From 42f5cc23ee00e396348ef59437b6ab982fa53264 Mon Sep 17 00:00:00 2001 From: Sloth Date: Wed, 7 Sep 2011 14:32:51 +0000 Subject: [PATCH] - Prevented possibleDamagePrevention from giving errors if a permanent with an AF Countermagic ability is around. --- src/main/java/forge/ComputerUtil.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/main/java/forge/ComputerUtil.java b/src/main/java/forge/ComputerUtil.java index b82daea7955..8e56967400c 100644 --- a/src/main/java/forge/ComputerUtil.java +++ b/src/main/java/forge/ComputerUtil.java @@ -1285,10 +1285,10 @@ public class ComputerUtil { // if SA is from AF_Counter don't add to getPlayable //This try/catch should fix the "computer is thinking" bug try { - if (sa.canPlay() && ComputerUtil.canPayCost(sa, controller) && sa.getAbilityFactory() != null && sa.isAbility()) { + if (sa.getAbilityFactory() != null && sa.isAbility()) { AbilityFactory af = sa.getAbilityFactory(); HashMap mapParams = af.getMapParams(); - if (mapParams.get("AB").equals("PreventDamage")) { + if (mapParams.get("AB").equals("PreventDamage") && sa.canPlay() && ComputerUtil.canPayCost(sa, controller)) { if (AbilityFactory.getDefinedCards(sa.getSourceCard(), mapParams.get("Defined"), sa).contains(card)) prevented += AbilityFactory.calculateAmount(af.getHostCard(), mapParams.get("Amount"), sa); Target tgt = sa.getTarget();