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Drag the current spellability closer to the GUI so that it can be (eventually) displayed
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@@ -496,7 +496,7 @@ public class PlayerControllerForTests extends PlayerController {
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}
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@Override
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public boolean confirmPayment(CostPart costPart, String string) {
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public boolean confirmPayment(CostPart costPart, String string, SpellAbility ability) {
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return true;
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}
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@@ -564,7 +564,7 @@ public class PlayerControllerForTests extends PlayerController {
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}
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@Override
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public Map<GameEntity, CounterType> chooseProliferation() {
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public Map<GameEntity, CounterType> chooseProliferation(final SpellAbility sa) {
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// TODO Auto-generated method stub
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return null;
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}
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