Fix Lupine Harbingers

This commit is contained in:
tool4EvEr
2022-06-12 11:23:18 +02:00
parent 783b58d66e
commit 478ffbc345

View File

@@ -7,8 +7,9 @@ K:Haste
T:Mode$ IsForetold | ValidCard$ Card.Self | TriggerZones$ Exile | Execute$ TrigNoteNum | Static$ True
SVar:TrigNoteNum:DB$ Pump | NoteNumber$ X
SVar:X:Count$YourTurns
K:etbCounter:P1P1:Z:no Condition:CARDNAME enters the battlefield with X +1/+1 counters on it, where X is the number of turns you've begun since it was foretold.
K:etbCounter:P1P1:Z:CheckSVar$ WasForetold:CARDNAME enters the battlefield with X +1/+1 counters on it, where X is the number of turns you've begun since it was foretold.
SVar:Z:SVar$X/Minus.Y
SVar:Y:Count$NotedNumber
SVar:WasForetold:Count$Foretold.1.0
K:Foretell:4 G G
Oracle:Trample, haste\nLupine Harbingers enters the battlefield with X +1/+1 counters on it, where X is the number of turns you've begun since it was foretold.\nForetell {4}{G}{G}