From 4823f265eb2ce6a0715b2eae0f8a3457db8f8d95 Mon Sep 17 00:00:00 2001 From: Maxmtg Date: Wed, 24 Oct 2012 18:32:36 +0000 Subject: [PATCH] AI won't have any more fun when the game is over. --- src/main/java/forge/game/phase/PhaseHandler.java | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/main/java/forge/game/phase/PhaseHandler.java b/src/main/java/forge/game/phase/PhaseHandler.java index 728bab7a2ba..20c37912c1d 100644 --- a/src/main/java/forge/game/phase/PhaseHandler.java +++ b/src/main/java/forge/game/phase/PhaseHandler.java @@ -695,9 +695,12 @@ public class PhaseHandler extends MyObservable implements java.io.Serializable { *

*/ public final void passPriority() { + // stop game if it's outcome is clear + if ( game.isGameOver() ) return; + final Player actingPlayer = this.getPriorityPlayer(); final Player firstAction = this.getFirstPriority(); - + // actingPlayer is the player who may act // the firstAction is the player who gained Priority First in this segment // of Priority