add Banshee (from The Dark).

NOTE: There is a bit of a glitch before paying the X mana.  You are prompted to pay a blank mana cost.  Clicking on a mana-producer gets past this with no side-effects.  Then, you can pay the X as expected, and the ability works as expected.
This commit is contained in:
jendave
2011-08-06 10:42:04 +00:00
parent 6cabb1bd07
commit 41a76502f9
3 changed files with 52 additions and 0 deletions

View File

@@ -20747,6 +20747,48 @@ public class CardFactory_Creatures {
card.addComesIntoPlayCommand(intoPlay);
}//*************** END ************ END **************************
//*************** START *********** START **************************
else if(cardName.equals("Banshee")) {
/*
* X, Tap: Banshee deals half X damage, rounded down, to target creature or
* player, and half X damage, rounded up, to you.
*/
//Ability_Cost abCost = new Ability_Cost("X 0 T", cardName, true);
//Target tgt = new Target("TgtCP");
final Ability_Tap ability = new Ability_Tap(card, "X 0") {
//final Ability_Activated ability = new Ability_Activated(card, abCost, tgt) {
private static final long serialVersionUID = 2755743211116192949L;
@Override
public void resolve() {
int x = card.getXManaCostPaid();
if(getTargetPlayer() == null) {
getTargetCard().addDamage((int)Math.floor(x/2), card);
}
else {
getTargetPlayer().addDamage((int)Math.floor(x/2), card);
}
card.getController().addDamage((int)Math.ceil(x/2), card);
card.setXManaCostPaid(0);
}//resolve()
@Override
public boolean canPlayAI() {
return false;
}
};//SpellAbility
ability.setIsXCost(true);
ability.setXManaCost("1");
ability.setDescription("X, tap: "+"Banshee deals half X damage, rounded down, to target creature or player, and half X damage, rounded up, to you.");
ability.setStackDescription(card.getName()+" - Banshee deals half X damage, rounded down, to target creature or player, and half X damage, rounded up, to you.");
card.addSpellAbility(ability);
ability.setBeforePayMana(CardFactoryUtil.input_targetCreaturePlayer(ability, true, false));
}//*************** END ************ END **************************
if(hasKeyword(card, "Level up") != -1 && hasKeyword(card, "maxLevel") != -1)
{