From 445bac6fc95cb0c5c60e06c732e2050015d05106 Mon Sep 17 00:00:00 2001 From: CCTV-1 Date: Sun, 30 Oct 2022 16:39:30 +0800 Subject: [PATCH] update chinese simplified translations. --- forge-gui/res/languages/zh-CN.properties | 34 ++++++++++++------------ 1 file changed, 17 insertions(+), 17 deletions(-) diff --git a/forge-gui/res/languages/zh-CN.properties b/forge-gui/res/languages/zh-CN.properties index 3a21888fb62..c70629f37c8 100644 --- a/forge-gui/res/languages/zh-CN.properties +++ b/forge-gui/res/languages/zh-CN.properties @@ -67,7 +67,7 @@ cbManaBurn=法术力灼烧 cbManaLostPrompt=提示法术力池将要清空 cbDevMode=开发人员模式 cbLoadCardsLazily=惰性加载卡牌脚本 -cbLoadArchivedFormats=Load Archived Formats +cbLoadArchivedFormats=加载旧赛制 cbWorkshopSyntax=作坊语法检查 cbEnforceDeckLegality=套牌一致性 cbSideboardForAI=玩家为AI换备 @@ -563,7 +563,7 @@ lblGreen=绿 lblRed=红 lblWhite=白 lblColorless=无色 -lblSnow=Snow +lblSnow=雪境 lblIncludeArtifacts=包含神器 lblBalanced=均衡 lblTrueRandom=随机 @@ -1331,7 +1331,7 @@ lblClosestToBottom=最接近底部 lblChooseOrderCardsPutIntoPlanarDeck=选择要放入时空竞逐套牌中的牌的顺序 lblChooseOrderCardsPutIntoSchemeDeck=选择要放入魔王套牌中的牌的顺序 lblChooseOrderCopiesCast=选择要复制品的释放顺序。 -lblChooseOrderCards=Choose card order +lblChooseOrderCards=选择牌张顺序 lblDelveHowManyCards=掘穴多少张牌? lblExileWhichCard=放逐哪张牌({0}/{1})? lblDestroy=消灭 @@ -1605,7 +1605,7 @@ lblSearcher=搜寻者 #TriggerShuffled.java lblShuffler=洗牌者 #TriggerSpecializes.java -lblSpecialized=Specialized +lblSpecialized=已专精 #TriggerSpellAbilityCast.java lblActivator=起动自 #TriggerSpellAbilityCast.java @@ -1830,7 +1830,7 @@ lblSelectACardPair=选择要组成搭档的牌 lblChooseBlockerForAttacker=选择一个用于阻挡{0}的生物 lblChooseBlockersForPile=选择要放入堆{0}中的生物(可以一个都不放) #ChangeCombatantsEffect.java -lblChangeCombatantOption=Do you want to reselect what {0} is attacking? +lblChangeCombatantOption=你想重新选择{0}是否正在攻击吗? lblChooseDefenderToAttackWith=选择守军进行进攻 #ChangeTargetsEffect.java lblDoYouWantChangeAbilityTargets=你是否想要更改{0}的目标 @@ -1897,7 +1897,7 @@ lblDoYouWantCopy=你想要复制{0}吗? #ConniveEffect.java lblChooseConniver=选择要筹谋的生物 #ControlGainEffect.java -lblGainControlConfirm=Do you want {0} to gain control of {1}? +lblGainControlConfirm=你想要让{0}获得{1}的控制权吗? #ControlExchangeEffect.java lblExchangeControl=你想要交换{0}和{1}的控制权吗? #ControlExchangeVariantEffect.java @@ -1989,7 +1989,7 @@ lblWouldYouLikeInvestigate=你想要探查吗? #LifeSetEffect.java lblLifeTotal=生命总数 #MakeCardEffect.java -lblChooseFromSpellbook=Choose a card from {0}''s spellbook +lblChooseFromSpellbook=从{0}的法术书中选择一张牌 #ManaEffect.java lblDoYouWantAddMana=你想增加法术力吗? lblSelectManaProduce=选择要产出的法术力 @@ -2017,7 +2017,7 @@ lblSelectCardToPlay=选择要使用的牌 lblChooseAProtection=选择一个保护 #PumpEffect.java lblApplyPumpToTarget=将pump用于{0}? -lblChooseKeyword=Choose keyword to grant +lblChooseKeyword=选择要授予的关键字异能 #RearrangeTopOfLibraryEffect.java lblDoyouWantShuffleTheLibrary=你想要洗这个牌库吗? #RepeatEffect.java @@ -2245,7 +2245,7 @@ lblSubtype=副类别 lblGenericCost=无色费用 lblManaCost=法术力费用 lblFirstPrinting=第一次印刷 -lblArtist=Artist +lblArtist=画家 lblAverageCMC=平均法术力值 lblMainDeck=主牌 lblMainDeckSize=主牌大小 @@ -2411,7 +2411,7 @@ lblSelectNMoreTypeCardsTpReveal=在选择{0}张{1}牌进行展示。 lblSelectTargetCounter=选择{0}移去一个指示物 lblRemoveCounterFromCard=从牌上移去指示物 lblRemoveAllCountersConfirm=移去所有指示物? -lblRemoveNTargetCounterFromCardPayCostSelect=Select {2} to remove {0}{1} counter(s) from +lblRemoveNTargetCounterFromCardPayCostSelect=选择从{2}上移去{0}个{1}指示物 lblRemoveNTargetCounterFromCardPayCostConfirm=支付费用:从{2}上移去{0}个{1}指示物? lblRemoveCountersFromAInZoneCard=从一个{0}中的牌移去指示物 lblSacrificeCardConfirm=牺牲{0}? @@ -2895,11 +2895,11 @@ lblWinLossRatio=赢得损失比率 lblHeal=愈合 lblTempHitPoints=临时生命值 #CardDetailUtil.java -lblChosenColors=Chosen colors: -lblLoyalty=Loyalty +lblChosenColors=选择的颜色: +lblLoyalty=忠诚指示物 #Achievement.java -lblCommon=Common -lblUncommon=Uncommon -lblRare=Rare -lblMythic=Mythic -lblAchievementEarned=Achievement Earned +lblCommon=铁 +lblUncommon=银 +lblRare=金 +lblMythic=秘稀 +lblAchievementEarned=获得的成就