mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-17 11:18:01 +00:00
Fix Takklemaggot
This commit is contained in:
@@ -9,10 +9,9 @@ T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ EnchantedController | Execute$ Trig
|
||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Enchanted | CounterType$ M0M1 | CounterNum$ 1
|
||||
T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigChoose | TriggerDescription$ When enchanted creature dies, that creature's controller chooses a creature that CARDNAME could enchant. If they do, return CARDNAME to the battlefield under your control attached to that creature. If they don't, return CARDNAME to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, CARDNAME deals 1 damage to them."
|
||||
SVar:TrigChoose:DB$ ChooseCard | Defined$ TriggeredCardController | Choices$ Creature.CanBeEnchantedBy | Mandatory$ True | SubAbility$ DBChangeZone
|
||||
SVar:DBChangeZone:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | AttachedTo$ ChosenCard | ConditionDefined$ ChosenCard | ConditionPresent$ Creature | ConditionCompare$ GE1 | SubAbility$ DBAnimate
|
||||
SVar:DBAnimate:DB$ Animate | Defined$ Self | Types$ Enchantment | RemoveEnchantmentTypes$ True | RemoveKeywords$ Enchant creature | Triggers$ TrigUpkeep | ConditionDefined$ ChosenCard | ConditionPresent$ Creature | ConditionCompare$ EQ0 | SubAbility$ DBPump | Permanent$ True
|
||||
SVar:DBPump:DB$ Pump | RememberObjects$ TriggeredCardController | SubAbility$ DBChangeZone2 | ConditionDefined$ ChosenCard | ConditionPresent$ Creature | ConditionCompare$ EQ0
|
||||
SVar:DBChangeZone2:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | ConditionDefined$ ChosenCard | ConditionPresent$ Creature | ConditionCompare$ EQ0
|
||||
SVar:DBChangeZone:DB$ ChangeZone | Defined$ CorrectedSelf | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | AttachedTo$ ChosenCard | ConditionDefined$ ChosenCard | ConditionPresent$ Creature | ConditionCompare$ GE1 | SubAbility$ DBAnimate
|
||||
SVar:DBAnimate:DB$ Animate | Defined$ CorrectedSelf | Types$ Enchantment | RemoveEnchantmentTypes$ True | RemoveKeywords$ Enchant creature | Triggers$ TrigUpkeep | RememberObjects$ TriggeredCardController | ConditionDefined$ ChosenCard | ConditionPresent$ Creature | ConditionCompare$ EQ0 | SubAbility$ DBChangeZone2 | Permanent$ True
|
||||
SVar:DBChangeZone2:DB$ ChangeZone | Defined$ CorrectedSelf | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | ConditionDefined$ ChosenCard | ConditionPresent$ Creature | ConditionCompare$ EQ0
|
||||
SVar:TrigUpkeep:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.IsRemembered | Execute$ TrigDmg | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of that player's upkeep, CARDNAME deals 1 damage to them.
|
||||
SVar:TrigDmg:DB$ DealDamage | Defined$ Remembered | NumDmg$ 1
|
||||
AI:RemoveDeck:All
|
||||
|
||||
Reference in New Issue
Block a user