From 44d96c1a79ea2f541d751f99b155d38097c8cc02 Mon Sep 17 00:00:00 2001 From: paul_snoops Date: Wed, 9 Feb 2022 13:57:26 +0000 Subject: [PATCH] aerial surveyor fix --- forge-gui/res/cardsfolder/upcoming/aerial_surveyor.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/forge-gui/res/cardsfolder/upcoming/aerial_surveyor.txt b/forge-gui/res/cardsfolder/upcoming/aerial_surveyor.txt index f4c6fb81b13..0805be5e52b 100644 --- a/forge-gui/res/cardsfolder/upcoming/aerial_surveyor.txt +++ b/forge-gui/res/cardsfolder/upcoming/aerial_surveyor.txt @@ -7,5 +7,5 @@ K:Crew:2 T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigSearch | CheckSVar$ Y | SVarCompare$ GTX | TriggerDescription$ Whenever CARDNAME attacks, if defending player controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. SVar:TrigSearch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Plains.Basic | ChangeNum$ 1 | Tapped$ True | Mandatory$ True SVar:X:Count$Valid Land.YouCtrl -SVar:Y:PlayerCountOpponents$HighestValid Land.YouCtrl +SVar:Y:Count$Valid Land.DefenderCtrl Oracle:Flying\nWhenever Aerial Surveyor attacks, if defending player controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.\nCrew 2