- A (temporary?) fix for the r20184 issue with the input hanging between phases when the phases are changed too quickly.

This commit is contained in:
Agetian
2013-03-10 04:49:33 +00:00
parent 3c2ac63339
commit 45193939e2

View File

@@ -25,6 +25,7 @@ import forge.control.input.Input;
import forge.game.player.Player;
import forge.game.zone.PlayerZone;
import forge.util.MyObservable;
import forge.view.ButtonUtil;
/**
* <p>
@@ -42,6 +43,7 @@ public class InputProxy extends MyObservable implements Observer {
@Override
public final synchronized void update(final Observable observable, final Object obj) {
ButtonUtil.disableAll();
valid = false;
}
/**