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- Converting existing Spore Counter Fungi to Triggers
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@@ -2071,10 +2071,6 @@ public class GameAction {
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throw new RuntimeException("GameAction : destroy() invalid card.getOwner() - " + c + " " + owner);
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boolean persist = (c.getKeyword().contains("Persist") && c.getCounters(Counters.M1M1) == 0);
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//tokens don't go into the graveyard
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//TODO: must change this if any cards have effects that trigger "when creatures go to the graveyard"
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//resets the card, untaps the card, removes anything "extra", resets attack and defense
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Card newCard = moveToGraveyard(c);
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