Font tag size constants, cleaned up unused variables I added

This commit is contained in:
misha-colbourne
2024-08-23 00:24:49 +01:00
parent 663a712852
commit 478ad3a135

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@@ -690,9 +690,12 @@ public class GameHUD extends Stage {
setVisibility(openMapActor, visible); setVisibility(openMapActor, visible);
setVisibility(miniMapPlayer, visible); setVisibility(miniMapPlayer, visible);
setAlpha(gamehud, visible); setAlpha(gamehud, visible);
setAlpha(lifePoints, visible);
setAlpha(shards, visible); // misha-colbourne: Commented these out to keep them visible in non-worldmap scenes
setAlpha(money, visible); // setAlpha(lifePoints, visible);
// setAlpha(shards, visible);
// setAlpha(money, visible);
setVisibility(blank, visible); setVisibility(blank, visible);
setDisabled(exitToWorldMapActor, !MapStage.getInstance().isInMap(), "[%120][+ExitToWorldMap]", "---"); setDisabled(exitToWorldMapActor, !MapStage.getInstance().isInMap(), "[%120][+ExitToWorldMap]", "---");
setDisabled(bookmarkActor, !MapStage.getInstance().isInMap(), "[%120][+Bookmark]", "---"); setDisabled(bookmarkActor, !MapStage.getInstance().isInMap(), "[%120][+Bookmark]", "---");