mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-17 11:18:01 +00:00
- Fixed some auras not granting abilities or triggers properly.
This commit is contained in:
@@ -4,7 +4,7 @@ Types:Enchantment Aura
|
|||||||
Text:no text
|
Text:no text
|
||||||
K:Enchant creature
|
K:Enchant creature
|
||||||
A:SP$ Attach | Cost$ 3 R | ValidTgts$ Creature | AILogic$ Pump
|
A:SP$ Attach | Cost$ 3 R | ValidTgts$ Creature | AILogic$ Pump
|
||||||
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ Token | AddSVar$ TokenCount | Description$ Enchanted creature has ": Put X 1/1 red Elemental creature tokens with haste onto the battlefield, where X is this creature's power. Exile them at the beginning of the next end step."
|
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ Token | AddSVar$ TokenCount | Description$ Enchanted creature has "Tap: Put X 1/1 red Elemental creature tokens with haste onto the battlefield, where X is this creature's power. Exile them at the beginning of the next end step."
|
||||||
SVar:Token:AB$Token | Cost$ T | TokenAmount$ TokenCount | TokenImage$ r 1 1 elemental | TokenName$ Elemental | TokenColors$ Red | TokenTypes$ Creature,Elemental | TokenKeywords$ Haste<>HIDDEN At the beginning of the end step, exile CARDNAME. | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Put X 1/1 red Elemental creature tokens with haste onto the battlefield, where X is this creature's power. Exile them at the beginning of the next end step.
|
SVar:Token:AB$Token | Cost$ T | TokenAmount$ TokenCount | TokenImage$ r 1 1 elemental | TokenName$ Elemental | TokenColors$ Red | TokenTypes$ Creature,Elemental | TokenKeywords$ Haste<>HIDDEN At the beginning of the end step, exile CARDNAME. | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Put X 1/1 red Elemental creature tokens with haste onto the battlefield, where X is this creature's power. Exile them at the beginning of the next end step.
|
||||||
SVar:TokenCount:Count$CardPower
|
SVar:TokenCount:Count$CardPower
|
||||||
SVar:Rarity:Rare
|
SVar:Rarity:Rare
|
||||||
|
|||||||
@@ -4,9 +4,12 @@ Types:Enchantment Aura
|
|||||||
Text:no text
|
Text:no text
|
||||||
K:Enchant Plains
|
K:Enchant Plains
|
||||||
A:SP$ Attach | Cost$ W | ValidTgts$ Plains | AILogic$ Pump
|
A:SP$ Attach | Cost$ W | ValidTgts$ Plains | AILogic$ Pump
|
||||||
A:AB$ Animate | Cost$ 2 | Defined$ Enchanted | Power$ 2 | Toughness$ 5 | Types$ Creature,Spirit | Colors$ White | Keywords$ Lifelink | SpellDescription$ Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land.
|
A:AB$ Animate | Cost$ 2 | Defined$ Enchanted | Power$ 2 | Toughness$ 5 | Types$ Creature,Spirit | Colors$ White | Triggers$ PseudoLifelink | sVars$ TrigGain,X | SpellDescription$ Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land.
|
||||||
T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigReturnOwner | OptionalDecider$ You | TriggerDescription$ When enchanted Plains is put into a graveyard, you may return CARDNAME from your graveyard to your hand.
|
T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigReturnOwner | OptionalDecider$ You | TriggerDescription$ When enchanted Plains is put into a graveyard, you may return CARDNAME from your graveyard to your hand.
|
||||||
SVar:TrigReturnOwner:AB$ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Hand
|
SVar:TrigReturnOwner:AB$ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Hand
|
||||||
|
SVar:PseudoLifelink:Mode$ DamageDone | ValidSource$ Card.Self | Execute$ TrigGain | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage, you gain that much life.
|
||||||
|
SVar:TrigGain:AB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ X
|
||||||
|
SVar:X:TriggerCount$DamageAmount
|
||||||
SVar:Rarity:Uncommon
|
SVar:Rarity:Uncommon
|
||||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/genju_of_the_fields.jpg
|
SVar:Picture:http://www.wizards.com/global/images/magic/general/genju_of_the_fields.jpg
|
||||||
SetInfo:BOK|Uncommon|http://magiccards.info/scans/en/bok/5.jpg
|
SetInfo:BOK|Uncommon|http://magiccards.info/scans/en/bok/5.jpg
|
||||||
|
|||||||
@@ -5,7 +5,8 @@ Text:no text
|
|||||||
K:Enchant creature
|
K:Enchant creature
|
||||||
K:Flash
|
K:Flash
|
||||||
A:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Pump
|
A:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Pump
|
||||||
A:AB$ Pump | Cost$ Discard<1/Card> | Defined$ Enchanted | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Enchanted creature gets +1/+1 until end of turn.
|
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ Pump | Description$ Enchanted creature has "Discard a card: This creature gets +1/+1 until end of turn."
|
||||||
|
SVar:Pump:AB$ Pump | Cost$ Discard<1/Card> | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.
|
||||||
SVar:RemAIDeck:True
|
SVar:RemAIDeck:True
|
||||||
SVar:Rarity:Common
|
SVar:Rarity:Common
|
||||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/oblivion_crown.jpg
|
SVar:Picture:http://www.wizards.com/global/images/magic/general/oblivion_crown.jpg
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ Types:Enchantment Aura
|
|||||||
Text:no text
|
Text:no text
|
||||||
K:Enchant creature
|
K:Enchant creature
|
||||||
A:SP$ Attach | Cost$ 3 U | ValidTgts$ Creature | AILogic$ Pump
|
A:SP$ Attach | Cost$ 3 U | ValidTgts$ Creature | AILogic$ Pump
|
||||||
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ Draw | Description$ Enchanted creature has "tap: Draw a card."
|
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ Draw | Description$ Enchanted creature has "Tap: Draw a card."
|
||||||
A:AB$ Pump | Cost$ W | Defined$ Enchanted | KW$ Vigilance | SpellDescription$ Enchanted creature gains vigilance until end of turn.
|
A:AB$ Pump | Cost$ W | Defined$ Enchanted | KW$ Vigilance | SpellDescription$ Enchanted creature gains vigilance until end of turn.
|
||||||
SVar:Draw:AB$Draw | Cost$ T | NumCards$ 1 | SpellDescription$ Draw a card.
|
SVar:Draw:AB$Draw | Cost$ T | NumCards$ 1 | SpellDescription$ Draw a card.
|
||||||
SVar:Rarity:Common
|
SVar:Rarity:Common
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ Types:Enchantment Aura
|
|||||||
Text:no text
|
Text:no text
|
||||||
K:Enchant creature
|
K:Enchant creature
|
||||||
A:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AILogic$ Pump
|
A:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AILogic$ Pump
|
||||||
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ Damage | Description$ Enchanted creature has "tap: This creature deals 1 damage to target creature or player."
|
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ Damage | Description$ Enchanted creature has "Tap: This creature deals 1 damage to target creature or player."
|
||||||
SVar:Damage:AB$DealDamage | Cost$ T | Tgt$ TgtCP | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target creature or player.
|
SVar:Damage:AB$DealDamage | Cost$ T | Tgt$ TgtCP | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target creature or player.
|
||||||
SVar:Rarity:Common
|
SVar:Rarity:Common
|
||||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/power_of_fire.jpg
|
SVar:Picture:http://www.wizards.com/global/images/magic/general/power_of_fire.jpg
|
||||||
|
|||||||
@@ -6,6 +6,7 @@ K:Enchant creature
|
|||||||
A:SP$ Attach | Cost$ 2 RW | ValidTgts$ Creature | AILogic$ Pump
|
A:SP$ Attach | Cost$ 2 RW | ValidTgts$ Creature | AILogic$ Pump
|
||||||
S:Mode$ Continuous | Affected$ Creature.EnchantedBy+Red | AddPower$ 1 | AddToughness$ 1 | AddAbility$ Pump | Description$ As long as enchanted creature is red, it gets +1/+1 and has "RW: This creature gets +1/+0 until end of turn."
|
S:Mode$ Continuous | Affected$ Creature.EnchantedBy+Red | AddPower$ 1 | AddToughness$ 1 | AddAbility$ Pump | Description$ As long as enchanted creature is red, it gets +1/+1 and has "RW: This creature gets +1/+0 until end of turn."
|
||||||
S:Mode$ Continuous | Affected$ Creature.EnchantedBy+White | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Lifelink | Description$ As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
|
S:Mode$ Continuous | Affected$ Creature.EnchantedBy+White | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Lifelink | Description$ As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
|
||||||
|
SVar:Pump:AB$Pump | Cost$ RW | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.
|
||||||
SVar:Rarity:Common
|
SVar:Rarity:Common
|
||||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/scourge_of_the_nobilis.jpg
|
SVar:Picture:http://www.wizards.com/global/images/magic/general/scourge_of_the_nobilis.jpg
|
||||||
SetInfo:EVE|Common|http://magiccards.info/scans/en/eve/146.jpg
|
SetInfo:EVE|Common|http://magiccards.info/scans/en/eve/146.jpg
|
||||||
|
|||||||
Reference in New Issue
Block a user