- Minor improvements in Surveil logic.

This commit is contained in:
Agetian
2018-11-08 08:47:19 +03:00
parent ebbde37929
commit 44de14d070
8 changed files with 37 additions and 5 deletions

View File

@@ -41,12 +41,12 @@ public class Main {
}
// Set this to "true" to make the mobile game port run as a full-screen desktop application
boolean desktopMode = cmd.hasOption("fullscreen");
boolean desktopMode = true;//cmd.hasOption("fullscreen");
// Set this to the location where you want the mobile game port to look for assets when working as a full-screen desktop application
// (uncomment the bottom version and comment the top one to load the res folder from the current folder the .jar is in if you would
// like to make the game load from a desktop game folder configuration).
String desktopModeAssetsDir = "../forge-gui/";
//String desktopModeAssetsDir = "./";
//String desktopModeAssetsDir = "../forge-gui/";
String desktopModeAssetsDir = "./";
// Assets directory used when the game fully emulates smartphone/tablet mode (desktopMode = false), useful when debugging from IDE
String assetsDir = AssetsDownloader.SHARE_DESKTOP_ASSETS ? "../forge-gui/" : "testAssets/";