remove SVar= from SubAbility (M cards)

This commit is contained in:
slapshot5
2012-01-16 05:32:41 +00:00
parent fcc0e2288e
commit 40c65397ca
61 changed files with 70 additions and 70 deletions

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@@ -2,7 +2,7 @@ Name:Macabre Waltz
ManaCost:1 B ManaCost:1 B
Types:Sorcery Types:Sorcery
Text:no text Text:no text
A:SP$ ChangeZone | Cost$ 1 B | Origin$ Graveyard | Destination$ Hand | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | SpellDescription$ Return up to two target creature cards from your graveyard to your hand, then discard a card. | SubAbility$ SVar=DBDiscard A:SP$ ChangeZone | Cost$ 1 B | Origin$ Graveyard | Destination$ Hand | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | SpellDescription$ Return up to two target creature cards from your graveyard to your hand, then discard a card. | SubAbility$ DBDiscard
SVar:DBDiscard:DB$Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose SVar:DBDiscard:DB$Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Rarity:Common SVar:Rarity:Common

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@@ -2,7 +2,7 @@ Name:Magma Jet
ManaCost:1 R ManaCost:1 R
Types:Instant Types:Instant
Text:no text Text:no text
A:SP$ DealDamage | Cost$ 1 R | Tgt$ TgtCP | NumDmg$ 2 | SubAbility$ SVar=DBScry | SpellDescription$ CARDNAME deals 2 damage to target creature or player. Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) A:SP$ DealDamage | Cost$ 1 R | Tgt$ TgtCP | NumDmg$ 2 | SubAbility$ DBScry | SpellDescription$ CARDNAME deals 2 damage to target creature or player. Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
SVar:DBScry:DB$Scry | ScryNum$ 2 SVar:DBScry:DB$Scry | ScryNum$ 2
SVar:Rarity:Uncommon SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/magma_jet.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/magma_jet.jpg

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@@ -2,7 +2,7 @@ Name:Magma Spray
ManaCost:R ManaCost:R
Types:Instant Types:Instant
Text:no text Text:no text
A:SP$ DealDamage | Cost$ R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 2 | SubAbility$ SVar=DB | SpellDescription$ CARDNAME deals 2 damage to target creature. If that creature would be put into a graveyard this turn, exile it instead. A:SP$ DealDamage | Cost$ R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 2 | SubAbility$ DB | SpellDescription$ CARDNAME deals 2 damage to target creature. If that creature would be put into a graveyard this turn, exile it instead.
SVar:DB:DB$Pump | KW$ HIDDEN If CARDNAME would be put into a graveyard, exile it instead. | Defined$ Targeted SVar:DB:DB$Pump | KW$ HIDDEN If CARDNAME would be put into a graveyard, exile it instead. | Defined$ Targeted
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/magma_spray.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/magma_spray.jpg

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@@ -3,7 +3,7 @@ ManaCost:1 U
Types:Creature Human Wizard Types:Creature Human Wizard
Text:no text Text:no text
PT:0/1 PT:0/1
A:AB$ Draw | Cost$ T | NumCards$ 2 | SpellDescription$ Draw two cards, then discard three cards. | SubAbility$ SVar=DBDiscard A:AB$ Draw | Cost$ T | NumCards$ 2 | SpellDescription$ Draw two cards, then discard three cards. | SubAbility$ DBDiscard
SVar:DBDiscard:DB$Discard | Defined$ You | NumCards$ 3 | Mode$ TgtChoose SVar:DBDiscard:DB$Discard | Defined$ You | NumCards$ 3 | Mode$ TgtChoose
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Rarity:Rare SVar:Rarity:Rare

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@@ -6,7 +6,7 @@ PT:4/4
K:Flying K:Flying
K:Protection from white K:Protection from white
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.
SVar:TrigLoseLife:AB$LoseLife | Cost$ 0 | Defined$ Opponent | LifeAmount$ X | SubAbility$ SVar=DBGainLife SVar:TrigLoseLife:AB$LoseLife | Cost$ 0 | Defined$ Opponent | LifeAmount$ X | SubAbility$ DBGainLife
SVar:DBGainLife:DB$GainLife | Defined$ You | LifeAmount$ X SVar:DBGainLife:DB$GainLife | Defined$ You | LifeAmount$ X
SVar:X:Count$Valid Vampire.YouCtrl SVar:X:Count$Valid Vampire.YouCtrl
SVar:RemRandomDeck:True SVar:RemRandomDeck:True

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@@ -2,7 +2,7 @@ Name:Malicious Advice
ManaCost:X U B ManaCost:X U B
Types:Instant Types:Instant
Text:no text Text:no text
A:SP$ Tap | Cost$ X U B | TargetMin$ 0 | TargetMax$ MaxTgts | ValidTgts$ Artifact,Creature,Land | TgtPrompt$ Select target artifact, creature, or land | SpellDescription$ Tap X target artifacts, creatures, and/or lands. You lose X life. | SubAbility$ SVar=Drain A:SP$ Tap | Cost$ X U B | TargetMin$ 0 | TargetMax$ MaxTgts | ValidTgts$ Artifact,Creature,Land | TgtPrompt$ Select target artifact, creature, or land | SpellDescription$ Tap X target artifacts, creatures, and/or lands. You lose X life. | SubAbility$ Drain
SVar:Drain:DB$LoseLife | LifeAmount$ X SVar:Drain:DB$LoseLife | LifeAmount$ X
# It may seem wrong to not use X in the target, but since the Targets are what defines X, it's redundant (and not supported by the code) # It may seem wrong to not use X in the target, but since the Targets are what defines X, it's redundant (and not supported by the code)
SVar:X:Targeted$Amount SVar:X:Targeted$Amount

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@@ -6,7 +6,7 @@ K:Cumulative upkeep:1
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, put a growth counter on CARDNAME. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, put a growth counter on CARDNAME.
T:Mode$ Phase | Phase$ Draw | ValidPlayer$ Opponent | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on CARDNAME, then CARDNAME deals damage to the player equal to the number of cards he or she drew this way. T:Mode$ Phase | Phase$ Draw | ValidPlayer$ Opponent | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on CARDNAME, then CARDNAME deals damage to the player equal to the number of cards he or she drew this way.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ GROWTH | CounterNum$ 1 SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ GROWTH | CounterNum$ 1
SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ TriggeredPlayer | NumCards$ X | SubAbility$ SVar=DBDamage SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ TriggeredPlayer | NumCards$ X | SubAbility$ DBDamage
SVar:DBDamage:DB$DealDamage | Defined$ TriggeredPlayer | NumDmg$ X SVar:DBDamage:DB$DealDamage | Defined$ TriggeredPlayer | NumDmg$ X
SVar:X:Count$CardCounters.GROWTH SVar:X:Count$CardCounters.GROWTH
SVar:RemAIDeck:True SVar:RemAIDeck:True

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@@ -3,7 +3,7 @@ ManaCost:G
Types:Enchantment Types:Enchantment
Text:no text Text:no text
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigChangeAll | TriggerDescription$ At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand. T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigChangeAll | TriggerDescription$ At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.
SVar:TrigChangeAll:AB$ChangeZoneAll | Cost$ 0 | ChangeType$ Land.YouCtrl | Origin$ Hand | Destination$ Battlefield | SubAbility$ SVar=DBDiscard SVar:TrigChangeAll:AB$ChangeZoneAll | Cost$ 0 | ChangeType$ Land.YouCtrl | Origin$ Hand | Destination$ Battlefield | SubAbility$ DBDiscard
SVar:DBDiscard:DB$Discard | Mode$ Hand SVar:DBDiscard:DB$Discard | Mode$ Hand
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:RemRandomDeck:True SVar:RemRandomDeck:True

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@@ -3,7 +3,7 @@ ManaCost:1 W W
Types:Legendary Creature Human Wizard Types:Legendary Creature Human Wizard
Text:no text Text:no text
PT:1/1 PT:1/1
A:AB$ ChangeZone | Cost$ T | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent | SubAbility$ SVar=DBChange | SpellDescription$ Exile CARDNAME and target permanent. A:AB$ ChangeZone | Cost$ T | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent | SubAbility$ DBChange | SpellDescription$ Exile CARDNAME and target permanent.
SVar:DBChange:DB$ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Exile SVar:DBChange:DB$ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Exile
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Rarity:Rare SVar:Rarity:Rare

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@@ -2,7 +2,7 @@ Name:Manipulate Fate
ManaCost:1 U ManaCost:1 U
Types:Sorcery Types:Sorcery
Text:no text Text:no text
A:SP$ ChangeZone | Cost$ 1 U | Origin$ Library | Destination$ Exile | ChangeType$ Card | ChangeNum$ 3 | Mandatory$ True | SpellDescription$ Search your library for three cards, exile them, then shuffle your library. | SubAbility$ SVar=DBDraw A:SP$ ChangeZone | Cost$ 1 U | Origin$ Library | Destination$ Exile | ChangeType$ Card | ChangeNum$ 3 | Mandatory$ True | SpellDescription$ Search your library for three cards, exile them, then shuffle your library. | SubAbility$ DBDraw
SVar:DBDraw:DB$Draw | NumCards$ 1 | SpellDescription$ Draw a card. SVar:DBDraw:DB$Draw | NumCards$ 1 | SpellDescription$ Draw a card.
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Rarity:Uncommon SVar:Rarity:Uncommon

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@@ -4,7 +4,7 @@ Types:Legendary Creature Elf Wizard
Text:Players can't draw cards. Text:Players can't draw cards.
PT:2/3 PT:2/3
T:Mode$ Phase | Phase$ Draw | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ At the beginning of each player's draw step, that player loses 3 life, searches his or her library for a card, puts it into his or her hand, then shuffles his or her library. T:Mode$ Phase | Phase$ Draw | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ At the beginning of each player's draw step, that player loses 3 life, searches his or her library for a card, puts it into his or her hand, then shuffles his or her library.
SVar:TrigDrain:AB$ LoseLife | Cost$ 0 | Defined$ TriggeredPlayer | LifeAmount$ 3 | SubAbility$ SVar=DBTutor SVar:TrigDrain:AB$ LoseLife | Cost$ 0 | Defined$ TriggeredPlayer | LifeAmount$ 3 | SubAbility$ DBTutor
SVar:DBTutor:DB$ ChangeZone | DefinedPlayer$ TriggeredPlayer | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 1 SVar:DBTutor:DB$ ChangeZone | DefinedPlayer$ TriggeredPlayer | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 1
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Rarity:Rare SVar:Rarity:Rare

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@@ -2,9 +2,9 @@ Name:March of Souls
ManaCost:4 W ManaCost:4 W
Types:Sorcery Types:Sorcery
Text:no text Text:no text
A:SP$ DestroyAll | Cost$ 4 W | ValidCards$ Creature.YouCtrl | RememberDestroyed$ True | NoRegen$ True | SubAbility$ SVar=DBTokenYou | SpellDescription$ Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller puts a 1/1 white Spirit creature token with flying onto the battlefield. A:SP$ DestroyAll | Cost$ 4 W | ValidCards$ Creature.YouCtrl | RememberDestroyed$ True | NoRegen$ True | SubAbility$ DBTokenYou | SpellDescription$ Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.
SVar:DBTokenYou:DB$Token | TokenAmount$ X | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | SubAbility$ SVar=DBDestroyOpp SVar:DBTokenYou:DB$Token | TokenAmount$ X | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | SubAbility$ DBDestroyOpp
SVar:DBDestroyOpp:DB$DestroyAll | ValidCards$ Creature.YouDontCtrl | RememberDestroyed$ True | NoRegen$ True | SubAbility$ SVar=DBTokenOpp SVar:DBDestroyOpp:DB$DestroyAll | ValidCards$ Creature.YouDontCtrl | RememberDestroyed$ True | NoRegen$ True | SubAbility$ DBTokenOpp
SVar:DBTokenOpp:DB$Token | TokenAmount$ Y | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenOwner$ Opponent | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying SVar:DBTokenOpp:DB$Token | TokenAmount$ Y | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenOwner$ Opponent | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying
SVar:X:Remembered$Amount SVar:X:Remembered$Amount
SVar:Y:Remembered$Amount SVar:Y:Remembered$Amount

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@@ -8,7 +8,7 @@ K:CARDNAME can't attack unless defending player controls an Island.
T:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Island.YouCtrl | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ When you control no Islands, sacrifice CARDNAME. T:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Island.YouCtrl | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ When you control no Islands, sacrifice CARDNAME.
SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ Self SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ Self
A:AB$ Untap | Cost$ U U Sac<1/Creature> | ActivationPhases$ Upkeep | PlayerTurn$ True | SpellDescription$ Untap CARDNAME. Activate this ability only during your upkeep. A:AB$ Untap | Cost$ U U Sac<1/Creature> | ActivationPhases$ Upkeep | PlayerTurn$ True | SpellDescription$ Untap CARDNAME. Activate this ability only during your upkeep.
A:AB$ DealDamage | Cost$ U U | NumDmg$ 1 | ValidTgts$ Creature.attacking+withoutFlying | TgtPrompt$ Select target attacking creature without flying | SubAbility$ SVar=DBPump | SpellDescription$ CARDNAME gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying. A:AB$ DealDamage | Cost$ U U | NumDmg$ 1 | ValidTgts$ Creature.attacking+withoutFlying | TgtPrompt$ Select target attacking creature without flying | SubAbility$ DBPump | SpellDescription$ CARDNAME gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying.
SVar:DBPump:DB$Pump | NumAtt$ -1| Defined$ Self SVar:DBPump:DB$Pump | NumAtt$ -1| Defined$ Self
SVar:NeedsToPlay:Island.YouCtrl SVar:NeedsToPlay:Island.YouCtrl
SVar:RemRandomDeck:True SVar:RemRandomDeck:True

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@@ -2,7 +2,7 @@ Name:Mark of Mutiny
ManaCost:2 R ManaCost:2 R
Types:Sorcery Types:Sorcery
Text:no text Text:no text
A:SP$ GainControl | Cost$ 2 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | LoseControl$ EOT | Untap$ True | AddKWs$ Haste | SubAbility$ SVar=DBPutCounter | SpellDescription$ Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. A:SP$ GainControl | Cost$ 2 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | LoseControl$ EOT | Untap$ True | AddKWs$ Haste | SubAbility$ DBPutCounter | SpellDescription$ Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn.
SVar:DBPutCounter:DB$PutCounter | Defined$ Targeted | CounterType$ P1P1 | CounterNum$ 1 SVar:DBPutCounter:DB$PutCounter | Defined$ Targeted | CounterType$ P1P1 | CounterNum$ 1
SVar:Rarity:Uncommon SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/mark_of_mutiny.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/mark_of_mutiny.jpg

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@@ -4,7 +4,7 @@ Types:Artifact Equipment
Text:no text Text:no text
K:eqPump 1:+0/+0 K:eqPump 1:+0/+0
T:Mode$ DamageDone | ValidSource$ Creature.AttachedBy | ValidTarget$ Opponent | CombatDamage$ True | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. T:Mode$ DamageDone | ValidSource$ Creature.AttachedBy | ValidTarget$ Opponent | CombatDamage$ True | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.
SVar:TrigDraw:AB$Draw | Cost$ 0 | NumCards$ 2 | SubAbility$ SVar=DBDiscard SVar:TrigDraw:AB$Draw | Cost$ 0 | NumCards$ 2 | SubAbility$ DBDiscard
SVar:DBDiscard:DB$Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1 SVar:DBDiscard:DB$Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/mask_of_memory.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/mask_of_memory.jpg
SVar:Rarity:Uncommon SVar:Rarity:Uncommon

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@@ -4,7 +4,7 @@ Types:Creature Snake Warrior Archer
Text:no text Text:no text
PT:2/2 PT:2/2
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
SVar:TrigTap:AB$Tap | Cost$ 0 | Defined$ TriggeredTarget | SubAbility$ SVar=DBPump SVar:TrigTap:AB$Tap | Cost$ 0 | Defined$ TriggeredTarget | SubAbility$ DBPump
SVar:DBPump:DB$Pump | Defined$ TriggeredTarget | KW$ HIDDEN This card doesn't untap during your next untap step. | Permanent$ True | IsCurse$ True SVar:DBPump:DB$Pump | Defined$ TriggeredTarget | KW$ HIDDEN This card doesn't untap during your next untap step. | Permanent$ True | IsCurse$ True
A:AB$ Pump | Cost$ G | KW$ Reach | SpellDescription$ CARDNAME gains reach until end of turn. (It can block creatures with flying.) A:AB$ Pump | Cost$ G | KW$ Reach | SpellDescription$ CARDNAME gains reach until end of turn. (It can block creatures with flying.)
SVar:RemAIDeck:True SVar:RemAIDeck:True

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@@ -5,7 +5,7 @@ Text:no text
PT:1/1 PT:1/1
A:AB$ DealDamage | Cost$ T | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target creature with flying. A:AB$ DealDamage | Cost$ T | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target creature with flying.
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
SVar:TrigTap:AB$Tap | Cost$ 0 | Defined$ TriggeredTarget | SubAbility$ SVar=DBPump SVar:TrigTap:AB$Tap | Cost$ 0 | Defined$ TriggeredTarget | SubAbility$ DBPump
SVar:DBPump:DB$Pump | Defined$ TriggeredTarget | KW$ HIDDEN This card doesn't untap during your next untap step. | Permanent$ True | IsCurse$ True SVar:DBPump:DB$Pump | Defined$ TriggeredTarget | KW$ HIDDEN This card doesn't untap during your next untap step. | Permanent$ True | IsCurse$ True
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/matsu_tribe_sniper.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/matsu_tribe_sniper.jpg

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@@ -3,8 +3,8 @@ ManaCost:R G W
Types:Enchantment Types:Enchantment
Text:no text Text:no text
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounterAll | TriggerDescription$ At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounterAll | TriggerDescription$ At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater.
SVar:TrigPutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Creature.YouCtrl+powerGE5 | SubAbility$ SVar=DBGainLife SVar:TrigPutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Creature.YouCtrl+powerGE5 | SubAbility$ DBGainLife
SVar:DBGainLife:DB$ GainLife | LifeAmount$ 10 | Defined$ You | ConditionPresent$ Creature.YouCtrl+powerGE10 | SubAbility$ SVar=DBWinGame SVar:DBGainLife:DB$ GainLife | LifeAmount$ 10 | Defined$ You | ConditionPresent$ Creature.YouCtrl+powerGE10 | SubAbility$ DBWinGame
SVar:DBWinGame:DB$ WinsGame | Defined$ You | ConditionPresent$ Creature.YouCtrl+powerGE20 SVar:DBWinGame:DB$ WinsGame | Defined$ You | ConditionPresent$ Creature.YouCtrl+powerGE20
SVar:Rarity:Rare SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/mayaels_aria.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/mayaels_aria.jpg

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@@ -2,7 +2,7 @@ Name:Maze of Ith
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
Text:no text Text:no text
A:AB$ Pump | Cost$ T | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | KW$ HIDDEN Prevent all combat damage that would be dealt to and dealt by CARDNAME. | SubAbility$ SVar=DBUntap | IsCurse$ True | SpellDescription$ Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. A:AB$ Pump | Cost$ T | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | KW$ HIDDEN Prevent all combat damage that would be dealt to and dealt by CARDNAME. | SubAbility$ DBUntap | IsCurse$ True | SpellDescription$ Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
SVar:DBUntap:DB$Untap | Defined$ Targeted SVar:DBUntap:DB$Untap | Defined$ Targeted
SVar:Rarity:Uncommon SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/maze_of_ith.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/maze_of_ith.jpg

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@@ -3,7 +3,7 @@ ManaCost:no cost
Types:Land Types:Land
Text:no text Text:no text
A:AB$ Mana | Cost$ T | Produced$ 1 | SpellDescription$ Add 1 to your mana pool. A:AB$ Mana | Cost$ T | Produced$ 1 | SpellDescription$ Add 1 to your mana pool.
A:AB$ Pump | Cost$ T | ValidTgts$ Creature.attacking+withShadow | TgtPrompt$ Select target attacking creature with shadow | KW$ HIDDEN Prevent all combat damage that would be dealt to and dealt by CARDNAME. | SubAbility$ SVar=DBUntap | SpellDescription$ Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn. A:AB$ Pump | Cost$ T | ValidTgts$ Creature.attacking+withShadow | TgtPrompt$ Select target attacking creature with shadow | KW$ HIDDEN Prevent all combat damage that would be dealt to and dealt by CARDNAME. | SubAbility$ DBUntap | SpellDescription$ Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
SVar:DBUntap:DB$Untap | Defined$ Targeted SVar:DBUntap:DB$Untap | Defined$ Targeted
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Rarity:Uncommon SVar:Rarity:Uncommon

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@@ -2,7 +2,7 @@ Name:Meditate
ManaCost:2 U ManaCost:2 U
Types:Instant Types:Instant
Text:no text Text:no text
A:SP$ Draw | Cost$ 2 U | NumCards$ 4 | Defined$ You | SpellDescription$ Draw four cards. You skip your next turn. | SubAbility$ SVar=DBSkip A:SP$ Draw | Cost$ 2 U | NumCards$ 4 | Defined$ You | SpellDescription$ Draw four cards. You skip your next turn. | SubAbility$ DBSkip
SVar:DBSkip:DB$AddTurn | Defined$ Opponent | NumTurns$ 1 SVar:DBSkip:DB$AddTurn | Defined$ Opponent | NumTurns$ 1
SVar:Rarity:Rare SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/meditate.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/meditate.jpg

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@@ -2,7 +2,7 @@ Name:Melt Terrain
ManaCost:2 R R ManaCost:2 R R
Types:Sorcery Types:Sorcery
Text:no text Text:no text
A:SP$ Destroy | Cost$ 2 R R | ValidTgts$ Land | TgtPrompt$ Select target land | SubAbility$ SVar=DBDealDamage | SpellDescription$ Destroy target land. CARDNAME deals 2 damage to that land's controller. A:SP$ Destroy | Cost$ 2 R R | ValidTgts$ Land | TgtPrompt$ Select target land | SubAbility$ DBDealDamage | SpellDescription$ Destroy target land. CARDNAME deals 2 damage to that land's controller.
SVar:DBDealDamage:DB$DealDamage | NumDmg$ 2 | Defined$ TargetedController SVar:DBDealDamage:DB$DealDamage | NumDmg$ 2 | Defined$ TargetedController
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/melt_terrain.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/melt_terrain.jpg

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@@ -2,7 +2,7 @@ Name:Mental Note
ManaCost:U ManaCost:U
Types:Instant Types:Instant
Text:no text Text:no text
A:SP$ Mill | Cost$ U | NumCards$ 2 | Defined$ You | SubAbility$ SVar=DBDraw | SpellDescription$ Put the top two cards of your library into your graveyard. Draw a card. A:SP$ Mill | Cost$ U | NumCards$ 2 | Defined$ You | SubAbility$ DBDraw | SpellDescription$ Put the top two cards of your library into your graveyard. Draw a card.
SVar:DBDraw:DB$Draw | Cost$ 0 | NumCards$ 1 SVar:DBDraw:DB$Draw | Cost$ 0 | NumCards$ 1
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Rarity:Common SVar:Rarity:Common

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@@ -5,7 +5,7 @@ Text:no text
PT:2/2 PT:2/2
K:Flying K:Flying
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
SVar:TrigTap:AB$Tap | Cost$ 0 | Defined$ TriggeredTarget | SubAbility$ SVar=DBPump SVar:TrigTap:AB$Tap | Cost$ 0 | Defined$ TriggeredTarget | SubAbility$ DBPump
SVar:DBPump:DB$Pump | Defined$ TriggeredTarget | KW$ HIDDEN This card doesn't untap during your next untap step. | Permanent$ True | IsCurse$ True SVar:DBPump:DB$Pump | Defined$ TriggeredTarget | KW$ HIDDEN This card doesn't untap during your next untap step. | Permanent$ True | IsCurse$ True
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/mercurial_kite.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/mercurial_kite.jpg

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@@ -4,7 +4,7 @@ Types:Creature Merfolk
Text:no text Text:no text
PT:1/2 PT:1/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card, then discard a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card, then discard a card.
SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1 | SubAbility$ SVar=DBDiscard SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1 | SubAbility$ DBDiscard
SVar:DBDiscard:DB$Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose SVar:DBDiscard:DB$Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/merfolk_traders.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/merfolk_traders.jpg

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@@ -2,7 +2,7 @@ Name:Midnight Ritual
ManaCost:X 2 B ManaCost:X 2 B
Types:Instant Types:Instant
Text:no text Text:no text
A:SP$ ChangeZone | Cost$ X 2 B | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Creature.YouCtrl | TargetMin$ 0 | TargetMax$ MaxTgts | SubAbility$ SVar=DBToken | SpellDescription$ Exile X target creature cards from your graveyard. For each creature card exiled this way, put a 2/2 black Zombie creature token onto the battlefield. A:SP$ ChangeZone | Cost$ X 2 B | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Creature.YouCtrl | TargetMin$ 0 | TargetMax$ MaxTgts | SubAbility$ DBToken | SpellDescription$ Exile X target creature cards from your graveyard. For each creature card exiled this way, put a 2/2 black Zombie creature token onto the battlefield.
SVar:DBToken:DB$Token | TokenImage$ B 2 2 Zombie | TokenName$ Zombie | TokenColors$ Black | TokenTypes$ Creature,Zombie | TokenPower$ 2 | TokenToughness$ 2 | TokenOwner$ You | TokenAmount$ X SVar:DBToken:DB$Token | TokenImage$ B 2 2 Zombie | TokenName$ Zombie | TokenColors$ Black | TokenTypes$ Creature,Zombie | TokenPower$ 2 | TokenToughness$ 2 | TokenOwner$ You | TokenAmount$ X
SVar:X:Targeted$Amount SVar:X:Targeted$Amount
SVar:MaxTgts:Count$TypeInYourYard.Creature SVar:MaxTgts:Count$TypeInYourYard.Creature

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@@ -3,7 +3,7 @@ ManaCost:no cost
Types:Legendary Land Types:Legendary Land
Text:no text Text:no text
A:AB$ Mana | Cost$ T | Produced$ 1 | SpellDescription$ Add 1 to your mana pool. A:AB$ Mana | Cost$ T | Produced$ 1 | SpellDescription$ Add 1 to your mana pool.
A:AB$ Draw | Cost$ 2 T | NumCards$ 1 | SubAbility$ SVar=DBDraw | SpellDescription$ Each player draws a card. A:AB$ Draw | Cost$ 2 T | NumCards$ 1 | SubAbility$ DBDraw | SpellDescription$ Each player draws a card.
SVar:DBDraw:DB$Draw | Defined$ Opponent | NumCards$ 1 SVar:DBDraw:DB$Draw | Defined$ Opponent | NumCards$ 1
SVar:Rarity:Rare SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/mikokoro_center_of_the_sea.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/mikokoro_center_of_the_sea.jpg

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@@ -2,7 +2,7 @@ Name:Mind Ravel
ManaCost:2 B ManaCost:2 B
Types:Sorcery Types:Sorcery
Text:no text Text:no text
A:SP$ Discard | Cost$ 2 B | ValidTgts$ Player | NumCards$ 1 | Mode$ TgtChoose | SubAbility$ SVar=DBDraw | SpellDescription$ Target player discards a card. Draw a card at the beginning of the next turn's upkeep. A:SP$ Discard | Cost$ 2 B | ValidTgts$ Player | NumCards$ 1 | Mode$ TgtChoose | SubAbility$ DBDraw | SpellDescription$ Target player discards a card. Draw a card at the beginning of the next turn's upkeep.
SVar:DBDraw:DB$Draw | NumCards$ 1 | NextUpkeep$ True SVar:DBDraw:DB$Draw | NumCards$ 1 | NextUpkeep$ True
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/mind_ravel.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/mind_ravel.jpg

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@@ -2,8 +2,8 @@ Name:Mind Swords
ManaCost:1 B ManaCost:1 B
Types:Sorcery Types:Sorcery
Text:no text Text:no text
A:SP$ ChangeZone | Cost$ 1 B | Origin$ Hand | Destination$ Exile | ChangeType$ Card | ChangeNum$ 2 | Hidden$ True | Mandatory$ True | SubAbility$ SVar=DBExileOpp | SpellDescription$ Each player exiles two cards from his or her hand. A:SP$ ChangeZone | Cost$ 1 B | Origin$ Hand | Destination$ Exile | ChangeType$ Card | ChangeNum$ 2 | Hidden$ True | Mandatory$ True | SubAbility$ DBExileOpp | SpellDescription$ Each player exiles two cards from his or her hand.
A:SP$ ChangeZone | Cost$ Sac<1/Creature> | IsPresent$ Swamp.YouCtrl | Origin$ Hand | Destination$ Exile | ChangeType$ Card | ChangeNum$ 2 | Hidden$ True | Mandatory$ True | SubAbility$ SVar=DBExileOpp | CostDesc$ If you control a Swamp, you may sacrifice a creature | SpellDescription$ rather than pay CARDNAME's mana cost. A:SP$ ChangeZone | Cost$ Sac<1/Creature> | IsPresent$ Swamp.YouCtrl | Origin$ Hand | Destination$ Exile | ChangeType$ Card | ChangeNum$ 2 | Hidden$ True | Mandatory$ True | SubAbility$ DBExileOpp | CostDesc$ If you control a Swamp, you may sacrifice a creature | SpellDescription$ rather than pay CARDNAME's mana cost.
SVar:DBExileOpp:DB$ChangeZone | Defined$ Opponent | Origin$ Hand | Destination$ Exile | ChangeType$ Card | ChangeNum$ 2 | Mandatory$ True | Hidden$ True SVar:DBExileOpp:DB$ChangeZone | Defined$ Opponent | Origin$ Hand | Destination$ Exile | ChangeType$ Card | ChangeNum$ 2 | Mandatory$ True | Hidden$ True
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Rarity:Common SVar:Rarity:Common

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@@ -2,7 +2,7 @@ Name:Mindculling
ManaCost:5 U ManaCost:5 U
Types:Sorcery Types:Sorcery
Text:no text Text:no text
A:SP$ Discard | Cost$ 5 U | ValidTgts$ Opponent | NumCards$ 2 | Mode$ TgtChoose | SubAbility$ SVar=DBDraw | SpellDescription$ You draw two cards and target opponent discards two cards. A:SP$ Discard | Cost$ 5 U | ValidTgts$ Opponent | NumCards$ 2 | Mode$ TgtChoose | SubAbility$ DBDraw | SpellDescription$ You draw two cards and target opponent discards two cards.
SVar:DBDraw:DB$Draw | Defined$ You | NumCards$ 2 SVar:DBDraw:DB$Draw | Defined$ You | NumCards$ 2
SVar:Rarity:Uncommon SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/mindculling.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/mindculling.jpg

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@@ -4,7 +4,7 @@ Types:Creature Horror
Text:no text Text:no text
PT:4/3 PT:4/3
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, each player discards his or her hand. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, each player discards his or her hand.
SVar:TrigDiscard:AB$Discard | Cost$ 0 | Defined$ You | Mode$ Hand | SubAbility$ SVar=DBDiscard SVar:TrigDiscard:AB$Discard | Cost$ 0 | Defined$ You | Mode$ Hand | SubAbility$ DBDiscard
SVar:DBDiscard:DB$Discard | Defined$ Opponent | Mode$ Hand SVar:DBDiscard:DB$Discard | Defined$ Opponent | Mode$ Hand
SVar:Rarity:Rare SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/mindslicer.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/mindslicer.jpg

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@@ -2,7 +2,7 @@ Name:Minions' Murmurs
ManaCost:2 B B ManaCost:2 B B
Types:Sorcery Types:Sorcery
Text:no text Text:no text
A:SP$ Draw | Cost$ 2 B B | NumCards$ X | SpellDescription$ You draw X cards and you lose X life, where X is the number of creatures you control. | SubAbility$ SVar=DB1 A:SP$ Draw | Cost$ 2 B B | NumCards$ X | SpellDescription$ You draw X cards and you lose X life, where X is the number of creatures you control. | SubAbility$ DB1
SVar:DB1:DB$LoseLife | LifeAmount$ X SVar:DB1:DB$LoseLife | LifeAmount$ X
SVar:X:Count$TypeYouCtrl.Creature SVar:X:Count$TypeYouCtrl.Creature
SVar:RemAIDeck:True SVar:RemAIDeck:True

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@@ -2,7 +2,7 @@ Name:Miraculous Recovery
ManaCost:4 W ManaCost:4 W
Types:Instant Types:Instant
Text:no text Text:no text
A:SP$ ChangeZone | Cost$ 4 W | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | SubAbility$ SVar=DBPutCounter| SpellDescription$ Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it. A:SP$ ChangeZone | Cost$ 4 W | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | SubAbility$ DBPutCounter| SpellDescription$ Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it.
SVar:DBPutCounter:DB$PutCounter | CounterType$ P1P1 | CounterNum$ 1 | Defined$ Targeted SVar:DBPutCounter:DB$PutCounter | CounterType$ P1P1 | CounterNum$ 1 | Defined$ Targeted
SVar:Rarity:Uncommon SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/miraculous_recovery.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/miraculous_recovery.jpg

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@@ -2,7 +2,7 @@ Name:Misfortune's Gain
ManaCost:3 W ManaCost:3 W
Types:Sorcery Types:Sorcery
Text:no text Text:no text
A:SP$ Destroy | Cost$ 3 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ SVar=DBGainLife | SpellDescription$ Destroy target creature. Its owner gains 4 life. A:SP$ Destroy | Cost$ 3 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBGainLife | SpellDescription$ Destroy target creature. Its owner gains 4 life.
SVar:DBGainLife:DB$GainLife | Defined$ TargetedOwner | LifeAmount$ 4 SVar:DBGainLife:DB$GainLife | Defined$ TargetedOwner | LifeAmount$ 4
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/misfortunes_gain.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/misfortunes_gain.jpg

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@@ -4,7 +4,7 @@ Types:Creature Illusion
Text:no text Text:no text
PT:2/1 PT:2/1
K:Flying K:Flying
A:AB$ ChooseType | Cost$ 1 | Defined$ You | Type$ Creature | SubAbility$ SVar=DBAnimate | SpellDescription$ CARDNAME becomes the creature type of your choice until end of turn. A:AB$ ChooseType | Cost$ 1 | Defined$ You | Type$ Creature | SubAbility$ DBAnimate | SpellDescription$ CARDNAME becomes the creature type of your choice until end of turn.
SVar:DBAnimate:DB$ Animate | Types$ ChosenType | OverwriteTypes$ True | KeepSupertypes$ True | KeepCardTypes$ True SVar:DBAnimate:DB$ Animate | Types$ ChosenType | OverwriteTypes$ True | KeepSupertypes$ True | KeepCardTypes$ True
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Rarity:Common SVar:Rarity:Common

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@@ -3,7 +3,7 @@ ManaCost:4 U U
Types:Creature Illusion Mutant Types:Creature Illusion Mutant
Text:no text Text:no text
PT:3/4 PT:3/4
A:AB$ ChooseType | Cost$ 1 U | Defined$ You | Type$ Creature | InvalidTypes$ Wall | SubAbility$ SVar=DBAnimate | SpellDescription$ Choose a creature type other than Wall. Target creature becomes that type until end of turn. A:AB$ ChooseType | Cost$ 1 U | Defined$ You | Type$ Creature | InvalidTypes$ Wall | SubAbility$ DBAnimate | SpellDescription$ Choose a creature type other than Wall. Target creature becomes that type until end of turn.
SVar:DBAnimate:DB$ Animate | ValidTgts$ Creature | TgtPrompt$ Select target creature | Types$ ChosenType | OverwriteTypes$ True | KeepSupertypes$ True | KeepCardTypes$ True SVar:DBAnimate:DB$ Animate | ValidTgts$ Creature | TgtPrompt$ Select target creature | Types$ ChosenType | OverwriteTypes$ True | KeepSupertypes$ True | KeepCardTypes$ True
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Rarity:Uncommon SVar:Rarity:Uncommon

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@@ -4,7 +4,7 @@ Types:Creature Illusion
Text:no text Text:no text
PT:3/1 PT:3/1
K:Flying K:Flying
A:AB$ ChooseType | Cost$ 1 | Defined$ You | Type$ Creature | SubAbility$ SVar=DBAnimate | SpellDescription$ CARDNAME becomes the creature type of your choice until end of turn. A:AB$ ChooseType | Cost$ 1 | Defined$ You | Type$ Creature | SubAbility$ DBAnimate | SpellDescription$ CARDNAME becomes the creature type of your choice until end of turn.
SVar:DBAnimate:DB$ Animate | Types$ ChosenType | OverwriteTypes$ True | KeepSupertypes$ True | KeepCardTypes$ True SVar:DBAnimate:DB$ Animate | Types$ ChosenType | OverwriteTypes$ True | KeepSupertypes$ True | KeepCardTypes$ True
K:Morph:1 U K:Morph:1 U
SVar:RemAIDeck:True SVar:RemAIDeck:True

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@@ -4,7 +4,7 @@ Types:Creature Illusion
Text:no text Text:no text
PT:3/3 PT:3/3
K:Flying K:Flying
A:AB$ ChooseType | Cost$ 1 | Defined$ You | Type$ Creature | SubAbility$ SVar=DBAnimate | SpellDescription$ CARDNAME becomes the creature type of your choice until end of turn. A:AB$ ChooseType | Cost$ 1 | Defined$ You | Type$ Creature | SubAbility$ DBAnimate | SpellDescription$ CARDNAME becomes the creature type of your choice until end of turn.
SVar:DBAnimate:DB$ Animate | Defined$ Self | Types$ ChosenType | OverwriteTypes$ True | KeepSupertypes$ True | KeepCardTypes$ True SVar:DBAnimate:DB$ Animate | Defined$ Self | Types$ ChosenType | OverwriteTypes$ True | KeepSupertypes$ True | KeepCardTypes$ True
K:Morph:3 U U K:Morph:3 U U
SVar:RemAIDeck:True SVar:RemAIDeck:True

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@@ -4,7 +4,7 @@ Types:Creature Illusion
Text:no text Text:no text
PT:6/6 PT:6/6
K:Flying K:Flying
A:AB$ ChooseType | Cost$ 1 | Defined$ You | Type$ Creature | SubAbility$ SVar=DBAnimate | SpellDescription$ CARDNAME becomes the creature type of your choice until end of turn. A:AB$ ChooseType | Cost$ 1 | Defined$ You | Type$ Creature | SubAbility$ DBAnimate | SpellDescription$ CARDNAME becomes the creature type of your choice until end of turn.
SVar:DBAnimate:DB$ Animate | Types$ ChosenType | OverwriteTypes$ True | KeepSupertypes$ True | KeepCardTypes$ True SVar:DBAnimate:DB$ Animate | Types$ ChosenType | OverwriteTypes$ True | KeepSupertypes$ True | KeepCardTypes$ True
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Rarity:Rare SVar:Rarity:Rare

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@@ -3,7 +3,7 @@ ManaCost:1 U
Types:Creature Illusion Types:Creature Illusion
Text:no text Text:no text
PT:1/1 PT:1/1
A:AB$ ChooseType | Cost$ 1 | Defined$ You | Type$ Creature | SubAbility$ SVar=DBAnimate | SpellDescription$ CARDNAME becomes the creature type of your choice until end of turn. A:AB$ ChooseType | Cost$ 1 | Defined$ You | Type$ Creature | SubAbility$ DBAnimate | SpellDescription$ CARDNAME becomes the creature type of your choice until end of turn.
SVar:DBAnimate:DB$ Animate | Defined$ Self | Types$ ChosenType | OverwriteTypes$ True | KeepSupertypes$ True | KeepCardTypes$ True SVar:DBAnimate:DB$ Animate | Defined$ Self | Types$ ChosenType | OverwriteTypes$ True | KeepSupertypes$ True | KeepCardTypes$ True
A:AB$ Pump | Cost$ 2 U U | Defined$ Self | NumAtt$ +2 | NumDef$ +2 | KW$ Flying | SpellDescription$ CARDNAME gets +2/+2 and gains flying until end of turn. A:AB$ Pump | Cost$ 2 U U | Defined$ Self | NumAtt$ +2 | NumDef$ +2 | KW$ Flying | SpellDescription$ CARDNAME gets +2/+2 and gains flying until end of turn.
SVar:RemAIDeck:True SVar:RemAIDeck:True

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@@ -4,7 +4,7 @@ Types:Creature Goblin
Text:no text Text:no text
PT:3/4 PT:3/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other |TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ When another creature enters the battlefield, sacrifice Mogg Bombers. If you do, it deals 3 damage to target player. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other |TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ When another creature enters the battlefield, sacrifice Mogg Bombers. If you do, it deals 3 damage to target player.
SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ Self | SubAbility$ SVar=DBDamage | RememberSacrificed$ True SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ Self | SubAbility$ DBDamage | RememberSacrificed$ True
SVar:DBDamage:DB$DealDamage | Cost$ 0 | Tgt$ TgtP | NumDmg$ 3 | ConditionDefined$ Remembered | ConditionPresent$ Card.Self SVar:DBDamage:DB$DealDamage | Cost$ 0 | Tgt$ TgtP | NumDmg$ 3 | ConditionDefined$ Remembered | ConditionPresent$ Card.Self
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/mogg_bombers.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/mogg_bombers.jpg

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@@ -3,8 +3,8 @@ ManaCost:no cost
Types:Land Types:Land
Text:no text Text:no text
A:AB$ Mana | Cost$ T | Produced$ 1 | SpellDescription$ Add 1 to your mana pool. A:AB$ Mana | Cost$ T | Produced$ 1 | SpellDescription$ Add 1 to your mana pool.
A:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add R to your mana pool. CARDNAME doesn't untap during your next untap step. | SubAbility$ SVar=DBPump A:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add R to your mana pool. CARDNAME doesn't untap during your next untap step. | SubAbility$ DBPump
A:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add G to your mana pool. CARDNAME doesn't untap during your next untap step. | SubAbility$ SVar=DBPump A:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add G to your mana pool. CARDNAME doesn't untap during your next untap step. | SubAbility$ DBPump
SVar:DBPump:DB$Pump | KW$ HIDDEN This card doesn't untap during your next untap step. | Defined$ Self | Permanent$ True SVar:DBPump:DB$Pump | KW$ HIDDEN This card doesn't untap during your next untap step. | Defined$ Self | Permanent$ True
SVar:Rarity:Uncommon SVar:Rarity:Uncommon
SVar:Picture:http://magiccards.info/scans/en/br/45.jpg SVar:Picture:http://magiccards.info/scans/en/br/45.jpg

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@@ -5,7 +5,7 @@ Text:no text
PT:8/8 PT:8/8
K:Trample K:Trample
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigExile | TriggerDescription$ When CARDNAME dies, exile it, then return two creature cards at random from your graveyard to the battlefield. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigExile | TriggerDescription$ When CARDNAME dies, exile it, then return two creature cards at random from your graveyard to the battlefield.
SVar:TrigExile:AB$ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Exile | SubAbility$ SVar=DBChangeZone SVar:TrigExile:AB$ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBChangeZone
SVar:DBChangeZone:DB$ChangeZone | ChangeType$ Creature.YouCtrl | ChangeNum$ 2 | Hidden$ True | Origin$ Graveyard | AtRandom$ True | Destination$ Battlefield SVar:DBChangeZone:DB$ChangeZone | ChangeType$ Creature.YouCtrl | ChangeNum$ 2 | Hidden$ True | Origin$ Graveyard | AtRandom$ True | Destination$ Battlefield
SVar:Rarity:Rare SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/moldgraf_monstrosity.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/moldgraf_monstrosity.jpg

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@@ -2,7 +2,7 @@ Name:Molten Rain
ManaCost:1 R R ManaCost:1 R R
Types:Sorcery Types:Sorcery
Text:no text Text:no text
A:SP$ Destroy | Cost$ 1 R R | ValidTgts$ Land | TgtPrompt$ Select target land | SubAbility$ SVar=DBDamage | SpellDescription$ Destroy target land. If that land is nonbasic, Molten Rain deals 2 damage to the land's controller. A:SP$ Destroy | Cost$ 1 R R | ValidTgts$ Land | TgtPrompt$ Select target land | SubAbility$ DBDamage | SpellDescription$ Destroy target land. If that land is nonbasic, Molten Rain deals 2 damage to the land's controller.
SVar:DBDamage:DB$ DealDamage | Defined$ TargetedController | NumDmg$ 2 | ConditionDefined$ Targeted | ConditionPresent$ Land.Basic | ConditionCompare$ EQ0 | ConditionDescription$ If that land is nonbasic, SVar:DBDamage:DB$ DealDamage | Defined$ TargetedController | NumDmg$ 2 | ConditionDefined$ Targeted | ConditionPresent$ Land.Basic | ConditionCompare$ EQ0 | ConditionDescription$ If that land is nonbasic,
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://resources.wizards.com/magic/cards/mrd/en-us/card46000.jpg SVar:Picture:http://resources.wizards.com/magic/cards/mrd/en-us/card46000.jpg

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@@ -3,7 +3,7 @@ ManaCost:1 W
Types:Instant Types:Instant
Text:no text Text:no text
K:Flashback 3 U K:Flashback 3 U
A:SP$ChangeZone | Cost$ 1 W | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.YouCtrl | RememberTargets$ True | ForgetOtherTargets$ True | TgtPrompt$ Select target creature you control. | SubAbility$ SVar=DBReturn | SpellDescription$ Exile target creature you control, then return it to the battlefield under its owner's control. A:SP$ChangeZone | Cost$ 1 W | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.YouCtrl | RememberTargets$ True | ForgetOtherTargets$ True | TgtPrompt$ Select target creature you control. | SubAbility$ DBReturn | SpellDescription$ Exile target creature you control, then return it to the battlefield under its owner's control.
SVar:DBReturn:DB$ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield SVar:DBReturn:DB$ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/momentary_blink.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/momentary_blink.jpg

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@@ -2,7 +2,7 @@ Name:Momentous Fall
ManaCost:2 G G ManaCost:2 G G
Types:Instant Types:Instant
Text:no text Text:no text
A:SP$ Draw | Cost$ 2 G G Sac<1/Creature> | NumCards$ XPower | SubAbility$ SVar=DBGainLife | SpellDescription$ You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness. A:SP$ Draw | Cost$ 2 G G Sac<1/Creature> | NumCards$ XPower | SubAbility$ DBGainLife | SpellDescription$ You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.
SVar:DBGainLife:DB$GainLife | LifeAmount$ XToughness SVar:DBGainLife:DB$GainLife | LifeAmount$ XToughness
SVar:XPower:Sacrificed$CardPower SVar:XPower:Sacrificed$CardPower
SVar:XToughness:Sacrificed$CardToughness SVar:XToughness:Sacrificed$CardToughness

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@@ -3,7 +3,7 @@ ManaCost:5
Types:Artifact Types:Artifact
Text:no text Text:no text
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature |TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ When a creature enters the battlefield, sacrifice Monkey Cage and put X 2/2 green Ape creature tokens onto the battlefield, where X is that creature's converted mana cost. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature |TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ When a creature enters the battlefield, sacrifice Monkey Cage and put X 2/2 green Ape creature tokens onto the battlefield, where X is that creature's converted mana cost.
SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ Self | SubAbility$ SVar=DBToken | RememberSacrificed$ True SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ Self | SubAbility$ DBToken | RememberSacrificed$ True
SVar:DBToken:DB$Token | Cost$ 0 | ConditionDefined$ Remembered | ConditionPresent$ Card.Self | TokenAmount$ X | TokenName$ Ape | TokenTypes$ Creature,Ape | TokenOwner$ You | TokenColors$ Green | TokenPower$ 2 | TokenToughness$ 2 SVar:DBToken:DB$Token | Cost$ 0 | ConditionDefined$ Remembered | ConditionPresent$ Card.Self | TokenAmount$ X | TokenName$ Ape | TokenTypes$ Creature,Ape | TokenOwner$ You | TokenColors$ Green | TokenPower$ 2 | TokenToughness$ 2
SVar:X:TriggeredCard$CardManaCost SVar:X:TriggeredCard$CardManaCost
SVar:Rarity:Rare SVar:Rarity:Rare

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@@ -4,7 +4,7 @@ Types:Creature Moonfolk Wizard
Text:no text Text:no text
PT:2/1 PT:2/1
K:Flying K:Flying
A:AB$ ChooseType | Cost$ 2 Return <1/Land> | Defined$ You | Type$ Basic Land | SubAbility$ SVar=DBAnimate | SpellDescription$ Target land becomes the basic land type of your choice until end of turn. A:AB$ ChooseType | Cost$ 2 Return <1/Land> | Defined$ You | Type$ Basic Land | SubAbility$ DBAnimate | SpellDescription$ Target land becomes the basic land type of your choice until end of turn.
SVar:DBAnimate:DB$ Animate | ValidTgts$ Land | TgtPrompt$ Select target land | Types$ ChosenType | OverwriteTypes$ True | KeepSupertypes$ True | KeepCardTypes$ True | RemoveAllAbilities$ True SVar:DBAnimate:DB$ Animate | ValidTgts$ Land | TgtPrompt$ Select target land | Types$ ChosenType | OverwriteTypes$ True | KeepSupertypes$ True | KeepCardTypes$ True | RemoveAllAbilities$ True
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Rarity:Common SVar:Rarity:Common

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@@ -2,7 +2,7 @@ Name:Morbid Bloom
ManaCost:4 B G ManaCost:4 B G
Types:Sorcery Types:Sorcery
Text:no text Text:no text
A:SP$ ChangeZone | Cost$ 4 B G | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Creature | SubAbility$ SVar=DBToken | SpellDescription$ Exile target creature card from a graveyard, then put X 1/1 green Saproling creature tokens onto the battlefield, where X is the exiled card's toughness. A:SP$ ChangeZone | Cost$ 4 B G | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Creature | SubAbility$ DBToken | SpellDescription$ Exile target creature card from a graveyard, then put X 1/1 green Saproling creature tokens onto the battlefield, where X is the exiled card's toughness.
SVar:DBToken:DB$Token | Cost$ 0 | TokenAmount$ X | TokenName$ Saproling | TokenTypes$ Creature,Saproling | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 SVar:DBToken:DB$Token | Cost$ 0 | TokenAmount$ X | TokenName$ Saproling | TokenTypes$ Creature,Saproling | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1
SVar:X:Targeted$CardToughness SVar:X:Targeted$CardToughness
SVar:Rarity:Uncommon SVar:Rarity:Uncommon

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@@ -3,7 +3,7 @@ ManaCost:4 B B
Types:Sorcery Types:Sorcery
Text:no text Text:no text
K:Flashback 7 B B K:Flashback 7 B B
A:SP$ DealDamage | Cost$ 4 B B | Tgt$ TgtCP | NumDmg$ 3 | SubAbility$ SVar=DB | SpellDescription$ CARDNAME deals 3 damage to target creature or player. You gain 3 life. A:SP$ DealDamage | Cost$ 4 B B | Tgt$ TgtCP | NumDmg$ 3 | SubAbility$ DB | SpellDescription$ CARDNAME deals 3 damage to target creature or player. You gain 3 life.
SVar:DB:DB$GainLife | LifeAmount$ 3 SVar:DB:DB$GainLife | LifeAmount$ 3
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/morbid_hunger.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/morbid_hunger.jpg

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@@ -3,7 +3,7 @@ ManaCost:3
Types:Artifact Creature Warrior Types:Artifact Creature Warrior
Text:no text Text:no text
PT:2/2 PT:2/2
A:AB$ Draw | Cost$ 1 B Sac<1/CARDNAME> | NumCards$ 2 | SubAbility$ SVar=DBLoseLife | SpellDescription$ You draw two cards and lose 2 life. A:AB$ Draw | Cost$ 1 B Sac<1/CARDNAME> | NumCards$ 2 | SubAbility$ DBLoseLife | SpellDescription$ You draw two cards and lose 2 life.
SVar:DBLoseLife:DB$LoseLife | LifeAmount$ 2 SVar:DBLoseLife:DB$LoseLife | LifeAmount$ 2
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Rarity:Common SVar:Rarity:Common

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@@ -2,9 +2,9 @@ Name:Morsel Theft
ManaCost:2 B B ManaCost:2 B B
Types:Tribal Sorcery Rogue Types:Tribal Sorcery Rogue
Text:no text Text:no text
A:SP$ LoseLife | Cost$ 1 B | Activation$ Prowl | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 3 | SubAbility$ SVar=DBDraw | PrecostDesc$ Prowl 1 B | SpellDescription$ (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) A:SP$ LoseLife | Cost$ 1 B | Activation$ Prowl | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 3 | SubAbility$ DBDraw | PrecostDesc$ Prowl 1 B | SpellDescription$ (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
A:SP$ LoseLife | Cost$ 2 B B | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 3 | SubAbility$ SVar=DBGainLife | SpellDescription$ Target player loses 3 life and you gain 3 life. If CARDNAME's prowl cost was paid, draw a card. A:SP$ LoseLife | Cost$ 2 B B | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 3 | SubAbility$ DBGainLife | SpellDescription$ Target player loses 3 life and you gain 3 life. If CARDNAME's prowl cost was paid, draw a card.
SVar:DBDraw:DB$Draw | NumCards$ 1 | SubAbility$ SVar=DBGainLife SVar:DBDraw:DB$Draw | NumCards$ 1 | SubAbility$ DBGainLife
SVar:DBGainLife:DB$GainLife | Defined$ You | LifeAmount$ 3 SVar:DBGainLife:DB$GainLife | Defined$ You | LifeAmount$ 3
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/morsel_theft.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/morsel_theft.jpg

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@@ -2,7 +2,7 @@ Name:Mossfire Egg
ManaCost:1 ManaCost:1
Types:Artifact Types:Artifact
Text:no text Text:no text
A:AB$ Mana | Cost$ 2 T Sac<1/CARDNAME> | Produced$ R G | SubAbility$ SVar=DBDraw | SpellDescription$ Add R G to your mana pool. Draw a card. A:AB$ Mana | Cost$ 2 T Sac<1/CARDNAME> | Produced$ R G | SubAbility$ DBDraw | SpellDescription$ Add R G to your mana pool. Draw a card.
SVar:DBDraw:DB$Draw | NumCards$ 1 SVar:DBDraw:DB$Draw | NumCards$ 1
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:RemRandomDeck:True SVar:RemRandomDeck:True

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@@ -4,7 +4,7 @@ Types:Creature Griffin
Text:no text Text:no text
PT:2/2 PT:2/2
K:Flying K:Flying
A:AB$ ChangeZone | Cost$ W T | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Hand | SubAbility$ SVar=DBBounce | ActivationPhases$ Upkeep | PlayerTurn$ True | SpellDescription$ Return CARDNAME to its owner's hand and return target Griffin card from your graveyard to your hand. Activate this ability only during your upkeep. A:AB$ ChangeZone | Cost$ W T | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBBounce | ActivationPhases$ Upkeep | PlayerTurn$ True | SpellDescription$ Return CARDNAME to its owner's hand and return target Griffin card from your graveyard to your hand. Activate this ability only during your upkeep.
SVar:DBBounce:DB$ChangeZone | ValidTgts$ Griffin.YouCtrl | TgtPrompt$ Select target Griffin from your graveyard | Origin$ Graveyard | Destination$ Hand SVar:DBBounce:DB$ChangeZone | ValidTgts$ Griffin.YouCtrl | TgtPrompt$ Select target Griffin from your graveyard | Origin$ Graveyard | Destination$ Hand
SVar:Rarity:Uncommon SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/mtenda_griffin.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/mtenda_griffin.jpg

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@@ -1,7 +1,7 @@
Name:Multani's Decree Name:Multani's Decree
ManaCost:3 G ManaCost:3 G
Types:Sorcery Types:Sorcery
A:SP$ DestroyAll | Cost$ 3 G | ValidCards$ Enchantment | RememberDestroyed$ True | SubAbility$ SVar=DBGainLife | SpellDescription$ Destroy all enchantments. You gain 2 life for each enchantment destroyed this way. A:SP$ DestroyAll | Cost$ 3 G | ValidCards$ Enchantment | RememberDestroyed$ True | SubAbility$ DBGainLife | SpellDescription$ Destroy all enchantments. You gain 2 life for each enchantment destroyed this way.
SVar:DBGainLife:DB$GainLife | LifeAmount$ X SVar:DBGainLife:DB$GainLife | LifeAmount$ X
SVar:X:Remembered$Amount.Twice SVar:X:Remembered$Amount.Twice
SVar:Rarity:Common SVar:Rarity:Common

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@@ -5,8 +5,8 @@ Text:no text
PT:4/4 PT:4/4
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever another creature dies, you may draw a card. If you do, discard a card. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever another creature dies, you may draw a card. If you do, discard a card.
SVar:TrigDraw:AB$ Draw | Cost$ 0 | NumCards$ 1 | SubAbility$ SVar=DBDiscard | OptionalDecider$ You | RememberDrawn$ True SVar:TrigDraw:AB$ Draw | Cost$ 0 | NumCards$ 1 | SubAbility$ DBDiscard | OptionalDecider$ You | RememberDrawn$ True
SVar:DBDiscard:DB$Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SubAbility$ SVar=DBCleanup SVar:DBDiscard:DB$Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$Cleanup | ClearRemembered$ True
SVar:X:Remembered$Amount SVar:X:Remembered$Amount
SVar:Rarity:Uncommon SVar:Rarity:Uncommon

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@@ -2,8 +2,8 @@ Name:Murmuring Bosk
ManaCost:no cost ManaCost:no cost
Types:Land Forest Types:Land Forest
Text:As CARDNAME enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, CARDNAME enters the battlefield tapped. Text:As CARDNAME enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, CARDNAME enters the battlefield tapped.
A:AB$ Mana | Cost$ T | Produced$ W | SubAbility$ SVar=DBPain | SpellDescription$ Add W to your mana pool. CARDNAME deals 1 damage to you. A:AB$ Mana | Cost$ T | Produced$ W | SubAbility$ DBPain | SpellDescription$ Add W to your mana pool. CARDNAME deals 1 damage to you.
A:AB$ Mana | Cost$ T | Produced$ B | SubAbility$ SVar=DBPain | SpellDescription$ Add B to your mana pool. CARDNAME deals 1 damage to you. A:AB$ Mana | Cost$ T | Produced$ B | SubAbility$ DBPain | SpellDescription$ Add B to your mana pool. CARDNAME deals 1 damage to you.
SVar:DBPain:DB$DealDamage | NumDmg$ 1 | Defined$ You SVar:DBPain:DB$DealDamage | NumDmg$ 1 | Defined$ You
SVar:Rarity:Rare SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/murmuring_bosk.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/murmuring_bosk.jpg

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@@ -2,7 +2,7 @@ Name:Mwonvuli Acid-Moss
ManaCost:2 G G ManaCost:2 G G
Types:Sorcery Types:Sorcery
Text:no text Text:no text
A:SP$ Destroy | Cost$ 2 G G | ValidTgts$ Land | TgtPrompt$ Select target land | SubAbility$ SVar=DBSearch | SpellDescription$ Destroy target land. Search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle your library. A:SP$ Destroy | Cost$ 2 G G | ValidTgts$ Land | TgtPrompt$ Select target land | SubAbility$ DBSearch | SpellDescription$ Destroy target land. Search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle your library.
SVar:DBSearch:DB$ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Forest | ChangeNum$ 1 | Tapped$ True SVar:DBSearch:DB$ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Forest | ChangeNum$ 1 | Tapped$ True
SVar:Rarity:Common SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/mwonvuli_acid_moss.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/mwonvuli_acid_moss.jpg

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@@ -2,7 +2,7 @@ Name:Mystic Compass
ManaCost:2 ManaCost:2
Types:Artifact Types:Artifact
Text:no text Text:no text
A:AB$ ChooseType | Cost$ 1 T | Defined$ You | Type$ Basic Land | SubAbility$ SVar=DBAnimate | SpellDescription$ Target land becomes the basic land type of your choice until end of turn. A:AB$ ChooseType | Cost$ 1 T | Defined$ You | Type$ Basic Land | SubAbility$ DBAnimate | SpellDescription$ Target land becomes the basic land type of your choice until end of turn.
SVar:DBAnimate:DB$ Animate | ValidTgts$ Land | TgtPrompt$ Select target land | Types$ ChosenType | OverwriteTypes$ True | KeepSupertypes$ True | KeepCardTypes$ True | RemoveAllAbilities$ True SVar:DBAnimate:DB$ Animate | ValidTgts$ Land | TgtPrompt$ Select target land | Types$ ChosenType | OverwriteTypes$ True | KeepSupertypes$ True | KeepCardTypes$ True | RemoveAllAbilities$ True
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Rarity:Uncommon SVar:Rarity:Uncommon

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@@ -2,7 +2,7 @@ Name:Mystic Melting
ManaCost:3 G ManaCost:3 G
Types:Instant Types:Instant
Text:no text Text:no text
A:SP$ Destroy | Cost$ 3 G | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment. | SubAbility$ SVar=DBDraw A:SP$ Destroy | Cost$ 3 G | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment. | SubAbility$ DBDraw
SVar:DBDraw:DB$Draw | NumCards$ 1 | NextUpkeep$ True | SpellDescription$ Draw a card at the beginning of the next upkeep. SVar:DBDraw:DB$Draw | NumCards$ 1 | NextUpkeep$ True | SpellDescription$ Draw a card at the beginning of the next upkeep.
SVar:Rarity:Uncommon SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/mystic_melting.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/mystic_melting.jpg

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@@ -3,7 +3,7 @@ ManaCost:no cost
Types:Land Types:Land
Text:no text Text:no text
A:AB$ Mana | Cost$ T | Produced$ 1 | SpellDescription$ Add 1 to your mana pool. A:AB$ Mana | Cost$ T | Produced$ 1 | SpellDescription$ Add 1 to your mana pool.
A:AB$ ChangeZone | Cost$ 4 T | ValidTgts$ Creature.attacking+YouDontCtrl | TgtPrompt$ Select target attacking creature an opponent controls | Origin$ Battlefield | Destination$ Exile | RememberTargets$ True | SubAbility$ SVar=DelTrig | SpellDescription$ Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control. A:AB$ ChangeZone | Cost$ 4 T | ValidTgts$ Creature.attacking+YouDontCtrl | TgtPrompt$ Select target attacking creature an opponent controls | Origin$ Battlefield | Destination$ Exile | RememberTargets$ True | SubAbility$ DelTrig | SpellDescription$ Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.
SVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | TriggerDescription$ Return exiled card to the battlefield. SVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | TriggerDescription$ Return exiled card to the battlefield.
SVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ Remembered | Tapped$ True | SubAbility$ DBCleanup SVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ Remembered | Tapped$ True | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True