mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-15 18:28:00 +00:00
Card Sleeves
This commit is contained in:
@@ -11,6 +11,7 @@ import org.apache.commons.lang3.StringUtils;
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public abstract class LobbyPlayer {
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protected String name;
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private int avatarIndex = -1;
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private int sleeveIndex = -1;
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private String avatarCardImageKey;
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public LobbyPlayer(String name) {
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@@ -59,9 +60,15 @@ public abstract class LobbyPlayer {
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public int getAvatarIndex() {
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return avatarIndex;
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}
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public int getSleeveIndex() {
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return sleeveIndex;
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}
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public void setAvatarIndex(int avatarIndex) {
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this.avatarIndex = avatarIndex;
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}
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public void setSleeveIndex(int sleeveIndex) {
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this.sleeveIndex = sleeveIndex;
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}
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public String getAvatarCardImageKey() {
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return avatarCardImageKey;
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@@ -2430,6 +2430,7 @@ public class Player extends GameEntity implements Comparable<Player> {
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controllerCreator = ctrlr;
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controller = ctrlr;
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updateAvatar();
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updateSleeve();
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view.updateIsAI(this);
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view.updateLobbyPlayerName(this);
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}
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@@ -2439,6 +2440,10 @@ public class Player extends GameEntity implements Comparable<Player> {
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view.updateAvatarCardImageKey(this);
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}
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public void updateSleeve() {
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view.updateSleeveIndex(this);
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}
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/**
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* Run a procedure using a different controller
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*/
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@@ -85,6 +85,13 @@ public class PlayerView extends GameEntityView {
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set(TrackableProperty.AvatarCardImageKey, p.getLobbyPlayer().getAvatarCardImageKey());
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}
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public int getSleeveIndex() {
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return get(TrackableProperty.SleeveIndex);
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}
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void updateSleeveIndex(Player p) {
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set(TrackableProperty.SleeveIndex, p.getLobbyPlayer().getSleeveIndex());
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}
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public String getCurrentPlaneName() { return get(TrackableProperty.CurrentPlane); }
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void updateCurrentPlaneName( String plane ) {
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set(TrackableProperty.CurrentPlane, plane);
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@@ -122,6 +122,7 @@ public enum TrackableProperty {
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LobbyPlayerName(TrackableTypes.StringType),
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AvatarIndex(TrackableTypes.IntegerType),
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AvatarCardImageKey(TrackableTypes.StringType),
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SleeveIndex(TrackableTypes.IntegerType),
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Opponents(TrackableTypes.PlayerViewCollectionType),
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Life(TrackableTypes.IntegerType),
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PoisonCounters(TrackableTypes.IntegerType),
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@@ -202,6 +202,12 @@ public class GuiDesktop implements IGuiBase {
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return 0;
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}
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@Override
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public int getSleevesCount() {
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//TODO
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return 0;
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}
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@Override
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public String showFileDialog(final String title, final String defaultDir) {
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final JFileChooser fc = new JFileChooser(defaultDir);
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@@ -397,7 +397,7 @@ public class VLobby implements ILobbyView {
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private UpdateLobbyPlayerEvent getSlot(final int index) {
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final PlayerPanel panel = playerPanels.get(index);
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return UpdateLobbyPlayerEvent.create(panel.getType(), panel.getPlayerName(), panel.getAvatarIndex(), panel.getTeam(), panel.isArchenemy(), panel.isReady(), panel.isDevMode(), panel.getAiOptions());
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return UpdateLobbyPlayerEvent.create(panel.getType(), panel.getPlayerName(), panel.getAvatarIndex(), -1/*TODO panel.getSleeveIndex()*/, panel.getTeam(), panel.isArchenemy(), panel.isReady(), panel.isDevMode(), panel.getAiOptions());
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}
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/** Builds the actual deck panel layouts for each player.
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@@ -244,6 +244,14 @@ public class GuiMobile implements IGuiBase {
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return 0;
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}
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@Override
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public int getSleevesCount() {
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if (FSkin.isLoaded()) {
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return FSkin.getSleeves().size();
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}
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return 0;
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}
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@Override
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public String showFileDialog(final String title, final String defaultDir) {
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return ForgeConstants.USER_GAMES_DIR + "Test.fgs"; //TODO: Show dialog
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@@ -1,11 +1,10 @@
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package forge.assets;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import com.badlogic.gdx.utils.Array;
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import forge.Forge;
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import org.apache.commons.lang3.text.WordUtils;
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import com.badlogic.gdx.Gdx;
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@@ -30,8 +29,10 @@ import forge.toolbox.FProgressBar;
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public class FSkin {
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private static final Map<FSkinProp, FSkinImage> images = new HashMap<>();
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private static final Map<Integer, TextureRegion> avatars = new HashMap<>();
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private static final Map<Integer, TextureRegion> sleeves = new HashMap<>();
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private static final Map<Integer, TextureRegion> borders = new HashMap<>();
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private static List<String> allSkins;
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private static Array<String> allSkins;
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private static FileHandle preferredDir;
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private static String preferredName;
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private static boolean loaded = false;
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@@ -98,12 +99,12 @@ public class FSkin {
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else {
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if (splashScreen != null) {
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if (allSkins == null) { //initialize
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allSkins = new ArrayList<>();
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final List<String> skinDirectoryNames = getSkinDirectoryNames();
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allSkins = new Array<>();
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final Array<String> skinDirectoryNames = getSkinDirectoryNames();
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for (final String skinDirectoryName : skinDirectoryNames) {
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allSkins.add(WordUtils.capitalize(skinDirectoryName.replace('_', ' ')));
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}
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Collections.sort(allSkins);
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allSkins.sort();
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}
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}
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@@ -172,6 +173,9 @@ public class FSkin {
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}
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avatars.clear();
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sleeves.clear();
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boolean textureFilter = Forge.isTextureFilteringEnabled();
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final Map<String, Texture> textures = new HashMap<>();
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@@ -183,6 +187,9 @@ public class FSkin {
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final FileHandle f5 = getSkinFile(ForgeConstants.SPRITE_AVATARS_FILE);
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final FileHandle f6 = getDefaultSkinFile(SourceFile.OLD_FOILS.getFilename());
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final FileHandle f7 = getDefaultSkinFile(ForgeConstants.SPRITE_MANAICONS_FILE);
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final FileHandle f8 = getDefaultSkinFile(ForgeConstants.SPRITE_SLEEVES_FILE);
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final FileHandle f9 = getDefaultSkinFile(ForgeConstants.SPRITE_SLEEVES2_FILE);
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final FileHandle f10 = getDefaultSkinFile(ForgeConstants.SPRITE_BORDER_FILE);
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try {
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textures.put(f1.path(), new Texture(f1));
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@@ -218,16 +225,25 @@ public class FSkin {
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//assemble avatar textures
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int counter = 0;
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int scount = 0;
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Color pxTest;
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Pixmap pxDefaultAvatars, pxPreferredAvatars;
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Texture txDefaultAvatars, txPreferredAvatars;
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Pixmap pxDefaultAvatars, pxPreferredAvatars, pxDefaultSleeves;
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Texture txDefaultAvatars, txPreferredAvatars, txDefaultSleeves;
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pxDefaultAvatars = new Pixmap(f4);
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txDefaultAvatars = new Texture(f4);
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pxDefaultSleeves = new Pixmap(f8);
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txDefaultAvatars = new Texture(f4, textureFilter);
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if (textureFilter)
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txDefaultAvatars.setFilter(Texture.TextureFilter.MipMapLinearLinear, Texture.TextureFilter.Linear);
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txDefaultSleeves = new Texture(f8, textureFilter);
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if (textureFilter)
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txDefaultSleeves.setFilter(Texture.TextureFilter.MipMapLinearLinear, Texture.TextureFilter.Linear);
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if (f5.exists()) {
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pxPreferredAvatars = new Pixmap(f5);
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txPreferredAvatars = new Texture(f5);
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txPreferredAvatars = new Texture(f5, textureFilter);
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if (textureFilter)
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txPreferredAvatars.setFilter(Texture.TextureFilter.MipMapLinearLinear, Texture.TextureFilter.Linear);
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final int pw = pxPreferredAvatars.getWidth();
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final int ph = pxPreferredAvatars.getHeight();
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@@ -255,8 +271,42 @@ public class FSkin {
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}
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}
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final int sw = pxDefaultSleeves.getWidth();
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final int sh = pxDefaultSleeves.getHeight();
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for (int j = 0; j < sh; j += 500) {
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for (int i = 0; i < sw; i += 360) {
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pxTest = new Color(pxDefaultSleeves.getPixel(i + 180, j + 250));
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if (pxTest.a == 0) { continue; }
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FSkin.sleeves.put(scount++, new TextureRegion(txDefaultSleeves, i, j, 360, 500));
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}
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}
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//re init second set of sleeves
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pxDefaultSleeves = new Pixmap(f9);
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txDefaultSleeves = new Texture(f9, textureFilter);
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if (textureFilter)
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txDefaultSleeves.setFilter(Texture.TextureFilter.MipMapLinearLinear, Texture.TextureFilter.Linear);
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final int sw2 = pxDefaultSleeves.getWidth();
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final int sh2 = pxDefaultSleeves.getHeight();
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for (int j = 0; j < sh2; j += 500) {
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for (int i = 0; i < sw2; i += 360) {
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pxTest = new Color(pxDefaultSleeves.getPixel(i + 180, j + 250));
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if (pxTest.a == 0) { continue; }
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FSkin.sleeves.put(scount++, new TextureRegion(txDefaultSleeves, i, j, 360, 500));
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}
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}
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Texture bordersBW = new Texture(f10);
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FSkin.borders.put(0, new TextureRegion(bordersBW, 2, 2, 672, 936));
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FSkin.borders.put(1, new TextureRegion(bordersBW, 676, 2, 672, 936));
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preferredIcons.dispose();
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pxDefaultAvatars.dispose();
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pxDefaultSleeves.dispose();;
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}
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catch (final Exception e) {
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System.err.println("FSkin$loadFull: Missing a sprite (default icons, "
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@@ -314,8 +364,8 @@ public class FSkin {
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*
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* @return the skins
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*/
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public static List<String> getSkinDirectoryNames() {
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final List<String> mySkins = new ArrayList<>();
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public static Array<String> getSkinDirectoryNames() {
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final Array<String> mySkins = new Array<>();
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final FileHandle dir = Gdx.files.absolute(ForgeConstants.SKINS_DIR);
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for (FileHandle skinFile : dir.list()) {
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@@ -340,5 +390,13 @@ public class FSkin {
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return avatars;
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}
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public static Map<Integer, TextureRegion> getSleeves() {
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return sleeves;
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}
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public static Map<Integer, TextureRegion> getBorders() {
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return borders;
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}
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public static boolean isLoaded() { return loaded; }
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}
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@@ -214,6 +214,16 @@ public class ImageCache {
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return Color.valueOf("#fffffd");
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return Color.valueOf("#171717");
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}
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public static int getFSkinBorders(CardView c) {
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if (c == null)
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return 0;
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CardView.CardStateView state = c.getCurrentState();
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CardEdition ed = FModel.getMagicDb().getEditions().get(state.getSetCode());
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if (ed != null && ed.isWhiteBorder() && state.getFoilIndex() == 0)
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return 1;
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return 0;
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}
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public static boolean isExtendedArt(CardView c) {
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if (c == null)
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return false;
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@@ -6,7 +6,10 @@ import com.badlogic.gdx.utils.Align;
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import com.google.common.collect.ImmutableList;
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import forge.Forge;
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import forge.Graphics;
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import forge.ImageKeys;
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import forge.assets.FBufferedImage;
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import forge.assets.FImage;
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import forge.assets.FSkin;
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import forge.assets.FSkinColor;
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import forge.assets.FSkinFont;
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import forge.assets.FSkinImage;
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@@ -326,7 +329,9 @@ public class CardImageRenderer {
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}
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public static void drawZoom(Graphics g, CardView card, GameView gameView, boolean altState, float x, float y, float w, float h, float dispW, float dispH, boolean isCurrentCard) {
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boolean canshow = MatchController.instance.mayView(card);
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final Texture image = ImageCache.getImage(card.getState(altState).getImageKey(MatchController.instance.getLocalPlayers()), true);
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FImage sleeves = MatchController.getPlayerSleeve(card.getOwner());
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if (image == null) { //draw details if can't draw zoom
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drawDetails(g, card, gameView, altState, x, y, w, h);
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return;
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@@ -337,8 +342,6 @@ public class CardImageRenderer {
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return;
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}
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boolean canLook = MatchController.instance.mayView(card);
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if (image == ImageCache.defaultImage) { //support drawing card image manually if card image not found
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drawCardImage(g, card, altState, x, y, w, h, CardStackPosition.Top);
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}
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@@ -358,47 +361,43 @@ public class CardImageRenderer {
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if (ImageCache.isExtendedArt(card))
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g.drawRotatedImage(image, new_x, new_y, new_w, new_h, new_x + new_w / 2, new_y + new_h / 2, -90);
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else {
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if (rotatePlane)
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g.drawfillBorder(3, ImageCache.borderColor(card), new_xRotate, new_yRotate, new_h, new_w, radius);
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else
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g.drawfillBorder(3, ImageCache.borderColor(card), x, y, w, h, radius);
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g.drawRotatedImage(ImageCache.croppedBorderImage(image), new_x+radius/2.3f, new_y+radius/2, new_w*0.96f, new_h*0.96f, (new_x+radius/2.3f) + (new_w*0.96f) / 2, (new_y+radius/2) + (new_h*0.96f) / 2, -90);
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g.drawRotatedImage(FSkin.getBorders().get(0), new_x, new_y, new_w, new_h, new_x + new_w / 2, new_y + new_h / 2, -90);
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g.drawRotatedImage(ImageCache.croppedBorderImage(image), new_x+radius/2, new_y+radius/2, new_w*0.96f, new_h*0.96f, (new_x+radius/2) + (new_w*0.96f) / 2, (new_y+radius/2) + (new_h*0.96f) / 2, -90);
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}
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}
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else
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g.drawRotatedImage(image, new_x, new_y, new_w, new_h, new_x + new_w / 2, new_y + new_h / 2, -90);
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} else if (rotateSplit && isCurrentCard && card.isSplitCard() && canLook) {
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} else if (rotateSplit && isCurrentCard && card.isSplitCard() && canshow) {
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boolean isAftermath = card.getText().contains("Aftermath") || card.getAlternateState().getOracleText().contains("Aftermath");
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if (Forge.enableUIMask) {
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if (ImageCache.isExtendedArt(card))
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g.drawRotatedImage(image, new_x, new_y, new_w, new_h, new_x + new_w / 2, new_y + new_h / 2, isAftermath ? 90 : -90);
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else {
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if (rotateSplit)
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g.drawfillBorder(3, ImageCache.borderColor(card), new_xRotate, new_yRotate, new_h, new_w, radius);
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else
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g.drawfillBorder(3, ImageCache.borderColor(card), x, y, w, h, radius);
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g.drawRotatedImage(ImageCache.croppedBorderImage(image), new_x + radius / 2.3f, new_y + radius / 2, new_w * 0.96f, new_h * 0.96f, (new_x + radius / 2.3f) + (new_w * 0.96f) / 2, (new_y + radius / 2) + (new_h * 0.96f) / 2, isAftermath ? 90 : -90);
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g.drawRotatedImage(FSkin.getBorders().get(ImageCache.getFSkinBorders(card)), new_x, new_y, new_w, new_h, new_x + new_w / 2, new_y + new_h / 2, isAftermath ? 90 : -90);
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g.drawRotatedImage(ImageCache.croppedBorderImage(image), new_x + radius / 2, new_y + radius / 2, new_w * 0.96f, new_h * 0.96f, (new_x + radius / 2) + (new_w * 0.96f) / 2, (new_y + radius / 2) + (new_h * 0.96f) / 2, isAftermath ? 90 : -90);
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}
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}
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else
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g.drawRotatedImage(image, new_x, new_y, new_w, new_h, new_x + new_w / 2, new_y + new_h / 2, isAftermath ? 90 : -90);
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}
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else {
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if (Forge.enableUIMask) {
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if (Forge.enableUIMask && canshow && !ImageKeys.getTokenKey(ImageKeys.MORPH_IMAGE).equals(card.getState(altState).getImageKey())) {
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if (ImageCache.isExtendedArt(card))
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g.drawImage(image, x, y, w, h);
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else {
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g.drawImage(ImageCache.getBorderImage(card, canLook), x, y, w, h);
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g.drawImage(ImageCache.getBorderImage(card, canshow), x, y, w, h);
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g.drawImage(ImageCache.croppedBorderImage(image), x + radius / 2.4f, y + radius / 2, w * 0.96f, h * 0.96f);
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}
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}
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else
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else {
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if (canshow && !ImageKeys.getTokenKey(ImageKeys.MORPH_IMAGE).equals(card.getState(altState).getImageKey()))
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g.drawImage(image, x, y, w, h);
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else // sleeve
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g.drawImage(sleeves, x, y, w, h);
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}
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}
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CardRenderer.drawFoilEffect(g, card, x, y, w, h, isCurrentCard && canLook && image != ImageCache.defaultImage);
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}
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CardRenderer.drawFoilEffect(g, card, x, y, w, h, isCurrentCard && canshow && image != ImageCache.defaultImage);
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}
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public static void drawDetails(Graphics g, CardView card, GameView gameView, boolean altState, float x, float y, float w, float h) {
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@@ -19,9 +19,12 @@ import forge.CachedCardImage;
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import forge.Forge;
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import forge.FThreads;
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import forge.Graphics;
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import forge.ImageKeys;
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import forge.StaticData;
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import forge.assets.FImage;
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import forge.assets.FImageComplex;
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import forge.assets.FRotatedImage;
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import forge.assets.FSkin;
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import forge.assets.FSkinColor;
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import forge.assets.FSkinFont;
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import forge.assets.FSkinImage;
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@@ -430,7 +433,9 @@ public class CardRenderer {
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}
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||||
}
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public static void drawCard(Graphics g, CardView card, float x, float y, float w, float h, CardStackPosition pos, boolean rotate) {
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||||
boolean canshow = MatchController.instance.mayView(card) && !ImageKeys.getTokenKey(ImageKeys.MORPH_IMAGE).equals(card.getCurrentState().getImageKey());
|
||||
Texture image = new RendererCachedCardImage(card, false).getImage();
|
||||
FImage sleeves = MatchController.getPlayerSleeve(card.getOwner());
|
||||
float radius = (h - w)/8;
|
||||
|
||||
if (image != null) {
|
||||
@@ -444,7 +449,7 @@ public class CardRenderer {
|
||||
if (ImageCache.isExtendedArt(card))
|
||||
g.drawRotatedImage(image, x, y, w, h, x + w / 2, y + h / 2, -90);
|
||||
else {
|
||||
g.drawfillBorder(3, ImageCache.borderColor(card), x, y, w, h, radius);
|
||||
g.drawRotatedImage(FSkin.getBorders().get(0), x, y, w, h, x + w / 2, y + h / 2, -90);
|
||||
g.drawRotatedImage(ImageCache.croppedBorderImage(image), x+radius/2.3f, y+radius/2, w*0.96f, h*0.96f, (x+radius/2.3f) + (w*0.96f) / 2, (y+radius/2) + (h*0.96f) / 2, -90);
|
||||
}
|
||||
}
|
||||
@@ -452,17 +457,21 @@ public class CardRenderer {
|
||||
g.drawRotatedImage(image, x, y, w, h, x + w / 2, y + h / 2, -90);
|
||||
}
|
||||
else {
|
||||
if (Forge.enableUIMask) {
|
||||
if (Forge.enableUIMask && canshow) {
|
||||
if (ImageCache.isExtendedArt(card))
|
||||
g.drawImage(image, x, y, w, h);
|
||||
else {
|
||||
boolean t = (card.getCurrentState().getOriginalColors() != card.getCurrentState().getColors()) || card.getCurrentState().hasChangeColors();
|
||||
g.drawBorderImage(ImageCache.getBorderImage(card, MatchController.instance.mayView(card)), ImageCache.getTint(card), x, y, w, h, t); //tint check for changed colors
|
||||
g.drawBorderImage(ImageCache.getBorderImage(card, canshow), ImageCache.getTint(card), x, y, w, h, t); //tint check for changed colors
|
||||
g.drawImage(ImageCache.croppedBorderImage(image), x + radius / 2.4f, y + radius / 2, w * 0.96f, h * 0.96f);
|
||||
}
|
||||
}
|
||||
else
|
||||
else {
|
||||
if (canshow)
|
||||
g.drawImage(image, x, y, w, h);
|
||||
else // draw card back sleeves
|
||||
g.drawImage(sleeves, x, y, w, h);
|
||||
}
|
||||
}
|
||||
}
|
||||
drawFoilEffect(g, card, x, y, w, h, false);
|
||||
|
||||
@@ -37,7 +37,7 @@ public class AvatarSelector extends FScreen {
|
||||
}
|
||||
|
||||
private static final float PADDING = Utils.scale(5);
|
||||
private static final int COLUMNS = 4;
|
||||
private static final int COLUMNS = 5;
|
||||
|
||||
private final int currentIndex;
|
||||
private final List<Integer> usedAvatars;
|
||||
|
||||
@@ -308,6 +308,13 @@ public abstract class LobbyScreen extends LaunchScreen implements ILobbyView {
|
||||
prefs.setPref(FPref.UI_AVATARS, pOneIndex + "," + pTwoIndex);
|
||||
prefs.save();
|
||||
}
|
||||
void updateSleevePrefs() {
|
||||
int pOneIndex = playerPanels.get(0).getSleeveIndex();
|
||||
int pTwoIndex = playerPanels.get(1).getSleeveIndex();
|
||||
|
||||
prefs.setPref(FPref.UI_SLEEVES, pOneIndex + "," + pTwoIndex);
|
||||
prefs.save();
|
||||
}
|
||||
|
||||
/** Updates the avatars from preferences on update. */
|
||||
private void updatePlayersFromPrefs() {
|
||||
@@ -320,6 +327,13 @@ public abstract class LobbyScreen extends LaunchScreen implements ILobbyView {
|
||||
playerPanels.get(i).setAvatarIndex(avatarIndex);
|
||||
}
|
||||
|
||||
// Sleeves
|
||||
String[] sleevePrefs = prefs.getPref(FPref.UI_SLEEVES).split(",");
|
||||
for (int i = 0; i < sleevePrefs.length; i++) {
|
||||
int sleeveIndex = Integer.parseInt(sleevePrefs[i]);
|
||||
playerPanels.get(i).setSleeveIndex(sleeveIndex);
|
||||
}
|
||||
|
||||
// Name
|
||||
String prefName = prefs.getPref(FPref.PLAYER_NAME);
|
||||
playerPanels.get(0).setPlayerName(StringUtils.isBlank(prefName) ? Localizer.getInstance().getMessage("lblHuman") : prefName);
|
||||
@@ -334,6 +348,15 @@ public abstract class LobbyScreen extends LaunchScreen implements ILobbyView {
|
||||
return usedAvatars;
|
||||
}
|
||||
|
||||
List<Integer> getUsedSleeves() {
|
||||
List<Integer> usedSleeves = Arrays.asList(-1,-1,-1,-1,-1,-1,-1,-1);
|
||||
int i = 0;
|
||||
for (PlayerPanel pp : playerPanels) {
|
||||
usedSleeves.set(i++, pp.getSleeveIndex());
|
||||
}
|
||||
return usedSleeves;
|
||||
}
|
||||
|
||||
List<String> getPlayerNames() {
|
||||
List<String> names = new ArrayList<>();
|
||||
for (PlayerPanel pp : playerPanels) {
|
||||
@@ -527,8 +550,17 @@ public abstract class LobbyScreen extends LaunchScreen implements ILobbyView {
|
||||
|
||||
final LobbySlotType type = slot.getType();
|
||||
panel.setType(type);
|
||||
if (type != LobbySlotType.AI) {
|
||||
panel.setPlayerName(slot.getName());
|
||||
panel.setAvatarIndex(slot.getAvatarIndex());
|
||||
//override where???
|
||||
} else {
|
||||
//AI: this one overrides the setplayername if blank
|
||||
if (panel.getPlayerName().isEmpty())
|
||||
panel.setPlayerName(slot.getName());
|
||||
//AI: override settings if somehow player changes it for AI
|
||||
slot.setAvatarIndex(panel.getAvatarIndex());
|
||||
slot.setSleeveIndex(panel.getSleeveIndex());
|
||||
}
|
||||
panel.setTeam(slot.getTeam());
|
||||
panel.setIsReady(slot.isReady());
|
||||
panel.setIsDevMode(slot.isDevMode());
|
||||
@@ -667,7 +699,7 @@ public abstract class LobbyScreen extends LaunchScreen implements ILobbyView {
|
||||
|
||||
private UpdateLobbyPlayerEvent getSlot(final int index) {
|
||||
final PlayerPanel panel = playerPanels.get(index);
|
||||
return UpdateLobbyPlayerEvent.create(panel.getType(), panel.getPlayerName(), panel.getAvatarIndex(), panel.getTeam(), panel.isArchenemy(), panel.isReady(), panel.isDevMode(), panel.getAiOptions());
|
||||
return UpdateLobbyPlayerEvent.create(panel.getType(), panel.getPlayerName(), panel.getAvatarIndex(), panel.getSleeveIndex(), panel.getTeam(), panel.isArchenemy(), panel.isReady(), panel.isDevMode(), panel.getAiOptions());
|
||||
}
|
||||
|
||||
public List<PlayerPanel> getPlayerPanels() {
|
||||
|
||||
@@ -59,7 +59,8 @@ public class PlayerPanel extends FContainer {
|
||||
|
||||
private final FLabel nameRandomiser;
|
||||
private final FLabel avatarLabel = new FLabel.Builder().opaque(true).iconScaleFactor(0.99f).alphaComposite(1).iconInBackground(true).build();
|
||||
private int avatarIndex;
|
||||
private final FLabel sleeveLabel = new FLabel.Builder().opaque(true).iconScaleFactor(0.99f).alphaComposite(1).iconInBackground(true).build();
|
||||
private int avatarIndex, sleeveIndex;
|
||||
|
||||
final Localizer localizer = Localizer.getInstance();
|
||||
private final FTextField txtPlayerName = new FTextField(localizer.getMessage("lblPlayerName"));
|
||||
@@ -98,6 +99,7 @@ public class PlayerPanel extends FContainer {
|
||||
setType(slot.getType());
|
||||
setPlayerName(slot.getName());
|
||||
setAvatarIndex(slot.getAvatarIndex());
|
||||
setSleeveIndex(slot.getSleeveIndex());
|
||||
|
||||
devModeSwitch = new FToggleSwitch(localizer.getMessage("lblNormal"), localizer.getMessage("lblDevMode"));
|
||||
devModeSwitch.setVisible(isNetworkHost());
|
||||
@@ -189,6 +191,9 @@ public class PlayerPanel extends FContainer {
|
||||
createAvatar();
|
||||
add(avatarLabel);
|
||||
|
||||
createSleeve();
|
||||
add(sleeveLabel);
|
||||
|
||||
createNameEditor();
|
||||
add(newLabel(localizer.getMessage("lblName") + ":"));
|
||||
add(txtPlayerName);
|
||||
@@ -299,12 +304,16 @@ public class PlayerPanel extends FContainer {
|
||||
float y = PADDING;
|
||||
float fieldHeight = txtPlayerName.getHeight();
|
||||
float avatarSize = 2 * fieldHeight + PADDING;
|
||||
float sleeveSize = 2 * fieldHeight + PADDING;
|
||||
float sleeveSizeW = (sleeveSize/4)*3;
|
||||
float dy = fieldHeight + PADDING;
|
||||
|
||||
avatarLabel.setBounds(x, y, avatarSize, avatarSize);
|
||||
x += avatarSize + PADDING;
|
||||
sleeveLabel.setBounds(x, y, sleeveSizeW, sleeveSize);
|
||||
x += sleeveSizeW + PADDING;
|
||||
float w = width - x - fieldHeight - 2 * PADDING;
|
||||
txtPlayerName.setBounds(x, y, w, fieldHeight);
|
||||
txtPlayerName.setBounds(x, y, w, fieldHeight); //add space for card back
|
||||
x += w + PADDING;
|
||||
nameRandomiser.setBounds(x, y, fieldHeight, fieldHeight);
|
||||
|
||||
@@ -312,8 +321,8 @@ public class PlayerPanel extends FContainer {
|
||||
humanAiSwitch.setSize(humanAiSwitch.getAutoSizeWidth(fieldHeight), fieldHeight);
|
||||
x = width - humanAiSwitch.getWidth() - PADDING;
|
||||
humanAiSwitch.setPosition(x, y);
|
||||
w = x - avatarSize - 3 * PADDING;
|
||||
x = avatarSize + 2 * PADDING;
|
||||
w = x - (avatarSize+sleeveSizeW+PADDING) - 3 * PADDING;
|
||||
x = (avatarSize+sleeveSizeW+PADDING) + 2 * PADDING;
|
||||
if (cbArchenemyTeam.isVisible()) {
|
||||
cbArchenemyTeam.setBounds(x, y, w, fieldHeight);
|
||||
}
|
||||
@@ -411,6 +420,7 @@ public class PlayerPanel extends FContainer {
|
||||
//update may edit in-case it changed as a result of the AI change
|
||||
setMayEdit(screen.getLobby().mayEdit(index));
|
||||
setAvatarIndex(slot.getAvatarIndex());
|
||||
setSleeveIndex(slot.getSleeveIndex());
|
||||
setPlayerName(slot.getName());
|
||||
}
|
||||
}
|
||||
@@ -480,6 +490,25 @@ public class PlayerPanel extends FContainer {
|
||||
}
|
||||
};
|
||||
|
||||
private FEventHandler sleeveCommand = new FEventHandler() {
|
||||
@Override
|
||||
public void handleEvent(FEvent e) {
|
||||
SleevesSelector.show(getPlayerName(), sleeveIndex, screen.getUsedSleeves(), new Callback<Integer>() {
|
||||
@Override
|
||||
public void run(Integer result) {
|
||||
setSleeveIndex(result);
|
||||
|
||||
if (index < 2) {
|
||||
screen.updateSleevePrefs();
|
||||
}
|
||||
if (allowNetworking) {
|
||||
screen.firePlayerChangeListener(index);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
public void setDeckSelectorButtonText(String text) {
|
||||
btnDeck.setText(text);
|
||||
}
|
||||
@@ -664,6 +693,17 @@ public class PlayerPanel extends FContainer {
|
||||
avatarLabel.setCommand(avatarCommand);
|
||||
}
|
||||
|
||||
private void createSleeve() {
|
||||
String[] currentPrefs = prefs.getPref(FPref.UI_SLEEVES).split(",");
|
||||
if (index < currentPrefs.length) {
|
||||
setSleeveIndex(Integer.parseInt(currentPrefs[index]));
|
||||
}
|
||||
else {
|
||||
setSleeveIndex(SleevesSelector.getRandomSleeves(screen.getUsedSleeves()));
|
||||
}
|
||||
sleeveLabel.setCommand(sleeveCommand);
|
||||
}
|
||||
|
||||
public void setAvatarIndex(int newAvatarIndex) {
|
||||
avatarIndex = newAvatarIndex;
|
||||
if (avatarIndex != -1) {
|
||||
@@ -674,10 +714,24 @@ public class PlayerPanel extends FContainer {
|
||||
}
|
||||
}
|
||||
|
||||
public void setSleeveIndex(int newSleeveIndex) {
|
||||
sleeveIndex = newSleeveIndex;
|
||||
if (sleeveIndex != -1) {
|
||||
sleeveLabel.setIcon(new FTextureRegionImage(FSkin.getSleeves().get(newSleeveIndex)));
|
||||
}
|
||||
else {
|
||||
sleeveLabel.setIcon(null);
|
||||
}
|
||||
}
|
||||
|
||||
public int getAvatarIndex() {
|
||||
return avatarIndex;
|
||||
}
|
||||
|
||||
public int getSleeveIndex() {
|
||||
return sleeveIndex;
|
||||
}
|
||||
|
||||
public void setPlayerName(String string) {
|
||||
txtPlayerName.setText(string);
|
||||
}
|
||||
@@ -759,6 +813,7 @@ public class PlayerPanel extends FContainer {
|
||||
if (mayEdit == mayEdit0) { return; }
|
||||
mayEdit = mayEdit0;
|
||||
avatarLabel.setEnabled(mayEdit);
|
||||
sleeveLabel.setEnabled(mayEdit);
|
||||
txtPlayerName.setEnabled(mayEdit);
|
||||
nameRandomiser.setEnabled(mayEdit);
|
||||
humanAiSwitch.setEnabled(mayEdit);
|
||||
|
||||
@@ -0,0 +1,119 @@
|
||||
package forge.screens.constructed;
|
||||
|
||||
import forge.Forge;
|
||||
import forge.assets.FImage;
|
||||
import forge.assets.FSkin;
|
||||
import forge.assets.FSkinImage;
|
||||
import forge.assets.FTextureRegionImage;
|
||||
import forge.screens.FScreen;
|
||||
import forge.toolbox.FDisplayObject;
|
||||
import forge.toolbox.FEvent;
|
||||
import forge.toolbox.FEvent.FEventHandler;
|
||||
import forge.toolbox.FLabel;
|
||||
import forge.toolbox.FScrollPane;
|
||||
import forge.util.Callback;
|
||||
import forge.util.MyRandom;
|
||||
import forge.util.Utils;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
import com.badlogic.gdx.graphics.g2d.TextureRegion;
|
||||
import com.badlogic.gdx.utils.Align;
|
||||
|
||||
public class SleevesSelector extends FScreen {
|
||||
public static int getRandomSleeves(List<Integer> usedSleeves) {
|
||||
int random = 0;
|
||||
do {
|
||||
random = MyRandom.getRandom().nextInt(FSkin.getSleeves().size());
|
||||
} while (usedSleeves.contains(random));
|
||||
return random;
|
||||
}
|
||||
|
||||
public static void show(final String playerName, final int currentIndex0, final List<Integer> usedSleeves0, final Callback<Integer> callback0) {
|
||||
SleevesSelector selector = new SleevesSelector(playerName, currentIndex0, usedSleeves0, callback0);
|
||||
Forge.openScreen(selector);
|
||||
}
|
||||
|
||||
private static final float PADDING = Utils.scale(5);
|
||||
private static final int COLUMNS = 5;
|
||||
|
||||
private final int currentIndex;
|
||||
private final List<Integer> usedSleeves;
|
||||
private final Callback<Integer> callback;
|
||||
private final FScrollPane scroller = new FScrollPane() {
|
||||
@Override
|
||||
protected ScrollBounds layoutAndGetScrollBounds(float visibleWidth, float visibleHeight) {
|
||||
int rowCount = 0;
|
||||
float x = PADDING;
|
||||
float y = PADDING;
|
||||
float labelSize = (visibleWidth - (COLUMNS + 1) * PADDING) / COLUMNS;
|
||||
for (FDisplayObject lbl : scroller.getChildren()) {
|
||||
if (rowCount == COLUMNS) { //wrap to next line
|
||||
x = PADDING;
|
||||
y += labelSize + PADDING;
|
||||
rowCount = 0;
|
||||
}
|
||||
lbl.setBounds(x, y, labelSize, labelSize);
|
||||
x += labelSize + PADDING;
|
||||
rowCount++;
|
||||
}
|
||||
return new ScrollBounds(visibleWidth, y + labelSize + PADDING);
|
||||
}
|
||||
};
|
||||
|
||||
private SleevesSelector(final String playerName, final int currentIndex0, final List<Integer> usedSleeves0, final Callback<Integer> callback0) {
|
||||
super("Select Sleeves for " + playerName);
|
||||
|
||||
currentIndex = currentIndex0;
|
||||
usedSleeves = usedSleeves0;
|
||||
callback = callback0;
|
||||
|
||||
//add label for selecting random sleeves first
|
||||
addSleevesLabel(FSkinImage.UNKNOWN, -1);
|
||||
|
||||
//add label for currently selected sleeves next
|
||||
final Map<Integer, TextureRegion> sleeveMap = FSkin.getSleeves();
|
||||
addSleevesLabel(new FTextureRegionImage(sleeveMap.get(currentIndex)), currentIndex);
|
||||
|
||||
//add label for remaining sleeves
|
||||
for (final Integer i : sleeveMap.keySet()) {
|
||||
if (currentIndex != i) {
|
||||
addSleevesLabel(new FTextureRegionImage(sleeveMap.get(i)), i);
|
||||
}
|
||||
}
|
||||
|
||||
add(scroller);
|
||||
}
|
||||
|
||||
private void addSleevesLabel(final FImage img, final int index) {
|
||||
final FLabel lbl = new FLabel.Builder().icon(img).iconScaleFactor(0.99f).align(Align.center)
|
||||
.iconInBackground(true).selectable(true).selected(currentIndex == index)
|
||||
.build();
|
||||
|
||||
if (index == -1) {
|
||||
lbl.setCommand(new FEventHandler() {
|
||||
@Override
|
||||
public void handleEvent(FEvent e) {
|
||||
callback.run(getRandomSleeves(usedSleeves));
|
||||
Forge.back();
|
||||
}
|
||||
});
|
||||
}
|
||||
else {
|
||||
lbl.setCommand(new FEventHandler() {
|
||||
@Override
|
||||
public void handleEvent(FEvent e) {
|
||||
callback.run(index);
|
||||
Forge.back();
|
||||
}
|
||||
});
|
||||
}
|
||||
scroller.add(lbl);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void doLayout(float startY, float width, float height) {
|
||||
scroller.setBounds(0, startY, width, height - startY);
|
||||
}
|
||||
}
|
||||
@@ -7,6 +7,7 @@ import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Map.Entry;
|
||||
|
||||
import forge.assets.FSkinImage;
|
||||
import forge.util.Localizer;
|
||||
import org.apache.commons.lang3.StringUtils;
|
||||
|
||||
@@ -68,6 +69,8 @@ public class MatchController extends AbstractGuiGame {
|
||||
|
||||
private static final Map<String, FImage> avatarImages = new HashMap<>();
|
||||
|
||||
private static final Map<String, FImage> sleeveImages = new HashMap<>();
|
||||
|
||||
private static HostedMatch hostedMatch;
|
||||
private static MatchScreen view;
|
||||
|
||||
@@ -100,6 +103,17 @@ public class MatchController extends AbstractGuiGame {
|
||||
return avatar;
|
||||
}
|
||||
|
||||
public static FImage getPlayerSleeve(final PlayerView p) {
|
||||
if (p == null)
|
||||
return FSkinImage.UNKNOWN;
|
||||
final String lp = p.getLobbyPlayerName();
|
||||
FImage sleeve = sleeveImages.get(lp);
|
||||
if (sleeve == null) {
|
||||
sleeve = new FTextureRegionImage(FSkin.getSleeves().get(p.getSleeveIndex()));
|
||||
}
|
||||
return sleeve;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void refreshCardDetails(final Iterable<CardView> cards) {
|
||||
//ensure cards appear in the correct row of the field
|
||||
|
||||
BIN
forge-gui/res/skins/default/sprite_sleeves.png
Normal file
BIN
forge-gui/res/skins/default/sprite_sleeves.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.4 MiB |
BIN
forge-gui/res/skins/default/sprite_sleeves2.png
Normal file
BIN
forge-gui/res/skins/default/sprite_sleeves2.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 697 KiB |
@@ -46,6 +46,7 @@ public interface IGuiBase {
|
||||
boolean showBoxedProduct(String title, String message, List<PaperCard> list);
|
||||
PaperCard chooseCard(String title, String message, List<PaperCard> list);
|
||||
int getAvatarCount();
|
||||
int getSleevesCount();
|
||||
void copyToClipboard(String text);
|
||||
void browseToUrl(String url) throws IOException, URISyntaxException;
|
||||
IAudioClip createAudioClip(String filename);
|
||||
|
||||
@@ -158,7 +158,7 @@ public abstract class GameLobby implements IHasGameType {
|
||||
public void addSlot() {
|
||||
final int newIndex = getNumberOfSlots();
|
||||
final LobbySlotType type = allowNetworking ? LobbySlotType.OPEN : LobbySlotType.AI;
|
||||
addSlot(new LobbySlot(type, null, newIndex, newIndex, false, !allowNetworking, Collections.emptySet()));
|
||||
addSlot(new LobbySlot(type, null, newIndex, newIndex, newIndex, false, !allowNetworking, Collections.emptySet()));
|
||||
}
|
||||
protected final void addSlot(final LobbySlot slot) {
|
||||
if (slot == null) {
|
||||
@@ -198,6 +198,15 @@ public abstract class GameLobby implements IHasGameType {
|
||||
}
|
||||
return result;
|
||||
}
|
||||
protected final static int[] localSleeveIndices() {
|
||||
final String[] sSleeves = FModel.getPreferences().getPref(FPref.UI_SLEEVES).split(",");
|
||||
final int[] result = new int[sSleeves.length];
|
||||
for (int i = 0; i < sSleeves.length; i++) {
|
||||
final Integer val = Ints.tryParse(sSleeves[i]);
|
||||
result[i] = val == null ? -1 : val.intValue();
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
public void removeSlot(final int index) {
|
||||
if (index < 0 || index >= data.slots.size()) {
|
||||
@@ -415,6 +424,7 @@ public abstract class GameLobby implements IHasGameType {
|
||||
final IGuiGame gui = getGui(data.slots.indexOf(slot));
|
||||
final String name = slot.getName();
|
||||
final int avatar = slot.getAvatarIndex();
|
||||
final int sleeve = slot.getSleeveIndex();
|
||||
final boolean isArchenemy = slot.isArchenemy();
|
||||
final int team = GameType.Archenemy.equals(currentGameType) && !isArchenemy ? 1 : slot.getTeam();
|
||||
final Set<AIOption> aiOptions = slot.getAiOptions();
|
||||
@@ -422,7 +432,7 @@ public abstract class GameLobby implements IHasGameType {
|
||||
final boolean isAI = slot.getType() == LobbySlotType.AI;
|
||||
final LobbyPlayer lobbyPlayer;
|
||||
if (isAI) {
|
||||
lobbyPlayer = GamePlayerUtil.createAiPlayer(name, avatar, aiOptions);
|
||||
lobbyPlayer = GamePlayerUtil.createAiPlayer(name, avatar, sleeve, aiOptions);
|
||||
}
|
||||
else {
|
||||
boolean setNameNow = false;
|
||||
@@ -430,7 +440,7 @@ public abstract class GameLobby implements IHasGameType {
|
||||
setNameNow = true;
|
||||
hasNameBeenSet = true;
|
||||
}
|
||||
lobbyPlayer = GamePlayerUtil.getGuiPlayer(name, avatar, setNameNow);
|
||||
lobbyPlayer = GamePlayerUtil.getGuiPlayer(name, avatar, sleeve, setNameNow);
|
||||
}
|
||||
|
||||
Deck deck = slot.getDeck();
|
||||
|
||||
@@ -158,6 +158,7 @@ public class HostedMatch {
|
||||
|
||||
final FCollectionView<Player> players = game.getPlayers();
|
||||
final String[] avatarIndices = FModel.getPreferences().getPref(FPref.UI_AVATARS).split(",");
|
||||
final String[] sleeveIndices = FModel.getPreferences().getPref(FPref.UI_SLEEVES).split(",");
|
||||
final GameView gameView = getGameView();
|
||||
|
||||
humanCount = 0;
|
||||
@@ -175,6 +176,16 @@ public class HostedMatch {
|
||||
}
|
||||
}
|
||||
p.updateAvatar();
|
||||
//sleeve
|
||||
p.getLobbyPlayer().setSleeveIndex(rp.getPlayer().getSleeveIndex());
|
||||
if (p.getLobbyPlayer().getSleeveIndex() == -1) {
|
||||
if (iPlayer < sleeveIndices.length) {
|
||||
p.getLobbyPlayer().setSleeveIndex(Integer.parseInt(sleeveIndices[iPlayer]));
|
||||
} else {
|
||||
p.getLobbyPlayer().setSleeveIndex(0);
|
||||
}
|
||||
}
|
||||
p.updateSleeve();
|
||||
|
||||
if (p.getController() instanceof PlayerControllerHuman) {
|
||||
final PlayerControllerHuman humanController = (PlayerControllerHuman) p.getController();
|
||||
|
||||
@@ -15,6 +15,7 @@ public final class LobbySlot implements Serializable {
|
||||
private LobbySlotType type;
|
||||
private String name;
|
||||
private int avatarIndex;
|
||||
private int sleeveIndex;
|
||||
private int team;
|
||||
private boolean isArchenemy;
|
||||
private boolean isReady;
|
||||
@@ -22,10 +23,11 @@ public final class LobbySlot implements Serializable {
|
||||
private Deck deck;
|
||||
private ImmutableSet<AIOption> aiOptions;
|
||||
|
||||
public LobbySlot(final LobbySlotType type, final String name, final int avatarIndex, final int team, final boolean isArchenemy, final boolean isReady, final Set<AIOption> aiOptions) {
|
||||
public LobbySlot(final LobbySlotType type, final String name, final int avatarIndex, final int sleeveIndex, final int team, final boolean isArchenemy, final boolean isReady, final Set<AIOption> aiOptions) {
|
||||
this.type = type;
|
||||
this.name = name;
|
||||
this.avatarIndex = avatarIndex;
|
||||
this.sleeveIndex = sleeveIndex;
|
||||
this.team = team;
|
||||
this.isArchenemy = isArchenemy;
|
||||
this.isReady = isReady;
|
||||
@@ -47,6 +49,10 @@ public final class LobbySlot implements Serializable {
|
||||
setAvatarIndex(data.getAvatarIndex());
|
||||
changed = true;
|
||||
}
|
||||
if (data.getSleeveIndex() != -1) {
|
||||
setSleeveIndex(data.getSleeveIndex());
|
||||
changed = true;
|
||||
}
|
||||
if (data.getTeam() != -1) {
|
||||
setTeam(data.getTeam());
|
||||
changed = true;
|
||||
@@ -93,9 +99,15 @@ public final class LobbySlot implements Serializable {
|
||||
public int getAvatarIndex() {
|
||||
return avatarIndex;
|
||||
}
|
||||
public int getSleeveIndex() {
|
||||
return sleeveIndex;
|
||||
}
|
||||
public void setAvatarIndex(final int avatarIndex) {
|
||||
this.avatarIndex = avatarIndex;
|
||||
}
|
||||
public void setSleeveIndex(final int sleeveIndex) {
|
||||
this.sleeveIndex = sleeveIndex;
|
||||
}
|
||||
|
||||
public int getTeam() {
|
||||
return team;
|
||||
|
||||
@@ -13,11 +13,12 @@ public final class LocalLobby extends GameLobby {
|
||||
|
||||
final String humanName = localName();
|
||||
final int[] avatarIndices = localAvatarIndices();
|
||||
final int[] sleeveIndices = localSleeveIndices();
|
||||
|
||||
final LobbySlot slot0 = new LobbySlot(LobbySlotType.LOCAL, humanName, avatarIndices[0], 0, true, true, Collections.emptySet());
|
||||
final LobbySlot slot0 = new LobbySlot(LobbySlotType.LOCAL, humanName, avatarIndices[0], sleeveIndices[0],0, true, true, Collections.emptySet());
|
||||
addSlot(slot0);
|
||||
|
||||
final LobbySlot slot1 = new LobbySlot(LobbySlotType.AI, null, avatarIndices[1], 1, false, true, Collections.emptySet());
|
||||
final LobbySlot slot1 = new LobbySlot(LobbySlotType.AI, null, avatarIndices[1], sleeveIndices[1],1, false, true, Collections.emptySet());
|
||||
addSlot(slot1);
|
||||
}
|
||||
|
||||
|
||||
@@ -14,11 +14,12 @@ public final class OfflineLobby extends GameLobby {
|
||||
|
||||
final String humanName = localName();
|
||||
final int[] avatarIndices = localAvatarIndices();
|
||||
final int[] sleeveIndices = localSleeveIndices();
|
||||
|
||||
final LobbySlot slot0 = new LobbySlot(LobbySlotType.LOCAL, humanName, avatarIndices[0], 0, true, false, Collections.emptySet());
|
||||
final LobbySlot slot0 = new LobbySlot(LobbySlotType.LOCAL, humanName, avatarIndices[0], sleeveIndices[0], 0, true, false, Collections.emptySet());
|
||||
addSlot(slot0);
|
||||
|
||||
final LobbySlot slot1 = new LobbySlot(LobbySlotType.OPEN, null, -1, -1, false, false, Collections.emptySet());
|
||||
final LobbySlot slot1 = new LobbySlot(LobbySlotType.OPEN, null, -1, -1,-1, false, false, Collections.emptySet());
|
||||
addSlot(slot1);
|
||||
}
|
||||
|
||||
|
||||
@@ -198,7 +198,8 @@ final class GameClientHandler extends GameProtocolHandler<IGuiGame> {
|
||||
);
|
||||
LobbyPlayer lobbyPlayer = new LobbyPlayerHuman(
|
||||
playerSlot.getName(),
|
||||
playerSlot.getAvatarIndex()
|
||||
playerSlot.getAvatarIndex(),
|
||||
playerSlot.getSleeveIndex()
|
||||
);
|
||||
player.setPlayer(lobbyPlayer);
|
||||
player.setTeamNumber(playerSlot.getTeam());
|
||||
@@ -287,7 +288,7 @@ final class GameClientHandler extends GameProtocolHandler<IGuiGame> {
|
||||
@Override
|
||||
public void channelActive(final ChannelHandlerContext ctx) {
|
||||
// Don't use send() here, as this.channel is not yet set!
|
||||
ctx.channel().writeAndFlush(new LoginEvent(FModel.getPreferences().getPref(FPref.PLAYER_NAME), Integer.parseInt(FModel.getPreferences().getPref(FPref.UI_AVATARS).split(",")[0])));
|
||||
ctx.channel().writeAndFlush(new LoginEvent(FModel.getPreferences().getPref(FPref.PLAYER_NAME), Integer.parseInt(FModel.getPreferences().getPref(FPref.UI_AVATARS).split(",")[0]), Integer.parseInt(FModel.getPreferences().getPref(FPref.UI_SLEEVES).split(",")[0])));
|
||||
}
|
||||
|
||||
}
|
||||
@@ -6,10 +6,11 @@ public class LoginEvent implements NetEvent {
|
||||
private static final long serialVersionUID = -8865183377417377938L;
|
||||
|
||||
private final String username;
|
||||
private final int avatarIndex;
|
||||
public LoginEvent(final String username, final int avatarIndex) {
|
||||
private final int avatarIndex, sleeveIndex;
|
||||
public LoginEvent(final String username, final int avatarIndex, final int sleeveIndex) {
|
||||
this.username = username;
|
||||
this.avatarIndex = avatarIndex;
|
||||
this.sleeveIndex = sleeveIndex;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -23,4 +24,8 @@ public class LoginEvent implements NetEvent {
|
||||
public int getAvatarIndex() {
|
||||
return avatarIndex;
|
||||
}
|
||||
|
||||
public int getSleeveIndex() {
|
||||
return sleeveIndex;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -16,6 +16,7 @@ public final class UpdateLobbyPlayerEvent implements NetEvent {
|
||||
private LobbySlotType type = null;
|
||||
private String name = null;
|
||||
private int avatarIndex = -1;
|
||||
private int sleeveIndex = -1;
|
||||
private int team = -1;
|
||||
private Boolean isArchenemy = null;
|
||||
private Boolean isReady = null;
|
||||
@@ -26,11 +27,11 @@ public final class UpdateLobbyPlayerEvent implements NetEvent {
|
||||
private Set<AIOption> aiOptions = null;
|
||||
|
||||
|
||||
public static UpdateLobbyPlayerEvent create(final LobbySlotType type, final String name, final int avatarIndex, final int team, final boolean isArchenemy, final boolean isReady, final Set<AIOption> aiOptions) {
|
||||
return new UpdateLobbyPlayerEvent(type, name, avatarIndex, team, isArchenemy, isReady, aiOptions);
|
||||
public static UpdateLobbyPlayerEvent create(final LobbySlotType type, final String name, final int avatarIndex, final int sleeveIndex, final int team, final boolean isArchenemy, final boolean isReady, final Set<AIOption> aiOptions) {
|
||||
return new UpdateLobbyPlayerEvent(type, name, avatarIndex, sleeveIndex, team, isArchenemy, isReady, aiOptions);
|
||||
}
|
||||
public static UpdateLobbyPlayerEvent create(final LobbySlotType type, final String name, final int avatarIndex, final int team, final boolean isArchenemy, final boolean isReady, final boolean isDevMode, final Set<AIOption> aiOptions) {
|
||||
return new UpdateLobbyPlayerEvent(type, name, avatarIndex, team, isArchenemy, isReady, isDevMode, aiOptions);
|
||||
public static UpdateLobbyPlayerEvent create(final LobbySlotType type, final String name, final int avatarIndex, final int sleeveIndex, final int team, final boolean isArchenemy, final boolean isReady, final boolean isDevMode, final Set<AIOption> aiOptions) {
|
||||
return new UpdateLobbyPlayerEvent(type, name, avatarIndex, sleeveIndex, team, isArchenemy, isReady, isDevMode, aiOptions);
|
||||
}
|
||||
public static UpdateLobbyPlayerEvent deckUpdate(final Deck deck) {
|
||||
return new UpdateLobbyPlayerEvent(deck);
|
||||
@@ -59,6 +60,7 @@ public final class UpdateLobbyPlayerEvent implements NetEvent {
|
||||
final LobbySlotType type,
|
||||
final String name,
|
||||
final int avatarIndex,
|
||||
final int sleeveIndex,
|
||||
final int team,
|
||||
final boolean isArchenemy,
|
||||
final boolean isReady,
|
||||
@@ -66,6 +68,7 @@ public final class UpdateLobbyPlayerEvent implements NetEvent {
|
||||
this.type = type;
|
||||
this.name = name;
|
||||
this.avatarIndex = avatarIndex;
|
||||
this.sleeveIndex = sleeveIndex;
|
||||
this.team = team;
|
||||
this.isArchenemy = isArchenemy;
|
||||
this.isReady = isReady;
|
||||
@@ -76,6 +79,7 @@ public final class UpdateLobbyPlayerEvent implements NetEvent {
|
||||
final LobbySlotType type,
|
||||
final String name,
|
||||
final int avatarIndex,
|
||||
final int sleeveIndex,
|
||||
final int team,
|
||||
final boolean isArchenemy,
|
||||
final boolean isReady,
|
||||
@@ -84,6 +88,7 @@ public final class UpdateLobbyPlayerEvent implements NetEvent {
|
||||
this.type = type;
|
||||
this.name = name;
|
||||
this.avatarIndex = avatarIndex;
|
||||
this.sleeveIndex = sleeveIndex;
|
||||
this.team = team;
|
||||
this.isArchenemy = isArchenemy;
|
||||
this.isReady = isReady;
|
||||
@@ -104,6 +109,9 @@ public final class UpdateLobbyPlayerEvent implements NetEvent {
|
||||
public int getAvatarIndex() {
|
||||
return avatarIndex;
|
||||
}
|
||||
public int getSleeveIndex() {
|
||||
return sleeveIndex;
|
||||
}
|
||||
public int getTeam() {
|
||||
return team;
|
||||
}
|
||||
|
||||
@@ -329,7 +329,7 @@ public final class FServerManager {
|
||||
final RemoteClient client = clients.get(ctx.channel());
|
||||
if (msg instanceof LoginEvent) {
|
||||
final LoginEvent event = (LoginEvent) msg;
|
||||
final int index = localLobby.connectPlayer(event.getUsername(), event.getAvatarIndex());
|
||||
final int index = localLobby.connectPlayer(event.getUsername(), event.getAvatarIndex(), event.getSleeveIndex());
|
||||
if (index == -1) {
|
||||
ctx.close();
|
||||
} else {
|
||||
|
||||
@@ -13,25 +13,26 @@ public final class ServerGameLobby extends GameLobby {
|
||||
|
||||
public ServerGameLobby() {
|
||||
super(true);
|
||||
addSlot(new LobbySlot(LobbySlotType.LOCAL, localName(), localAvatarIndices()[0], 0, true, false, Collections.emptySet()));
|
||||
addSlot(new LobbySlot(LobbySlotType.OPEN, null, -1, 1, false, false, Collections.emptySet()));
|
||||
addSlot(new LobbySlot(LobbySlotType.LOCAL, localName(), localAvatarIndices()[0], localSleeveIndices()[0],0, true, false, Collections.emptySet()));
|
||||
addSlot(new LobbySlot(LobbySlotType.OPEN, null, -1, -1, 1, false, false, Collections.emptySet()));
|
||||
}
|
||||
|
||||
public int connectPlayer(final String name, final int avatarIndex) {
|
||||
public int connectPlayer(final String name, final int avatarIndex, final int sleeveIndex) {
|
||||
final int nSlots = getNumberOfSlots();
|
||||
for (int index = 0; index < nSlots; index++) {
|
||||
final LobbySlot slot = getSlot(index);
|
||||
if (slot.getType() == LobbySlotType.OPEN) {
|
||||
connectPlayer(name, avatarIndex, slot);
|
||||
connectPlayer(name, avatarIndex, sleeveIndex, slot);
|
||||
return index;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
private void connectPlayer(final String name, final int avatarIndex, final LobbySlot slot) {
|
||||
private void connectPlayer(final String name, final int avatarIndex, final int sleeveIndex, final LobbySlot slot) {
|
||||
slot.setType(LobbySlotType.REMOTE);
|
||||
slot.setName(name);
|
||||
slot.setAvatarIndex(avatarIndex);
|
||||
slot.setSleeveIndex(sleeveIndex);
|
||||
updateView(false);
|
||||
}
|
||||
public void disconnectPlayer(final int index) {
|
||||
|
||||
@@ -127,7 +127,7 @@ public class ConquestController {
|
||||
starter.add(humanStart.setPlayer(humanPlayer));
|
||||
|
||||
final IGuiGame gui = GuiBase.getInterface().getNewGuiGame();
|
||||
final LobbyPlayer aiPlayer = GamePlayerUtil.createAiPlayer(aiPlayerName, -1);
|
||||
final LobbyPlayer aiPlayer = GamePlayerUtil.createAiPlayer(aiPlayerName, -1, -1);
|
||||
battle.setOpponentAvatar(aiPlayer, gui);
|
||||
starter.add(aiStart.setPlayer(aiPlayer));
|
||||
|
||||
|
||||
@@ -23,7 +23,7 @@ public final class GamePlayerUtil {
|
||||
public static final LobbyPlayer getGuiPlayer() {
|
||||
return guiPlayer;
|
||||
}
|
||||
public static final LobbyPlayer getGuiPlayer(final String name, final int avatarIndex, final boolean writePref) {
|
||||
public static final LobbyPlayer getGuiPlayer(final String name, final int avatarIndex, final int sleeveIndex, final boolean writePref) {
|
||||
if (writePref) {
|
||||
if (!name.equals(guiPlayer.getName())) {
|
||||
guiPlayer.setName(name);
|
||||
@@ -33,7 +33,7 @@ public final class GamePlayerUtil {
|
||||
return guiPlayer;
|
||||
}
|
||||
//use separate LobbyPlayerHuman instance for human players beyond first
|
||||
return new LobbyPlayerHuman(name, avatarIndex);
|
||||
return new LobbyPlayerHuman(name, avatarIndex, sleeveIndex);
|
||||
}
|
||||
|
||||
public static final LobbyPlayer getQuestPlayer() {
|
||||
@@ -45,19 +45,25 @@ public final class GamePlayerUtil {
|
||||
}
|
||||
public final static LobbyPlayer createAiPlayer(final String name) {
|
||||
final int avatarCount = GuiBase.getInterface().getAvatarCount();
|
||||
return createAiPlayer(name, avatarCount == 0 ? 0 : MyRandom.getRandom().nextInt(avatarCount));
|
||||
final int sleeveCount = GuiBase.getInterface().getSleevesCount();
|
||||
return createAiPlayer(name, avatarCount == 0 ? 0 : MyRandom.getRandom().nextInt(avatarCount), sleeveCount == 0 ? 0 : MyRandom.getRandom().nextInt(sleeveCount));
|
||||
}
|
||||
public final static LobbyPlayer createAiPlayer(final String name, final String profileOverride) {
|
||||
final int avatarCount = GuiBase.getInterface().getAvatarCount();
|
||||
return createAiPlayer(name, avatarCount == 0 ? 0 : MyRandom.getRandom().nextInt(avatarCount), null, profileOverride);
|
||||
final int sleeveCount = GuiBase.getInterface().getSleevesCount();
|
||||
return createAiPlayer(name, avatarCount == 0 ? 0 : MyRandom.getRandom().nextInt(avatarCount), sleeveCount == 0 ? 0 : MyRandom.getRandom().nextInt(sleeveCount), null, profileOverride);
|
||||
}
|
||||
public final static LobbyPlayer createAiPlayer(final String name, final int avatarIndex) {
|
||||
return createAiPlayer(name, avatarIndex, null, "");
|
||||
final int sleeveCount = GuiBase.getInterface().getSleevesCount();
|
||||
return createAiPlayer(name, avatarIndex, sleeveCount == 0 ? 0 : MyRandom.getRandom().nextInt(sleeveCount), null, "");
|
||||
}
|
||||
public final static LobbyPlayer createAiPlayer(final String name, final int avatarIndex, final Set<AIOption> options) {
|
||||
return createAiPlayer(name, avatarIndex, options, "");
|
||||
public final static LobbyPlayer createAiPlayer(final String name, final int avatarIndex, final int sleeveIndex) {
|
||||
return createAiPlayer(name, avatarIndex, sleeveIndex, null, "");
|
||||
}
|
||||
public final static LobbyPlayer createAiPlayer(final String name, final int avatarIndex, final Set<AIOption> options, final String profileOverride) {
|
||||
public final static LobbyPlayer createAiPlayer(final String name, final int avatarIndex, final int sleeveIndex, final Set<AIOption> options) {
|
||||
return createAiPlayer(name, avatarIndex, sleeveIndex, options, "");
|
||||
}
|
||||
public final static LobbyPlayer createAiPlayer(final String name, final int avatarIndex, final int sleeveIndex, final Set<AIOption> options, final String profileOverride) {
|
||||
final LobbyPlayerAi player = new LobbyPlayerAi(name, options);
|
||||
|
||||
// TODO: implement specific AI profiles for quest mode.
|
||||
@@ -87,6 +93,7 @@ public final class GamePlayerUtil {
|
||||
|
||||
player.setAiProfile(profile);
|
||||
player.setAvatarIndex(avatarIndex);
|
||||
player.setSleeveIndex(sleeveIndex);
|
||||
return player;
|
||||
}
|
||||
|
||||
|
||||
@@ -9,11 +9,12 @@ import forge.util.GuiDisplayUtil;
|
||||
|
||||
public class LobbyPlayerHuman extends LobbyPlayer implements IGameEntitiesFactory {
|
||||
public LobbyPlayerHuman(final String name) {
|
||||
this(name, -1);
|
||||
this(name, -1, -1);
|
||||
}
|
||||
public LobbyPlayerHuman(final String name, final int avatarIndex) {
|
||||
public LobbyPlayerHuman(final String name, final int avatarIndex, final int sleeveIndex) {
|
||||
super(name);
|
||||
setAvatarIndex(avatarIndex);
|
||||
setSleeveIndex(sleeveIndex);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -97,6 +97,8 @@ public final class ForgeConstants {
|
||||
public static final String SPRITE_BORDER_FILE = "sprite_border.png";
|
||||
public static final String SPRITE_MANAICONS_FILE = "sprite_manaicons.png";
|
||||
public static final String SPRITE_AVATARS_FILE = "sprite_avatars.png";
|
||||
public static final String SPRITE_SLEEVES_FILE = "sprite_sleeves.png";
|
||||
public static final String SPRITE_SLEEVES2_FILE = "sprite_sleeves2.png";
|
||||
public static final String SPRITE_FAVICONS_FILE = "sprite_favicons.png";
|
||||
public static final String SPRITE_PLANAR_CONQUEST_FILE = "sprite_planar_conquest.png";
|
||||
public static final String FONT_FILE = "font1.ttf";
|
||||
|
||||
@@ -73,6 +73,7 @@ public class ForgePreferences extends PreferencesStore<ForgePreferences.FPref> {
|
||||
UI_RANDOM_FOIL ("false"),
|
||||
UI_ENABLE_AI_CHEATS ("false"),
|
||||
UI_AVATARS ("0,1"),
|
||||
UI_SLEEVES ("0,1"),
|
||||
UI_SHOW_CARD_OVERLAYS ("true"),
|
||||
UI_OVERLAY_CARD_NAME ("true"),
|
||||
UI_OVERLAY_CARD_POWER ("true"),
|
||||
|
||||
Reference in New Issue
Block a user