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Code cleanup
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@@ -61,7 +61,7 @@ public class HumanPlaySpellAbility {
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public final void playAbility(boolean mayChooseTargets, boolean isFree, boolean skipStack) {
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final Player human = ability.getActivatingPlayer();
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final Game game = ability.getActivatingPlayer().getGame();
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// used to rollback
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Zone fromZone = null;
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int zonePosition = 0;
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@@ -44,7 +44,6 @@ public class QuestAchievements {
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private transient CardBlock nextDraftBlock;
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@SuppressWarnings("unused")
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public QuestAchievements() { //needed for XML serialization
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}
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