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added Lord of the Pit (from original base Alpha)
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1
.gitattributes
vendored
1
.gitattributes
vendored
@@ -2077,6 +2077,7 @@ res/cardsfolder/longbow_archer.txt -text svneol=native#text/plain
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res/cardsfolder/looming_shade.txt -text svneol=native#text/plain
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res/cardsfolder/lord_of_atlantis.txt -text svneol=native#text/plain
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res/cardsfolder/lord_of_extinction.txt -text svneol=native#text/plain
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res/cardsfolder/lord_of_the_pit.txt -text svneol=native#text/plain
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res/cardsfolder/lord_of_the_undead.txt -text svneol=native#text/plain
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res/cardsfolder/lorescale_coatl.txt -text svneol=native#text/plain
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res/cardsfolder/lorthos_the_tidemaker.txt -text svneol=native#text/plain
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10
res/cardsfolder/lord_of_the_pit.txt
Normal file
10
res/cardsfolder/lord_of_the_pit.txt
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@@ -0,0 +1,10 @@
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Name:Lord of the Pit
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ManaCost:4 B B B
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Types:Creature Demon
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Text:At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.
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PT:7/7
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K:Flying
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K:Trample
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K:SVar:Rarity:Rare
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K:SVar:Picture:http://www.wizards.com/global/images/magic/general/lord_of_the_pit.jpg
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End
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@@ -23,6 +23,7 @@ public class GameActionUtil {
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AllZone.GameAction.CheckWheneverKeyword(AllZone.CardFactory.HumanNullCard, "BeginningOfUpkeep", null);
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upkeep_Lord_of_the_Pit();
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upkeep_Drop_of_Honey();
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upkeep_Genesis();
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upkeep_Phyrexian_Arena();
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@@ -3529,6 +3530,54 @@ public class GameActionUtil {
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}
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}//damageUpkeepCost
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private static void upkeep_Lord_of_the_Pit() {
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/*
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* At the beginning of your upkeep, sacrifice a creature other than
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* Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.
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*/
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final String player = AllZone.Phase.getActivePlayer();
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final CardList cards = AllZoneUtil.getPlayerCardsInPlay(player, "Lord of the Pit");
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for(int i = 0; i < cards.size(); i++) {
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final Card c = cards.get(i);
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final Ability sacrificeCreature = new Ability(c, "") {
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@Override
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public void resolve() {
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//TODO: this should handle the case where you sacrifice 2 LOTPs to each other
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CardList creatures = AllZoneUtil.getCreaturesInPlay(player);
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creatures.remove(c);
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if(player.equals(Constant.Player.Human)) {
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AllZone.InputControl.setInput(CardFactoryUtil.input_sacrificePermanent(creatures, c.getName()+" - Select a creature to sacrifice."));
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}
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else { //computer
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Card target = CardFactoryUtil.AI_getWorstCreature(creatures);
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AllZone.GameAction.sacrifice(target);
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}
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}//resolve
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};
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final Ability sevenDamage = new Ability(c, "") {
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@Override
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public void resolve() {
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AllZone.GameAction.addDamage(player, c, 7);
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}
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};
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CardList creatures = AllZoneUtil.getCreaturesInPlay(player);
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creatures.remove(c);
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if(creatures.size() == 0) {
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//there are no creatures to sacrifice, so we must do the 7 damage
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sevenDamage.setStackDescription(c.getName()+" - deals 7 damage to controller");
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AllZone.Stack.add(sevenDamage);
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}
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else {
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sacrificeCreature.setStackDescription(c.getName()+" - sacrifice a creature.");
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AllZone.Stack.add(sacrificeCreature);
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}
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}//end for
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}
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private static void upkeep_Drop_of_Honey() {
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/*
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* At the beginning of your upkeep, destroy the creature with the
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