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LandAbility: skip if already in Battlefield
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@@ -54,7 +54,7 @@ public class LandAbility extends AbilityStatic {
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public boolean canPlay() {
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public boolean canPlay() {
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Card land = this.getHostCard();
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Card land = this.getHostCard();
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final Player p = this.getActivatingPlayer();
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final Player p = this.getActivatingPlayer();
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if (p == null) {
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if (p == null || land.isInZone(ZoneType.Battlefield)) {
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return false;
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return false;
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}
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}
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if (this.getCardState() != null && land.getCurrentStateName() != this.getCardStateName()) {
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if (this.getCardState() != null && land.getCurrentStateName() != this.getCardStateName()) {
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