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convert Mobilization to abMakeToken and stPumpAll keywords
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@@ -1,7 +1,9 @@
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Name:Mobilization
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Name:Mobilization
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ManaCost:2 W
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ManaCost:2 W
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Types:Enchantment
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Types:Enchantment
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Text:Soldier creatures have vigilance.
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Text:no text
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K:abMakeToken 2 W<>1<>Soldier<>W 1 1 Soldier<>Controller<>W<>Creature;Soldier<>1<>1<>None<>Put a 1/1 white Soldier creature token onto the battlefield.
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K:stPumpAll:Creature.Soldier:0/0/Vigilance:No Condition:Soldier creatures have vigilance.
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SVar:Rarity:Rare
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/mobilization.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/mobilization.jpg
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End
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End
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@@ -6175,7 +6175,7 @@ public class CardFactory implements NewConstants {
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card.addSpellAbility(ability);
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card.addSpellAbility(ability);
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}//*************** END ************ END **************************
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}//*************** END ************ END **************************
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*/
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*/
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/*
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//*************** START *********** START **************************
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//*************** START *********** START **************************
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else if(cardName.equals("Mobilization")) {
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else if(cardName.equals("Mobilization")) {
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final SpellAbility ability = new Ability(card, "2 W") {
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final SpellAbility ability = new Ability(card, "2 W") {
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@@ -6190,7 +6190,7 @@ public class CardFactory implements NewConstants {
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card.addSpellAbility(ability);
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card.addSpellAbility(ability);
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}//*************** END ************ END **************************
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}//*************** END ************ END **************************
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*/
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//*************** START *********** START **************************
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//*************** START *********** START **************************
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else if(cardName.equals("Centaur Glade")) {
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else if(cardName.equals("Centaur Glade")) {
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@@ -11818,13 +11818,15 @@ public class GameActionUtil {
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}// execute()
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}// execute()
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}; //Goblin Assault
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}; //Goblin Assault
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/*
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public static Command Mobilization = new Command() {
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public static Command Mobilization = new Command() {
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private static final long serialVersionUID = 2005579284163773044L;
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private static final long serialVersionUID = 2005579284163773044L;
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CardList gloriousAnthemList = new CardList();
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CardList gloriousAnthemList = new CardList();
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public void execute() {
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public void execute() {
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/*
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String keyword = "Vigilance";
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String keyword = "Vigilance";
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CardList list = gloriousAnthemList;
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CardList list = gloriousAnthemList;
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@@ -11852,8 +11854,11 @@ public class GameActionUtil {
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}
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}
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}// for inner
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}// for inner
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}// for outer
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}// for outer
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}// execute()
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}// execute()
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}; //mobilization
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}; //mobilization
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*/
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public static Command That_Which_Was_Taken = new Command() {
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public static Command That_Which_Was_Taken = new Command() {
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private static final long serialVersionUID = -4142514935709694293L;
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private static final long serialVersionUID = -4142514935709694293L;
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@@ -20553,7 +20558,7 @@ public class GameActionUtil {
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commands.put("Absolute_Grace", Absolute_Grace);
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commands.put("Absolute_Grace", Absolute_Grace);
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commands.put("Tabernacle", Tabernacle);
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commands.put("Tabernacle", Tabernacle);
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commands.put("Magus_of_the_Tabernacle", Magus_of_the_Tabernacle);
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commands.put("Magus_of_the_Tabernacle", Magus_of_the_Tabernacle);
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commands.put("Mobilization", Mobilization);
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//commands.put("Mobilization", Mobilization);
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commands.put("Serras_Blessing", Serras_Blessing);
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commands.put("Serras_Blessing", Serras_Blessing);
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commands.put("Cover_of_Darkness", Cover_of_Darkness);
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commands.put("Cover_of_Darkness", Cover_of_Darkness);
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commands.put("Steely_Resolve", Steely_Resolve);
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commands.put("Steely_Resolve", Steely_Resolve);
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@@ -183,7 +183,7 @@ public class StaticEffects
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cardToEffectsList.put("Absolute Grace", new String[] {"Absolute_Grace"});
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cardToEffectsList.put("Absolute Grace", new String[] {"Absolute_Grace"});
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cardToEffectsList.put("The Tabernacle at Pendrell Vale", new String[] {"Tabernacle"});
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cardToEffectsList.put("The Tabernacle at Pendrell Vale", new String[] {"Tabernacle"});
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cardToEffectsList.put("Magus of the Tabernacle", new String[] {"Magus_of_the_Tabernacle"});
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cardToEffectsList.put("Magus of the Tabernacle", new String[] {"Magus_of_the_Tabernacle"});
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cardToEffectsList.put("Mobilization", new String[] {"Mobilization"});
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//cardToEffectsList.put("Mobilization", new String[] {"Mobilization"});
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cardToEffectsList.put("Goblin Assault", new String[] {"Goblin_Assault"});
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cardToEffectsList.put("Goblin Assault", new String[] {"Goblin_Assault"});
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cardToEffectsList.put("Serra's Blessing", new String[] {"Serras_Blessing"});
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cardToEffectsList.put("Serra's Blessing", new String[] {"Serras_Blessing"});
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cardToEffectsList.put("Cover of Darkness", new String[] {"Cover_of_Darkness"});
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cardToEffectsList.put("Cover of Darkness", new String[] {"Cover_of_Darkness"});
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