Merge branch 'damagedeal' into 'master'

DamageDealAi: Improve mandatory targeting with stuff like Fury, so AI less masochistic

See merge request core-developers/forge!5522
This commit is contained in:
Michael Kamensky
2021-10-08 09:24:05 +00:00
4 changed files with 23 additions and 15 deletions

View File

@@ -344,7 +344,7 @@ public class DamageDealAi extends DamageAiBase {
final Player activator = sa.getActivatingPlayer();
final Card source = sa.getHostCard();
final Game game = source.getGame();
List<Card> hPlay = getTargetableCards(mandatory ? pl : ai, sa, pl, tgt, activator, source, game);
List<Card> hPlay = getTargetableCards(ai, sa, pl, tgt, activator, source, game);
// Filter MustTarget requirements
StaticAbilityMustTarget.filterMustTargetCards(ai, hPlay, sa);
@@ -381,15 +381,20 @@ public class DamageDealAi extends DamageAiBase {
return null;
}
// try unfiltered now
hPlay = getTargetableCards(pl, sa, pl, tgt, activator, source, game);
List<Card> controlledByOpps = CardLists.filterControlledBy(hPlay, ai.getOpponents());
if (!hPlay.isEmpty()) {
if (pl.isOpponentOf(ai) && activator.equals(ai)) {
if (sa.getTargetRestrictions().canTgtPlaneswalker()) {
targetCard = ComputerUtilCard.getBestPlaneswalkerAI(hPlay);
targetCard = ComputerUtilCard.getBestPlaneswalkerAI(controlledByOpps);
}
if (targetCard == null) {
targetCard = ComputerUtilCard.getBestCreatureAI(hPlay);
targetCard = ComputerUtilCard.getBestCreatureAI(controlledByOpps);
}
} else {
}
if (targetCard == null) {
targetCard = ComputerUtilCard.getWorstCreatureAI(hPlay);
}
@@ -714,7 +719,6 @@ public class DamageDealAi extends DamageAiBase {
break;
}
}
} else if (tgt.canTgtCreature() || tgt.canTgtPlaneswalker()) {
final Card c = dealDamageChooseTgtC(ai, sa, dmg, noPrevention, enemy, mandatory);
if (c != null) {
@@ -726,7 +730,13 @@ public class DamageDealAi extends DamageAiBase {
}
tcs.add(c);
if (divided) {
final int assignedDamage = ComputerUtilCombat.getEnoughDamageToKill(c, dmg, source, false, noPrevention);
// if only other legal targets hurt own stuff just dump all dmg into this
final Card nextTarget = dealDamageChooseTgtC(ai, sa, dmg, noPrevention, enemy, mandatory);
boolean dump = false;
if (nextTarget != null && nextTarget.getController().equals(ai)) {
dump = true;
}
final int assignedDamage = dump ? dmg : ComputerUtilCombat.getEnoughDamageToKill(c, dmg, source, false, noPrevention);
if (assignedDamage <= dmg) {
sa.addDividedAllocation(c, assignedDamage);
} else {

View File

@@ -259,8 +259,7 @@ public class CardView extends GameEntityView {
//store alternate type for oathbreaker or signature spell for display in card text
if (c.getPaperCard().getRules().canBeSignatureSpell()) {
set(TrackableProperty.CommanderAltType, "Signature Spell");
}
else {
} else {
set(TrackableProperty.CommanderAltType, "Oathbreaker");
}
} else {
@@ -945,8 +944,7 @@ public class CardView extends GameEntityView {
if (alternateState == null) {
set(TrackableProperty.AlternateState, null);
}
else {
} else {
CardStateView alternateStateView = alternateState.getView();
if (getAlternateState() != alternateStateView) {
set(TrackableProperty.AlternateState, alternateStateView);