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GameAction: better handle etb counter + doubler + same time
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@@ -591,7 +591,7 @@ public class GameAction {
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}
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}
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table.replaceCounterEffect(game, null, true);
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table.replaceCounterEffect(game, null, true, true, params);
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// Need to apply any static effects to produce correct triggers
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checkStaticAbilities();
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@@ -122,8 +122,12 @@ public class GameEntityCounterTable extends ForwardingTable<Optional<Player>, Ga
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game.getTriggerHandler().runTrigger(TriggerType.CounterAddedAll, runParams, false);
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}
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@SuppressWarnings("unchecked")
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public void replaceCounterEffect(final Game game, final SpellAbility cause, final boolean effect) {
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replaceCounterEffect(game, cause, effect, false, null);
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}
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@SuppressWarnings("unchecked")
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public void replaceCounterEffect(final Game game, final SpellAbility cause, final boolean effect, final boolean etb, Map<AbilityKey, Object> params) {
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if (isEmpty()) {
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return;
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}
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@@ -135,6 +139,10 @@ public class GameEntityCounterTable extends ForwardingTable<Optional<Player>, Ga
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repParams.put(AbilityKey.Cause, cause);
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repParams.put(AbilityKey.EffectOnly, effect);
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repParams.put(AbilityKey.CounterMap, values);
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repParams.put(AbilityKey.ETB, etb);
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if (params != null) {
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repParams.putAll(params);
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}
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switch (game.getReplacementHandler().run(ReplacementType.AddCounter, repParams)) {
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case NotReplaced:
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@@ -67,6 +67,7 @@ public enum AbilityKey {
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Explorer("Explorer"),
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ExtraTurn("ExtraTurn"),
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Event("Event"),
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ETB("ETB"),
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Fighter("Fighter"),
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Fighters("Fighters"),
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FirstTime("FirstTime"),
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@@ -8,9 +8,11 @@ import com.google.common.base.Optional;
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import forge.game.ability.AbilityKey;
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import forge.game.card.Card;
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import forge.game.card.CardCollectionView;
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import forge.game.card.CounterType;
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import forge.game.player.Player;
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import forge.game.spellability.SpellAbility;
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import forge.game.zone.ZoneType;
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/**
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* TODO: Write javadoc for this type.
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@@ -58,6 +60,23 @@ public class ReplaceAddCounter extends ReplacementEffect {
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return false;
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}
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if (runParams.containsKey(AbilityKey.ETB)) {
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// if Card does affect something other than itself
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if (!getParam("ValidCard").equals("Card.Self")) {
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// and it self is entering, skip
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if (getHostCard().equals(runParams.get(AbilityKey.Affected))) {
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return false;
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}
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// and it wasn't already on the field, skip
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if (getActiveZone().contains(ZoneType.Battlefield) && runParams.containsKey(AbilityKey.LastStateBattlefield)) {
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CardCollectionView lastBattlefield = (CardCollectionView) runParams.get(AbilityKey.LastStateBattlefield);
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if (!lastBattlefield.contains(getHostCard())) {
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return false;
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}
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}
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}
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}
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return true;
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}
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@@ -2394,4 +2394,105 @@ public class GameSimulationTest extends SimulationTest {
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AssertJUnit.assertEquals(20, simGame.getPlayers().get(0).getLife());
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AssertJUnit.assertEquals(2, simGame.getPlayers().get(1).getLife());
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}
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@Test
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public void testETBCounterMowu() {
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Game game = initAndCreateGame();
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Player p = game.getPlayers().get(0);
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//Player p2 = game.getPlayers().get(1);
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String grumName = "Grumgully, the Generous";
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String mowuName = "Mowu, Loyal Companion";
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addCard(grumName, p);
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Card mowu = addCardToZone(mowuName, p, ZoneType.Hand);
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for (int i = 0; i < 7; ++i) {
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addCard("Forest", p);
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}
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SpellAbility mowuSA = mowu.getFirstSpellAbility();
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game.getPhaseHandler().devModeSet(PhaseType.MAIN2, p);
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game.getAction().checkStateEffects(true);
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GameSimulator sim = createSimulator(game, p);
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sim.simulateSpellAbility(mowuSA);
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Game simGame = sim.getSimulatedGameState();
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Card simMowu = findCardWithName(simGame, mowuName);
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AssertJUnit.assertNotNull(simMowu);
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AssertJUnit.assertEquals(2, simMowu.getCounters(CounterEnumType.P1P1));
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}
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@Test
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public void testETBCounterCorpsejack() {
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Game game = initAndCreateGame();
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Player p = game.getPlayers().get(0);
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//Player p2 = game.getPlayers().get(1);
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String grumName = "Grumgully, the Generous";
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String corpsejackName = "Corpsejack Menace";
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addCard(grumName, p);
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Card corpsejack = addCardToZone(corpsejackName, p, ZoneType.Hand);
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for (int i = 0; i < 7; ++i) {
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addCard("Forest", p);
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addCard("Swamp", p);
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}
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SpellAbility corpsejackSA = corpsejack.getFirstSpellAbility();
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game.getPhaseHandler().devModeSet(PhaseType.MAIN2, p);
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game.getAction().checkStateEffects(true);
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GameSimulator sim = createSimulator(game, p);
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sim.simulateSpellAbility(corpsejackSA);
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Game simGame = sim.getSimulatedGameState();
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Card simCorpsejack = findCardWithName(simGame, corpsejackName);
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AssertJUnit.assertNotNull(simCorpsejack);
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AssertJUnit.assertEquals(1, simCorpsejack.getCounters(CounterEnumType.P1P1));
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}
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@Test
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public void testETBCounterCorpsejackMentor() {
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Game game = initAndCreateGame();
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Player p = game.getPlayers().get(0);
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//Player p2 = game.getPlayers().get(1);
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String grumName = "Grumgully, the Generous";
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String corpsejackName = "Corpsejack Menace";
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String mentorName = "Conclave Mentor";
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String everAfterName = "Ever After";
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addCard(grumName, p);
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Card corpsejack = addCardToZone(corpsejackName, p, ZoneType.Graveyard);
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Card mentor = addCardToZone(mentorName, p, ZoneType.Graveyard);
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Card everAfter = addCardToZone(everAfterName, p, ZoneType.Hand);
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for (int i = 0; i < 7; ++i) {
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addCard("Swamp", p);
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}
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SpellAbility everSA = everAfter.getFirstSpellAbility();
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everSA.getTargets().add(corpsejack);
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everSA.getTargets().add(mentor);
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game.getPhaseHandler().devModeSet(PhaseType.MAIN2, p);
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game.getAction().checkStateEffects(true);
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GameSimulator sim = createSimulator(game, p);
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sim.simulateSpellAbility(everSA);
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Game simGame = sim.getSimulatedGameState();
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Card simCorpsejack = findCardWithName(simGame, corpsejackName);
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Card simMentor = findCardWithName(simGame, mentorName);
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AssertJUnit.assertNotNull(simCorpsejack);
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AssertJUnit.assertEquals(1, simCorpsejack.getCounters(CounterEnumType.P1P1));
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AssertJUnit.assertNotNull(simMentor);
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AssertJUnit.assertEquals(1, simMentor.getCounters(CounterEnumType.P1P1));
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}
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}
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