- Converting existing Spore Counter Fungi to Triggers

This commit is contained in:
jendave
2011-08-06 17:26:01 +00:00
parent ceaa6fa830
commit 473e4b8308
14 changed files with 36 additions and 38 deletions

View File

@@ -2071,10 +2071,6 @@ public class GameAction {
throw new RuntimeException("GameAction : destroy() invalid card.getOwner() - " + c + " " + owner);
boolean persist = (c.getKeyword().contains("Persist") && c.getCounters(Counters.M1M1) == 0);
//tokens don't go into the graveyard
//TODO: must change this if any cards have effects that trigger "when creatures go to the graveyard"
//resets the card, untaps the card, removes anything "extra", resets attack and defense
Card newCard = moveToGraveyard(c);