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- Remove unused code.
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@@ -491,10 +491,6 @@ public class DamageDealAi extends DamageAiBase {
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sa.getTargets().add(enemy);
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sa.getTargets().add(enemy);
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}
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}
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return true;
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return true;
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} else if ("PingAfterCombat".equals(sa.getParam("AILogic"))) {
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if (this.shouldTgtP(ai, sa, dmg, noPrevention)) {
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}
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}
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}
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if (tgt.getMaxTargets(source, sa) <= 0) {
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if (tgt.getMaxTargets(source, sa) <= 0) {
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