From 3dee4c27e3e9934235e0982aad01f60475ce12f1 Mon Sep 17 00:00:00 2001 From: Chris Date: Sun, 4 Mar 2012 11:51:32 +0000 Subject: [PATCH] - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. --- CHANGES.txt | 35 +++++++++++++++++++++++++++++++++++ 1 file changed, 35 insertions(+) diff --git a/CHANGES.txt b/CHANGES.txt index a35569a4301..decc78b5215 100644 --- a/CHANGES.txt +++ b/CHANGES.txt @@ -34,6 +34,41 @@ Fixes/Features: - Converted Insurrection to script. - Fixed Damia, Sage of Stone. - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. +- Full home UI rebuild: singleton design pattern, better menu structure, improved resizing dynamics, constructed mode rebuild. +- Minor fix. +- Cleanup in AF GainControl. +- Quest starting lands incorrectly using Basic Land # instead of Snow Land # +- Fixed Twinstrike. +- Fixed Spiteful Shadows. +- Fixed Chancellor of the Forge. +- automatic filename repair in constructed folder +- Refactored QuestEventManager to be a static factory. +- Fixed start button bug in quest submenu. +- forge.view.toolbox -> forge.gui.toolbox +- Removed redundant and deprecated getPhaseHandler from AllZone in favor of model singleton getPhaseHandler. +- Added some quest-related temp. files to .gitignore +- Added option to start quests with a precon deck +- Fixed sealed deck update problem. +- Fixed overlay persistent bug in draft mode new game. +- Returned exit button to main menu. +- Updated broken finalizer in main with shutdown hook. +- Removed deprecated ControlHomeUI. +- Added tooltip text containing the deck description to the quest deck selector. +- Minor update. +- Small visual update in content download section. +- Bugfix: NPE-after-1-game in constructed mode. +- Rename: forge.gui.home.limited -> forge.gui.home.sanctioned +- Fixed overlay for quest deck editor. +- Bugfix: Random color select in constructed submenu. +- Added a boolean variable "GameOver" to GameState to prevent multiple wins/losses per game. +- Bugfix: Quest pet/plant handling. Zeppelin has deeper issues and needs a larger overhaul, will happen soon, not working at present. +- Bugfix: Refresh quest events/stats across matches. +- Fixes and improvements for AF Play. +- Fixed Hellcarver Demon. +- Added the optional parameter "NonBasicSpell" to all AF's (to mark all pseudo spells that are really alternative costs). +- Marked all retrace spellAbilities as non basic. +- Fixed Moonbow Illusionist. +- Added the recent commit logs to changes.txt. Preparing for the snapshot build release. Many people helped with this version. A special thank you goes out to them. (Attempted to list names alphabetically):