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- Fix several Un-cards, add a couple AI hints.
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@@ -26,6 +26,8 @@ public class RollDiceAi extends SpellAbilityAi {
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return game.getCombat() != null && (game.getCombat().isAttacking(source) || game.getCombat().isBlocking(source));
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} else if (logic.equals("Main2")) {
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return ph.is(PhaseType.MAIN2, aiPlayer);
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} else if (logic.equals("AtOppEOT")) {
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return ph.getNextTurn() == aiPlayer && ph.is(PhaseType.END_OF_TURN);
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}
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if (cost != null && (sa.getPayCosts().hasManaCost() || sa.getPayCosts().hasTapCost())) {
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