- Fixed some auras not granting abilities or triggers properly.

This commit is contained in:
Sloth
2011-08-25 07:51:06 +00:00
parent 8a00c12bd0
commit 45508a62fd
6 changed files with 10 additions and 5 deletions

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@@ -4,7 +4,7 @@ Types:Enchantment Aura
Text:no text Text:no text
K:Enchant creature K:Enchant creature
A:SP$ Attach | Cost$ 3 R | ValidTgts$ Creature | AILogic$ Pump A:SP$ Attach | Cost$ 3 R | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ Token | AddSVar$ TokenCount | Description$ Enchanted creature has ": Put X 1/1 red Elemental creature tokens with haste onto the battlefield, where X is this creature's power. Exile them at the beginning of the next end step." S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ Token | AddSVar$ TokenCount | Description$ Enchanted creature has "Tap: Put X 1/1 red Elemental creature tokens with haste onto the battlefield, where X is this creature's power. Exile them at the beginning of the next end step."
SVar:Token:AB$Token | Cost$ T | TokenAmount$ TokenCount | TokenImage$ r 1 1 elemental | TokenName$ Elemental | TokenColors$ Red | TokenTypes$ Creature,Elemental | TokenKeywords$ Haste<>HIDDEN At the beginning of the end step, exile CARDNAME. | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Put X 1/1 red Elemental creature tokens with haste onto the battlefield, where X is this creature's power. Exile them at the beginning of the next end step. SVar:Token:AB$Token | Cost$ T | TokenAmount$ TokenCount | TokenImage$ r 1 1 elemental | TokenName$ Elemental | TokenColors$ Red | TokenTypes$ Creature,Elemental | TokenKeywords$ Haste<>HIDDEN At the beginning of the end step, exile CARDNAME. | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Put X 1/1 red Elemental creature tokens with haste onto the battlefield, where X is this creature's power. Exile them at the beginning of the next end step.
SVar:TokenCount:Count$CardPower SVar:TokenCount:Count$CardPower
SVar:Rarity:Rare SVar:Rarity:Rare

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@@ -4,9 +4,12 @@ Types:Enchantment Aura
Text:no text Text:no text
K:Enchant Plains K:Enchant Plains
A:SP$ Attach | Cost$ W | ValidTgts$ Plains | AILogic$ Pump A:SP$ Attach | Cost$ W | ValidTgts$ Plains | AILogic$ Pump
A:AB$ Animate | Cost$ 2 | Defined$ Enchanted | Power$ 2 | Toughness$ 5 | Types$ Creature,Spirit | Colors$ White | Keywords$ Lifelink | SpellDescription$ Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land. A:AB$ Animate | Cost$ 2 | Defined$ Enchanted | Power$ 2 | Toughness$ 5 | Types$ Creature,Spirit | Colors$ White | Triggers$ PseudoLifelink | sVars$ TrigGain,X | SpellDescription$ Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land.
T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigReturnOwner | OptionalDecider$ You | TriggerDescription$ When enchanted Plains is put into a graveyard, you may return CARDNAME from your graveyard to your hand. T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigReturnOwner | OptionalDecider$ You | TriggerDescription$ When enchanted Plains is put into a graveyard, you may return CARDNAME from your graveyard to your hand.
SVar:TrigReturnOwner:AB$ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Hand SVar:TrigReturnOwner:AB$ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Hand
SVar:PseudoLifelink:Mode$ DamageDone | ValidSource$ Card.Self | Execute$ TrigGain | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage, you gain that much life.
SVar:TrigGain:AB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ X
SVar:X:TriggerCount$DamageAmount
SVar:Rarity:Uncommon SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/genju_of_the_fields.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/genju_of_the_fields.jpg
SetInfo:BOK|Uncommon|http://magiccards.info/scans/en/bok/5.jpg SetInfo:BOK|Uncommon|http://magiccards.info/scans/en/bok/5.jpg

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@@ -5,7 +5,8 @@ Text:no text
K:Enchant creature K:Enchant creature
K:Flash K:Flash
A:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Pump A:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Pump
A:AB$ Pump | Cost$ Discard<1/Card> | Defined$ Enchanted | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Enchanted creature gets +1/+1 until end of turn. S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ Pump | Description$ Enchanted creature has "Discard a card: This creature gets +1/+1 until end of turn."
SVar:Pump:AB$ Pump | Cost$ Discard<1/Card> | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/oblivion_crown.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/oblivion_crown.jpg

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@@ -4,7 +4,7 @@ Types:Enchantment Aura
Text:no text Text:no text
K:Enchant creature K:Enchant creature
A:SP$ Attach | Cost$ 3 U | ValidTgts$ Creature | AILogic$ Pump A:SP$ Attach | Cost$ 3 U | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ Draw | Description$ Enchanted creature has "tap: Draw a card." S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ Draw | Description$ Enchanted creature has "Tap: Draw a card."
A:AB$ Pump | Cost$ W | Defined$ Enchanted | KW$ Vigilance | SpellDescription$ Enchanted creature gains vigilance until end of turn. A:AB$ Pump | Cost$ W | Defined$ Enchanted | KW$ Vigilance | SpellDescription$ Enchanted creature gains vigilance until end of turn.
SVar:Draw:AB$Draw | Cost$ T | NumCards$ 1 | SpellDescription$ Draw a card. SVar:Draw:AB$Draw | Cost$ T | NumCards$ 1 | SpellDescription$ Draw a card.
SVar:Rarity:Common SVar:Rarity:Common

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@@ -4,7 +4,7 @@ Types:Enchantment Aura
Text:no text Text:no text
K:Enchant creature K:Enchant creature
A:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AILogic$ Pump A:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ Damage | Description$ Enchanted creature has "tap: This creature deals 1 damage to target creature or player." S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ Damage | Description$ Enchanted creature has "Tap: This creature deals 1 damage to target creature or player."
SVar:Damage:AB$DealDamage | Cost$ T | Tgt$ TgtCP | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target creature or player. SVar:Damage:AB$DealDamage | Cost$ T | Tgt$ TgtCP | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target creature or player.
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/power_of_fire.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/power_of_fire.jpg

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@@ -6,6 +6,7 @@ K:Enchant creature
A:SP$ Attach | Cost$ 2 RW | ValidTgts$ Creature | AILogic$ Pump A:SP$ Attach | Cost$ 2 RW | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.EnchantedBy+Red | AddPower$ 1 | AddToughness$ 1 | AddAbility$ Pump | Description$ As long as enchanted creature is red, it gets +1/+1 and has "RW: This creature gets +1/+0 until end of turn." S:Mode$ Continuous | Affected$ Creature.EnchantedBy+Red | AddPower$ 1 | AddToughness$ 1 | AddAbility$ Pump | Description$ As long as enchanted creature is red, it gets +1/+1 and has "RW: This creature gets +1/+0 until end of turn."
S:Mode$ Continuous | Affected$ Creature.EnchantedBy+White | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Lifelink | Description$ As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) S:Mode$ Continuous | Affected$ Creature.EnchantedBy+White | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Lifelink | Description$ As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
SVar:Pump:AB$Pump | Cost$ RW | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/scourge_of_the_nobilis.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/scourge_of_the_nobilis.jpg
SetInfo:EVE|Common|http://magiccards.info/scans/en/eve/146.jpg SetInfo:EVE|Common|http://magiccards.info/scans/en/eve/146.jpg