diff --git a/forge-gui/res/cardsfolder/upcoming/emergent_sequence.txt b/forge-gui/res/cardsfolder/upcoming/emergent_sequence.txt new file mode 100644 index 00000000000..5cd83dc1988 --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/emergent_sequence.txt @@ -0,0 +1,8 @@ +Name:Emergent Sequence +ManaCost:1 G +Types:Sorcery +A:SP$ ChangeZone | Cost$ 1 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | Tapped$ True | RememberChanged$ True | ChangeNum$ 1 | SubAbility$ DBAnimate | StackDescription$ Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. That land becomes a 0/0 green and blue Fractal creature that’s still a land. Put a +1/+1 counter on it for each land you had enter the battlefield under your control this turn. | SpellDescription$ Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. That land becomes a 0/0 green and blue Fractal creature that’s still a land. Put a +1/+1 counter on it for each land you had enter the battlefield under your control this turn. +SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Power$ 0 | Toughness$ 0 | Colors$ Green,Blue | OverwriteColors$ True | Types$ Creature,Fractal | Permanent$ True | SubAbility$ DBPutCounter +SVar:DBPutCounter:DB$ PutCounter | Defined$ Remembered | CounterType$ P1P1 | CounterNum$ X +SVar:X:Count$Valid Land.YouCtrl+ThisTurnEntered +Oracle:Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. That land becomes a 0/0 green and blue Fractal creature that’s still a land. Put a +1/+1 counter on it for each land you had enter the battlefield under your control this turn.