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- Update scripts for Sedge Sliver
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@@ -2,12 +2,11 @@ Name:Sedge Sliver
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ManaCost:2 R
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ManaCost:2 R
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Types:Creature Sliver
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Types:Creature Sliver
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PT:2/2
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PT:2/2
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S:Mode$ Continuous | Affected$ Creature.Sliver+YouCtrl | AddPower$ 1 | AddToughness$ 1 | CheckSVar$ X | SVarCompare$ GE1 | Description$ All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp."
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S:Mode$ Continuous | Affected$ Creature.Sliver | AddStaticAbility$ SedgeSliverST | AddSVar$ SedgeSliverX | Description$ All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp."
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S:Mode$ Continuous | Affected$ Creature.Sliver+YouDontCtrl | AddPower$ 1 | AddToughness$ 1 | CheckSVar$ Y | SVarCompare$ GE1
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SVar:SedgeSliverST:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | CheckSVar$ SedgeSliverX | Description$ CARDNAME gets +1/+1 as long as you control a Swamp.
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S:Mode$ Continuous | Affected$ Sliver | AddAbility$ Pump | Description$ All Slivers have "{B}: Regenerate this permanent."
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S:Mode$ Continuous | Affected$ Sliver | AddAbility$ Pump | Description$ All Slivers have "{B}: Regenerate this permanent."
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SVar:Pump:AB$Regenerate | Cost$ B | SpellDescription$ Regenerate CARDNAME.
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SVar:Pump:AB$ Regenerate | Cost$ B | SpellDescription$ Regenerate CARDNAME.
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SVar:X:Count$Valid Swamp.YouCtrl
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SVar:SedgeSliverX:Count$Valid Swamp.YouCtrl
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SVar:Y:Count$Valid Swamp.YouDontCtrl
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SVar:PlayMain1:TRUE
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SVar:PlayMain1:TRUE
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SVar:RemRandomDeck:True
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SVar:RemRandomDeck:True
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DeckNeeds:Color$Black
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DeckNeeds:Color$Black
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