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You now get the option to unlock new sets after every 50 wins, not 100.
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@@ -189,7 +189,7 @@ public class QuestWinLoseHandler extends ControlWinLose {
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}
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}
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// Unlock new sets?
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// Unlock new sets?
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if (this.wonMatch && qData.getAchievements().getWin() > 99 && (qData.getAchievements().getWin() % 100) == 0) {
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if (this.wonMatch && qData.getAchievements().getWin() > 1 && (qData.getAchievements().getWin() % 50) == 0) {
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unlockSets();
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unlockSets();
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}
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}
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