Merge pull request #371 from Northmoc/ncc16

NCC: 16 April
This commit is contained in:
Agetian
2022-05-17 07:38:13 +03:00
committed by GitHub
5 changed files with 30 additions and 3 deletions

View File

@@ -2,6 +2,6 @@ Name:Crovax
ManaCost:no cost
Types:Vanguard
HandLifeModifier:+2/+0
T:Mode$ DamageDone | ValidSource$ Creature+YouCtrl | ValidTarget$ Permanent,Player | TriggerZones$ Command | Execute$ TrigGainLife | TriggerDescription$ Whenever a creature you control deals damage to a creature or player, you gain 1 life.
SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Creature,Player | TriggerZones$ Command | Execute$ TrigGainLife | TriggerDescription$ Whenever a creature you control deals damage to a creature or player, you gain 1 life.
SVar:TrigGainLife:DB$ GainLife | LifeAmount$ 1
Oracle:Hand +2, life +0\nWhenever a creature you control deals damage to a creature or player, you gain 1 life.

View File

@@ -3,5 +3,5 @@ ManaCost:1 G
Types:Creature Elf Scout
PT:2/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top four cards of your library. You may reveal a creature or land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.
SVar:TrigDig:DB$ Dig | DigNum$ 4 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature,Land | ForceRevealToController$ True | DestinationZone$ Library | LibraryPosition$ 0 | RestRandomOrder$ True | ForceRevealToController$ True
SVar:TrigDig:DB$ Dig | DigNum$ 4 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature,Land | ForceRevealToController$ True | DestinationZone$ Library | LibraryPosition$ 0 | RestRandomOrder$ True
Oracle:When Silhana Wayfinder enters the battlefield, look at the top four cards of your library. You may reveal a creature or land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.

View File

@@ -0,0 +1,9 @@
Name:In Too Deep
ManaCost:U U
Types:Enchantment Aura
K:Split second
K:Enchant creature, planeswalker, or Clue
A:SP$ Attach | ValidTgts$ Creature,Planeswalker,Clue | TgtPrompt$ Select target creature, planeswalker, or Clue | AILogic$ Curse
S:Mode$ Continuous | Affected$ Permanent.EnchantedBy | SetColor$ Colorless | AddType$ Clue & Artifact | RemoveCardTypes$ True | RemoveAllAbilities$ True | AddAbility$ Clue | Description$ Enchanted permanent is a colorless Clue artifact with "{2}, Sacrifice this artifact: Draw a card" and loses all other abilities. (It's no longer a creature or planeswalker.)
SVar:Clue:AB$ Draw | Cost$ 2 Sac<1/CARDNAME/this artifact> | NumCards$ 1 | SpellDescription$ Draw a card.
Oracle:Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)\nEnchant creature, planeswalker, or Clue\nEnchanted permanent is a colorless Clue artifact with "{2}, Sacrifice this artifact: Draw a card" and loses all other abilities. (It's no longer a creature or planeswalker.)

View File

@@ -0,0 +1,9 @@
Name:Industrial Advancement
ManaCost:3 R
Types:Enchantment
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ TrigDig | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your end step, you may sacrifice a creature. If you do, look at the top X cards of your library, where X is that creature's mana value. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
SVar:TrigDig:AB$ Dig | Cost$ Sac<1/Creature> | ForceRevealToController$ True | DigNum$ X | Optional$ True | DestinationZone$ Battlefield | ChangeValid$ Creature | AILogic$ SacAndUpgrade | RestRandomOrder$ True
SVar:X:Sacrificed$CardManaCost
DeckHas:Ability$Sacrifice
SVar:AIPreference:SacCost$Creature.nonToken+cmcGE1
Oracle:At the beginning of your end step, you may sacrifice a creature. If you do, look at the top X cards of your library, where X is that creature's mana value. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

View File

@@ -0,0 +1,9 @@
Name:Jailbreak
ManaCost:1 W
Types:Sorcery
A:SP$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Select target permanent in an opponent's graveyard | ValidTgts$ Permanent.OppOwn | SubAbility$ DBDelayedTrigger | SpellDescription$ Return target permanent card in an opponent's graveyard to the battlefield under their control. When that permanent enters the battlefield, return up to one target permanent card with equal or lesser mana value from your graveyard to the battlefield.
SVar:DBDelayedTrigger:DB$ DelayedTrigger | RememberObjects$ Targeted | Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.IsTriggerRemembered | Execute$ TrigReturn | TriggerDescription$ When that permanent enters the battlefield, return up to one target permanent card with equal or lesser mana value from your graveyard to the battlefield.
SVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Select up to one target permanent with equal or lesser mana value | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Permanent.YouOwn+cmcLEX
SVar:X:TriggeredCard$CardManaCost
DeckHas:Ability$Graveyard
Oracle:Return target permanent card in an opponent's graveyard to the battlefield under their control. When that permanent enters the battlefield, return up to one target permanent card with equal or lesser mana value from your graveyard to the battlefield.