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40K: 18 Sep (more) (#1549)
* callidus_assassin.txt * canoptek_wraith.txt * chaos_defiler.txt * celestine_the_living_saint.txt * chaos_mutation.txt
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forge-gui/res/cardsfolder/upcoming/callidus_assassin.txt
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forge-gui/res/cardsfolder/upcoming/callidus_assassin.txt
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Name:Callidus Assassin
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ManaCost:4 U B
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Types:Creature Human Shapeshifter Assassin
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PT:3/3
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K:Flash
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K:ETBReplacement:Copy:DBCopy:Optional
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SVar:DBCopy:DB$ Clone | Choices$ Creature.Other | IntoPlayTapped$ True | AddTriggers$ ETBDestroy | AddSVars$ TrigDestroy | SpellDescription$ Polymorphine — You may have CARDNAME enter the battlefield tapped as a copy of any creature on the battlefield, except it has "When this creature enters the battlefield, destroy up to one other target creature with the same name as this creature."
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SVar:ETBDestroy:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigDestroy | TriggerDescription$ When this creature enters the battlefield, destroy up to one other target creature with the same name as this creature.
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SVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.Other+sameName | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one other target creature with the same name as this creature
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Oracle:Flash\nPolymorphine — You may have Callidus Assassin enter the battlefield tapped as a copy of any creature on the battlefield, except it has "When this creature enters the battlefield, destroy up to one other target creature with the same name as this creature."
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forge-gui/res/cardsfolder/upcoming/canoptek_wraith.txt
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forge-gui/res/cardsfolder/upcoming/canoptek_wraith.txt
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Name:Canoptek Wraith
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ManaCost:3
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Types:Artifact Creature Wraith
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PT:2/1
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S:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ Wraith Form — CARDNAME can't be blocked.
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T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigSearch | TriggerZones$ Battlefield | TriggerDescription$ Transdimensional Scout — Whenever CARDNAME deals combat damage to a player, you may pay {3} and sacrifice it. If you do, search your library for up to two basic land cards with the same name as a land you control, put them onto the battlefield tapped, then shuffle.
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SVar:TrigSearch:AB$ ChangeZone | Cost$ 3 Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic+sharesNameWith Valid Land.YouCtrl | ChangeNum$ 2 | Tapped$ True
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Oracle:Wraith Form — Canoptek Wraith can't be blocked.\nTransdimensional Scout — When Canoptek Wraith deals combat damage to a player, you may pay {3} and sacrifice it. If you do, search your library for up to two basic land cards with the same name as a land you control, put them onto the battlefield tapped, then shuffle.
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Name:Celestine, the Living Saint
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ManaCost:4 W
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Types:Legendary Creature Human Warrior
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PT:3/4
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K:Flying
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K:Lifelink
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T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ TrigReturn | TriggerDescription$ Healing Tears — At the beginning of your end step, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
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SVar:TrigReturn:DB$ ChangeZone | ValidTgts$ Creature.cmcLEX+YouOwn | TgtPrompt$ Select target creature card with mana value X or less | Origin$ Graveyard | Destination$ Battlefield
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SVar:X:Count$LifeYouGainedThisTurn
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DeckHas:Ability$LifeGain|Graveyard
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DeckHints:Ability$LifeGain
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Oracle:Flying, lifelink\nHealing Tears — At the beginning of your end step, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
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forge-gui/res/cardsfolder/upcoming/chaos_defiler.txt
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forge-gui/res/cardsfolder/upcoming/chaos_defiler.txt
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Name:Chaos Defiler
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ManaCost:3 B R
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Types:Artifact Creature Demon Construct
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PT:5/4
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K:Trample
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRepeat | TriggerDescription$ Battle Cannon — When CARDNAME enters the battlefield or dies, for each opponent, choose a nonland permanent that player controls. Destroy one of them chosen at random.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigRepeat | Secondary$ True | TriggerDescription$ Battle Cannon — When CARDNAME enters the battlefield or dies, for each opponent, choose a nonland permanent that player controls. Destroy one of them chosen at random.
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SVar:TrigRepeat:DB$ RepeatEach | RepeatPlayers$ Opponent | RepeatSubAbility$ DBChooseCard | SubAbility$ DBChooseRandom
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SVar:DBChooseCard:DB$ ChooseCard | Choices$ Permanent.nonLand+ControlledBy Remembered | Mandatory$ True | RememberChosen$ True
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SVar:DBChooseRandom:DB$ ChooseCard | AtRandom$ True | Choices$ Card.IsRemembered+withoutIndestructible | Reveal$ True | SubAbility$ DBDestroy
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SVar:DBDestroy:DB$ Destroy | Defined$ ChosenCard | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True
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Oracle:Trample\nBattle Cannon — When Chaos Defiler enters the battlefield or dies, for each opponent, choose a nonland permanent that player controls. Destroy one of them chosen at random.
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forge-gui/res/cardsfolder/upcoming/chaos_mutation.txt
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forge-gui/res/cardsfolder/upcoming/chaos_mutation.txt
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Name:Chaos Mutation
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ManaCost:3 U R
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Types:Instant
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A:SP$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature | TgtPrompt$ Select any number of target creatures controlled by different players | TargetMin$ 0 | TargetMax$ MaxTgt | TargetsWithDifferentControllers$ True | SubAbility$ DBRepeatEach | RememberLKI$ True | SpellDescription$ Exile any number of target creatures controlled by different players.
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SVar:DBRepeatEach:DB$ RepeatEach | DefinedCards$ DirectRemembered | Zone$ Exile | UseImprinted$ True | RepeatSubAbility$ DBDig | SubAbility$ DBCleanup | SpellDescription$ For each creature exiled this way, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then puts the rest on the bottom of their library in a random order.
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SVar:DBDig:DB$ DigUntil | Defined$ ImprintedController | Amount$ 1 | Valid$ Creature | ValidDescription$ creature | FoundDestination$ Battlefield | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:MaxTgt:PlayerCountPlayers$Amount
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Oracle:Exile any number of target creatures controlled by different players. For each creature exiled this way, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then puts the rest on the bottom of their library in a random order.
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