- Added Nightveil Specter

- Converted cards with etbReplacements "as...enters the battlefield"
This commit is contained in:
swordshine
2013-01-28 00:51:54 +00:00
parent 09c043ece7
commit 48c09149ef
80 changed files with 176 additions and 156 deletions

1
.gitattributes vendored
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@@ -7039,6 +7039,7 @@ res/cardsfolder/n/nightshade_stinger.txt svneol=native#text/plain
res/cardsfolder/n/nightsky_mimic.txt svneol=native#text/plain
res/cardsfolder/n/nightsoil_kami.txt svneol=native#text/plain
res/cardsfolder/n/nightstalker_engine.txt svneol=native#text/plain
res/cardsfolder/n/nightveil_specter.txt -text
res/cardsfolder/n/nightwind_glider.txt svneol=native#text/plain
res/cardsfolder/n/nightwing_shade.txt svneol=native#text/plain
res/cardsfolder/n/nihil_spellbomb.txt svneol=native#text/plain

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@@ -3,8 +3,8 @@ ManaCost:3
Types:Artifact Creature Construct
Text:no text
PT:2/2
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseCT | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a creature type.
SVar:ChooseCT:AB$ ChooseType | Cost$ 0 | Defined$ You | Type$ Creature | AILogic$ MostProminentInComputerDeck
K:ETBReplacement:Other:ChooseCT
SVar:ChooseCT:DB$ ChooseType | Type$ Creature | AILogic$ MostProminentInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type.
S:Mode$ Continuous | Affected$ Card.Self | AddType$ ChosenType | Description$ CARDNAME is the chosen type in addition to its other types.
S:Mode$ Continuous | Affected$ Creature.ChosenType+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other creatures you control of the chosen type get +1/+1.
SVar:Rarity:Rare

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@@ -3,8 +3,8 @@ ManaCost:6
Types:Artifact Creature Golem
Text:no text
PT:4/4
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseColor | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a color.
SVar:ChooseColor:AB$ ChooseColor | Cost$ 0 | Defined$ You
K:ETBReplacement:Other:ChooseColor
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color.
S:Mode$ Continuous| Affected$ Card.Self | SetColor$ ChosenColor | Description$ CARDNAME is the chosen color. (It's still an artifact.)
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/alloy_golem.jpg

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@@ -2,8 +2,8 @@ Name:An-Zerrin Ruins
ManaCost:2 R R
Types:Enchantment
Text:no text
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseCT | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a creature type.
SVar:ChooseCT:AB$ ChooseType | Cost$ 0 | Defined$ You | Type$ Creature | AILogic$ MostProminentHumanControls
K:ETBReplacement:Other:ChooseCT
SVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | AILogic$ MostProminentHumanControls | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type.
S:Mode$ Continuous | Affected$ Creature.ChosenType | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Creatures of the chosen type don't untap during their controllers' untap steps.
SVar:RemRandomDeck:True
SVar:Rarity:Rare

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@@ -3,8 +3,8 @@ ManaCost:2 WB U
Types:Artifact Creature Construct
Text:no text
PT:2/2
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigReveal | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, you may reveal any number of other artifact cards from your hand. CARDNAME enters the battlefield with a +1/+1 counter on it for each card revealed this way.
SVar:TrigReveal:AB$ Reveal | Cost$ 0 | RevealValid$ Card.Artifact+YouCtrl | AnyNumber$ True | RememberRevealed$ True | SubAbility$ DBPutCounters
K:ETBReplacement:Other:DBReveal
SVar:DBReveal:DB$ Reveal | RevealValid$ Card.Artifact+YouCtrl | AnyNumber$ True | RememberRevealed$ True | SubAbility$ DBPutCounters | SpellDescription$ As CARDNAME enters the battlefield, you may reveal any number of other artifact cards from your hand. CARDNAME enters the battlefield with a +1/+1 counter on it for each card revealed this way.
SVar:DBPutCounters:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ X | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Remembered$Amount

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@@ -2,8 +2,8 @@ Name:Ashes of the Fallen
ManaCost:2
Types:Artifact
Text:no text
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseCT | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a creature type.
SVar:ChooseCT:AB$ ChooseType | Cost$ 0 | Defined$ You | Type$ Creature | AILogic$ MostProminentInComputerDeck
K:ETBReplacement:Other:ChooseCT
SVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | AILogic$ MostProminentInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type.
S:Mode$ Continuous | Affected$ Creature.YouOwn | AffectedZone$ Graveyard | AddType$ ChosenType | Description$ Each creature card in your graveyard has the chosen creature type in addition to its other types.
SVar:RemAIDeck:True
SVar:RemRandomDeck:True

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@@ -2,8 +2,8 @@ Name:Belbe's Portal
ManaCost:5
Types:Artifact
Text:no text
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseCT | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a creature type.
SVar:ChooseCT:AB$ ChooseType | Cost$ 0 | Defined$ You | Type$ Creature | AILogic$ MostProminentInComputerDeck
K:ETBReplacement:Other:ChooseCT
SVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type. | AILogic$ MostProminentInComputerDeck
A:AB$ ChangeZone | Cost$ 3 T | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature.ChosenType | ChangeNum$ 1 | SpellDescription$ You may put a creature card of the chosen type from your hand onto the battlefield.
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/belbes_portal.jpg

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@@ -2,8 +2,8 @@ Name:Black Vise
ManaCost:1
Types:Artifact
Text:no text
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseP | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose an opponent.
SVar:ChooseP:AB$ ChoosePlayer | Cost$ 0 | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent | AILogic$ Curse
K:ETBReplacement:Other:ChooseP
SVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent | AILogic$ Curse | SpellDescription$ As CARDNAME enters the battlefield, choose an opponent.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.Chosen | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of the chosen player's upkeep, CARDNAME deals X damage to that player, where X is the number of cards in his or her hand minus 4.
SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | Defined$ ChosenPlayer | NumDmg$ X | References$ X
SVar:X:Count$InChosenHand/Minus.4

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@@ -2,8 +2,8 @@ Name:Booby Trap
ManaCost:6
Types:Artifact
Text:no text
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigName | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, name a card other than a basic land card and choose an opponent.
SVar:TrigName:AB$ NameCard | Cost$ 0 | Defined$ You | ValidCards$ Card.nonBasic | ValidDesc$ card other than a basic land | SubAbility$ ChooseP
K:ETBReplacement:Other:DBNameCard
SVar:DBNameCard:DB$ NameCard | Defined$ You | ValidCards$ Card.nonBasic | ValidDesc$ card other than a basic land | SubAbility$ ChooseP | SpellDescription$ As CARDNAME enters the battlefield, name a card other than a basic land card and choose an opponent.
SVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Opponent | AILogic$ Curse
R:Event$ Draw | ActiveZones$ Battlefield | ValidPlayer$ Player.Chosen | ReplaceWith$ RevealedDraw | Description$ The chosen player reveals each card he or she draws.
SVar:RevealedDraw:AB$ Draw | Cost$ 0 | Defined$ Player.Chosen | NumCards$ 1 | SubAbility$ TrigReveal | RememberDrawn$ True

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@@ -4,8 +4,8 @@ Types:Artifact Creature Golem
Text:
PT:2/2
S:Mode$ Continuous | Affected$ Creature.ChosenType | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures of the chosen type get +1/+1.
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseCT | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a creature type.
SVar:ChooseCT:AB$ ChooseType | Cost$ 0 | Defined$ You | Type$ Creature | AILogic$ MostProminentInComputerDeck
K:ETBReplacement:Other:ChooseCT
SVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type. | AILogic$ MostProminentInComputerDeck
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.
SVar:TrigDig:DB$ Dig | DigNum$ 4 | Reveal$ True | ChangeNum$ All | ChangeValid$ Creature.ChosenType
SVar:PlayMain1:TRUE

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@@ -2,8 +2,8 @@ Name:Cavern of Souls
ManaCost:no cost
Types:Land
Text:no text
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseCT | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a creature type.
SVar:ChooseCT:AB$ ChooseType | Cost$ 0 | Defined$ You | Type$ Creature | AILogic$ MostProminentInComputerDeck
K:ETBReplacement:Other:ChooseCT
SVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type. | AILogic$ MostProminentInComputerDeck
A:AB$ Mana | Cost$ T | Produced$ 1 | SpellDescription$ Add 1 to your mana pool.
A:AB$ Mana | Cost$ T | Produced$ Any | RestrictValid$ Creature.ChosenType | AddsNoCounter$ True | SpellDescription$ Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
SVar:Rarity:Rare

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@@ -3,8 +3,8 @@ ManaCost:3 U
Types:Creature Illusion Spirit
Text:no text
PT:*/*
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseColor | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a color.
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentHumanControls
K:ETBReplacement:Other:ChooseColor
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentHumanControls | SpellDescription$ As CARDNAME enters the battlefield, choose a color.
S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | References$ X | Description$ CARDNAME's power and toughness are each equal to the number of permanents of the chosen color your opponents control.
SVar:X:Count$Valid Permanent.OppCtrl+ChosenColor
SVar:NeedsToPlay:Permanent.OppCtrl+nonColorless

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@@ -4,8 +4,8 @@ Types:Enchantment Aura
Text:no text
K:Flash
K:Enchant creature
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseColor | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a color.
SVar:ChooseColor:AB$ ChooseColor | Cost$ 0 | Defined$ You | AILogic$ MostProminentInHumanDeck
K:ETBReplacement:Other:ChooseColor
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentInHumanDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a color.
A:SP$ Attach | Cost$ W W | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Protection:Card.ChosenColor:Protection from ChosenColor | Description$ Enchanted creature has protection from the chosen color. This effect doesn't remove CARDNAME.
SVar:Rarity:Common

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@@ -4,8 +4,8 @@ Types:Enchantment Aura
Text:no text
K:Enchant creature
A:SP$ Attach | Cost$ 1 W U | ValidTgts$ Creature | AILogic$ Pump
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseColor | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a color.
SVar:ChooseColor:DB$ ChooseColor | Defined$ You
K:ETBReplacement:Other:ChooseColor
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color.
K:etbCounter:SLEIGHT:1
S:Mode$ PreventDamage | Target$ Creature.EnchantedBy | Source$ Card.ChosenColor | Description$ Prevent all damage that would be dealt to enchanted creature by a source of the last chosen color.
A:AB$ PutCounter | Cost$ X | Defined$ Self | CounterType$ SLEIGHT | CounterNum$ 1 | SubAbility$ ChooseColor | References$ X | SpellDescription$ Put a sleight counter on CARDNAME and choose a color. X is the number of sleight counters on CARDNAME.

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@@ -2,8 +2,8 @@ Name:Circle of Affliction
ManaCost:1 B
Types:Enchantment
Text:no text
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseColor | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a color.
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentInHumanDeck
K:ETBReplacement:Other:ChooseColor
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentInHumanDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a color.
T:Mode$ DamageDone | ValidSource$ Card.ChosenColor | ValidTarget$ You | Execute$ TrigDrain | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever a source of the chosen color deals damage to you, you may pay 1. If you do, target player loses 1 life and you gain 1 life.
SVar:TrigDrain:AB$ LoseLife | Cost$ 1 | ValidTgts$ Player | TgtPrompt$ Select target player | LifeAmount$ 1 | SubAbility$ Gain
SVar:Gain:DB$ GainLife | Defined$ You | LifeAmount$ 1

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@@ -2,8 +2,8 @@ Name:Circle of Solace
ManaCost:3 W
Types:Enchantment
Text:no text
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseCT | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a creature type.
SVar:ChooseCT:AB$ ChooseType | Cost$ 0 | Defined$ You | Type$ Creature | AILogic$ MostProminentHumanControls
K:ETBReplacement:Other:ChooseCT
SVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type. | AILogic$ MostProminentHumanControls
A:AB$ ChooseCard | Cost$ 1 W | Choices$ Creature.ChosenType | RememberChosen$ True | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SVars$ DBEffect,RPreventNextFromCreature,ExileEffect | SpellDescription$ The next time a creature of the chosen type would deal damage to you this turn, prevent that damage.
SVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromCreature | RememberObjects$ Remembered | SVars$ RPreventNextFromCreature,ExileEffect | SubAbility$ DBCleanup | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1
SVar:RPreventNextFromCreature:Event$ DamageDone | ValidSource$ Card.IsRemembered | ValidTarget$ You | ReplaceWith$ ExileEffect | PreventionEffect$ True | Description$ The next time a creature of the chosen type would deal damage to you this turn, prevent that damage.

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@@ -3,8 +3,8 @@ ManaCost:3
Types:Artifact
Text:no text
S:Mode$ ReduceCost | ValidCard$ Card.ChosenType | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Spells you cast of the chosen type cost 1 less to cast.
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseCT | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery.
SVar:ChooseCT:AB$ ChooseType | Cost$ 0 | Defined$ You | Type$ Card | ValidTypes$ Artifact,Creature,Enchantment,Instant,Sorcery
K:ETBReplacement:Other:ChooseCT
SVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Card | ValidTypes$ Artifact,Creature,Enchantment,Instant,Sorcery | SpellDescription$ As CARDNAME enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery.
SVar:RemAIDeck:True
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/cloud_key.jpg

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@@ -3,8 +3,8 @@ ManaCost:2
Types:Snow Artifact
Text:no text
K:CARDNAME enters the battlefield tapped.
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseColor | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a color.
SVar:ChooseColor:DB$ ChooseColor | Defined$ You
K:ETBReplacement:Other:ChooseColor
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color.
A:AB$ Mana | Cost$ T | Produced$ Chosen | SpellDescription$ Add one mana of the chosen color to your mana pool.
SVar:RemAIDeck:True
SVar:Rarity:Uncommon

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@@ -2,8 +2,8 @@ Name:Conspiracy
ManaCost:3 B B
Types:Enchantment
Text:no text
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseCT | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a creature type.
SVar:ChooseCT:AB$ ChooseType | Cost$ 0 | Defined$ You | Type$ Creature | AILogic$ MostProminentInComputerDeck
K:ETBReplacement:Other:ChooseCT
SVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type. | AILogic$ MostProminentInComputerDeck
S:Mode$ Continuous | Affected$ Creature.YouCtrl | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library | AddType$ ChosenType | RemoveCreatureTypes$ True | Description$ Creature cards you own that aren't on the battlefield, creature spells you control, and creatures you control are the chosen type.
SVar:RemAIDeck:True
SVar:RemRandomDeck:True

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@@ -4,8 +4,8 @@ Types:Enchantment Aura
Text:no text
K:Enchant land
A:SP$ Attach | Cost$ 1 U | ValidTgts$ Land | AILogic$ ChangeType
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ DBChooseBasic | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a basic land type.
SVar:DBChooseBasic:DB$ ChooseType | Type$ Basic Land
K:ETBReplacement:Other:DBChooseBasic
SVar:DBChooseBasic:DB$ ChooseType | Type$ Basic Land | SpellDescription$ As CARDNAME enters the battlefield, choose a basic land type.
S:Mode$ Continuous | Affected$ Card.EnchantedBy | AddType$ ChosenType | RemoveSubTypes$ True | RemoveAllAbilities$ True | Description$ Enchanted land is the chosen type.
SVar:RemAIDeck:True
SVar:Rarity:Common

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@@ -2,8 +2,8 @@ Name:Cover of Darkness
ManaCost:1 B
Types:Enchantment
Text:no text
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseCT | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a creature type.
SVar:ChooseCT:AB$ ChooseType | Cost$ 0 | Defined$ You | Type$ Creature | AILogic$ MostProminentInComputerDeck
K:ETBReplacement:Other:ChooseCT
SVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type. | AILogic$ MostProminentInComputerDeck
S:Mode$ Continuous | Affected$ Creature.ChosenType | AddKeyword$ Fear | Description$ Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/cover_of_darkness.jpg

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@@ -2,8 +2,8 @@ Name:Curse of Wizardry
ManaCost:2 B B
Types:Enchantment
Text:no text
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseColor | Static$ True| TriggerDescription$ As CARDNAME enters the battlefield, choose a color.
SVar:ChooseColor:AB$ ChooseColor | Cost$ 0 | Defined$ You | AILogic$ MostProminentInHumanDeck
K:ETBReplacement:Other:ChooseColor
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color. | AILogic$ MostProminentInHumanDeck
T:Mode$ SpellCast | ValidCard$ Card.ChosenColor | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a player casts a spell of the chosen color, that player loses 1 life.
SVar:TrigLoseLife:AB$LoseLife | Cost$ 0 | Defined$ TriggeredActivator | LifeAmount$ 1
SVar:Rarity:Uncommon

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@@ -2,8 +2,8 @@ Name:Cursed Rack
ManaCost:4
Types:Artifact
Text:no text
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseP | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose an opponent.
SVar:ChooseP:AB$ ChoosePlayer | Cost$ 0 | Defined$ You | Choices$ Opponent | AILogic$ Curse
K:ETBReplacement:Other:ChooseP
SVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Opponent | AILogic$ Curse | SpellDescription$ As CARDNAME enters the battlefield, choose an opponent.
S:Mode$ Continuous | Affected$ Player.Chosen | SetMaxHandSize$ 4 | Description$ The chosen player's maximum hand size is four.
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/cursed_rack.jpg

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@@ -2,8 +2,8 @@ Name:Declaration of Naught
ManaCost:U U
Types:Enchantment
Text:no text
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigName | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, name a card.
SVar:TrigName:AB$ NameCard | Cost$ 0 | Defined$ You
K:ETBReplacement:Other:DBNameCard
SVar:DBNameCard:DB$ NameCard | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, name a card.
A:AB$ Counter | Cost$ U | TargetType$ Spell | TgtPrompt$ Select target spell with the chosen name. | ValidTgts$ Card.NamedCard | SpellDescription$ Counter target spell with the chosen name.
SVar:RemRandomDeck:True
SVar:Rarity:Rare

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@@ -2,8 +2,8 @@ Name:Doom Cannon
ManaCost:6
Types:Artifact
Text:no text
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Static$ True | Execute$ TrigChooseCT | TriggerDescription$ As CARDNAME enters the battlefield, choose a creature type.
SVar:TrigChooseCT:AB$ ChooseType | Cost$ 0 | Defined$ You | Type$ Creature | AILogic$ MostProminentInComputerDeck
K:ETBReplacement:Other:ChooseCT
SVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type. | AILogic$ MostProminentInComputerDeck
A:AB$ DealDamage | Cost$ 3 T Sac<1/Creature.ChosenType> | NumDmg$ 3 | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | CostDesc$ 3, Tap, Sacrifice a creature of the chosen type | SpellDescription$ CARDNAME deals 3 damage to target creature or player.
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/doom_cannon.jpg

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@@ -2,8 +2,8 @@ Name:Door of Destinies
ManaCost:4
Types:Artifact
Text:no text
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseCT | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a creature type.
SVar:ChooseCT:AB$ ChooseType | Cost$ 0 | Defined$ You | Type$ Creature | AILogic$ MostProminentInComputerDeck
K:ETBReplacement:Other:ChooseCT
SVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type. | AILogic$ MostProminentInComputerDeck
T:Mode$ SpellCast | ValidCard$ Card.ChosenType | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you cast a spell of the chosen type, put a charge counter on CARDNAME.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ CHARGE | CounterNum$ 1
S:Mode$ Continuous | Affected$ Creature.ChosenType+YouCtrl | AddPower$ X | AddToughness$ X | Description$ Creatures you control of the chosen type get +1/+1 for each charge counter on CARDNAME.

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@@ -4,8 +4,8 @@ Types:Creature Shapeshifter
Text:no text
PT:0/0
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, sacrifice any number of creatures. CARDNAME's power becomes the total power of those creatures and its toughness becomes their total toughness.
SVar:TrigSac:DB$ Sacrifice | Amount$ SacX | References$ SacX | SacValid$ Creature | Defined$ You | RememberSacrificed$ True | Optional$ True | SubAbility$ DBAnimate
K:ETBReplacement:Other:TrigSac
SVar:TrigSac:DB$ Sacrifice | Amount$ SacX | References$ SacX | SacValid$ Creature | Defined$ You | RememberSacrificed$ True | Optional$ True | SubAbility$ DBAnimate | SpellDescription$ As CARDNAME enters the battlefield, sacrifice any number of creatures. CARDNAME's power becomes the total power of those creatures and its toughness becomes their total toughness.
SVar:DBAnimate:DB$ Animate | Defined$ Self | Power$ DracoPwr | Toughness$ DracoTgn | References$ DracoPwr,DracoTgn | Permanent$ True | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:SacX:Count$Valid Creature.YouCtrl

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@@ -2,8 +2,8 @@ Name:Energy Vortex
ManaCost:3 U U
Types:Enchantment
Text:no text
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseP | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose an opponent.
SVar:ChooseP:AB$ ChoosePlayer | Cost$ 0 | Defined$ You | Choices$ Player.Opponent | AILogic$ Curse
K:ETBReplacement:Other:ChooseP
SVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | AILogic$ Curse | SpellDescription$ As CARDNAME enters the battlefield, choose an opponent.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRemove | TriggerDescription$ At the beginning of your upkeep, remove all energy counters from CARDNAME.
SVar:TrigRemove:AB$ RemoveCounter | Cost$ 0 | CounterType$ ENERGY | CounterNum$ All
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.Chosen | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of the chosen player's upkeep, CARDNAME deals 3 damage to that player unless he or she pays {1} for each energy counter on CARDNAME.

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@@ -2,8 +2,8 @@ Name:Engineered Plague
ManaCost:2 B
Types:Enchantment
Text:no text
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseCT | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a creature type.
SVar:ChooseCT:AB$ ChooseType | Cost$ 0 | Defined$ You | Type$ Creature | AILogic$ MostProminentHumanControls
K:ETBReplacement:Other:ChooseCT
SVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type. | AILogic$ MostProminentHumanControls
S:Mode$ Continuous | Affected$ Creature.ChosenType | AddPower$ -1 | AddToughness$ -1 | Description$ All creatures of the chosen type get -1/-1.
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/engineered_plague.jpg

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@@ -4,8 +4,8 @@ Types:Creature Specter Spirit
Text:no text
PT:*/*
K:Flying
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseP | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose an opponent.
SVar:ChooseP:AB$ ChoosePlayer | Cost$ 0 | Defined$ You | Choices$ Opponent | AILogic$ Curse
K:ETBReplacement:Other:ChooseP
SVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | AILogic$ Curse | SpellDescription$ As CARDNAME enters the battlefield, choose an opponent.
S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of cards in the chosen player's hand.
SVar:X:Count$InChosenHand
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage to a player, that player discards a card.

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@@ -3,8 +3,8 @@ ManaCost:W
Types:Enchantment Aura
Text:no text
K:Enchant creature
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseColor | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a color.
SVar:ChooseColor:AB$ ChooseColor | Cost$ 0 | Defined$ You | AILogic$ MostProminentInHumanDeck
K:ETBReplacement:Other:ChooseColor
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color. | AILogic$ MostProminentInHumanDeck
A:SP$ Attach | Cost$ W | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Protection:Card.ChosenColor:Protection from ChosenColor | Description$ Enchanted creature has protection from the chosen color. This effect doesn't remove CARDNAME.
A:AB$ ChangeZone | Cost$ W | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand.

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@@ -3,8 +3,8 @@ ManaCost:2 W
Types:Enchantment Aura
Text:no text
K:Enchant creature
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseColor | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a color.
SVar:ChooseColor:AB$ ChooseColor | Cost$ 0 | Defined$ You | AILogic$ MostProminentInHumanDeck
K:ETBReplacement:Other:ChooseColor
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color. | AILogic$ MostProminentInHumanDeck
A:SP$ Attach | Cost$ 2 W | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Protection:Card.ChosenColor:Protection from ChosenColor | Description$ Enchanted creature has protection from the chosen color. This effect doesn't remove CARDNAME.
A:AB$ Protection | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | Gains$ ChosenColor | SpellDescription$ Target creature gains protection from the chosen color until end of turn.

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@@ -4,8 +4,8 @@ Types:Creature Spirit
Text:no text
PT:1/2
K:Flying
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseP | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose an opponent.
SVar:ChooseP:AB$ ChoosePlayer | Cost$ 0 | Defined$ You | Choices$ Opponent | AILogic$ Curse
K:ETBReplacement:Other:ChooseP
SVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | AILogic$ Curse | SpellDescription$ As CARDNAME enters the battlefield, choose an opponent.
S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | Description$ CARDNAME's power is equal to 1 plus the number of green creature cards in opponent's graveyard.
SVar:X:Count$GreenTypeInChosenYard.Creature/Plus.1
SVar:Rarity:Uncommon

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@@ -2,10 +2,10 @@ Name:Heightened Awareness
ManaCost:3 U U
Types:Enchantment
Text:no text
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ As CARDNAME enters the battlefield, discard your hand.
K:ETBReplacement:Other:TrigDiscard
SVar:TrigDiscard:DB$ Discard | Cost$ 0 | Mode$ Hand | SpellDescription$ As CARDNAME enters the battlefield, discard your hand.
T:Mode$ Phase | Phase$ Draw | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of your draw step, draw an additional card.
SVar:TrigDraw:AB$Draw | Cost$ 0 | NumCards$ 1
SVar:TrigDiscard:AB$Discard | Cost$ 0 | Mode$ Hand
SVar:RemAIDeck:True
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/heightened_awareness.jpg

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@@ -4,8 +4,8 @@ Types:Legendary Creature Angel
Text:no text
PT:7/7
K:Flying
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseColor | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a color.
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentInHumanDeck
K:ETBReplacement:Other:ChooseColor
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color. | AILogic$ MostProminentInHumanDeck
S:Mode$ CantBeCast | ValidCard$ Card.ChosenColor | Caster$ Opponent | Description$ Your opponents can't cast spells of the chosen color.
SVar:Rarity:Mythic
SVar:Picture:http://www.wizards.com/global/images/magic/general/iona_shield_of_emeria.jpg

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@@ -3,8 +3,8 @@ ManaCost:3 U U
Types:Creature Illusion
Text:no text
PT:*/*
T:Mode$ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTurnFaceDown | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, turn all other nontoken creatures face down. (They're 2/2 creatures.)
SVar:TrigTurnFaceDown:AB$SetStateAll | Cost$ 0 | ValidCards$ Creature.nonToken+Other+faceUp | Mode$ TurnFace
K:ETBReplacement:Other:TrigTurnFaceDown
SVar:TrigTurnFaceDown:DB$ SetStateAll | ValidCards$ Creature.nonToken+Other+faceUp | Mode$ TurnFace | SpellDescription$ As CARDNAME enters the battlefield, turn all other nontoken creatures face down. (They're 2/2 creatures.)
S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of face-down creatures on the battlefield.
SVar:X:Count$Valid Creature.faceDown
SVar:Rarity:Rare

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@@ -2,8 +2,8 @@ Name:Jeweled Torque
ManaCost:2
Types:Artifact
Text:no text
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseColor | Static$ True| TriggerDescription$ As CARDNAME enters the battlefield, choose a color.
SVar:ChooseColor:AB$ ChooseColor | Cost$ 0 | Defined$ You | AILogic$ MostProminentInGame
K:ETBReplacement:Other:ChooseColor
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color. | AILogic$ MostProminentInGame
T:Mode$ SpellCast | ValidCard$ Card.ChosenColor | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever a player casts a spell of the chosen color, you may pay 2. If you do, you gain 2 life.
SVar:TrigGainLife:AB$GainLife | Cost$ 2 | Defined$ You | LifeAmount$ 2
SVar:Rarity:Uncommon

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@@ -2,8 +2,9 @@ Name:Jihad
ManaCost:W W W
Types:Enchantment
Text:no text
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseColor | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a color and an opponent.
SVar:ChooseColor:AB$ ChooseColor | Cost$ 0 | Defined$ You
K:ETBReplacement:Other:ChooseColor
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SubAbility$ ChooseP | SpellDescription$ As CARDNAME enters the battlefield, choose a color and an opponent.
SVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent
S:Mode$ Continuous | Affected$ Creature.White | AddPower$ 2 | AddToughness$ 1 | IsPresent$ Permanent.nontoken+ChosenColor+YouDontCtrl | Description$ White creatures get +2/+1 as long as the chosen player controls a nontoken permanent of the chosen color.
T:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Permanent.nontoken+ChosenColor+YouDontCtrl | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ When the chosen player controls no nontoken permanents of the chosen color, sacrifice CARDNAME.
SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | Defined$ Self

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@@ -3,8 +3,8 @@ ManaCost:2 W W
Types:Creature Human Knight
Text:no text
PT:1/1
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseP | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose an opponent.
SVar:ChooseP:AB$ ChoosePlayer | Cost$ 0 | Defined$ You | Choices$ Opponent | AILogic$ Curse
K:ETBReplacement:Other:ChooseP
SVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | AILogic$ Curse | SpellDescription$ As CARDNAME enters the battlefield, choose an opponent.
S:Mode$ Continuous | EffectZone$ Battlefield | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to 1 plus the number of creatures the chosen player controls.
SVar:X:Count$Valid Creature.ChosenCtrl/Plus.1
SVar:Rarity:Rare

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@@ -3,8 +3,8 @@ ManaCost:3
Types:Artifact Creature Scarecrow
Text:no text
PT:4/4
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseColor | Static$ True| TriggerDescription$ As CARDNAME enters the battlefield, choose a color.
SVar:ChooseColor:AB$ ChooseColor | Cost$ 0 | Defined$ You | AILogic$ MostProminentComputerControls
K:ETBReplacement:Other:ChooseColor
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color. | AILogic$ MostProminentComputerControls
T:Mode$ Always | CheckSVar$ X | SVarCompare$ EQ0 | TriggerZones$ Battlefield | Static$ True | Execute$ TrigSacrifice | TriggerDescription$ When you control no permanents of the chosen color, sacrifice CARDNAME.
SVar:TrigSacrifice:AB$ Sacrifice | Cost$ 0
SVar:X:Count$Valid Permanent.YouCtrl+ChosenColor

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@@ -3,8 +3,8 @@ ManaCost:U W
Types:Creature Human Wizard
Text:no text
PT:2/2
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigName | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, name a nonland card.
SVar:TrigName:AB$ NameCard | Cost$ 0 | Defined$ You | ValidCards$ Card.nonLand | ValidDesc$ nonland
K:ETBReplacement:Other:DBNameCard
SVar:DBNameCard:DB$ NameCard | Defined$ You | ValidCards$ Card.nonLand | ValidDesc$ nonland | SpellDescription$ As CARDNAME enters the battlefield, name a nonland card.
S:Mode$ CantBeCast | ValidCard$ Card.NamedCard | Description$ The named card can't be cast.
SVar:RemRandomDeck:True
SVar:Rarity:Rare

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@@ -2,8 +2,8 @@ Name:Nevermore
ManaCost:1 W W
Types:Enchantment
Text:no text
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigName | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, name a nonland card.
SVar:TrigName:AB$ NameCard | Cost$ 0 | Defined$ You | ValidCards$ Card.nonLand | ValidDesc$ nonland
K:ETBReplacement:Other:DBNameCard
SVar:DBNameCard:DB$ NameCard | Defined$ You | ValidCards$ Card.nonLand | ValidDesc$ nonland | SpellDescription$ As CARDNAME enters the battlefield, name a nonland card.
S:Mode$ CantBeCast | ValidCard$ Card.NamedCard | Description$ The named card can't be cast.
SVar:RemRandomDeck:True
SVar:Rarity:Rare

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@@ -0,0 +1,18 @@
Name:Nightveil Specter
ManaCost:UB UB UB
Types:Creature Specter
Text:
PT:2/3
K:Flying
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | CombatDamage$ True | Execute$ TrigMill | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player exiles the top card of his or her library.
SVar:TrigMill:AB$ Mill | Cost$ 0 | Defined$ TriggeredTarget | NumCards$ 1 | Destination$ Exile | RememberMilled$ True
S:Mode$ Continuous | Affected$ Card.IsRemembered+OppOwn | AffectedZone$ Exile | AddHiddenKeyword$ May be played by your opponent | Description$ You may play cards exiled with CARDNAME.
S:Mode$ Continuous | Affected$ Card.IsRemembered+YouOwn | AffectedZone$ Exile | AddHiddenKeyword$ May be played
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | Static$ True | ValidCard$ Card.Self | Excute$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:RemAIDeck:True
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/nightveil_specter.jpg
SetInfo:GTC|Rare|http://magiccards.info/scans/en/gtc/222.jpg
Oracle:Flying\nWhenever Nightveil Specter deals combat damage to a player, that player exiles the top card of his or her library.\nYou may play cards exiled with Nightveil Specter.
End

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@@ -3,8 +3,8 @@ ManaCost:1 B B
Types:Creature Elemental
Text:no text
PT:7/7
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseP | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose an opponent.
SVar:ChooseP:AB$ ChoosePlayer | Cost$ 0 | Defined$ You | Choices$ Player.Opponent | AILogic$ Curse
K:ETBReplacement:Other:ChooseP
SVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | AILogic$ Curse | SpellDescription$ As CARDNAME enters the battlefield, choose an opponent.
S:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | References$ X | Description$ CARDNAME gets -1/-1 for each card in the chosen player's hand.
SVar:X:Count$InChosenHand/Negative
SVar:NeedsToPlayVar:Y LE5

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@@ -4,8 +4,8 @@ Types:Creature Human Cleric
Text:no text
PT:0/1
K:Defender
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseColor | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a color.
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentInHumanDeck
K:ETBReplacement:Other:ChooseColor
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color. | AILogic$ MostProminentInHumanDeck
K:Protection:Card.ChosenColor:CARDNAME has protection from the chosen color.
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/order_of_the_stars.jpg

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@@ -2,8 +2,8 @@ Name:Overlaid Terrain
ManaCost:2 G G
Types:Enchantment
Text:no text
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ As CARDNAME enters the battlefield, sacrifice all lands you control.
SVar:TrigSac:AB$ SacrificeAll | Cost$ 0 | ValidCards$ Land.YouCtrl
K:ETBReplacement:Other:TrigSac
SVar:TrigSac:AB$ SacrificeAll | Cost$ 0 | ValidCards$ Land.YouCtrl | SpellDescription$ As CARDNAME enters the battlefield, sacrifice all lands you control.
S:Mode$ Continuous | Affected$ Land.YouCtrl | AddAbility$ AnyMana | Description$ Lands you control have "Tap: Add two mana of any one color to your mana pool."
SVar:AnyMana:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 2 | SpellDescription$ Add two mana of any one color to your mana pool.
SVar:RemAIDeck:True

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@@ -3,8 +3,8 @@ ManaCost:2 R
Types:Creature Beast
Text:no text
PT:*/3
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseP | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose an opponent.
SVar:ChooseP:AB$ ChoosePlayer | Cost$ 0 | Defined$ You | Choices$ Opponent | AILogic$ Curse
K:ETBReplacement:Other:ChooseP
SVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | AILogic$ Curse | SpellDescription$ As CARDNAME enters the battlefield, choose an opponent.
S:Mode$ Continuous | EffectZone$ Battlefield | CharacteristicDefining$ True | SetPower$ X | References$ X | Description$ CARDNAME's power is equal to the number of tapped lands the chosen player controls.
SVar:X:Count$Valid Land.tapped+ChosenCtrl
SVar:Rarity:Rare

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@@ -2,8 +2,8 @@ Name:Paradise Plume
ManaCost:4
Types:Artifact
Text:no text
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Static$ True | Execute$ TrigChooseColor | TriggerDescription$ As CARDNAME enters the battlefield, choose a color.
SVar:TrigChooseColor:AB$ ChooseColor | Cost$ 0 | AILogic$ MostProminentInComputerDeck
K:ETBReplacement:Other:ChooseColor
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color. | AILogic$ MostProminentInComputerDeck
T:Mode$ SpellCast | ValidCard$ Card.ChosenColor | OptionalDecider$ You | Execute$ TrigGainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player casts a spell of the chosen color, you may gain 1 life.
SVar:TrigGainLife:AB$ GainLife | Cost$ 0 | LifeAmount$ 1
A:AB$ Mana | Cost$ T | Produced$ Chosen | SpellDescription$ Add one mana of the chosen color to your mana pool.

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@@ -4,8 +4,8 @@ Types:Creature Human Knight
Text:no text
PT:3/3
K:Flanking
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseColor | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a color.
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentInHumanDeck
K:ETBReplacement:Other:ChooseColor
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color. | AILogic$ MostProminentInHumanDeck
A:AB$ Destroy | Cost$ W W T | ValidTgts$ Permanent.ChosenColor | TgtPrompt$ Select target permanent of the chosen color | SpellDescription$ Destroy target permanent of the chosen color.
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/pentarch_paladin.jpg

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@@ -3,8 +3,8 @@ ManaCost:2 W
Types:Enchantment Aura
Text:no text
K:Enchant creature
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseColor | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a color.
SVar:ChooseColor:AB$ ChooseColor | Cost$ 0 | Defined$ You | AILogic$ MostProminentInHumanDeck
K:ETBReplacement:Other:ChooseColor
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color. | AILogic$ MostProminentInHumanDeck
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.
SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1
A:SP$ Attach | Cost$ 2 W | ValidTgts$ Creature | AILogic$ Pump

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@@ -4,8 +4,8 @@ Types:Enchantment Aura
Text:no text
K:Enchant land
A:SP$ Attach | Cost$ 1 U | ValidTgts$ Land | AILogic$ ChangeType
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ DBChooseBasic | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a basic land type.
SVar:DBChooseBasic:DB$ ChooseType | Type$ Basic Land
K:ETBReplacement:Other:DBChooseBasic
SVar:DBChooseBasic:DB$ ChooseType | Type$ Basic Land | SpellDescription$ As CARDNAME enters the battlefield, choose a basic land type.
S:Mode$ Continuous | Affected$ Card.EnchantedBy | AddType$ ChosenType | RemoveSubTypes$ True | RemoveAllAbilities$ True | Description$ Enchanted land is the chosen type.
SVar:RemAIDeck:True
SVar:Rarity:Common

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@@ -4,8 +4,8 @@ Types:Creature Zombie
Text:no text
PT:5/5
K:Indestructible
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Static$ True | Execute$ TrigChooseArtifact | TriggerDescription$ As CARDNAME enters the battlefield, put a phylactery counter on an artifact you control.
SVar:TrigChooseArtifact:DB$ ChooseCard | Choices$ Artifact.YouCtrl | RememberChosen$ True | SubAbility$ DBPutCounter
K:ETBReplacement:Other:TrigChooseArtifact
SVar:TrigChooseArtifact:DB$ ChooseCard | Choices$ Artifact.YouCtrl | RememberChosen$ True | SubAbility$ DBPutCounter | SpellDescription$ As CARDNAME enters the battlefield, put a phylactery counter on an artifact you control.
SVar:DBPutCounter:DB$ PutCounter | CounterType$ PHYLACTERY | CounterNum$ 1 | Defined$ Remembered | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
T:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Permanent.counters_GE1_PHYLACTERY+YouCtrl | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ When you control no permanents with phylactery counters on them, sacrifice CARDNAME.

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@@ -3,8 +3,8 @@ ManaCost:2
Types:Artifact Creature Horror
Text:no text
PT:2/1
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigName | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, name a nonland card.
SVar:TrigName:AB$ NameCard | Cost$ 0 | Defined$ You | ValidCards$ Card.nonLand | ValidDesc$ nonland
K:ETBReplacement:Other:DBNameCard
SVar:DBNameCard:DB$ NameCard | Defined$ You | ValidCards$ Card.nonLand | ValidDesc$ nonland | SpellDescription$ As CARDNAME enters the battlefield, name a nonland card.
S:Mode$ CantBeActivated | ValidCard$ Card.NamedCard | Description$ Activated abilities of sources with the chosen name can't be activated.
SVar:RemRandomDeck:True
SVar:Rarity:Rare

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@@ -2,8 +2,8 @@ Name:Pithing Needle
ManaCost:1
Types:Artifact
Text:no text
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigName | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, name a card.
SVar:TrigName:AB$ NameCard | Cost$ 0 | Defined$ You
K:ETBReplacement:Other:DBNameCard
SVar:DBNameCard:DB$ NameCard | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, name a card.
S:Mode$ CantBeActivated | ValidCard$ Card.NamedCard | NonMana$ True | Description$ Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
SVar:RemRandomDeck:True
SVar:Rarity:Rare

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@@ -3,8 +3,8 @@ ManaCost:2 W
Types:Enchantment
Text:no text
K:Cumulative upkeep:1
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseColor | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a color.
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentInHumanDeck
K:ETBReplacement:Other:ChooseColor
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color. | AILogic$ MostProminentInHumanDeck
A:AB$ ChooseSource | Cost$ 1 | Choices$ Card.ChosenColor | RememberChosen$ True | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
SVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromSource | RememberObjects$ Remembered | SVars$ RPreventNextFromSource,ExileEffect | SubAbility$ DBCleanup | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1
SVar:RPreventNextFromSource:Event$ DamageDone | ValidSource$ Card.IsRemembered | ValidTarget$ You | ReplaceWith$ ExileEffect | PreventionEffect$ True | Description$ The next time the chosen source deals damage to you, prevent that damage.

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@@ -4,8 +4,8 @@ Types:Enchantment Aura
Text:no text
K:Enchant creature
A:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature | AILogic$ Pump
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseColor | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a color.
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentInHumanDeck
K:ETBReplacement:Other:ChooseColor
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color. | AILogic$ MostProminentInHumanDeck
S:Mode$ PreventDamage | Target$ Creature.EnchantedBy | Source$ Card.ChosenColor | Description$ Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/prismatic_ward.jpg

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@@ -3,8 +3,8 @@ ManaCost:1 G
Types:Creature Elf Druid
Text:no text
PT:1/1
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseColor | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a color.
SVar:ChooseColor:DB$ ChooseColor | Defined$ You
K:ETBReplacement:Other:ChooseColor
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color.
A:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add G to your mana pool.
A:AB$ Mana | Cost$ T | Produced$ Chosen | SpellDescription$ Add one mana of the chosen color to your mana pool.
SVar:RemAIDeck:True

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@@ -4,8 +4,8 @@ Types:Creature Human Knight
Text:no text
PT:3/3
K:Vigilance
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseType | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a creature type.
SVar:ChooseType:AB$ ChooseType | Cost$ 0 | Defined$ You | Type$ Creature | AILogic$ MostProminentHumanControls
K:ETBReplacement:Other:ChooseCT
SVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type. | AILogic$ MostProminentHumanControls
S:Mode$ Continuous | Affected$ Creature.Human+YouCtrl | AddKeyword$ Protection:Creature.ChosenType:Protection from ChosenType | Description$ Human creatures you control have protection from creatures of the chosen type.
SVar:PlayMain1:TRUE
SVar:Rarity:Rare

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@@ -2,8 +2,8 @@ Name:Riptide Replicator
ManaCost:X 4
Types:Artifact
Text:no text
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseColor | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a color and a creature type.
SVar:ChooseColor:AB$ ChooseColor | Cost$ 0 | Defined$ You | SubAbility$ ChooseCT
K:ETBReplacement:Other:ChooseColor
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SubAbility$ ChooseCT | SpellDescription$ As CARDNAME enters the battlefield, choose a color and a creature type.
SVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature
K:etbCounter:CHARGE:X
SVar:X:Count$xPaid

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@@ -2,8 +2,8 @@ Name:Roots of Life
ManaCost:1 G G
Types:Enchantment
Text:no text
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseLT | TriggerDescription$ As CARDNAME enters the battlefield, choose Island or Swamp.
SVar:ChooseLT:AB$ ChooseType | Cost$ 0 | Defined$ You | Type$ Basic Land | ValidTypes$ Island,Swamp | InvalidTypes$ Mountain,Forest,Plains | AILogic$ MostProminentHumanControls
K:ETBReplacement:Other:ChooseLT
SVar:ChooseLT:DB$ ChooseType | Defined$ You | Type$ Basic Land | ValidTypes$ Island,Swamp | InvalidTypes$ Mountain,Forest,Plains | AILogic$ MostProminentHumanControls | SpellDescription$ As CARDNAME enters the battlefield, choose Island or Swamp.
T:Mode$ Taps | ValidCard$ Land.ChosenType+OppCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | OptionalDecider $ You | TriggerDescription$ Whenever a land of the chosen type an opponent controls becomes tapped, you may gain 1 life.
SVar:TrigGainLife:AB$ GainLife | Cost$ 0 | LifeAmount$ 1
SVar:RemRandomDeck:True

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@@ -2,8 +2,8 @@ Name:Sarpadian Empires, Vol. VII
ManaCost:3
Types:Artifact
Text:no text
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseColor | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling.
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentInGame
K:ETBReplacement:Other:ChooseColor
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentInGame | SpellDescription$ As CARDNAME enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling.
# Went for MostProminentInGame logic to give the AI a possible out for situations where it might be locked down based on its colors
A:AB$ Token | Cost$ 3 T | TokenAmount$ 1 | TokenName$ Citizen | TokenTypes$ Creature,Citizen | TokenOwner$ You | TokenColors$ white | TokenPower$ 1 | TokenToughness$ 1 | ConditionChosenColor$ white | SubAbility$ ChoseBlue | SpellDescription$ Put a 1/1 creature token of the chosen color and type onto the battlefield.
SVar:ChoseBlue:DB$ Token | TokenAmount$ 1 | TokenName$ Camarid | TokenTypes$ Creature,Camarid | TokenOwner$ You | TokenColors$ blue | TokenPower$ 1 | TokenToughness$ 1 | ConditionChosenColor$ blue | SubAbility$ ChoseBlack

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@@ -2,8 +2,8 @@ Name:Shared Triumph
ManaCost:1 W
Types:Enchantment
Text:no text
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseCT | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a creature type.
SVar:ChooseCT:AB$ ChooseType | Cost$ 0 | Defined$ You | Type$ Creature | AILogic$ MostProminentInComputerDeck
K:ETBReplacement:Other:ChooseCT
SVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type. | AILogic$ MostProminentInComputerDeck
S:Mode$ Continuous | Affected$ Creature.ChosenType | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures of the chosen type get +1/+1.
SVar:RemRandomDeck:True
SVar:PlayMain1:TRUE

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@@ -2,8 +2,8 @@ Name:Shifting Sky
ManaCost:2 U
Types:Enchantment
Text:no text
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseColor | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a color.
SVar:ChooseColor:AB$ ChooseColor | Cost$ 0 | Defined$ You
K:ETBReplacement:Other:ChooseColor
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color.
S:Mode$ Continuous| Affected$ Permanent.nonLand | SetColor$ ChosenColor | Description$ All nonland permanents are the chosen color.
SVar:RemAIDeck:True
SVar:RemRandomDeck:True

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@@ -2,8 +2,8 @@ Name:Shimmer
ManaCost:2 U U
Types:Enchantment
Text:no text
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseLT | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a land type.
SVar:ChooseLT:AB$ ChooseType | Cost$ 0 | Defined$ You | Type$ Land
K:ETBReplacement:Other:ChooseLT
SVar:ChooseLT:DB$ ChooseType | Defined$ You | Type$ Land | SpellDescription$ As CARDNAME enters the battlefield, choose a land type.
S:Mode$ Continuous | Affected$ Land.ChosenType | AddKeyword$ Phasing | Description$ Each land of the chosen type has phasing. (It phases in or out before its controller untaps during each of his or her untap steps. While it's phased out, it's treated as though it doesn't exist.)
SVar:RemAIDeck:True
SVar:Rarity:Rare

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@@ -4,8 +4,8 @@ Types:Creature Elf Druid Archer
Text:no text
PT:1/3
K:Reach
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseColor | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a color.
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentInComputerDeck
K:ETBReplacement:Other:ChooseColor
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color. | AILogic$ MostProminentInComputerDeck
A:AB$ Mana | Cost$ T | Produced$ Chosen | SpellDescription$ Add one mana of the chosen color to your mana pool.
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/silhana_starfletcher.jpg

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@@ -4,8 +4,8 @@ Types:Creature Beast
Text:no text
PT:*/*
K:Trample
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseP | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose an opponent.
SVar:ChooseP:AB$ ChoosePlayer | Cost$ 0 | Defined$ You | Choices$ Opponent | AILogic$ Curse
K:ETBReplacement:Other:ChooseP
SVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | AILogic$ Curse | SpellDescription$ As CARDNAME enters the battlefield, choose an opponent.
S:Mode$ Continuous | EffectZone$ Battlefield | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of nonbasic lands the chosen player controls.
SVar:X:Count$Valid Land.nonBasic+ChosenCtrl
SVar:RemRandomDeck:True

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@@ -2,8 +2,8 @@ Name:Sol Grail
ManaCost:3
Types:Artifact
Text:no text
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseColor | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a color.
SVar:ChooseColor:DB$ ChooseColor | Defined$ You
K:ETBReplacement:Other:ChooseColor
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color.
A:AB$ Mana | Cost$ T | Produced$ Chosen | SpellDescription$ Add one mana of the chosen color to your mana pool.
SVar:RemAIDeck:True
SVar:Rarity:Uncommon

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@@ -2,8 +2,8 @@ Name:Steely Resolve
ManaCost:1 G
Types:Enchantment
Text:no text
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseCT | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a creature type.
SVar:ChooseCT:AB$ ChooseType | Cost$ 0 | Defined$ You | Type$ Creature | AILogic$ MostProminentInComputerDeck
K:ETBReplacement:Other:ChooseCT
SVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type. | AILogic$ MostProminentInComputerDeck
S:Mode$ Continuous | Affected$ Creature.ChosenType | AddKeyword$ Shroud | Description$ Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.)
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/steely_resolve.jpg

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@@ -2,8 +2,8 @@ Name:Story Circle
ManaCost:1 W W
Types:Enchantment
Text:no text
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseColor | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a color.
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentInHumanDeck
K:ETBReplacement:Other:ChooseColor
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color. | AILogic$ MostProminentInHumanDeck
A:AB$ ChooseSource | Cost$ W | Choices$ Card.ChosenColor | RememberChosen$ True | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
SVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromSource | RememberObjects$ Remembered | SVars$ RPreventNextFromSource,ExileEffect | SubAbility$ DBCleanup | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1
SVar:RPreventNextFromSource:Event$ DamageDone | ValidSource$ Card.IsRemembered | ValidTarget$ You | ReplaceWith$ ExileEffect | PreventionEffect$ True | Description$ The next time the chosen source deals damage to you, prevent that damage.

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@@ -4,8 +4,8 @@ Types:Artifact Creature Construct
Text:no text
PT:0/1
K:Indestructible
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseP | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a player.
SVar:ChooseP:AB$ ChoosePlayer | Cost$ 0 | Defined$ You | Choices$ Player | AILogic$ Curse
K:ETBReplacement:Other:ChooseP
SVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player | AILogic$ Curse | SpellDescription$ As CARDNAME enters the battlefield, choose a player.
A:AB$ DealDamage | Cost$ T | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to itself.
T:Mode$ DamageDone | Execute$ TrigDamage | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME is dealt damage, it deals that much damage to the chosen player.
SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | NumDmg$ X | References$ X | Defined$ ChosenPlayer

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@@ -2,8 +2,8 @@ Name:Teferi's Moat
ManaCost:3 W U
Types:Enchantment
Text:no text
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseColor | Static$ True| TriggerDescription$ As CARDNAME enters the battlefield, choose a color.
SVar:ChooseColor:AB$ ChooseColor | Cost$ 0 | Defined$ You | AILogic$ MostProminentHumanCreatures
K:ETBReplacement:Other:ChooseColor
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color. | AILogic$ MostProminentHumanCreatures
S:Mode$ CantAttack | ValidCard$ Creature.withoutFlying+ChosenColor | Target$ You | Description$ Creatures of the chosen color without flying can't attack you.
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/teferis_moat.jpg

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@@ -2,8 +2,8 @@ Name:The Rack
ManaCost:1
Types:Artifact
Text:no text
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseP | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose an opponent.
SVar:ChooseP:AB$ ChoosePlayer | Cost$ 0 | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent | AILogic$ Curse
K:ETBReplacement:Other:ChooseP
SVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | AILogic$ Curse | SpellDescription$ As CARDNAME enters the battlefield, choose an opponent.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.Chosen | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of the chosen player's upkeep, CARDNAME deals X damage to that player, where X is 3 minus the number of cards in his or her hand.
SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | Defined$ ChosenPlayer | NumDmg$ X | References$ X
SVar:X:Count$InChosenHand/NMinus.3

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@@ -2,8 +2,8 @@ Name:Urza's Incubator
ManaCost:3
Types:Artifact
Text:no text
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Static$ True | TriggerZones$ Battlefield | Execute$ TrigChoose | TriggerDescription$ As CARDNAME enters the battlefield, choose a creature type.
SVar:TrigChoose:AB$ ChooseType | Cost$ 0 | Defined$ You | Type$ Creature
K:ETBReplacement:Other:ChooseCT
SVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type.
S:Mode$ ReduceCost | ValidCard$ Creature.ChosenType | Type$ Spell | Activator$ You | Amount$ 2 | Description$ Creature spells of the chosen type cost 2 less to cast.
SVar:RemAIDeck:True
SVar:Rarity:Rare

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@@ -4,8 +4,8 @@ Types:Enchantment Aura
Text:no text
K:Enchant Forest
A:SP$ Attach | Cost$ G | ValidTgts$ Forest | TgtPrompt$ Select target Forest | AILogic$ Pump
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseColor | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a color.
SVar:ChooseColor:DB$ ChooseColor | Defined$ You
K:ETBReplacement:Other:ChooseColor
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color.
T:Mode$ TapsForMana | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigMana | Static$ True | TriggerDescription$ Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool.
SVar:TrigMana:AB$ Mana | Cost$ 0 | Produced$ Chosen | Defined$ TriggeredCardController
SVar:RemAIDeck:True

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@@ -4,8 +4,8 @@ Types:Creature Angel
Text:no text
PT:2/2
K:Flying
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseColor | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a color.
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentInHumanDeck
K:ETBReplacement:Other:ChooseColor
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color. | AILogic$ MostProminentInHumanDeck
K:Protection:Card.ChosenColor:CARDNAME has protection from the chosen color.
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/voice_of_all.jpg

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@@ -4,8 +4,8 @@ Types:Creature Gargoyle
Text:no text
PT:3/3
K:Flying
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigName | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, name a nonland card.
SVar:TrigName:AB$ NameCard | Cost$ 0 | Defined$ You | ValidCards$ Card.nonLand | ValidDesc$ nonland
K:ETBReplacement:Other:DBNameCard
SVar:DBNameCard:DB$ NameCard | Defined$ You | ValidCards$ Card.nonLand | ValidDesc$ nonland | SpellDescription$ As CARDNAME enters the battlefield, name a nonland card.
S:Mode$ CantBeCast | ValidCard$ Card.NamedCard | Description$ The named card can't be cast.
S:Mode$ CantBeActivated | ValidCard$ Card.NamedCard | Description$ Activated abilities of sources with the chosen name can't be activated.
SVar:RemRandomDeck:True

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@@ -2,8 +2,8 @@ Name:Volrath's Laboratory
ManaCost:5
Types:Artifact
Text:no text
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseColor | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a color and a creature type.
SVar:ChooseColor:AB$ ChooseColor | Cost$ 0 | Defined$ You | SubAbility$ ChooseCT
K:ETBReplacement:Other:ChooseColor
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SubAbility$ ChooseCT | SpellDescription$ As CARDNAME enters the battlefield, choose a color and a creature type.
SVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature
A:AB$ Token | Cost$ 5 T | TokenAmount$ 1 | TokenName$ ChosenType | TokenTypes$ Creature,ChosenType | TokenOwner$ You | TokenColors$ ChosenColor | TokenPower$ 2 | TokenToughness$ 2 | TokenImage$ C 2 2 Volraths Laboratory | SpellDescription$ Put a 2/2 creature token of the chosen color and type onto the battlefield.
SVar:RemAIDeck:True

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@@ -8,8 +8,8 @@ T:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigDelayedSac | Static$ Tru
SVar:TrigDelayedSac:AB$ Animate | Cost$ 0 | Defined$ Self | Triggers$ CleanupTrig | sVars$ Sac | Permanent$ True
SVar:CleanupTrig:Mode$ Phase | Phase$ Cleanup | TriggerZones$ Battlefield | Execute$ Sac | TriggerDescription$ At the beginning of the next cleanup step, sacrifice CARDNAME.
SVar:Sac:AB$ Sacrifice | Cost$ 0 | Defined$ Self
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseColor | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a color.
SVar:ChooseColor:AB$ ChooseColor | Cost$ 0 | Defined$ You | AILogic$ MostProminentInHumanDeck
K:ETBReplacement:Other:ChooseColor
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color. | AILogic$ MostProminentInHumanDeck
A:SP$ Attach | Cost$ W W | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Protection:Card.ChosenColor:Protection from ChosenColor | Description$ Enchanted creature has protection from the chosen color. This effect doesn't remove CARDNAME.
SVar:RemAIDeck:True

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@@ -3,8 +3,8 @@ ManaCost:4 W
Types:Creature Sliver
Text:no text
PT:2/2
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseColor | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a color.
SVar:ChooseColor:DB$ ChooseColor | Defined$ You
K:ETBReplacement:Other:ChooseColor
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color.
S:Mode$ Continuous | Affected$ Sliver | AddKeyword$ Protection:Card.ChosenColor:Protection from ChosenColor | Description$ All Slivers have protection from the chosen color.
SVar:RemAIDeck:True
SVar:RemRandomDeck:True

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@@ -2,8 +2,8 @@ Name:Xenograft
ManaCost:4 U
Types:Enchantment
Text:no text
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseCT | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a creature type.
SVar:ChooseCT:AB$ ChooseType | Cost$ 0 | Defined$ You | Type$ Creature
K:ETBReplacement:Other:ChooseCT
SVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type.
S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddType$ ChosenType | Description$ Each creature you control is the chosen type in addition to its other types.
SVar:RemAIDeck:True
SVar:RemRandomDeck:True