent.nonLand+nonChosenCard | SubAbility$ DBCleanup
|
||||||
SVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True
|
SVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True
|
||||||
AI:RemoveDeck:All
|
AI:RemoveDeck:All
|
||||||
DeckHas:Ability$Sacrifice
|
DeckHas:Ability$Sacrifice
|
||||||
Oracle:Vigilance\nWhen Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.
|
Oracle:Vigilance\nWhen Cataclysmic Gearhulk enters, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.
|
||||||
|
|||||||
@@ -3,10 +3,10 @@ ManaCost:1 B G
|
|||||||
Types:Creature Eldrazi Drone
|
Types:Creature Eldrazi Drone
|
||||||
PT:2/3
|
PT:2/3
|
||||||
K:Devoid
|
K:Devoid
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
|
||||||
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_eldrazi_scion_sac | TokenOwner$ You
|
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_eldrazi_scion_sac | TokenOwner$ You
|
||||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
|
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
|
||||||
SVar:TrigScry:DB$ Scry | ScryNum$ 1
|
SVar:TrigScry:DB$ Scry | ScryNum$ 1
|
||||||
DeckHints:Type$Eldrazi
|
DeckHints:Type$Eldrazi
|
||||||
DeckHas:Ability$Mana.Colorless|Token
|
DeckHas:Ability$Mana.Colorless|Token
|
||||||
Oracle:Devoid (This card has no color.)\nWhen Catacomb Sifter enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."\nWhenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
|
Oracle:Devoid (This card has no color.)\nWhen Catacomb Sifter enters, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."\nWhenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
Name:Cathars' Crusade
|
Name:Cathars' Crusade
|
||||||
ManaCost:3 W W
|
ManaCost:3 W W
|
||||||
Types:Enchantment
|
Types:Enchantment
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ CatharsCounters | TriggerDescription$ Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ CatharsCounters | TriggerDescription$ Whenever a creature you control enters, put a +1/+1 counter on each creature you control.
|
||||||
SVar:CatharsCounters:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1
|
SVar:CatharsCounters:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1
|
||||||
SVar:BuffedBy:Creature
|
SVar:BuffedBy:Creature
|
||||||
Oracle:Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.
|
Oracle:Whenever a creature you control enters, put a +1/+1 counter on each creature you control.
|
||||||
|
|||||||
@@ -3,7 +3,7 @@ ManaCost:1 G
|
|||||||
Types:Creature Human Cleric
|
Types:Creature Human Cleric
|
||||||
PT:1/2
|
PT:1/2
|
||||||
S:Mode$ Continuous | Affected$ Creature.YouCtrl+HasCounters | AddKeyword$ Ward:1 | Description$ Each creature you control with a counter on it has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
|
S:Mode$ Continuous | Affected$ Creature.YouCtrl+HasCounters | AddKeyword$ Ward:1 | Description$ Each creature you control with a counter on it has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
|
||||||
A:AB$ PutCounter | Cost$ T | ValidTgts$ Creature.ThisTurnEntered | TgtPrompt$ Select target creature that entered the battlefield this turn | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on target creature that entered the battlefield this turn.
|
A:AB$ PutCounter | Cost$ T | ValidTgts$ Creature.ThisTurnEntered | TgtPrompt$ Select target creature that entered this turn | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on target creature that entered this turn.
|
||||||
DeckHas:Ability$Counters
|
DeckHas:Ability$Counters
|
||||||
DeckHints:Ability$Counters
|
DeckHints:Ability$Counters
|
||||||
Oracle:Each creature you control with a counter on it has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)\n{T}: Put a +1/+1 counter on target creature that entered the battlefield this turn.
|
Oracle:Each creature you control with a counter on it has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)\n{T}: Put a +1/+1 counter on target creature that entered this turn.
|
||||||
|
|||||||
@@ -1,7 +1,8 @@
|
|||||||
Name:Cathedral of War
|
Name:Cathedral of War
|
||||||
ManaCost:no cost
|
ManaCost:no cost
|
||||||
Types:Land
|
Types:Land
|
||||||
K:CARDNAME enters the battlefield tapped.
|
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
|
||||||
|
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
|
||||||
K:Exalted
|
K:Exalted
|
||||||
A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.
|
A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.
|
||||||
Oracle:Cathedral of War enters the battlefield tapped.\nExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)\n{T}: Add {C}.
|
Oracle:Cathedral of War enters tapped.\nExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)\n{T}: Add {C}.
|
||||||
|
|||||||
@@ -2,7 +2,7 @@ Name:Cathedral Sanctifier
|
|||||||
ManaCost:W
|
ManaCost:W
|
||||||
Types:Creature Human Cleric
|
Types:Creature Human Cleric
|
||||||
PT:1/1
|
PT:1/1
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 3 life.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters, you gain 3 life.
|
||||||
SVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3
|
SVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3
|
||||||
DeckHas:Ability$LifeGain
|
DeckHas:Ability$LifeGain
|
||||||
Oracle:When Cathedral Sanctifier enters the battlefield, you gain 3 life.
|
Oracle:When Cathedral Sanctifier enters, you gain 3 life.
|
||||||
|
|||||||
@@ -2,7 +2,7 @@ Name:Cauldron Familiar
|
|||||||
ManaCost:B
|
ManaCost:B
|
||||||
Types:Creature Cat
|
Types:Creature Cat
|
||||||
PT:1/1
|
PT:1/1
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDrain | TriggerDescription$ When CARDNAME enters the battlefield, each opponent loses 1 life and you gain 1 life.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDrain | TriggerDescription$ When CARDNAME enters, each opponent loses 1 life and you gain 1 life.
|
||||||
SVar:TrigDrain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife
|
SVar:TrigDrain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife
|
||||||
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
|
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
|
||||||
DeckHas:Ability$LifeGain
|
DeckHas:Ability$LifeGain
|
||||||
@@ -11,4 +11,4 @@ SVar:DiscardMe:2
|
|||||||
SVar:SacMe:1
|
SVar:SacMe:1
|
||||||
SVar:AIPreference:SacCost$Card.Food
|
SVar:AIPreference:SacCost$Card.Food
|
||||||
DeckHints:Ability$Food
|
DeckHints:Ability$Food
|
||||||
Oracle:When Cauldron Familiar enters the battlefield, each opponent loses 1 life and you gain 1 life.\nSacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield.
|
Oracle:When Cauldron Familiar enters, each opponent loses 1 life and you gain 1 life.\nSacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield.
|
||||||
|
|||||||
@@ -2,6 +2,6 @@ Name:Caustic Crawler
|
|||||||
ManaCost:3 B B
|
ManaCost:3 B B
|
||||||
Types:Creature Insect
|
Types:Creature Insect
|
||||||
PT:4/3
|
PT:4/3
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Landfall — Whenever a land you control enters, you may have target creature get -1/-1 until end of turn.
|
||||||
SVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True
|
SVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True
|
||||||
Oracle:Landfall — Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn.
|
Oracle:Landfall — Whenever a land you control enters, you may have target creature get -1/-1 until end of turn.
|
||||||
|
|||||||
@@ -3,9 +3,9 @@ ManaCost:2 W W W
|
|||||||
Types:Creature Elemental Knight
|
Types:Creature Elemental Knight
|
||||||
PT:4/6
|
PT:4/6
|
||||||
K:Vigilance
|
K:Vigilance
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token.
|
||||||
SVar:TrigDestroy:DB$ Destroy | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | SubAbility$ DBToken
|
SVar:TrigDestroy:DB$ Destroy | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | SubAbility$ DBToken
|
||||||
SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_3_3_a_golem | TokenOwner$ TargetedController
|
SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_3_3_a_golem | TokenOwner$ TargetedController
|
||||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME dies, return target artifact or enchantment card from your graveyard to your hand.
|
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME dies, return target artifact or enchantment card from your graveyard to your hand.
|
||||||
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Artifact.YouCtrl,Enchantment.YouCtrl
|
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Artifact.YouCtrl,Enchantment.YouCtrl
|
||||||
Oracle:Vigilance\nWhen Cavalier of Dawn enters the battlefield, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token.\nWhen Cavalier of Dawn dies, return target artifact or enchantment card from your graveyard to your hand.
|
Oracle:Vigilance\nWhen Cavalier of Dawn enters, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token.\nWhen Cavalier of Dawn dies, return target artifact or enchantment card from your graveyard to your hand.
|
||||||
|
|||||||
@@ -3,7 +3,7 @@ ManaCost:2 R R R
|
|||||||
Types:Creature Elemental Knight
|
Types:Creature Elemental Knight
|
||||||
PT:6/5
|
PT:6/5
|
||||||
A:AB$ PumpAll | Cost$ 1 R | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | KW$ Haste | SpellDescription$ Creatures you control get +1/+0 and gain haste until end of turn.
|
A:AB$ PumpAll | Cost$ 1 R | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | KW$ Haste | SpellDescription$ Creatures you control get +1/+0 and gain haste until end of turn.
|
||||||
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, discard any number of cards, then draw that many cards.
|
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters, discard any number of cards, then draw that many cards.
|
||||||
SVar:TrigDiscard:DB$ Discard | AnyNumber$ True | Optional$ True | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBDraw
|
SVar:TrigDiscard:DB$ Discard | AnyNumber$ True | Optional$ True | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBDraw
|
||||||
SVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ Y | SubAbility$ DBCleanup
|
SVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ Y | SubAbility$ DBCleanup
|
||||||
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
||||||
@@ -11,4 +11,4 @@ SVar:Y:Remembered$Amount
|
|||||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDamageAll | TriggerDescription$ When CARDNAME dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.
|
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDamageAll | TriggerDescription$ When CARDNAME dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.
|
||||||
SVar:TrigDamageAll:DB$ DamageAll | ValidPlayers$ Player.Opponent | ValidCards$ Planeswalker.OppCtrl | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.
|
SVar:TrigDamageAll:DB$ DamageAll | ValidPlayers$ Player.Opponent | ValidCards$ Planeswalker.OppCtrl | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.
|
||||||
SVar:X:Count$TypeInYourYard.Land
|
SVar:X:Count$TypeInYourYard.Land
|
||||||
Oracle:{1}{R}: Creatures you control get +1/+0 and gain haste until end of turn.\nWhen Cavalier of Flame enters the battlefield, discard any number of cards, then draw that many cards.\nWhen Cavalier of Flame dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.
|
Oracle:{1}{R}: Creatures you control get +1/+0 and gain haste until end of turn.\nWhen Cavalier of Flame enters, discard any number of cards, then draw that many cards.\nWhen Cavalier of Flame dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.
|
||||||
|
|||||||
@@ -3,10 +3,10 @@ ManaCost:2 U U U
|
|||||||
Types:Creature Elemental Knight
|
Types:Creature Elemental Knight
|
||||||
PT:5/5
|
PT:5/5
|
||||||
K:Flying
|
K:Flying
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, draw three cards, then put two cards from your hand on top of your library in any order.
|
||||||
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 3 | SubAbility$ DBChangeZone
|
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 3 | SubAbility$ DBChangeZone
|
||||||
SVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Library | ChangeNum$ 2 | Mandatory$ True
|
SVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Library | ChangeNum$ 2 | Mandatory$ True
|
||||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME dies, shuffle it into its owner's library, then scry 2.
|
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME dies, shuffle it into its owner's library, then scry 2.
|
||||||
SVar:TrigChange:DB$ ChangeZone | Destination$ Library | Shuffle$ True | Defined$ TriggeredNewCardLKICopy | SubAbility$ DBScry
|
SVar:TrigChange:DB$ ChangeZone | Destination$ Library | Shuffle$ True | Defined$ TriggeredNewCardLKICopy | SubAbility$ DBScry
|
||||||
SVar:DBScry:DB$ Scry | ScryNum$ 2
|
SVar:DBScry:DB$ Scry | ScryNum$ 2
|
||||||
Oracle:Flying\nWhen Cavalier of Gales enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.\nWhen Cavalier of Gales dies, shuffle it into its owner's library, then scry 2.
|
Oracle:Flying\nWhen Cavalier of Gales enters, draw three cards, then put two cards from your hand on top of your library in any order.\nWhen Cavalier of Gales dies, shuffle it into its owner's library, then scry 2.
|
||||||
|
|||||||
Reference in New Issue
Block a user