From ed818f1bd1652e6c7c798fa7dbb19cd976373021 Mon Sep 17 00:00:00 2001 From: Agetian Date: Sat, 15 Jun 2019 22:12:06 +0300 Subject: [PATCH] - Fix the order of elements for Charm effect being random in the UI --- forge-gui/src/main/java/forge/player/PlayerControllerHuman.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/forge-gui/src/main/java/forge/player/PlayerControllerHuman.java b/forge-gui/src/main/java/forge/player/PlayerControllerHuman.java index ae74cca90f4..4a7a109d68d 100644 --- a/forge-gui/src/main/java/forge/player/PlayerControllerHuman.java +++ b/forge-gui/src/main/java/forge/player/PlayerControllerHuman.java @@ -1502,7 +1502,7 @@ public class PlayerControllerHuman extends PlayerController implements IGameCont game.getTracker().unfreeze(); } final List possible = CharmEffect.makePossibleOptions(sa); - HashMap spellViewCache = new HashMap<>(); + LinkedHashMap spellViewCache = new LinkedHashMap<>(); for (AbilitySub spellAbility : possible) { spellViewCache.put(spellAbility.getView(), spellAbility); }