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Fix NPE with Brilliant Ultimatum
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@@ -2954,6 +2954,7 @@ public class AbilityUtils {
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for (SpellAbility s : list) {
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if (s.isLandAbility()) {
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s.setActivatingPlayer(controller);
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// CR 305.3
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if (controller.getGame().getPhaseHandler().isPlayerTurn(controller) && controller.canPlayLand(tgtCard, true, s)) {
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sas.add(s);
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