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https://github.com/Card-Forge/forge.git
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Alternative/Faster Round Border
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@@ -343,6 +343,30 @@ public class Graphics {
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batch.begin();
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}
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public void fillRoundRect(Color color, float x, float y, float w, float h, float radius) {
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batch.end(); //must pause batch while rendering shapes
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if (alphaComposite < 1) {
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color = FSkinColor.alphaColor(color, color.a * alphaComposite);
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}
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if (color.a < 1) { //enable blending so alpha colored shapes work properly
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Gdx.gl.glEnable(GL_BLEND);
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}
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startShape(ShapeType.Filled);
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shapeRenderer.setColor(color);
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shapeRenderer.circle(adjustX(x+radius), adjustY(y+radius, 0), radius);
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shapeRenderer.circle(adjustX((x+w) - radius), adjustY(y+radius, 0), radius);
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shapeRenderer.circle(adjustX(x+radius), adjustY((y+h) - radius, 0), radius);
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shapeRenderer.circle(adjustX((x+w) - radius), adjustY((y+h) - radius, 0), radius);
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shapeRenderer.rect(adjustX(x), adjustY(y+radius, h-radius*2), w, h-radius*2);
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shapeRenderer.rect(adjustX(x+radius), adjustY(y, h), w-radius*2, h);
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endShape();
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if (color.a < 1) {
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Gdx.gl.glDisable(GL_BLEND);
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}
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batch.begin();
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}
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public void drawRect(float thickness, FSkinColor skinColor, float x, float y, float w, float h) {
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drawRect(thickness, skinColor.getColor(), x, y, w, h);
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}
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@@ -1,7 +1,9 @@
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package forge.card;
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import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.graphics.Texture;
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import com.badlogic.gdx.graphics.g2d.TextureRegion;
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import forge.Graphics;
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import forge.assets.FImage;
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import forge.assets.ImageCache;
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@@ -22,6 +24,24 @@ public class CardImage implements FImage {
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private static boolean isPreferenceEnabled(ForgePreferences.FPref preferenceName) {
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return FModel.getPreferences().getPrefBoolean(preferenceName);
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}
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public static TextureRegion croppedBorderImage(Texture image) {
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float rscale = 0.96f;
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int rw = Math.round(image.getWidth()*rscale);
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int rh = Math.round(image.getHeight()*rscale);
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int rx = Math.round((image.getWidth() - rw)/2);
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int ry = Math.round((image.getHeight() - rh)/2);
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TextureRegion rimage = new TextureRegion(image, rx, ry, rw, rh);
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return rimage;
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}
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public static Color borderColor(PaperCard c) {
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if (c == null)
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return Color.valueOf("#1c1c1c");
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CardEdition ed = FModel.getMagicDb().getEditions().get(c.getEdition());
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if (ed != null && ed.isWhiteBorder())
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return Color.valueOf("#fffffd");
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return Color.valueOf("#1c1c1c");
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}
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@Override
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public float getWidth() {
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@@ -38,9 +58,9 @@ public class CardImage implements FImage {
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@Override
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public void draw(Graphics g, float x, float y, float w, float h) {
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boolean mask = isPreferenceEnabled(ForgePreferences.FPref.UI_ENABLE_BORDER_MASKING);
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if (image == null) { //attempt to retrieve card image if needed
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boolean mask = isPreferenceEnabled(ForgePreferences.FPref.UI_ENABLE_BORDER_MASKING);
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image = ImageCache.getImage(card, mask);
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image = ImageCache.getImage(card);
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if (image == null) {
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if (mask) //render this if mask is still loading
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CardImageRenderer.drawCardImage(g, CardView.getCardForUi(card), false, x, y, w, h, CardStackPosition.Top);
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@@ -53,7 +73,13 @@ public class CardImage implements FImage {
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CardImageRenderer.drawCardImage(g, CardView.getCardForUi(card), false, x, y, w, h, CardStackPosition.Top);
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}
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else {
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g.drawImage(image, x, y, w, h);
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if (mask) {
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float radius = (h - w)/8;
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g.fillRoundRect(borderColor(card), x, y, w, h, radius);
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g.drawImage(croppedBorderImage(image), x+radius/2.2f, y+radius/2, w*0.96f, h*0.96f);
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}
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else
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g.drawImage(image, x, y, w, h);
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}
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}
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}
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@@ -326,6 +326,7 @@ public class CardImageRenderer {
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public static void drawZoom(Graphics g, CardView card, GameView gameView, boolean altState, float x, float y, float w, float h, float dispW, float dispH, boolean isCurrentCard) {
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boolean mask = isPreferenceEnabled(ForgePreferences.FPref.UI_ENABLE_BORDER_MASKING);
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//this one is currently using the mask, others are cropped and use generated borders from shaperenderer ...
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final Texture image = ImageCache.getImage(card.getState(altState).getImageKey(MatchController.instance.getLocalPlayers()), true, mask);
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if (image == null) { //draw details if can't draw zoom
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drawDetails(g, card, gameView, altState, x, y, w, h);
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@@ -391,16 +391,50 @@ public class CardRenderer {
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g.drawText(set, font, foreColor, x, y, w, h, false, Align.center, true);
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}
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public static TextureRegion croppedBorderImage(Texture image) {
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float rscale = 0.96f;
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int rw = Math.round(image.getWidth()*rscale);
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int rh = Math.round(image.getHeight()*rscale);
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int rx = Math.round((image.getWidth() - rw)/2);
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int ry = Math.round((image.getHeight() - rh)/2);
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TextureRegion rimage = new TextureRegion(image, rx, ry, rw, rh);
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return rimage;
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}
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public static Color borderColor(IPaperCard c) {
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if (c == null)
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return Color.valueOf("#1c1c1c");
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CardEdition ed = FModel.getMagicDb().getEditions().get(c.getEdition());
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if (ed != null && ed.isWhiteBorder())
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return Color.valueOf("#fffffd");
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return Color.valueOf("#1c1c1c");
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}
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public static Color borderColor(CardView c) {
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if (c == null)
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return Color.valueOf("#1c1c1c");
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CardStateView state = c.getCurrentState();
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CardEdition ed = FModel.getMagicDb().getEditions().get(state.getSetCode());
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if (ed != null && ed.isWhiteBorder() && state.getFoilIndex() == 0)
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return Color.valueOf("#fffffd");
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return Color.valueOf("#1c1c1c");
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}
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public static void drawCard(Graphics g, IPaperCard pc, float x, float y, float w, float h, CardStackPosition pos) {
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boolean mask = isPreferenceEnabled(FPref.UI_ENABLE_BORDER_MASKING);
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Texture image = new RendererCachedCardImage(pc, false).getImage(mask);
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Texture image = new RendererCachedCardImage(pc, false).getImage();
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if (image != null) {
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if (image == ImageCache.defaultImage) {
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CardImageRenderer.drawCardImage(g, CardView.getCardForUi(pc), false, x, y, w, h, pos);
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}
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else {
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g.drawImage(image, x, y, w, h);
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if (mask) {
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float radius = (h - w)/8;
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g.fillRoundRect(borderColor(pc), x, y, w, h, radius);
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g.drawImage(croppedBorderImage(image), x+radius/2.2f, y+radius/2, w*0.96f, h*0.96f);
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}
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else
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g.drawImage(image, x, y, w, h);
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}
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if (pc.isFoil()) { //draw foil effect if needed
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final CardView card = CardView.getCardForUi(pc);
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@@ -420,7 +454,7 @@ public class CardRenderer {
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public static void drawCard(Graphics g, CardView card, float x, float y, float w, float h, CardStackPosition pos, boolean rotate) {
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boolean mask = isPreferenceEnabled(FPref.UI_ENABLE_BORDER_MASKING);
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Texture image = new RendererCachedCardImage(card, false).getImage(mask);
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Texture image = new RendererCachedCardImage(card, false).getImage();
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if (image != null) {
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if (image == ImageCache.defaultImage) {
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@@ -428,10 +462,24 @@ public class CardRenderer {
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}
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else {
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if(FModel.getPreferences().getPrefBoolean(ForgePreferences.FPref.UI_ROTATE_PLANE_OR_PHENOMENON)
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&& (card.getCurrentState().isPhenomenon() || card.getCurrentState().isPlane()) && rotate)
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g.drawRotatedImage(image, x, y, w, h, x + w / 2, y + h / 2, -90);
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else
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g.drawImage(image, x, y, w, h);
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&& (card.getCurrentState().isPhenomenon() || card.getCurrentState().isPlane()) && rotate){
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if (mask) {
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float radius = (h - w)/8;
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g.fillRoundRect(borderColor(card), x, y, w, h, radius);
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g.drawRotatedImage(croppedBorderImage(image), x+radius/2.2f, y+radius/2, w*0.96f, h*0.96f, (x+radius/2) + (w*0.96f) / 2, (y+radius/2) + (h*0.96f) / 2, -90);
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}
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else
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g.drawRotatedImage(image, x, y, w, h, x + w / 2, y + h / 2, -90);
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}
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else {
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if (mask) {
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float radius = (h - w)/8;
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g.fillRoundRect(borderColor(card), x, y, w, h, radius);
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g.drawImage(croppedBorderImage(image), x+radius/2.2f, y+radius/2, w*0.96f, h*0.96f);
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}
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else
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g.drawImage(image, x, y, w, h);
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}
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}
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drawFoilEffect(g, card, x, y, w, h, false);
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}
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@@ -302,8 +302,8 @@ public class SettingsPage extends TabPage<SettingsScreen> {
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localizer.getMessage("nlDisableCardEffect")),
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4);
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lstSettings.addItem(new BooleanSetting(FPref.UI_ENABLE_BORDER_MASKING,
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"Experimental Round Border Mask",
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"When enabled, the card corners are rounded (CPU/GPU Dependent atm)."),
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"Enable Round Border Mask",
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"When enabled, the card corners are rounded (Preferably Card with Full Borders)."),
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4);
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lstSettings.addItem(new CustomSelectSetting(FPref.UI_CARD_COUNTER_DISPLAY_TYPE,
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