mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-20 12:48:00 +00:00
merge latest trunk
This commit is contained in:
3
.gitattributes
vendored
3
.gitattributes
vendored
@@ -215,6 +215,7 @@ res/cardsfolder/a/ali_baba.txt svneol=native#text/plain
|
||||
res/cardsfolder/a/ali_from_cairo.txt svneol=native#text/plain
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||||
res/cardsfolder/a/alibans_tower.txt svneol=native#text/plain
|
||||
res/cardsfolder/a/all_hallows_eve.txt svneol=native#text/plain
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||||
res/cardsfolder/a/all_in_good_time.txt -text
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||||
res/cardsfolder/a/all_is_dust.txt svneol=native#text/plain
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||||
res/cardsfolder/a/all_shall_smolder_in_my_wake.txt -text
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||||
res/cardsfolder/a/all_suns_dawn.txt svneol=native#text/plain
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||||
@@ -4241,6 +4242,7 @@ res/cardsfolder/g/gobhobbler_rats.txt svneol=native#text/plain
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||||
res/cardsfolder/g/goblin_archaeologist.txt -text
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||||
res/cardsfolder/g/goblin_arsonist.txt svneol=native#text/plain
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||||
res/cardsfolder/g/goblin_artillery.txt svneol=native#text/plain
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||||
res/cardsfolder/g/goblin_assassin.txt -text
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||||
res/cardsfolder/g/goblin_assault.txt svneol=native#text/plain
|
||||
res/cardsfolder/g/goblin_balloon_brigade.txt svneol=native#text/plain
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||||
res/cardsfolder/g/goblin_bangchuckers.txt -text
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||||
@@ -6323,6 +6325,7 @@ res/cardsfolder/m/man_o_war.txt svneol=native#text/plain
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||||
res/cardsfolder/m/mana_bloom.txt -text
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||||
res/cardsfolder/m/mana_breach.txt svneol=native#text/plain
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||||
res/cardsfolder/m/mana_chains.txt -text
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res/cardsfolder/m/mana_clash.txt -text
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||||
res/cardsfolder/m/mana_crypt.txt svneol=native#text/plain
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||||
res/cardsfolder/m/mana_cylix.txt svneol=native#text/plain
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||||
res/cardsfolder/m/mana_drain.txt svneol=native#text/plain
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||||
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@@ -70,6 +70,11 @@ Feeding Grounds
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Horizon Boughs
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New Schemes:
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All in Good Time
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New Vanguard Avatars:
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||||
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||||
9
res/cardsfolder/a/all_in_good_time.txt
Normal file
9
res/cardsfolder/a/all_in_good_time.txt
Normal file
@@ -0,0 +1,9 @@
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Name:All in Good Time
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ManaCost:no cost
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Types:Scheme
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Text:no text
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||||
T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ GoodTimes | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, take an extra turn after this one. Schemes can't be set in motion that turn.
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SVar:GoodTimes:AB$ AddTurn | Cost$ 0 | NumTurns$ 1 | NoSchemes$ True
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SVar:Picture:http://www.cardforge.org/fpics/lq_schemes/all_in_good_time.jpg
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Oracle:When you set this scheme in motion, take an extra turn after this one. Schemes can't be set in motion that turn.
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SetInfo:ARC Common
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14
res/cardsfolder/g/goblin_assassin.txt
Normal file
14
res/cardsfolder/g/goblin_assassin.txt
Normal file
@@ -0,0 +1,14 @@
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Name:Goblin Assassin
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ManaCost:3 R R
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Types:Creature Goblin Assassin
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Text:no text
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PT:2/2
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ RepeatFlips | TriggerDescription$ Whenever CARDNAME or another Goblin enters the battlefield, each player flips a coin. Each player whose coin comes up tails sacrifices a creature.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Goblin.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ RepeatFlips | Secondary$ True | TriggerDescription$ Whenever CARDNAME or another Goblin enters the battlefield, each player flips a coin. Each player whose coin comes up tails sacrifices a creature.
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SVar:RepeatFlips:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ AssassinsFlip | SubAbility$ Assassination
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SVar:AssassinsFlip:DB$ FlipACoin | Flipper$ Remembered | NoCall$ True | RememberResult$ True
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SVar:Assassination:DB$ Sacrifice | Defined$ FlippedTails | SacValid$ Creature | Amount$ 1 | SubAbility$ ResetFlips
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SVar:ResetFlips:DB$ Cleanup | ClearCoinFlips$ True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/goblin_assassin.jpg
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Oracle:Whenever Goblin Assassin or another Goblin enters the battlefield, each player flips a coin. Each player whose coin comes up tails sacrifices a creature.
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SetInfo:LGN Uncommon
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21
res/cardsfolder/m/mana_clash.txt
Normal file
21
res/cardsfolder/m/mana_clash.txt
Normal file
@@ -0,0 +1,21 @@
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Name:Mana Clash
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ManaCost:R
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Types:Sorcery
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Text:no text
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A:SP$ Repeat | Cost$ R | ValidTgts$ Opponent | RepeatCheckSVar$ RepeatCheck | RepeatSVarCompare$ GT0 | RepeatSubAbility$ ResetCheck | StackDescription$ SpellDescription | SpellDescription$ You and target opponent each flip a coin. CARDNAME deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
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SVar:ResetCheck:DB$ StoreSVar | SVar$ RepeatCheck | Type$ Number | Expression$ 0 | SubAbility$ RepeatClash
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SVar:RepeatClash:DB$ RepeatEach | RepeatPlayers$ TargetedAndYou | RepeatSubAbility$ FlipClash | SubAbility$ ClashDamage
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SVar:FlipClash:DB$ FlipACoin | Flipper$ Remembered | NoCall$ True | TailsSubAbility$ ClashTails | RememberResult$ True
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SVar:ClashTails:DB$ StoreSVar | SVar$ RepeatCheck | Type$ CountSVar | Expression$ RepeatCheck/Plus.1
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SVar:ClashDamage:DB$ DamageAll | ValidPlayers$ FlippedTails | NumDmg$ 1 | SubAbility$ ResetFlips
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SVar:ResetFlips:DB$ Cleanup | ClearCoinFlips$ True
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SVar:RepeatCheck:Number$ 0
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SVar:RemAIDeck:True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/mana_clash.jpg
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Oracle:You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
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SetInfo:8ED Rare
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SetInfo:7ED Rare
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SetInfo:DRK Rare
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SetInfo:9ED Rare
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SetInfo:5ED Rare
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SetInfo:4ED Rare
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@@ -3,7 +3,7 @@ ManaCost:3 R
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Types:Creature Elemental
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PT:*/*
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K:ETBReplacement:Other:TrigFlip
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SVar:TrigFlip:DB$ FlipACoin | WinSubAbility$ DBAttacker | LoseSubAbility$ DBDefender | SpellDescription$ As Molten Sentry enters the battlefield, flip a coin. If the coin comes up heads, Molten Sentry enters the battlefield as a 5/2 creature with haste. If it comes up tails, Molten Sentry enters the battlefield as a 2/5 creature with defender.
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SVar:TrigFlip:DB$ FlipACoin | NoCall$ True | HeadsSubAbility$ DBAttacker | TailsSubAbility$ DBDefender | SpellDescription$ As Molten Sentry enters the battlefield, flip a coin. If the coin comes up heads, Molten Sentry enters the battlefield as a 5/2 creature with haste. If it comes up tails, Molten Sentry enters the battlefield as a 2/5 creature with defender.
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SVar:DBAttacker:DB$ Animate | Cost$ 0 | Defined$ Self | Power$ 5 | Toughness$ 2 | Types$ Creature | Keywords$ Haste | Permanent$ True
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SVar:DBDefender:DB$ Animate | Cost$ 0 | Defined$ Self | Power$ 2 | Toughness$ 5 | Types$ Creature | Keywords$ Defender | Permanent$ True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/molten_sentry.jpg
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@@ -125,6 +125,7 @@ public class Card extends GameEntity implements Comparable<Card> {
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private final ArrayList<Card> encodedCards = new ArrayList<Card>();
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private Card championedCard = null;
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private final List<Card> devouredCards = new ArrayList<Card>();
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private Map<Player, String> flipResult = new TreeMap<Player, String>();
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private Map<Card, Integer> receivedDamageFromThisTurn = new TreeMap<Card, Integer>();
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private Map<Card, Integer> dealtDamageToThisTurn = new TreeMap<Card, Integer>();
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@@ -758,6 +759,39 @@ public class Card extends GameEntity implements Comparable<Card> {
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this.encodedCards.clear();
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}
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/**
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* <p>
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* addFlipResult.
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* </p>
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*
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* @param flipper The Player who flipped the coin.
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* @param result The result of the coin flip as a String.
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*/
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public final void addFlipResult(final Player flipper, final String result) {
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this.flipResult.put(flipper, result);
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}
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/**
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* <p>
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||||
* getFlipResult.
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||||
* </p>
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||||
*
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||||
* @param flipper The Player who flipped the coin.
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* @return a String result - Heads or Tails.
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*/
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public final String getFlipResult(final Player flipper) {
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return this.flipResult.get(flipper);
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}
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||||
/**
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||||
* <p>
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||||
* clearFlipResult.
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||||
* </p>
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||||
*/
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||||
public final void clearFlipResult() {
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this.flipResult.clear();
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}
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/**
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* <p>
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* Setter for the field <code>championedCard</code>.
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||||
@@ -4,7 +4,6 @@ import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.List;
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import javax.swing.JOptionPane;
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import org.apache.commons.lang3.StringUtils;
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||||
@@ -26,12 +25,10 @@ import forge.game.GameActionUtil;
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import forge.game.GameState;
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import forge.game.ai.ComputerUtil;
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import forge.game.ai.ComputerUtilCost;
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import forge.game.event.FlipCoinEvent;
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import forge.game.player.AIPlayer;
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import forge.game.player.Player;
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import forge.game.zone.ZoneType;
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import forge.util.Expressions;
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import forge.util.MyRandom;
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/**
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* TODO: Write javadoc for this type.
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@@ -708,6 +705,12 @@ public class AbilityUtils {
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players.add(p);
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}
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}
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} else if (defined.equals("TargetedAndYou")) {
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final SpellAbility saTargeting = sa.getSATargetingPlayer();
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if (saTargeting != null) {
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players.addAll(saTargeting.getTarget().getTargetPlayers());
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players.add(sa.getActivatingPlayer());
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}
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} else if (defined.equals("Remembered")) {
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for (final Object rem : card.getRemembered()) {
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if (rem instanceof Player) {
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@@ -864,6 +867,14 @@ public class AbilityUtils {
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if (!players.contains(p)) {
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players.add(p);
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}
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} else if (defined.startsWith("Flipped")) {
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for (Player p : Singletons.getModel().getGame().getPlayers()) {
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if (null != sa.getSourceCard().getFlipResult(p)) {
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if (sa.getSourceCard().getFlipResult(p).equals(defined.substring(7))) {
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players.add(p);
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}
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}
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}
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} else if (defined.equals("You")) {
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players.add(sa.getActivatingPlayer());
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} else if (defined.equals("Each")) {
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@@ -1257,28 +1268,4 @@ public class AbilityUtils {
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return CardFactoryUtil.xCount(c, s);
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}
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/**
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* <p>
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* flipACoin without call.
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* </p>
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*
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* @param source
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* a {@link forge.Card} object.
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* @return a boolean.
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*/
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public static boolean flipCoin(final Card source) {
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final boolean resultIsHeads = MyRandom.getRandom().nextBoolean();
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Singletons.getModel().getGame().getEvents().post(new FlipCoinEvent());
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final StringBuilder msgTitle = new StringBuilder();
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msgTitle.append(source);
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msgTitle.append(" Flip result:");
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final StringBuilder result = new StringBuilder();
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result.append("Flip comes up");
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result.append(resultIsHeads ? " heads." : " tails.");
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JOptionPane.showMessageDialog(null, result, msgTitle.toString(), JOptionPane.PLAIN_MESSAGE);
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return resultIsHeads;
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}
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||||
}
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@@ -59,6 +59,9 @@ public class AddTurnEffect extends SpellAbilityEffect {
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if (sa.hasParam("SkipUntap")) {
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extra.setSkipUntap(true);
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}
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if (sa.hasParam("NoSchemes")) {
|
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extra.setCantSetSchemesInMotion(true);
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}
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||||
}
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}
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||||
}
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@@ -87,15 +87,7 @@ public class ChooseTypeEffect extends SpellAbilityEffect {
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for (final String s : invalidTypes) {
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validChoices.remove(s);
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}
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final Object o = GuiChoose.one("Choose a creature type", validChoices);
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if (null == o) {
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return;
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}
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final String choice = (String) o;
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if (CardType.isACreatureType(choice) && !invalidTypes.contains(choice)) {
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valid = true;
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card.setChosenType(choice);
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}
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chosenType = GuiChoose.one("Choose a creature type", validChoices);
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} else {
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Player ai = sa.getActivatingPlayer();
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Player opp = ai.getOpponent();
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@@ -37,6 +37,9 @@ public class CleanUpEffect extends SpellAbilityEffect {
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if (sa.hasParam("ClearTriggered")) {
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Singletons.getModel().getGame().getTriggerHandler().clearDelayedTrigger(source);
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}
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||||
if (sa.hasParam("ClearCoinFlips")) {
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source.clearFlipResult();
|
||||
}
|
||||
}
|
||||
|
||||
}
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||||
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||||
@@ -2,14 +2,19 @@ package forge.card.ability.effects;
|
||||
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||||
import java.util.List;
|
||||
|
||||
import javax.swing.JOptionPane;
|
||||
|
||||
import forge.Card;
|
||||
import forge.Singletons;
|
||||
import forge.card.ability.AbilityFactory;
|
||||
import forge.card.ability.AbilityUtils;
|
||||
import forge.card.ability.SpellAbilityEffect;
|
||||
import forge.card.spellability.AbilitySub;
|
||||
import forge.card.spellability.SpellAbility;
|
||||
import forge.game.event.FlipCoinEvent;
|
||||
import forge.game.player.Player;
|
||||
import forge.gui.GuiDialog;
|
||||
import forge.util.MyRandom;
|
||||
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||||
public class FlipCoinEffect extends SpellAbilityEffect {
|
||||
|
||||
@@ -32,7 +37,12 @@ public class FlipCoinEffect extends SpellAbilityEffect {
|
||||
final Card host = sa.getSourceCard();
|
||||
final Player player = host.getController();
|
||||
|
||||
final List<Player> caller = AbilityUtils.getDefinedPlayers(sa.getSourceCard(), sa.getParam("Caller"), sa);
|
||||
final List<Player> playersToFlip = AbilityUtils.getDefinedPlayers(host, sa.getParam("Flipper"), sa);
|
||||
if (playersToFlip.isEmpty()) {
|
||||
playersToFlip.add(sa.getActivatingPlayer());
|
||||
}
|
||||
|
||||
final List<Player> caller = AbilityUtils.getDefinedPlayers(host, sa.getParam("Caller"), sa);
|
||||
if (caller.isEmpty()) {
|
||||
caller.add(player);
|
||||
}
|
||||
@@ -40,20 +50,21 @@ public class FlipCoinEffect extends SpellAbilityEffect {
|
||||
final boolean noCall = sa.hasParam("NoCall");
|
||||
boolean victory = false;
|
||||
if (!noCall) {
|
||||
victory = GuiDialog.flipCoin(caller.get(0), sa.getSourceCard());
|
||||
victory = GuiDialog.flipCoin(caller.get(0), host);
|
||||
}
|
||||
|
||||
// Run triggers
|
||||
// HashMap<String,Object> runParams = new HashMap<String,Object>();
|
||||
// runParams.put("Player", player);
|
||||
if (sa.getParam("RememberAll") != null) {
|
||||
host.addRemembered(host);
|
||||
final boolean rememberResult = sa.hasParam("RememberResult");
|
||||
|
||||
for (final Player flipper : playersToFlip) {
|
||||
if (noCall) {
|
||||
final boolean resultIsHeads = FlipCoinEffect.flipCoinNoCall(sa.getSourceCard(), flipper);
|
||||
if (rememberResult) {
|
||||
host.addFlipResult(flipper, resultIsHeads ? "Heads" : "Tails");
|
||||
}
|
||||
|
||||
if (noCall) {
|
||||
final boolean resultIsHeads = AbilityUtils.flipCoin(sa.getSourceCard());
|
||||
|
||||
System.out.println("Flipped coin result:" + (resultIsHeads ? " Heads" : " Tails"));
|
||||
if (resultIsHeads) {
|
||||
if (sa.hasParam("HeadsSubAbility")) {
|
||||
final SpellAbility heads = AbilityFactory.getAbility(host.getSVar(sa.getParam("HeadsSubAbility")), host);
|
||||
@@ -98,8 +109,34 @@ public class FlipCoinEffect extends SpellAbilityEffect {
|
||||
// runParams.put("Won","False");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// AllZone.getTriggerHandler().runTrigger("FlipsACoin",runParams);
|
||||
}
|
||||
|
||||
/**
|
||||
* <p>
|
||||
* flipCoinNoCall Flip a coin without any call.
|
||||
* </p>
|
||||
*
|
||||
* @param source the source card.
|
||||
* @param flipper the player flipping the coin.
|
||||
* @return a boolean.
|
||||
*/
|
||||
public static boolean flipCoinNoCall(final Card source, final Player flipper) {
|
||||
final boolean resultIsHeads = MyRandom.getRandom().nextBoolean();
|
||||
|
||||
Singletons.getModel().getGame().getEvents().post(new FlipCoinEvent());
|
||||
final StringBuilder msgTitle = new StringBuilder();
|
||||
msgTitle.append(source);
|
||||
msgTitle.append(" Flip result:");
|
||||
final StringBuilder result = new StringBuilder();
|
||||
result.append(flipper.getName());
|
||||
result.append("'s flip comes up");
|
||||
result.append(resultIsHeads ? " heads." : " tails.");
|
||||
JOptionPane.showMessageDialog(null, result, msgTitle.toString(), JOptionPane.PLAIN_MESSAGE);
|
||||
|
||||
return resultIsHeads;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -159,10 +159,12 @@ public class MatchController {
|
||||
|
||||
getInput().clearInput();
|
||||
getInput().resetInput();
|
||||
getInput().setNewInput(currentGame);
|
||||
|
||||
Thread thGame = new GameInputUpdatesThread(this, currentGame);
|
||||
thGame.setName("Game input updater");
|
||||
thGame.start();
|
||||
|
||||
// Thread thGame = new GameInputUpdatesThread(this, currentGame);
|
||||
// thGame.setName("Game input updater");
|
||||
// thGame.start();
|
||||
|
||||
// TODO restore this functionality!!!
|
||||
//VMatchUI.SINGLETON_INSTANCE.getViewDevMode().getDocument().setVisible(Preferences.DEV_MODE);
|
||||
|
||||
@@ -33,6 +33,7 @@ public class ExtraTurn {
|
||||
private Player player = null;
|
||||
private boolean loseAtEndStep = false;
|
||||
private boolean skipUntap = false;
|
||||
private boolean cantSetSchemesInMotion = false;
|
||||
/**
|
||||
* TODO: Write javadoc for Constructor.
|
||||
* @param player the player
|
||||
@@ -83,4 +84,18 @@ public class ExtraTurn {
|
||||
this.skipUntap = skipUntap;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return true if Schemes can't be played during the extra turn
|
||||
*/
|
||||
public boolean isCantSetSchemesInMotion() {
|
||||
return cantSetSchemesInMotion;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param noSchemes set boolean if schemes can't be played this extra turn
|
||||
*/
|
||||
public void setCantSetSchemesInMotion(boolean noSchemes) {
|
||||
this.cantSetSchemesInMotion = noSchemes;
|
||||
}
|
||||
|
||||
} //end class Untap
|
||||
|
||||
@@ -540,6 +540,7 @@ public class PhaseHandler extends MyObservable implements java.io.Serializable {
|
||||
|
||||
p.removeKeyword("At the beginning of this turn's end step, you lose the game.");
|
||||
p.removeKeyword("Skip the untap step of this turn.");
|
||||
p.removeKeyword("Schemes can't be set in motion this turn.");
|
||||
}
|
||||
|
||||
Player next = getNextActivePlayer();
|
||||
@@ -548,8 +549,7 @@ public class PhaseHandler extends MyObservable implements java.io.Serializable {
|
||||
|
||||
if (game.getType() == GameType.Planechase) {
|
||||
Card p = game.getActivePlane();
|
||||
if(p != null)
|
||||
{
|
||||
if (p != null) {
|
||||
p.clearControllers();
|
||||
p.addController(next);
|
||||
game.getAction().controllerChangeZoneCorrection(p);
|
||||
@@ -580,6 +580,9 @@ public class PhaseHandler extends MyObservable implements java.io.Serializable {
|
||||
if (extraTurn.isSkipUntap()) {
|
||||
nextTurn.addKeyword("Skip the untap step of this turn.");
|
||||
}
|
||||
if (extraTurn.isCantSetSchemesInMotion()) {
|
||||
nextTurn.addKeyword("Schemes can't be set in motion this turn.");
|
||||
}
|
||||
return nextTurn;
|
||||
}
|
||||
if (nextTurn.skipTurnTimeVault()) {
|
||||
|
||||
@@ -224,6 +224,11 @@ public abstract class Player extends GameEntity implements Comparable<Player> {
|
||||
}
|
||||
|
||||
public void setSchemeInMotion() {
|
||||
for (final Player p : game.getPlayers()) {
|
||||
if (p.hasKeyword("Schemes can't be set in motion this turn.")) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Replacement effects
|
||||
final HashMap<String, Object> repRunParams = new HashMap<String, Object>();
|
||||
|
||||
@@ -21,10 +21,11 @@ import java.util.Observable;
|
||||
import java.util.Observer;
|
||||
|
||||
import forge.Card;
|
||||
import forge.Singletons;
|
||||
import forge.control.input.Input;
|
||||
import forge.game.player.Player;
|
||||
import forge.game.zone.PlayerZone;
|
||||
import forge.util.MyObservable;
|
||||
import forge.view.ButtonUtil;
|
||||
|
||||
/**
|
||||
* <p>
|
||||
@@ -34,7 +35,7 @@ import forge.util.MyObservable;
|
||||
* @author Forge
|
||||
* @version $Id$
|
||||
*/
|
||||
public class InputProxy extends MyObservable implements Observer {
|
||||
public class InputProxy implements Observer {
|
||||
|
||||
/** The input. */
|
||||
private Input input;
|
||||
@@ -42,7 +43,10 @@ public class InputProxy extends MyObservable implements Observer {
|
||||
|
||||
@Override
|
||||
public final synchronized void update(final Observable observable, final Object obj) {
|
||||
ButtonUtil.disableAll();
|
||||
valid = false;
|
||||
|
||||
Singletons.getModel().getMatch().getInput().setNewInput(Singletons.getModel().getGame());
|
||||
}
|
||||
/**
|
||||
* <p>
|
||||
|
||||
Reference in New Issue
Block a user