Fix spell of "Gauntlet"

This commit is contained in:
drdev
2014-06-04 02:38:34 +00:00
parent 423a9f1687
commit 442228c308
3 changed files with 8 additions and 8 deletions

2
.gitattributes vendored
View File

@@ -1162,7 +1162,7 @@ forge-gui-mobile/src/forge/screens/TabPageScreen.java -text
forge-gui-mobile/src/forge/screens/constructed/AvatarSelector.java -text
forge-gui-mobile/src/forge/screens/constructed/ConstructedScreen.java -text
forge-gui-mobile/src/forge/screens/draft/DraftScreen.java -text
forge-gui-mobile/src/forge/screens/guantlet/GuantletScreen.java -text
forge-gui-mobile/src/forge/screens/gauntlet/GauntletScreen.java -text
forge-gui-mobile/src/forge/screens/home/HomeScreen.java -text
forge-gui-mobile/src/forge/screens/match/FControl.java -text
forge-gui-mobile/src/forge/screens/match/MatchLoader.java -text

View File

@@ -1,11 +1,11 @@
package forge.screens.guantlet;
package forge.screens.gauntlet;
import forge.game.GameType;
import forge.screens.LaunchScreen;
public class GuantletScreen extends LaunchScreen {
public GuantletScreen() {
super("Guantlet");
public class GauntletScreen extends LaunchScreen {
public GauntletScreen() {
super("Gauntlet");
}
@Override

View File

@@ -8,7 +8,7 @@ import forge.Forge.Graphics;
import forge.assets.FSkinImage;
import forge.screens.constructed.ConstructedScreen;
import forge.screens.draft.DraftScreen;
import forge.screens.guantlet.GuantletScreen;
import forge.screens.gauntlet.GauntletScreen;
import forge.screens.quest.QuestScreen;
import forge.screens.sealed.SealedScreen;
import forge.screens.settings.SettingsScreen;
@@ -49,10 +49,10 @@ public class HomeScreen extends FScreen {
Forge.openScreen(new QuestScreen());
}
}, false);
addButton("Guantlet", new FEventHandler() {
addButton("Gauntlet", new FEventHandler() {
@Override
public void handleEvent(FEvent e) {
Forge.openScreen(new GuantletScreen());
Forge.openScreen(new GauntletScreen());
}
}, false);
addButton("Settings", new FEventHandler() {