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Make getNeighbors function static
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@@ -14,6 +14,7 @@ import forge.card.CardDetailUtil.DetailColors;
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import forge.model.FModel;
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import forge.planarconquest.ConquestData;
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import forge.planarconquest.ConquestLocation;
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import forge.planarconquest.ConquestPlane;
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import forge.planarconquest.ConquestPlane.Region;
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import forge.planarconquest.ConquestPlaneData;
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import forge.screens.FScreen;
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@@ -81,6 +82,10 @@ public class ConquestMapScreen extends FScreen {
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int rows = Region.ROWS_PER_REGION;
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float colWidth = w / cols;
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float rowHeight = regionHeight / rows;
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ConquestPlane plane = model.getCurrentPlane();
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FCollectionView<Region> regions = plane.getRegions();
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int regionCount = regions.size();
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ConquestPlaneData planeData = model.getCurrentPlaneData();
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ConquestLocation currentLocation = model.getCurrentLocation();
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@@ -91,8 +96,6 @@ public class ConquestMapScreen extends FScreen {
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float y = -getScrollTop();
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float colLineStartY = 0;
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float colLineEndY = h;
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FCollectionView<Region> regions = model.getCurrentPlane().getRegions();
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int regionCount = regions.size();
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//draw top portal row
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if (y + rowHeight > 0) {
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@@ -148,7 +151,7 @@ public class ConquestMapScreen extends FScreen {
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color = FOG_OF_WAR_COLOR;
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//if any bordering grid square has been conquered, instead show unconquered color
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for (ConquestLocation loc : currentLocation.getNeighbors(i, r, c)) {
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for (ConquestLocation loc : ConquestLocation.getNeighbors(plane, i, r, c)) {
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if (planeData.getEventResult(loc.getRegionIndex(), loc.getRow(), loc.getCol()) > 0) {
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color = UNCONQUERED_COLOR;
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break;
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@@ -184,6 +187,8 @@ public class ConquestMapScreen extends FScreen {
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x0 += colWidth;
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}
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//draw planeswalker avatar
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g.endClip();
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}
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@@ -53,41 +53,42 @@ public class ConquestLocation {
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}
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public List<ConquestLocation> getNeighbors() {
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return getNeighbors(regionIndex, row, col);
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return getNeighbors(plane, regionIndex, row, col);
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}
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public List<ConquestLocation> getNeighbors(int regionIndex0, int row0, int col0) {
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int regionCount = plane.getRegions().size();
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public static List<ConquestLocation> getNeighbors(ConquestPlane plane0, int regionIndex0, int row0, int col0) {
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int regionCount = plane0.getRegions().size();
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List<ConquestLocation> locations = new ArrayList<ConquestLocation>();
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//add location above
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if (row0 < Region.ROWS_PER_REGION - 1) {
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locations.add(new ConquestLocation(plane, regionIndex0, row0 + 1, col0));
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locations.add(new ConquestLocation(plane0, regionIndex0, row0 + 1, col0));
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}
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else if (regionIndex0 < regionCount - 1) {
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locations.add(new ConquestLocation(plane, regionIndex0 + 1, 0, col0));
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locations.add(new ConquestLocation(plane0, regionIndex0 + 1, 0, col0));
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}
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else if (regionIndex0 == regionCount - 1 && col0 == Region.PORTAL_COL) {
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locations.add(new ConquestLocation(plane, regionCount, 0, col0));
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locations.add(new ConquestLocation(plane0, regionCount, 0, col0));
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}
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//add location below
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if (row0 > 0) {
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locations.add(new ConquestLocation(plane, regionIndex0, row0 - 1, col0));
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locations.add(new ConquestLocation(plane0, regionIndex0, row0 - 1, col0));
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}
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else if (regionIndex0 > 0) {
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locations.add(new ConquestLocation(plane, regionIndex0 - 1, Region.ROWS_PER_REGION - 1, col0));
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locations.add(new ConquestLocation(plane0, regionIndex0 - 1, Region.ROWS_PER_REGION - 1, col0));
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}
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else if (regionIndex0 == 0 && col0 == Region.PORTAL_COL) {
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locations.add(new ConquestLocation(plane, -1, 0, col0));
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locations.add(new ConquestLocation(plane0, -1, 0, col0));
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}
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//add locations left and right
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if (regionIndex0 >= 0 && regionIndex0 < regionCount) { //not options in portal row
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if (col0 > 0) {
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locations.add(new ConquestLocation(plane, regionIndex0, row0, col0 - 1));
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locations.add(new ConquestLocation(plane0, regionIndex0, row0, col0 - 1));
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}
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if (col0 < Region.COLS_PER_REGION - 1) {
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locations.add(new ConquestLocation(plane, regionIndex0, row0, col0 + 1));
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locations.add(new ConquestLocation(plane0, regionIndex0, row0, col0 + 1));
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}
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}
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