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- A (temporary?) fix for the r20184 issue with the input hanging between phases when the phases are changed too quickly.
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@@ -25,6 +25,7 @@ import forge.control.input.Input;
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import forge.game.player.Player;
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import forge.game.zone.PlayerZone;
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import forge.util.MyObservable;
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import forge.view.ButtonUtil;
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/**
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* <p>
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@@ -42,6 +43,7 @@ public class InputProxy extends MyObservable implements Observer {
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@Override
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public final synchronized void update(final Observable observable, final Object obj) {
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ButtonUtil.disableAll();
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valid = false;
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}
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/**
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