mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-17 19:28:01 +00:00
FProgressBar created and applied to splash frame.
Various parts of preload process detailed in progress bar. Further organization of FView to remove this-shouldn't-be-here stuff.
This commit is contained in:
3
.gitattributes
vendored
3
.gitattributes
vendored
@@ -11113,8 +11113,6 @@ src/main/java/forge/view/editor/EditorTopLevel.java -text
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src/main/java/forge/view/editor/package-info.java svneol=native#text/plain
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src/main/java/forge/view/home/HomeTopLevel.java -text
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src/main/java/forge/view/home/SplashFrame.java -text
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src/main/java/forge/view/home/SplashProgressComponent.java -text
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src/main/java/forge/view/home/SplashProgressModel.java -text
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src/main/java/forge/view/home/StartButton.java -text
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src/main/java/forge/view/home/SubButton.java -text
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src/main/java/forge/view/home/ViewConstructed.java -text
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@@ -11143,6 +11141,7 @@ src/main/java/forge/view/toolbox/FButton.java -text
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src/main/java/forge/view/toolbox/FList.java -text
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src/main/java/forge/view/toolbox/FOverlay.java -text
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src/main/java/forge/view/toolbox/FPanel.java -text
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src/main/java/forge/view/toolbox/FProgressBar.java -text
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src/main/java/forge/view/toolbox/FRoundedPanel.java -text
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src/main/java/forge/view/toolbox/FScrollPane.java -text
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src/main/java/forge/view/toolbox/FSkin.java -text
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@@ -38,8 +38,6 @@ import java.util.zip.ZipFile;
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import net.slightlymagic.braids.util.UtilFunctions;
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import net.slightlymagic.braids.util.generator.FindNonDirectoriesSkipDotDirectoriesGenerator;
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import net.slightlymagic.braids.util.generator.GeneratorFunctions;
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import net.slightlymagic.braids.util.progress_monitor.BraidsProgressMonitor;
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import net.slightlymagic.braids.util.progress_monitor.StderrProgressMonitor;
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import com.google.code.jyield.Generator;
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import com.google.code.jyield.YieldUtils;
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@@ -49,7 +47,7 @@ import forge.card.CardRulesReader;
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import forge.card.replacement.ReplacementHandler;
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import forge.card.trigger.TriggerHandler;
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import forge.error.ErrorViewer;
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import forge.view.FView;
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import forge.view.toolbox.FProgressBar;
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/**
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* <p>
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@@ -262,18 +260,7 @@ public class CardReader implements Runnable {
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*/
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protected final Card loadCardsUntilYouFind(final String cardName) {
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Card result = null;
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// Try to retrieve card loading progress monitor model.
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// If no progress monitor present, output results to console.
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BraidsProgressMonitor monitor = null;
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final FView view = Singletons.getView();
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if (view != null) {
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monitor = view.getCardLoadingProgressMonitor();
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}
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if (monitor == null) {
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monitor = new StderrProgressMonitor(1, 0L);
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}
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final FProgressBar barProgress = Singletons.getView().getProgressBar();
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// Iterate through txt files or zip archive.
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// Report relevant numbers to progress monitor model.
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@@ -285,18 +272,19 @@ public class CardReader implements Runnable {
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this.findNonDirsIterable = YieldUtils.toIterable(findNonDirsGen);
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}
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if (monitor != null) {
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monitor.setTotalUnitsThisPhase(this.estimatedFilesRemaining);
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if (barProgress != null) {
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barProgress.setMaximum((int) this.estimatedFilesRemaining);
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barProgress.setDescription("Preloading card images: ");
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}
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for (final File cardTxtFile : this.findNonDirsIterable) {
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if (!cardTxtFile.getName().endsWith(CardReader.CARD_FILE_DOT_EXTENSION)) {
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monitor.incrementUnitsCompletedThisPhase(1L);
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barProgress.increment();
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continue;
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}
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result = this.loadCard(cardTxtFile);
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monitor.incrementUnitsCompletedThisPhase(1L);
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barProgress.increment();
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if ((cardName != null) && cardName.equals(result.getName())) {
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break; // no thread leak here if entire card DB is loaded,
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@@ -304,9 +292,8 @@ public class CardReader implements Runnable {
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}
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} // endfor
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} else {
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monitor.setTotalUnitsThisPhase(this.estimatedFilesRemaining);
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barProgress.setMaximum((int) this.estimatedFilesRemaining);
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ZipEntry entry;
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// zipEnum was initialized in the constructor.
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@@ -314,18 +301,17 @@ public class CardReader implements Runnable {
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entry = this.zipEnum.nextElement();
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if (entry.isDirectory() || !entry.getName().endsWith(CardReader.CARD_FILE_DOT_EXTENSION)) {
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monitor.incrementUnitsCompletedThisPhase(1L);
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barProgress.increment();
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continue;
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}
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result = this.loadCard(entry);
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monitor.incrementUnitsCompletedThisPhase(1L);
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barProgress.increment();
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if ((cardName != null) && cardName.equals(result.getName())) {
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break;
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}
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}
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} // endif
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return result;
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@@ -22,14 +22,18 @@ import java.util.ArrayList;
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import java.util.Iterator;
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import java.util.List;
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import javax.swing.SwingUtilities;
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import forge.AllZone;
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import forge.Card;
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import forge.CardReader;
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import forge.Singletons;
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import forge.card.CardRules;
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import forge.error.ErrorViewer;
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import forge.item.CardDb;
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import forge.properties.ForgeProps;
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import forge.properties.NewConstants;
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import forge.view.toolbox.FProgressBar;
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/**
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* <p>
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@@ -76,12 +80,25 @@ public class PreloadingCardFactory extends AbstractCardFactory {
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try {
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this.readCards(file);
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final FProgressBar barProgress = Singletons.getView().getProgressBar();
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if (barProgress != null) {
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SwingUtilities.invokeAndWait(new Runnable() {
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@Override
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public void run() {
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barProgress.reset();
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barProgress.setDescription("Creating card objects: ");
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}
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});
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}
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// initialize CardList allCards
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final Iterator<String> it = this.getMap().keySet().iterator();
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if (barProgress != null) { barProgress.setMaximum(this.getMap().size()); }
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Card c;
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while (it.hasNext()) {
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c = this.getCard(it.next().toString(), AllZone.getHumanPlayer());
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this.getAllCards().add(c);
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if (barProgress != null) { barProgress.increment(); }
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}
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} catch (final Exception ex) {
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ErrorViewer.showError(ex);
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@@ -147,10 +147,11 @@ public class ControlSettings {
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});
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}
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private void updateSkin() throws Exception {
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private void updateSkin() {
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String name = view.getLstChooseSkin().getSelectedValue().toString();
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FSkin skin = new FSkin(name);
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skin.loadFontAndImages();
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skin.loadFontsAndImages();
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prefs.setSkin(name);
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Singletons.getView().setSkin(skin);
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@@ -20,16 +20,15 @@ package forge.view;
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import javax.swing.SwingUtilities;
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import net.slightlymagic.braids.util.UtilFunctions;
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import net.slightlymagic.braids.util.progress_monitor.BraidsProgressMonitor;
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import forge.AllZone;
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import forge.ComputerAIGeneral;
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import forge.ComputerAIInput;
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import forge.Constant;
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import forge.control.FControl;
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import forge.error.ErrorViewer;
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import forge.game.GameType;
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import forge.view.home.SplashFrame;
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import forge.view.toolbox.CardFaceSymbols;
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import forge.view.toolbox.FProgressBar;
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import forge.view.toolbox.FSkin;
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/**
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@@ -39,6 +38,7 @@ import forge.view.toolbox.FSkin;
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public class FView {
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private transient SplashFrame splashFrame;
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private FProgressBar barProgress = null;
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private FSkin skin;
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/**
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@@ -55,7 +55,11 @@ public class FView {
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UtilFunctions.invokeInEventDispatchThreadAndWait(new Runnable() {
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@Override
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public void run() {
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try {
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FView.this.splashFrame = new SplashFrame(FView.this.skin);
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} catch (Exception e) {
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e.printStackTrace();
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}
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}
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});
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@@ -68,20 +72,21 @@ public class FView {
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}
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/**
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* Get the progress monitor for loading all cards at once.
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* Allows singleton (global) access to a progress bar (which must be set first).
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*
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* @return a progress monitor having only one phase; may be null
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*/
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public final BraidsProgressMonitor getCardLoadingProgressMonitor() {
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BraidsProgressMonitor result;
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if (this.splashFrame == null) {
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result = null;
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} else {
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result = this.splashFrame.getMonitorModel();
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public final FProgressBar getProgressBar() {
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return this.barProgress;
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}
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return result;
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/**
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* Sets a progress bar so it can be accessed via singletons.
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*
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* @param bar0   An FProgressBar object
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*/
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public final void setProgressBar(FProgressBar bar0) {
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this.barProgress = bar0;
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}
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/** @return FSkin */
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@@ -89,10 +94,7 @@ public class FView {
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return this.skin;
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}
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/**
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* @param skin0
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*   FSkin
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*/
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/** @param skin0   FSkin */
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public void setSkin(final FSkin skin0) {
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this.skin = skin0;
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}
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@@ -102,42 +104,39 @@ public class FView {
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* for initial display.
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*/
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public final void initialize() {
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// For the following two blocks, check if user has cancelled
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// SplashFrame.
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// Note: Error thrown sometimes because log file cannot be accessed
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if (!this.splashFrame.getSplashHasBeenClosed()) {
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AllZone.getCardFactory(); // forces preloading of all cards
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}
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this.setProgressBar(splashFrame.getProgressBar());
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if (!this.splashFrame.getSplashHasBeenClosed()) {
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try {
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// Preloads all cards (using progress bar).
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AllZone.getCardFactory();
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// Preloads skin components (using progress bar).
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FView.this.skin.loadFontsAndImages();
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// Does not use progress bar, due to be deprecated in favor of skin.
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CardFaceSymbols.loadImages();
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barProgress.setDescription("Creating display components.");
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SwingUtilities.invokeLater(new Runnable() {
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@Override
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public void run() {
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AllZone.getInputControl().setComputer(new ComputerAIInput(new ComputerAIGeneral()));
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FView.this.skin.loadFontAndImages();
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CardFaceSymbols.loadImages();
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// TODO there must be a better place for this. ////////////
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Constant.Runtime.setGameType(GameType.Constructed);
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AllZone.getInputControl().setComputer(new ComputerAIInput(new ComputerAIGeneral()));
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/////////////////////////////////////
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final GuiTopLevel g = new GuiTopLevel();
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AllZone.setDisplay(g);
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g.getController().changeState(FControl.HOME_SCREEN);
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g.pack();
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g.setVisible(true);
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FView.this.splashFrame.dispose();
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// Enable only one of the following two lines.
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// The second is useful for debugging.
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FView.this.splashFrame = null;
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// FView.this.splashFrame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
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barProgress.setDescription("Forge is ready to launch.");
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g.setVisible(true);
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}
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});
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} catch (final Exception ex) {
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ErrorViewer.showError(ex);
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}
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} // End if(splashHasBeenClosed) */
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} // End FView()
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}
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@@ -20,10 +20,11 @@ package forge.view.home;
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import java.awt.Color;
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import java.awt.Dimension;
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import java.awt.Font;
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import java.awt.Toolkit;
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import java.awt.event.ActionEvent;
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import java.awt.event.MouseAdapter;
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import javax.swing.AbstractAction;
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import javax.swing.Action;
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import javax.swing.BorderFactory;
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import javax.swing.ImageIcon;
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import javax.swing.JButton;
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@@ -33,10 +34,8 @@ import javax.swing.JPanel;
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import javax.swing.KeyStroke;
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import javax.swing.SwingConstants;
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import javax.swing.SwingUtilities;
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import javax.swing.UIManager;
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import javax.swing.border.LineBorder;
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import net.slightlymagic.braids.util.progress_monitor.BraidsProgressMonitor;
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import forge.view.toolbox.FProgressBar;
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import forge.view.toolbox.FSkin;
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/**
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@@ -44,8 +43,6 @@ import forge.view.toolbox.FSkin;
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*/
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@SuppressWarnings("serial")
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public class SplashFrame extends JFrame {
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// Inits: Visual changes can be made here.
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private static final int BAR_PADDING_X = 20;
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private static final int BAR_PADDING_Y = 20;
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private static final int BAR_HEIGHT = 57;
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@@ -55,65 +52,57 @@ public class SplashFrame extends JFrame {
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private static final int DISCLAIMER_FONT_SIZE = 9;
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private static final Color DISCLAIMER_COLOR = Color.white;
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// private static final int CLOSEBTN_PADDING_X = 15;
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private static final int CLOSEBTN_PADDING_Y = 15;
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private static final int CLOSEBTN_SIDELENGTH = 15;
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private static final Color CLOSEBTN_COLOR = new Color(215, 208, 188);
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private SplashProgressModel monitorModel = null;
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private SplashProgressComponent monitorView = null;
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private boolean splashHasBeenClosed = false;
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private final FProgressBar barLoader;
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/**
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* <p>
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* Create the frame; this <strong>must</strong> be called from an event
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* dispatch thread.
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* </p>
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*
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* <!-- CheckStyle won't let me use at-throws. --> Throws
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*
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* @param skin
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* the skin {@link IllegalStateException} if not called from an
|
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* @param skin   An FSkin object, must be passed here since it hasn't
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* been set in the view yet.
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* @throws Exception {@link IllegalStateException} if not called from an
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* event dispatch thread.
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*/
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public SplashFrame(final FSkin skin) {
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public SplashFrame(final FSkin skin) throws Exception {
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super();
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if (!SwingUtilities.isEventDispatchThread()) {
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throw new IllegalStateException("SplashFrame() must be called from an event dispatch thread.");
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throw new IllegalStateException(
|
||||
"SplashFrame() must be called from an event dispatch thread.");
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||||
}
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||||
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||||
this.setUndecorated(true);
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||||
// Set preferred JFrame properties.
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final ImageIcon bgIcon = skin.getIcon(FSkin.SkinProp.BG_SPLASH);
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final int splashWidthPx = bgIcon.getIconWidth();
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final int splashHeightPx = bgIcon.getIconHeight();
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||||
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this.setUndecorated(true);
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||||
this.setMinimumSize(new Dimension(splashWidthPx, splashHeightPx));
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||||
this.setLocationRelativeTo(null);
|
||||
this.setResizable(false);
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||||
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
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||||
this.setIconImage(Toolkit.getDefaultToolkit().getImage("res/images/symbols-13/favicon.png"));
|
||||
this.setTitle("Loading Forge...");
|
||||
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||||
// Insert JPanel to hold content above background
|
||||
final JPanel contentPane = new JPanel();
|
||||
this.setContentPane(contentPane);
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||||
contentPane.setLayout(null);
|
||||
final JPanel pnlContent = new JPanel();
|
||||
this.setContentPane(pnlContent);
|
||||
pnlContent.setLayout(null);
|
||||
|
||||
// Add disclaimer
|
||||
final JLabel lblDisclaimer = new JLabel(
|
||||
"<html><center>Forge is not affiliated in any way with Wizards of the Coast."
|
||||
+ "<br>Forge is open source software, released under the GNU Public License.</center></html>");
|
||||
final JLabel lblDisclaimer = new JLabel("<html><center>"
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||||
+ "Forge is not affiliated in any way with Wizards of the Coast."
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||||
+ "<br>Forge is open source software, released under"
|
||||
+ "the GNU Public License.</center></html>");
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||||
|
||||
lblDisclaimer.setBounds(0, SplashFrame.DISCLAIMER_TOP, splashWidthPx, SplashFrame.DISCLAIMER_HEIGHT);
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||||
|
||||
lblDisclaimer.setFont(new Font("Tahoma", Font.PLAIN, SplashFrame.DISCLAIMER_FONT_SIZE));
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||||
lblDisclaimer.setHorizontalAlignment(SwingConstants.CENTER);
|
||||
lblDisclaimer.setForeground(SplashFrame.DISCLAIMER_COLOR);
|
||||
contentPane.add(lblDisclaimer);
|
||||
pnlContent.add(lblDisclaimer);
|
||||
|
||||
// Add close button
|
||||
final JButton btnClose = new JButton("X");
|
||||
@@ -124,10 +113,10 @@ public class SplashFrame extends JFrame {
|
||||
btnClose.setOpaque(false);
|
||||
btnClose.setBackground(new Color(0, 0, 0));
|
||||
btnClose.setFocusPainted(false);
|
||||
contentPane.add(btnClose);
|
||||
pnlContent.add(btnClose);
|
||||
|
||||
// Action handler: button hover effect
|
||||
btnClose.addMouseListener(new java.awt.event.MouseAdapter() {
|
||||
// Actions and listeners for close button (also mapped to ESC)
|
||||
final MouseAdapter madClose = new MouseAdapter() {
|
||||
@Override
|
||||
public void mouseEntered(final java.awt.event.MouseEvent evt) {
|
||||
btnClose.setBorder(BorderFactory.createLineBorder(Color.white));
|
||||
@@ -139,104 +128,35 @@ public class SplashFrame extends JFrame {
|
||||
btnClose.setBorder(BorderFactory.createLineBorder(SplashFrame.CLOSEBTN_COLOR));
|
||||
btnClose.setForeground(SplashFrame.CLOSEBTN_COLOR);
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
// Action handler: button close
|
||||
btnClose.addActionListener(new CloseAction());
|
||||
final Action actClose = new AbstractAction() {
|
||||
@Override
|
||||
public void actionPerformed(final ActionEvent e) {
|
||||
System.exit(0);
|
||||
}
|
||||
};
|
||||
|
||||
// Action handler: esc key close
|
||||
contentPane.getInputMap().put(KeyStroke.getKeyStroke("ESCAPE"), "escAction");
|
||||
btnClose.addMouseListener(madClose);
|
||||
btnClose.addActionListener(actClose);
|
||||
pnlContent.getInputMap().put(KeyStroke.getKeyStroke("ESCAPE"), "escAction");
|
||||
pnlContent.getActionMap().put("escAction", actClose);
|
||||
|
||||
contentPane.getActionMap().put("escAction", new CloseAction());
|
||||
|
||||
// Set UI to color splash bar filled/unfilled states with skin colors
|
||||
UIManager.put("ProgressBar.background", skin.getColor(FSkin.SkinProp.PRELOAD_EMPTY_BG));
|
||||
UIManager.put("ProgressBar.selectionBackground", skin.getColor(FSkin.SkinProp.PRELOAD_EMPTY_TXT));
|
||||
UIManager.put("ProgressBar.foreground", skin.getColor(FSkin.SkinProp.PRELOAD_FULL_BG));
|
||||
UIManager.put("ProgressBar.selectionForeground", skin.getColor(FSkin.SkinProp.PRELOAD_FULL_TXT));
|
||||
UIManager.put("ProgressBar.border", new LineBorder(skin.getColor(FSkin.SkinProp.CLR_THEME), 0));
|
||||
|
||||
// Instantiate model and view and tie together.
|
||||
this.monitorModel = new SplashProgressModel();
|
||||
this.monitorView = new SplashProgressComponent();
|
||||
|
||||
this.monitorModel.setCurrentView(this.monitorView);
|
||||
this.monitorView.setCurrentModel(this.monitorModel);
|
||||
|
||||
// Add prog bar + message, bg image
|
||||
this.monitorView.displayUpdate("Assembling file list...");
|
||||
this.monitorView.setBounds(SplashFrame.BAR_PADDING_X, splashHeightPx - SplashFrame.BAR_PADDING_Y
|
||||
barLoader = new FProgressBar();
|
||||
barLoader.setString("Welcome to Forge.");
|
||||
barLoader.setBounds(SplashFrame.BAR_PADDING_X, splashHeightPx - SplashFrame.BAR_PADDING_Y
|
||||
- SplashFrame.BAR_HEIGHT, splashWidthPx - (2 * SplashFrame.BAR_PADDING_X), SplashFrame.BAR_HEIGHT);
|
||||
contentPane.add(this.monitorView);
|
||||
pnlContent.add(barLoader);
|
||||
|
||||
contentPane.setOpaque(false);
|
||||
final JLabel bgLabel = new JLabel(bgIcon);
|
||||
|
||||
// Do not pass Integer.MIN_VALUE directly here; it must be packaged in
|
||||
// an Integer instance. Otherwise, GUI components will not draw unless
|
||||
// moused over.
|
||||
this.getLayeredPane().add(bgLabel, Integer.valueOf(Integer.MIN_VALUE));
|
||||
|
||||
bgLabel.setBounds(0, 0, splashWidthPx, splashHeightPx);
|
||||
pnlContent.add(bgLabel);
|
||||
|
||||
this.pack();
|
||||
}
|
||||
|
||||
/**
|
||||
* Getter for progress bar view.
|
||||
*
|
||||
* @return the SplashViewProgressMonitor progress bar used in the splash
|
||||
* frame.
|
||||
*/
|
||||
public final SplashProgressComponent getMonitorView() {
|
||||
return this.monitorView;
|
||||
}
|
||||
|
||||
/**
|
||||
* Getter for progress monitor model.
|
||||
*
|
||||
* @return the BraidsProgressMonitor model used in the splash frame.
|
||||
*/
|
||||
public final BraidsProgressMonitor getMonitorModel() {
|
||||
return this.monitorModel;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns state of splash frame, to determine if GUI should continue
|
||||
* loading.
|
||||
*
|
||||
* @return SplashHasBeenClosed boolean.
|
||||
*/
|
||||
public final boolean getSplashHasBeenClosed() {
|
||||
return this.splashHasBeenClosed;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets state of splash frame, to determine if GUI should continue loading.
|
||||
*
|
||||
* @param neoState
|
||||
* the new splash has been closed
|
||||
*/
|
||||
public final void setSplashHasBeenClosed(final boolean neoState) {
|
||||
this.splashHasBeenClosed = neoState;
|
||||
}
|
||||
|
||||
/**
|
||||
* <p>
|
||||
* closeAction
|
||||
* </p>
|
||||
* Closes the splash frame by toggling "has been closed" switch (to cancel
|
||||
* preloading) and dispose() (to discard JFrame).
|
||||
*
|
||||
* @param splashHasBeenClosed
|
||||
* boolean.
|
||||
*/
|
||||
private class CloseAction extends AbstractAction {
|
||||
@Override
|
||||
public void actionPerformed(final ActionEvent e) {
|
||||
SplashFrame.this.setSplashHasBeenClosed(true);
|
||||
SplashFrame.this.dispose();
|
||||
/** @return FProgressBar   The preloader. */
|
||||
public final FProgressBar getProgressBar() {
|
||||
return this.barLoader;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,151 +0,0 @@
|
||||
/*
|
||||
* Forge: Play Magic: the Gathering.
|
||||
* Copyright (C) 2011 Forge Team
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package forge.view.home;
|
||||
|
||||
import javax.swing.JProgressBar;
|
||||
import javax.swing.SwingUtilities;
|
||||
|
||||
import net.slightlymagic.braids.util.progress_monitor.BaseProgressMonitor;
|
||||
import net.slightlymagic.braids.util.progress_monitor.BraidsProgressMonitor;
|
||||
|
||||
/**
|
||||
* Swing component view, to be used with BaseProgressMonitor.
|
||||
*
|
||||
*/
|
||||
@SuppressWarnings("serial")
|
||||
public class SplashProgressComponent extends JProgressBar {
|
||||
private BaseProgressMonitor currentModel;
|
||||
private double completed;
|
||||
private double total;
|
||||
|
||||
/**
|
||||
* Constructor: Must be called from an event dispatch thread.
|
||||
*
|
||||
*/
|
||||
public SplashProgressComponent() {
|
||||
super();
|
||||
|
||||
if (!SwingUtilities.isEventDispatchThread()) {
|
||||
throw new IllegalStateException("must be called from within an event dispatch thread");
|
||||
}
|
||||
|
||||
this.setString("");
|
||||
this.setStringPainted(true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates progress bar stripe and text with current state of model.
|
||||
*
|
||||
*/
|
||||
public final void updateProgressBar() {
|
||||
// Update bar "stripe"
|
||||
SwingUtilities.invokeLater(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
SplashProgressComponent.this.stripeUpdate();
|
||||
}
|
||||
});
|
||||
|
||||
// Update bar message
|
||||
// Note: shouldUpdateUI() severely retards motion
|
||||
// of the preloader, so is temporarily disabled.
|
||||
// if (getCurrentModel().shouldUpdateUI()) {
|
||||
if ((this.getCurrentModel().getNumPhases() > 1)) {
|
||||
this.displayUpdate("Phase " + this.getCurrentModel().getCurrentPhase() + ". "
|
||||
// + getUnitsCompletedSoFarThisPhase() + " units processed. "
|
||||
// + "Overall: " + getTotalPercentCompleteAsString() +
|
||||
// "% complete, "
|
||||
+ "Overall ETA in " + this.getCurrentModel().getRelativeETAAsString(true) + ".");
|
||||
} else {
|
||||
this.displayUpdate(
|
||||
// "Overall: " +
|
||||
this.getCurrentModel().getUnitsCompletedSoFarThisPhase() + " units processed; "
|
||||
// + "(" + getTotalPercentCompleteAsString() + "%); "
|
||||
+ "ETA in " + this.getCurrentModel().getRelativeETAAsString(true) + ".");
|
||||
}
|
||||
// getCurrentModel().justUpdatedUI();
|
||||
// }
|
||||
|
||||
if ((this.getCurrentModel().getCurrentPhase() == this.getCurrentModel().getNumPhases())
|
||||
&& (this.getCurrentModel().getUnitsCompletedSoFarThisPhase() >= this.getCurrentModel()
|
||||
.getTotalUnitsThisPhase())) {
|
||||
this.displayUpdate("Done! Firing up the GUI...");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Shows the message inside the progress dialog; does not always work on all
|
||||
* platforms.
|
||||
*
|
||||
* @param message
|
||||
* the message to display
|
||||
*/
|
||||
public final void displayUpdate(final String message) {
|
||||
final Runnable proc = new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
SplashProgressComponent.this.setString(message);
|
||||
SplashProgressComponent.this.getCurrentModel().justUpdatedUI();
|
||||
}
|
||||
};
|
||||
|
||||
if (SwingUtilities.isEventDispatchThread()) {
|
||||
proc.run();
|
||||
} else {
|
||||
SwingUtilities.invokeLater(proc);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Moves the stripe inside the progress dialog.
|
||||
*
|
||||
*/
|
||||
public final void stripeUpdate() {
|
||||
this.completed = this.getCurrentModel().getUnitsCompletedSoFarThisPhase();
|
||||
this.total = this.getCurrentModel().getTotalUnitsThisPhase();
|
||||
|
||||
this.setValue((int) Math.round(((int) this.completed / this.total) * 100));
|
||||
}
|
||||
|
||||
/**
|
||||
* Resets the stripe inside the progress dialog back to zero.
|
||||
*
|
||||
*/
|
||||
public final void stripeReset() {
|
||||
this.setValue(0);
|
||||
}
|
||||
|
||||
/**
|
||||
* Retrieves the model from which this component uses data.
|
||||
*
|
||||
* @param neoModel
|
||||
* the new current model
|
||||
*/
|
||||
public final void setCurrentModel(final BaseProgressMonitor neoModel) {
|
||||
this.currentModel = neoModel;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets model from which this component uses data.
|
||||
*
|
||||
* @return the current model
|
||||
*/
|
||||
public final BraidsProgressMonitor getCurrentModel() {
|
||||
return this.currentModel;
|
||||
}
|
||||
}
|
||||
@@ -1,80 +0,0 @@
|
||||
/*
|
||||
* Forge: Play Magic: the Gathering.
|
||||
* Copyright (C) 2011 Forge Team
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package forge.view.home;
|
||||
|
||||
import net.slightlymagic.braids.util.progress_monitor.BaseProgressMonitor;
|
||||
|
||||
/**
|
||||
* Creates an instance of BaseProgressMonitor that is used in the splash frame.
|
||||
*
|
||||
* Not all mutators notify the view yet.
|
||||
*
|
||||
*/
|
||||
public class SplashProgressModel extends BaseProgressMonitor {
|
||||
|
||||
private SplashProgressComponent currentView = null;
|
||||
|
||||
/**
|
||||
* Constructor called with no arguments, indicating 1 phase and number of
|
||||
* phase units assumed to be 1 also (can be updated later).
|
||||
*
|
||||
*/
|
||||
public SplashProgressModel() {
|
||||
super();
|
||||
}
|
||||
|
||||
/*
|
||||
* (non-Javadoc)
|
||||
*
|
||||
* @see net.slightlymagic.braids.util.progress_monitor.BaseProgressMonitor#
|
||||
* incrementUnitsCompletedThisPhase(long)
|
||||
*/
|
||||
|
||||
/**
|
||||
* Increment units completed this phase.
|
||||
*
|
||||
* @param numUnits
|
||||
* long
|
||||
* @see net.slightlymagic.braids.util.progress_monitor.BaseProgressMonitor#incrementUnitsCompletedThisPhase(long)
|
||||
*/
|
||||
@Override
|
||||
public final void incrementUnitsCompletedThisPhase(final long numUnits) {
|
||||
super.incrementUnitsCompletedThisPhase(numUnits);
|
||||
this.getCurrentView().updateProgressBar();
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets view from which data is sent for display.
|
||||
*
|
||||
* @return the current view
|
||||
*/
|
||||
public final SplashProgressComponent getCurrentView() {
|
||||
return this.currentView;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets view to which data is sent for display.
|
||||
*
|
||||
* @param neoView
|
||||
* the new current view
|
||||
*/
|
||||
public final void setCurrentView(final SplashProgressComponent neoView) {
|
||||
this.currentView = neoView;
|
||||
}
|
||||
|
||||
}
|
||||
116
src/main/java/forge/view/toolbox/FProgressBar.java
Normal file
116
src/main/java/forge/view/toolbox/FProgressBar.java
Normal file
@@ -0,0 +1,116 @@
|
||||
package forge.view.toolbox;
|
||||
|
||||
|
||||
import java.util.Date;
|
||||
|
||||
import javax.swing.JProgressBar;
|
||||
import javax.swing.SwingUtilities;
|
||||
|
||||
/**
|
||||
* A simple progress bar component using the Forge skin.
|
||||
*
|
||||
* Can show
|
||||
*
|
||||
*/
|
||||
public class FProgressBar extends JProgressBar {
|
||||
private static final long serialVersionUID = 3479715871723156426L;
|
||||
private int tempVal = 0;
|
||||
private long startMillis = 0;
|
||||
private long tempMillis = 0;
|
||||
private float timePerUnit = 0;
|
||||
private int eta = 0;
|
||||
private boolean isIncrementing = false;
|
||||
private int hours, minutes, seconds;
|
||||
private String desc = "";
|
||||
private String str = "";
|
||||
private boolean showETA = true;
|
||||
private boolean showCount = true;
|
||||
|
||||
/** */
|
||||
public FProgressBar() {
|
||||
super();
|
||||
this.reset();
|
||||
this.setStringPainted(true);
|
||||
}
|
||||
|
||||
/** @param s0   A description to prepend before statistics. */
|
||||
public void setDescription(final String s0) {
|
||||
this.desc = s0;
|
||||
this.setString(s0);
|
||||
}
|
||||
|
||||
/** */
|
||||
public void increment() {
|
||||
if (isIncrementing) { System.out.println("Rejected."); return; }
|
||||
|
||||
isIncrementing = true;
|
||||
tempVal++;
|
||||
this.setValue(tempVal);
|
||||
str = desc;
|
||||
if (showCount) { calculateCount(tempVal); }
|
||||
if (showETA) { calculateETA(tempVal); }
|
||||
updateString();
|
||||
isIncrementing = false;
|
||||
}
|
||||
|
||||
private void calculateCount(int v0) {
|
||||
str += " " + v0 + " of " + this.getMaximum();
|
||||
}
|
||||
|
||||
/** */
|
||||
private void calculateETA(int v0) {
|
||||
tempMillis = new Date().getTime();
|
||||
timePerUnit = (tempMillis - startMillis) / (float) v0;
|
||||
eta = (int) ((this.getMaximum() - v0) * timePerUnit) / 1000;
|
||||
|
||||
seconds = eta;
|
||||
hours = seconds >= 3600 ? (seconds / 3600) : 0;
|
||||
seconds = eta % 3600;
|
||||
minutes = seconds >= 60 ? (seconds / 60) : 0;
|
||||
seconds = eta % 60 + 1;
|
||||
|
||||
str += ", ETA " + String.format("%02d", hours) + ":"
|
||||
+ String.format("%02d", minutes) + ":"
|
||||
+ String.format("%02d", seconds);
|
||||
}
|
||||
|
||||
private void updateString() {
|
||||
this.setString(str);
|
||||
}
|
||||
|
||||
/** Resets the various values required for this class. */
|
||||
public void reset() {
|
||||
if (!SwingUtilities.isEventDispatchThread()) {
|
||||
throw new IllegalStateException(
|
||||
"FProgressBar > reset() must be accessed from an event dispatch thread.");
|
||||
}
|
||||
|
||||
this.setIndeterminate(true);
|
||||
this.setValue(0);
|
||||
this.tempVal = 0;
|
||||
this.startMillis = new Date().getTime();
|
||||
this.setIndeterminate(false);
|
||||
this.setShowETA(true);
|
||||
this.setShowCount(true);
|
||||
}
|
||||
|
||||
/** @param b0   Boolean, show the ETA statistic or not */
|
||||
public void setShowETA(boolean b0) {
|
||||
this.showETA = b0;
|
||||
}
|
||||
|
||||
/** @return b0   Boolean, show the ETA statistic or not */
|
||||
public boolean isShowETA() {
|
||||
return showETA;
|
||||
}
|
||||
|
||||
/** @param b0   Boolean, show the ETA statistic or not */
|
||||
public void setShowCount(boolean b0) {
|
||||
this.showCount = b0;
|
||||
}
|
||||
|
||||
/** @return b0   Boolean, show the ETA statistic or not */
|
||||
public boolean isShowCount() {
|
||||
return showCount;
|
||||
}
|
||||
}
|
||||
@@ -30,7 +30,11 @@ import java.util.Map;
|
||||
|
||||
import javax.imageio.ImageIO;
|
||||
import javax.swing.ImageIcon;
|
||||
import javax.swing.SwingUtilities;
|
||||
import javax.swing.UIManager;
|
||||
import javax.swing.border.LineBorder;
|
||||
|
||||
import forge.Singletons;
|
||||
import forge.gui.GuiUtils;
|
||||
|
||||
/**
|
||||
@@ -47,11 +51,6 @@ public class FSkin {
|
||||
BG_TEXTURE, /** */
|
||||
BG_MATCH, /** */
|
||||
|
||||
PRELOAD_EMPTY_BG, /** */
|
||||
PRELOAD_EMPTY_TXT, /** */
|
||||
PRELOAD_FULL_BG, /** */
|
||||
PRELOAD_FULL_TXT, /** */
|
||||
|
||||
CLR_THEME, /** */
|
||||
CLR_BORDERS, /** */
|
||||
CLR_ZEBRA, /** */
|
||||
@@ -135,13 +134,13 @@ public class FSkin {
|
||||
private BufferedImage bimDefaultSprite;
|
||||
private BufferedImage bimPreferredSprite;
|
||||
private int preferredH, preferredW;
|
||||
private FProgressBar barProgress;
|
||||
|
||||
/**
|
||||
* FSkin constructor. No arguments, will generate default skin settings,
|
||||
* fonts, and backgrounds.
|
||||
* @throws IOException for splash image file
|
||||
*/
|
||||
public FSkin() throws IOException {
|
||||
public FSkin() {
|
||||
this("default");
|
||||
}
|
||||
|
||||
@@ -169,11 +168,11 @@ public class FSkin {
|
||||
|
||||
this.setIcon(SkinProp.BG_SPLASH, img.getSubimage(0, 0, w, h - 100));
|
||||
|
||||
this.setColor(SkinProp.PRELOAD_EMPTY_BG, this.getColorFromPixel(img.getRGB(25, h - 75)));
|
||||
this.setColor(SkinProp.PRELOAD_EMPTY_TXT, this.getColorFromPixel(img.getRGB(75, h - 75)));
|
||||
this.setColor(SkinProp.PRELOAD_FULL_BG, this.getColorFromPixel(img.getRGB(25, h - 25)));
|
||||
this.setColor(SkinProp.PRELOAD_FULL_TXT, this.getColorFromPixel(img.getRGB(75, h - 25)));
|
||||
|
||||
UIManager.put("ProgressBar.background", this.getColorFromPixel(img.getRGB(25, h - 75)));
|
||||
UIManager.put("ProgressBar.selectionBackground", this.getColorFromPixel(img.getRGB(75, h - 75)));
|
||||
UIManager.put("ProgressBar.foreground", this.getColorFromPixel(img.getRGB(25, h - 25)));
|
||||
UIManager.put("ProgressBar.selectionForeground", this.getColorFromPixel(img.getRGB(75, h - 25)));
|
||||
UIManager.put("ProgressBar.border", new LineBorder(Color.BLACK, 0));
|
||||
} catch (final IOException e) {
|
||||
System.err.println(this.notfound + preferredDir + FILE_SPLASH);
|
||||
e.printStackTrace();
|
||||
@@ -185,21 +184,34 @@ public class FSkin {
|
||||
* collection of all symbols) and the preferred (which may be
|
||||
* incomplete).
|
||||
*
|
||||
* Font must be present in the skin folder, and will not
|
||||
* be replaced by default. The fonts are pre-derived
|
||||
* in this method and saved in a HashMap for future access.
|
||||
*
|
||||
* Color swatches must be present in the preferred
|
||||
* sprite, and will not be replaced by default.
|
||||
*
|
||||
* Background images must be present in skin folder,
|
||||
* and will not be replaced by default.
|
||||
*
|
||||
* Font must be present in the skin folder, and will not
|
||||
* be replaced by default. The fonts are pre-derived
|
||||
* in this method and saved in a HashMap for future access.
|
||||
*
|
||||
* Icons, however, will be pulled from the two sprites. Obviously,
|
||||
* preferred takes precedence over default, but if something is
|
||||
* missing, the default picture is retrieved.
|
||||
*/
|
||||
public void loadFontAndImages() {
|
||||
public void loadFontsAndImages() {
|
||||
barProgress = Singletons.getView().getProgressBar();
|
||||
|
||||
SwingUtilities.invokeLater(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
barProgress.reset();
|
||||
barProgress.setShowETA(false);
|
||||
barProgress.setDescription("Processing fonts and image sprites: ");
|
||||
}
|
||||
});
|
||||
|
||||
barProgress.setMaximum(57);
|
||||
|
||||
// Grab and test the two sprite files.
|
||||
final File f1 = new File(defaultDir + FILE_SPRITE);
|
||||
final File f2 = new File(preferredDir + FILE_SPRITE);
|
||||
@@ -220,27 +232,27 @@ public class FSkin {
|
||||
// Exceptions handled inside method.
|
||||
this.font = GuiUtils.newFont(FILE_SKINS_DIR + preferredName + "/" + FILE_FONT);
|
||||
plainFonts = new HashMap<Integer, Font>();
|
||||
plainFonts.put(10, font.deriveFont(Font.PLAIN, 10));
|
||||
plainFonts.put(11, font.deriveFont(Font.PLAIN, 11));
|
||||
plainFonts.put(12, font.deriveFont(Font.PLAIN, 12));
|
||||
plainFonts.put(13, font.deriveFont(Font.PLAIN, 13));
|
||||
plainFonts.put(14, font.deriveFont(Font.PLAIN, 14));
|
||||
plainFonts.put(15, font.deriveFont(Font.PLAIN, 15));
|
||||
plainFonts.put(16, font.deriveFont(Font.PLAIN, 16));
|
||||
plainFonts.put(18, font.deriveFont(Font.PLAIN, 18));
|
||||
plainFonts.put(20, font.deriveFont(Font.PLAIN, 20));
|
||||
plainFonts.put(22, font.deriveFont(Font.PLAIN, 22));
|
||||
setFontAndIncrement(10);
|
||||
setFontAndIncrement(11);
|
||||
setFontAndIncrement(12);
|
||||
setFontAndIncrement(13);
|
||||
setFontAndIncrement(14);
|
||||
setFontAndIncrement(15);
|
||||
setFontAndIncrement(16);
|
||||
setFontAndIncrement(18);
|
||||
setFontAndIncrement(20);
|
||||
setFontAndIncrement(22);
|
||||
|
||||
boldFonts = new HashMap<Integer, Font>();
|
||||
boldFonts.put(12, font.deriveFont(Font.BOLD, 12));
|
||||
boldFonts.put(14, font.deriveFont(Font.BOLD, 14));
|
||||
boldFonts.put(16, font.deriveFont(Font.BOLD, 16));
|
||||
boldFonts.put(18, font.deriveFont(Font.BOLD, 18));
|
||||
boldFonts.put(20, font.deriveFont(Font.BOLD, 20));
|
||||
setBoldFontAndIncrement(12);
|
||||
setBoldFontAndIncrement(14);
|
||||
setBoldFontAndIncrement(16);
|
||||
setBoldFontAndIncrement(18);
|
||||
setBoldFontAndIncrement(20);
|
||||
|
||||
italicFonts = new HashMap<Integer, Font>();
|
||||
italicFonts.put(12, font.deriveFont(Font.ITALIC, 12));
|
||||
italicFonts.put(14, font.deriveFont(Font.ITALIC, 14));
|
||||
setItalicFontAndIncrement(12);
|
||||
setItalicFontAndIncrement(14);
|
||||
|
||||
// Put various images into map (except sprite and splash).
|
||||
// Exceptions handled inside method.
|
||||
@@ -250,6 +262,7 @@ public class FSkin {
|
||||
// Sprite
|
||||
final File file = new File(preferredDir + FILE_SPRITE);
|
||||
BufferedImage image;
|
||||
|
||||
try {
|
||||
image = ImageIO.read(file);
|
||||
|
||||
@@ -260,61 +273,61 @@ public class FSkin {
|
||||
this.setColor(SkinProp.CLR_ACTIVE, this.getColorFromPixel(image.getRGB(70, 90)));
|
||||
this.setColor(SkinProp.CLR_INACTIVE, this.getColorFromPixel(image.getRGB(70, 110)));
|
||||
this.setColor(SkinProp.CLR_TEXT, this.getColorFromPixel(image.getRGB(70, 130)));
|
||||
|
||||
this.setIcon(SkinProp.ICON_ZONE_HAND, 280, 40, 40, 40);
|
||||
this.setIcon(SkinProp.ICON_ZONE_LIBRARY, 280, 0, 40, 40);
|
||||
this.setIcon(SkinProp.ICON_ZONE_GRAVEYARD, 320, 0, 40, 40);
|
||||
this.setIcon(SkinProp.ICON_ZONE_EXILE, 320, 40, 40, 40);
|
||||
this.setIcon(SkinProp.ICON_ZONE_FLASHBACK, 280, 80, 40, 40);
|
||||
this.setIcon(SkinProp.ICON_ZONE_POISON, 320, 80, 40, 40);
|
||||
|
||||
this.setIcon(SkinProp.ICON_MANA_BLACK, 360, 160, 40, 40);
|
||||
this.setIcon(SkinProp.ICON_MANA_BLUE, 360, 200, 40, 40);
|
||||
this.setIcon(SkinProp.ICON_MANA_RED, 400, 160, 40, 40);
|
||||
this.setIcon(SkinProp.ICON_MANA_GREEN, 400, 200, 40, 40);
|
||||
this.setIcon(SkinProp.ICON_MANA_WHITE, 440, 200, 40, 40);
|
||||
this.setIcon(SkinProp.ICON_MANA_COLORLESS, 440, 240, 40, 40);
|
||||
|
||||
this.setIcon(SkinProp.ICON_DOCK_SETTINGS, 80, 640, 80, 80);
|
||||
this.setIcon(SkinProp.ICON_DOCK_SHORTCUTS, 160, 640, 80, 80);
|
||||
this.setIcon(SkinProp.ICON_DOCK_CONCEDE, 240, 640, 80, 80);
|
||||
this.setIcon(SkinProp.ICON_DOCK_ENDTURN, 320, 640, 80, 80);
|
||||
this.setIcon(SkinProp.ICON_DOCK_DECKLIST, 400, 640, 80, 80);
|
||||
|
||||
this.setIcon(SkinProp.IMG_LOGO, 480, 0, 200, 200);
|
||||
this.setIcon(SkinProp.IMG_FAVICON, 0, 720, 80, 80);
|
||||
|
||||
this.setIcon(SkinProp.IMG_BTN_START_UP, 480, 200, 160, 80);
|
||||
this.setIcon(SkinProp.IMG_BTN_START_OVER, 480, 280, 160, 80);
|
||||
this.setIcon(SkinProp.IMG_BTN_START_DOWN, 480, 360, 160, 80);
|
||||
|
||||
this.setIcon(SkinProp.IMG_BTN_UP_LEFT, 80, 0, 40, 40);
|
||||
this.setIcon(SkinProp.IMG_BTN_UP_CENTER, 120, 0, 1, 40);
|
||||
this.setIcon(SkinProp.IMG_BTN_UP_RIGHT, 160, 0, 40, 40);
|
||||
|
||||
this.setIcon(SkinProp.IMG_BTN_OVER_LEFT, 80, 40, 40, 40);
|
||||
this.setIcon(SkinProp.IMG_BTN_OVER_CENTER, 120, 40, 1, 40);
|
||||
this.setIcon(SkinProp.IMG_BTN_OVER_RIGHT, 160, 40, 40, 40);
|
||||
|
||||
this.setIcon(SkinProp.IMG_BTN_DOWN_LEFT, 80, 80, 40, 40);
|
||||
this.setIcon(SkinProp.IMG_BTN_DOWN_CENTER, 120, 80, 1, 40);
|
||||
this.setIcon(SkinProp.IMG_BTN_DOWN_RIGHT, 160, 80, 40, 40);
|
||||
|
||||
this.setIcon(SkinProp.IMG_BTN_FOCUS_LEFT, 80, 120, 40, 40);
|
||||
this.setIcon(SkinProp.IMG_BTN_FOCUS_CENTER, 120, 120, 1, 40);
|
||||
this.setIcon(SkinProp.IMG_BTN_FOCUS_RIGHT, 160, 120, 40, 40);
|
||||
|
||||
this.setIcon(SkinProp.IMG_BTN_TOGGLE_LEFT, 80, 160, 40, 40);
|
||||
this.setIcon(SkinProp.IMG_BTN_TOGGLE_CENTER, 120, 160, 1, 40);
|
||||
this.setIcon(SkinProp.IMG_BTN_TOGGLE_RIGHT, 160, 160, 40, 40);
|
||||
|
||||
this.setIcon(SkinProp.IMG_BTN_DISABLED_LEFT, 80, 200, 40, 40);
|
||||
this.setIcon(SkinProp.IMG_BTN_DISABLED_CENTER, 120, 200, 1, 40);
|
||||
this.setIcon(SkinProp.IMG_BTN_DISABLED_RIGHT, 160, 200, 40, 40);
|
||||
} catch (final IOException e) {
|
||||
System.err.println(this.notfound + preferredDir + FILE_SPRITE);
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
this.setIconAndIncrement(SkinProp.ICON_ZONE_HAND, 280, 40, 40, 40);
|
||||
this.setIconAndIncrement(SkinProp.ICON_ZONE_LIBRARY, 280, 0, 40, 40);
|
||||
this.setIconAndIncrement(SkinProp.ICON_ZONE_GRAVEYARD, 320, 0, 40, 40);
|
||||
this.setIconAndIncrement(SkinProp.ICON_ZONE_EXILE, 320, 40, 40, 40);
|
||||
this.setIconAndIncrement(SkinProp.ICON_ZONE_FLASHBACK, 280, 80, 40, 40);
|
||||
this.setIconAndIncrement(SkinProp.ICON_ZONE_POISON, 320, 80, 40, 40);
|
||||
|
||||
this.setIconAndIncrement(SkinProp.ICON_MANA_BLACK, 360, 160, 40, 40);
|
||||
this.setIconAndIncrement(SkinProp.ICON_MANA_BLUE, 360, 200, 40, 40);
|
||||
this.setIconAndIncrement(SkinProp.ICON_MANA_RED, 400, 160, 40, 40);
|
||||
this.setIconAndIncrement(SkinProp.ICON_MANA_GREEN, 400, 200, 40, 40);
|
||||
this.setIconAndIncrement(SkinProp.ICON_MANA_WHITE, 440, 200, 40, 40);
|
||||
this.setIconAndIncrement(SkinProp.ICON_MANA_COLORLESS, 440, 240, 40, 40);
|
||||
|
||||
this.setIconAndIncrement(SkinProp.ICON_DOCK_SETTINGS, 80, 640, 80, 80);
|
||||
this.setIconAndIncrement(SkinProp.ICON_DOCK_SHORTCUTS, 160, 640, 80, 80);
|
||||
this.setIconAndIncrement(SkinProp.ICON_DOCK_CONCEDE, 240, 640, 80, 80);
|
||||
this.setIconAndIncrement(SkinProp.ICON_DOCK_ENDTURN, 320, 640, 80, 80);
|
||||
this.setIconAndIncrement(SkinProp.ICON_DOCK_DECKLIST, 400, 640, 80, 80);
|
||||
|
||||
this.setIconAndIncrement(SkinProp.IMG_LOGO, 480, 0, 200, 200);
|
||||
this.setIconAndIncrement(SkinProp.IMG_FAVICON, 0, 720, 80, 80);
|
||||
|
||||
this.setIconAndIncrement(SkinProp.IMG_BTN_START_UP, 480, 200, 160, 80);
|
||||
this.setIconAndIncrement(SkinProp.IMG_BTN_START_OVER, 480, 280, 160, 80);
|
||||
this.setIconAndIncrement(SkinProp.IMG_BTN_START_DOWN, 480, 360, 160, 80);
|
||||
|
||||
this.setIconAndIncrement(SkinProp.IMG_BTN_UP_LEFT, 80, 0, 40, 40);
|
||||
this.setIconAndIncrement(SkinProp.IMG_BTN_UP_CENTER, 120, 0, 1, 40);
|
||||
this.setIconAndIncrement(SkinProp.IMG_BTN_UP_RIGHT, 160, 0, 40, 40);
|
||||
|
||||
this.setIconAndIncrement(SkinProp.IMG_BTN_OVER_LEFT, 80, 40, 40, 40);
|
||||
this.setIconAndIncrement(SkinProp.IMG_BTN_OVER_CENTER, 120, 40, 1, 40);
|
||||
this.setIconAndIncrement(SkinProp.IMG_BTN_OVER_RIGHT, 160, 40, 40, 40);
|
||||
|
||||
this.setIconAndIncrement(SkinProp.IMG_BTN_DOWN_LEFT, 80, 80, 40, 40);
|
||||
this.setIconAndIncrement(SkinProp.IMG_BTN_DOWN_CENTER, 120, 80, 1, 40);
|
||||
this.setIconAndIncrement(SkinProp.IMG_BTN_DOWN_RIGHT, 160, 80, 40, 40);
|
||||
|
||||
this.setIconAndIncrement(SkinProp.IMG_BTN_FOCUS_LEFT, 80, 120, 40, 40);
|
||||
this.setIconAndIncrement(SkinProp.IMG_BTN_FOCUS_CENTER, 120, 120, 1, 40);
|
||||
this.setIconAndIncrement(SkinProp.IMG_BTN_FOCUS_RIGHT, 160, 120, 40, 40);
|
||||
|
||||
this.setIconAndIncrement(SkinProp.IMG_BTN_TOGGLE_LEFT, 80, 160, 40, 40);
|
||||
this.setIconAndIncrement(SkinProp.IMG_BTN_TOGGLE_CENTER, 120, 160, 1, 40);
|
||||
this.setIconAndIncrement(SkinProp.IMG_BTN_TOGGLE_RIGHT, 160, 160, 40, 40);
|
||||
|
||||
this.setIconAndIncrement(SkinProp.IMG_BTN_DISABLED_LEFT, 80, 200, 40, 40);
|
||||
this.setIconAndIncrement(SkinProp.IMG_BTN_DISABLED_CENTER, 120, 200, 1, 40);
|
||||
this.setIconAndIncrement(SkinProp.IMG_BTN_DISABLED_RIGHT, 160, 200, 40, 40);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -349,6 +362,20 @@ public class FSkin {
|
||||
return plainFonts.get(size);
|
||||
}
|
||||
|
||||
private void setFontAndIncrement(int size) {
|
||||
plainFonts.put(size, font.deriveFont(Font.PLAIN, size));
|
||||
if (barProgress != null) { barProgress.increment(); }
|
||||
}
|
||||
|
||||
private void setBoldFontAndIncrement(int size) {
|
||||
boldFonts.put(size, font.deriveFont(Font.BOLD, size));
|
||||
if (barProgress != null) { barProgress.increment(); }
|
||||
}
|
||||
|
||||
private void setItalicFontAndIncrement(int size) {
|
||||
italicFonts.put(size, font.deriveFont(Font.ITALIC, size));
|
||||
if (barProgress != null) { barProgress.increment(); }
|
||||
}
|
||||
/**
|
||||
* @param size - integer, pixel size
|
||||
* @return {@link java.awt.font} font1
|
||||
@@ -451,7 +478,7 @@ public class FSkin {
|
||||
* @param w0   Width of sub-image
|
||||
* @param h0   Height of sub-image
|
||||
*/
|
||||
public void setIcon(final SkinProp s0,
|
||||
private void setIconAndIncrement(final SkinProp s0,
|
||||
final int x0, final int y0, final int w0, final int h0) {
|
||||
// Test if requested sub-image in inside bounds of preferred sprite.
|
||||
// (Height and width of preferred sprite were set in loadFontAndImages.)
|
||||
@@ -498,6 +525,7 @@ public class FSkin {
|
||||
BufferedImage img = (exists ? bimPreferredSprite : bimDefaultSprite);
|
||||
BufferedImage bi0 = img.getSubimage(x0, y0, w0, h0);
|
||||
this.icons.put(s0, new ImageIcon(bi0));
|
||||
if (barProgress != null) { barProgress.increment(); }
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
Reference in New Issue
Block a user