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https://github.com/Card-Forge/forge.git
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Added "Mill" as a Cost
Converted Millikin to use it.
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1
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vendored
1
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vendored
@@ -9704,6 +9704,7 @@ src/main/java/forge/card/cost/Cost.java svneol=native#text/plain
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src/main/java/forge/card/cost/CostDiscard.java -text
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src/main/java/forge/card/cost/CostExile.java -text
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src/main/java/forge/card/cost/CostMana.java -text
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src/main/java/forge/card/cost/CostMill.java -text
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src/main/java/forge/card/cost/CostPart.java -text
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src/main/java/forge/card/cost/CostPartWithList.java -text
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src/main/java/forge/card/cost/CostPayLife.java -text
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@@ -3,8 +3,7 @@ ManaCost:2
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Types:Artifact Creature Construct
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Text:no text
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PT:0/1
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A:AB$ Mill | Cost$ T | NumCards$ 1 | Defined$ You | SubAbility$ SVar=DBMana | CostDesc$ Tap, | SpellDescription$ Put the top card of your library into your graveyard:
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SVar:DBMana:DB$Mana | Produced$ 1 | SpellDescription$ Add 1 to your mana pool.
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A:AB$ Mana | Cost$ T Mill<1> | Produced$ 1 | SpellDescription$ Add 1 to your mana pool.
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SVar:RemAIDeck:True
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SVar:Rarity:Uncommon
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SVar:Picture:http://www.wizards.com/global/images/magic/general/millikin.jpg
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@@ -91,6 +91,7 @@ public class Cost {
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private final static String subStr = "SubCounter<";
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private final static String addStr = "AddCounter<";
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private final static String lifeStr = "PayLife<";
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private final static String millStr = "Mill<";
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private final static String discStr = "Discard<";
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private final static String sacStr = "Sac<";
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private final static String exileStr = "Exile<";
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@@ -149,6 +150,13 @@ public class Cost {
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costParts.add(new CostPayLife(splitStr[0]));
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}
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while (parse.contains(millStr)) {
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// PayLife<LifeCost>
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String[] splitStr = abCostParse(parse, millStr, 1);
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parse = abUpdateParse(parse, millStr);
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costParts.add(new CostMill(splitStr[0]));
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}
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while (parse.contains(discStr)) {
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// Discard<NumCards/Type>
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162
src/main/java/forge/card/cost/CostMill.java
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162
src/main/java/forge/card/cost/CostMill.java
Normal file
@@ -0,0 +1,162 @@
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package forge.card.cost;
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import java.util.Iterator;
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import forge.AllZone;
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import forge.AllZoneUtil;
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import forge.Card;
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import forge.CardList;
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import forge.Constant;
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import forge.GameActionUtil;
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import forge.Player;
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import forge.PlayerZone;
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import forge.card.abilityFactory.AbilityFactory;
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import forge.card.spellability.SpellAbility;
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/**
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* This is for the "Mill" Cost. Putting cards from the top of your library into your graveyard as a cost.
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* This Cost doesn't appear on very many cards, but might appear in more in the future.
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* This will show up in the form of Mill<1>
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*/
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public class CostMill extends CostPartWithList {
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public CostMill(String amount){
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this.amount = amount;
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}
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/* (non-Javadoc)
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* @see forge.card.cost.CostPart#canPay(forge.card.spellability.SpellAbility, forge.Card, forge.Player, forge.card.cost.Cost)
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*/
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@Override
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public boolean canPay(SpellAbility ability, Card source, Player activator, Cost cost) {
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PlayerZone zone = AllZone.getZone(Constant.Zone.Library, activator);
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Integer i = convertAmount();
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if (i == null){
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String sVar = source.getSVar(amount);
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if (sVar.equals("XChoice")){
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return true;
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}
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i = AbilityFactory.calculateAmount(source, amount, ability);
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}
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return i < zone.size();
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}
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/* (non-Javadoc)
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* @see forge.card.cost.CostPart#decideAIPayment(forge.card.spellability.SpellAbility, forge.Card, forge.card.cost.Cost_Payment)
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*/
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@Override
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public boolean decideAIPayment(SpellAbility ability, Card source, Cost_Payment payment) {
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resetList();
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Integer c = convertAmount();
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if (c == null){
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String sVar = source.getSVar(amount);
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// Generalize this
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if (sVar.equals("XChoice")){
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return false;
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}
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c = AbilityFactory.calculateAmount(source, amount, ability);
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}
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list = AllZoneUtil.getPlayerCardsInLibrary(AllZone.getComputerPlayer(), c);
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if (list == null || list.size() < c)
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return false;
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return true;
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}
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/* (non-Javadoc)
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* @see forge.card.cost.CostPart#payAI(forge.card.spellability.SpellAbility, forge.Card, forge.card.cost.Cost_Payment)
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*/
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@Override
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public void payAI(SpellAbility ability, Card source, Cost_Payment payment) {
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for (Card c : list)
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AllZone.getGameAction().moveToGraveyard(c);
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}
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/* (non-Javadoc)
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* @see forge.card.cost.CostPart#payHuman(forge.card.spellability.SpellAbility, forge.Card, forge.card.cost.Cost_Payment)
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*/
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@Override
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public boolean payHuman(SpellAbility ability, Card source, Cost_Payment payment) {
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String amount = getAmount();
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Integer c = convertAmount();
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Player activator = ability.getActivatingPlayer();
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if (c == null){
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String sVar = source.getSVar(amount);
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// Generalize this
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if (sVar.equals("XChoice")){
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c = CostUtil.chooseXValue(source, list.size());
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}
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else{
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c = AbilityFactory.calculateAmount(source, amount, ability);
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}
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}
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CardList list = AllZoneUtil.getPlayerCardsInLibrary(activator, c);
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if (list == null || list.size() > c){
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// I don't believe this is possible
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payment.cancelCost();
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return false;
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}
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StringBuilder sb = new StringBuilder();
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sb.append("Mill ").append(c).append(" cards from your library?");
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boolean doMill = GameActionUtil.showYesNoDialog(source, sb.toString());
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if (doMill){
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resetList();
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Iterator<Card> itr = list.iterator();
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while(itr.hasNext()){
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Card card = (Card)itr.next();
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addToList(card);
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AllZone.getGameAction().moveToGraveyard(card);
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}
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addListToHash(ability, "Milled");
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payment.paidCost(this);
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return false;
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}
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else{
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payment.cancelCost();
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return false;
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}
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}
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/* (non-Javadoc)
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* @see forge.card.cost.CostPart#toString()
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*/
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@Override
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public String toString() {
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StringBuilder sb = new StringBuilder();
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Integer i = convertAmount();
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sb.append("Put the top ");
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if (i != null) {
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sb.append(i);
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} else {
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sb.append(amount);
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}
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sb.append(" card");
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if(i == null || i > 1) {
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sb.append("s");
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}
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sb.append(" from the top of your library into your graveyard");
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return sb.toString();
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}
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/* (non-Javadoc)
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* @see forge.card.cost.CostPart#refund(forge.Card)
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*/
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@Override
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public void refund(Card source) {
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}
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}
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