From 3e51983237e902abb6ab2c4837cd84485b2aee7a Mon Sep 17 00:00:00 2001 From: drdev Date: Mon, 5 Jan 2015 01:49:00 +0000 Subject: [PATCH] Code cleanup --- .../planarconquest/CommandCenterScreen.java | 3 +- .../planarconquest/ConquestPlaneMap.java | 32 ++----------------- 2 files changed, 3 insertions(+), 32 deletions(-) diff --git a/forge-gui-mobile/src/forge/screens/planarconquest/CommandCenterScreen.java b/forge-gui-mobile/src/forge/screens/planarconquest/CommandCenterScreen.java index e193e42cb24..1286d52df9e 100644 --- a/forge-gui-mobile/src/forge/screens/planarconquest/CommandCenterScreen.java +++ b/forge-gui-mobile/src/forge/screens/planarconquest/CommandCenterScreen.java @@ -271,8 +271,7 @@ public class CommandCenterScreen extends FScreen implements IVCommandCenter { break; } - //transform image based on grid coordinates so tiles blend together better - g.drawImageWithTransforms(tileImage.getTextureRegion(), x, y, w, h, tile.getImageRotation(), tile.flipImageX(), tile.flipImageY()); + g.drawImage(tileImage, x, y, w, h); g.drawImage(FSkinImage.HEXAGON_TILE, x, y, w, h); /*if (x < getWidth() / 2 && x + w > getWidth() / 2 && y < getHeight() / 2 && y + h > getHeight() / 2) { diff --git a/forge-gui/src/main/java/forge/planarconquest/ConquestPlaneMap.java b/forge-gui/src/main/java/forge/planarconquest/ConquestPlaneMap.java index a94997057ba..971616fbcbc 100644 --- a/forge-gui/src/main/java/forge/planarconquest/ConquestPlaneMap.java +++ b/forge-gui/src/main/java/forge/planarconquest/ConquestPlaneMap.java @@ -109,9 +109,9 @@ public class ConquestPlaneMap { double regionAngle = 2 * Math.PI / regionCount; //these assume a tile width of 2, radius of 1 - double centerY = 1.5 * center; double centerX = sqrt3 * (center + 0.5f * (center & 1)); - double maxDist = (centerY + centerX) / 2; + double centerY = 1.5 * center; + double maxDist = (centerX + centerY) / 2; //create a circular map, divided into regions for (int r = 0; r < gridSize; r++) { @@ -172,34 +172,6 @@ public class ConquestPlaneMap { return colorIndex; } - public float getImageRotation() { - return 0; - } - - public boolean flipImageX() { - /*if (q % 2 == 1) { - if (q % 4 == 1) { - return r % 2 == 1; - } - return r % 2 == 0; - }*/ - return false; - } - - public boolean flipImageY() { - /*if (q % 2 == 0) { - if (q % 4 == 0) { - return r % 2 == 1; - } - return r % 2 == 0; - } - if (q % 4 == 1) { - return r % 2 == 1; - } - return r % 2 == 0;*/ - return false; - } - public List getNeighbors() { List neighbors = new ArrayList(); addToList(q, r - 1, neighbors); //tile above