diff --git a/forge-adventure/fallback_skin/adv_bg_splash.png b/forge-adventure/fallback_skin/adv_bg_splash.png
new file mode 100644
index 00000000000..d6da1088913
Binary files /dev/null and b/forge-adventure/fallback_skin/adv_bg_splash.png differ
diff --git a/forge-adventure/fallback_skin/adv_bg_texture.jpg b/forge-adventure/fallback_skin/adv_bg_texture.jpg
new file mode 100644
index 00000000000..5ea4ad54c16
Binary files /dev/null and b/forge-adventure/fallback_skin/adv_bg_texture.jpg differ
diff --git a/forge-adventure/pom.xml b/forge-adventure/pom.xml
index 2ab05277ddc..1c4373fe5b6 100644
--- a/forge-adventure/pom.xml
+++ b/forge-adventure/pom.xml
@@ -37,6 +37,8 @@
**/*.frag
**/title_bg_lq.png
**/transition.png
+ **/adv_bg_texture.jpg
+ **/adv_bg_splash.png
**/bg_splash.png
**/bg_texture.jpg
**/font1.ttf
diff --git a/forge-gui-android/assets/fallback_skin/adv_bg_splash.png b/forge-gui-android/assets/fallback_skin/adv_bg_splash.png
new file mode 100644
index 00000000000..d6da1088913
Binary files /dev/null and b/forge-gui-android/assets/fallback_skin/adv_bg_splash.png differ
diff --git a/forge-gui-android/assets/fallback_skin/adv_bg_texture.jpg b/forge-gui-android/assets/fallback_skin/adv_bg_texture.jpg
new file mode 100644
index 00000000000..5ea4ad54c16
Binary files /dev/null and b/forge-gui-android/assets/fallback_skin/adv_bg_texture.jpg differ
diff --git a/forge-gui-mobile-dev/fallback_skin/adv_bg_splash.png b/forge-gui-mobile-dev/fallback_skin/adv_bg_splash.png
new file mode 100644
index 00000000000..d6da1088913
Binary files /dev/null and b/forge-gui-mobile-dev/fallback_skin/adv_bg_splash.png differ
diff --git a/forge-gui-mobile-dev/fallback_skin/adv_bg_texture.jpg b/forge-gui-mobile-dev/fallback_skin/adv_bg_texture.jpg
new file mode 100644
index 00000000000..5ea4ad54c16
Binary files /dev/null and b/forge-gui-mobile-dev/fallback_skin/adv_bg_texture.jpg differ
diff --git a/forge-gui-mobile-dev/pom.xml b/forge-gui-mobile-dev/pom.xml
index be4e8e4510d..2a6d4e5f25c 100644
--- a/forge-gui-mobile-dev/pom.xml
+++ b/forge-gui-mobile-dev/pom.xml
@@ -21,6 +21,8 @@
**/*.frag
**/title_bg_lq.png
**/transition.png
+ **/adv_bg_texture.jpg
+ **/adv_bg_splash.png
**/bg_splash.png
**/bg_texture.jpg
**/font1.ttf
diff --git a/forge-gui-mobile/src/forge/Forge.java b/forge-gui-mobile/src/forge/Forge.java
index 5d9a99a4f01..087b80eb098 100644
--- a/forge-gui-mobile/src/forge/Forge.java
+++ b/forge-gui-mobile/src/forge/Forge.java
@@ -172,7 +172,7 @@ public class Forge implements ApplicationListener {
Gdx.input.setCatchKey(Keys.BACK, true);
destroyThis = true; //Prevent back()
ForgePreferences prefs = new ForgePreferences();
-
+ selector = prefs.getPref(FPref.UI_SELECTOR_MODE);
String skinName;
if (FileUtil.doesFileExist(ForgeConstants.MAIN_PREFS_FILE)) {
skinName = prefs.getPref(FPref.UI_SKIN);
@@ -187,7 +187,6 @@ public class Forge implements ApplicationListener {
altPlayerLayout = prefs.getPrefBoolean(FPref.UI_ALT_PLAYERINFOLAYOUT);
altZoneTabs = prefs.getPrefBoolean(FPref.UI_ALT_PLAYERZONETABS);
animatedCardTapUntap = prefs.getPrefBoolean(FPref.UI_ANIMATED_CARD_TAPUNTAP);
- selector = prefs.getPref(FPref.UI_SELECTOR_MODE);
enableUIMask = prefs.getPref(FPref.UI_ENABLE_BORDER_MASKING);
if (prefs.getPref(FPref.UI_ENABLE_BORDER_MASKING).equals("true")) //override old settings if not updated
enableUIMask = "Full";
@@ -363,6 +362,7 @@ public class Forge implements ApplicationListener {
if (selector.equals("Adventure")) {
//preload adventure resources to speedup startup if selector is adventure. Needs in edt when setting up worldstage
loadAdventureResources(false);
+ Forge.isMobileAdventureMode = true;
}
//selection transition
setTransitionScreen(new TransitionScreen(() -> {
diff --git a/forge-gui-mobile/src/forge/assets/FSkin.java b/forge-gui-mobile/src/forge/assets/FSkin.java
index 1e3f78159f7..fde7340b519 100644
--- a/forge-gui-mobile/src/forge/assets/FSkin.java
+++ b/forge-gui-mobile/src/forge/assets/FSkin.java
@@ -153,6 +153,8 @@ public class FSkin {
if (splashScreen != null) {
final FileHandle f = getSkinFile("bg_splash.png");
final FileHandle f2 = getSkinFile("bg_splash_hd.png"); //HD Splashscreen
+ final FileHandle f3 = getSkinFile("adv_bg_splash.png"); //Adventure splash
+ final FileHandle f4 = getSkinFile("adv_bg_texture.jpg"); //Adventure splash
if (!f.exists()) {
if (!skinName.equals("default")) {
@@ -168,7 +170,7 @@ public class FSkin {
Texture txSplash = new Texture(f);
w = txSplash.getWidth();
h = txSplash.getHeight();
- splashScreen.setBackground(new TextureRegion(txSplash, 0, 0, w, h - 100));
+ splashScreen.setSplashTexture(new TextureRegion(txSplash, 0, 0, w, h - 100));
} else {
manager.load(f.path(), Texture.class);
manager.finishLoadingAsset(f.path());
@@ -178,13 +180,23 @@ public class FSkin {
if (f2.exists()) {
manager.load(f2.path(), Texture.class, Forge.getAssets().getTextureFilter());
manager.finishLoadingAsset(f2.path());
- splashScreen.setBackground(new TextureRegion(manager.get(f2.path(), Texture.class)));
+ splashScreen.setSplashTexture(new TextureRegion(manager.get(f2.path(), Texture.class)));
} else {
- splashScreen.setBackground(new TextureRegion(manager.get(f.path(), Texture.class), 0, 0, w, h - 100));
+ splashScreen.setSplashTexture(new TextureRegion(manager.get(f.path(), Texture.class), 0, 0, w, h - 100));
}
}
-
Pixmap pxSplash = new Pixmap(f);
+ //override splashscreen startup
+ if (Forge.selector.equals("Adventure")) {
+ Texture advSplash = new Texture(f3);
+ Texture advBG = new Texture(f4);
+ advBG.setWrap(Texture.TextureWrap.Repeat, Texture.TextureWrap.Repeat);
+ w = advSplash.getWidth();
+ h = advSplash.getHeight();
+ splashScreen.setSplashTexture(new TextureRegion(advSplash, 0, 0, w, h - 100));
+ splashScreen.setSplashBGTexture(advBG);
+ pxSplash = new Pixmap(f3);
+ }
FProgressBar.BACK_COLOR = new Color(pxSplash.getPixel(25, h - 75));
FProgressBar.FORE_COLOR = new Color(pxSplash.getPixel(75, h - 75));
FProgressBar.SEL_BACK_COLOR = new Color(pxSplash.getPixel(25, h - 25));
diff --git a/forge-gui-mobile/src/forge/screens/SplashScreen.java b/forge-gui-mobile/src/forge/screens/SplashScreen.java
index f22932ebeed..d70802ff345 100644
--- a/forge-gui-mobile/src/forge/screens/SplashScreen.java
+++ b/forge-gui-mobile/src/forge/screens/SplashScreen.java
@@ -1,6 +1,7 @@
package forge.screens;
import com.badlogic.gdx.graphics.Color;
+import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.utils.Align;
@@ -13,29 +14,41 @@ import forge.assets.FSkinFont;
import forge.assets.FSkinTexture;
import forge.toolbox.FButton;
import forge.toolbox.FContainer;
-import forge.toolbox.FEvent;
import forge.toolbox.FProgressBar;
public class SplashScreen extends FContainer {
- private TextureRegion background;
- private final FProgressBar progressBar;
+ private TextureRegion splashTexture;
+ private Texture splashBGTexture;
+ private FProgressBar progressBar;
private FSkinFont disclaimerFont;
private boolean preparedForDialogs, showModeSelector, init, animateLogo, hideBG, hideBtn, startClassic, clear;
private FButton btnAdventure, btnHome;
private BGAnimation bgAnimation;
public SplashScreen() {
- progressBar = new FProgressBar();
- progressBar.setDescription("Welcome to Forge");
- bgAnimation = new BGAnimation();
+ progressBar = getProgressBar();
+ bgAnimation = getBgAnimation();
}
+ public BGAnimation getBgAnimation() {
+ if (bgAnimation == null) {
+ bgAnimation = new BGAnimation();
+ }
+ return bgAnimation;
+ }
public FProgressBar getProgressBar() {
+ if (progressBar == null) {
+ progressBar = new FProgressBar();
+ progressBar.setDescription("Welcome to Forge");
+ }
return progressBar;
}
- public void setBackground(TextureRegion background0) {
- background = background0;
+ public void setSplashTexture(TextureRegion textureRegion) {
+ splashTexture = textureRegion;
+ }
+ public void setSplashBGTexture(Texture texture) {
+ splashBGTexture = texture;
}
public void startClassic() {
@@ -93,7 +106,59 @@ public class SplashScreen extends FContainer {
float DURATION = 0.8f;
private float progress = 0;
private boolean finished, openAdventure;
+ private void drawAdventureBackground(Graphics g) {
+ float percentage = progress / DURATION;
+ float oldAlpha = g.getfloatAlphaComposite();
+ if (percentage < 0) {
+ percentage = 0;
+ } else if (percentage > 1) {
+ percentage = 1;
+ }
+ g.fillRect(Color.BLACK, 0, 0, Forge.getScreenWidth(), Forge.getScreenHeight());
+ g.setAlphaComposite(percentage);
+ g.drawRepeatingImage(splashBGTexture, 0, 0, Forge.getScreenWidth(), Forge.getScreenHeight());
+ g.setAlphaComposite(oldAlpha);
+ float x, y, w, h;
+ float backgroundRatio = (float) splashTexture.getRegionWidth() / splashTexture.getRegionHeight();
+ float screenRatio = getWidth() / getHeight();
+ if (backgroundRatio > screenRatio) {
+ x = 0;
+ w = getWidth();
+ h = getWidth() * backgroundRatio;
+ y = (getHeight() - h) / 2;
+ } else {
+ y = 0;
+ h = getHeight();
+ w = getHeight() / backgroundRatio;
+ x = (getWidth() - w) / 2;
+ }
+ float hmod = Forge.isLandscapeMode() ? 1f : 1.3f;
+ float ymod = 2.6f;
+ g.drawImage(splashTexture, Forge.getScreenWidth()/2 - (w*percentage*hmod)/2 , Forge.getScreenHeight()/2 - (h*percentage*hmod)/ymod, (w*percentage)*hmod, (h*percentage)*hmod);
+
+ y += h * 295f / 450f;
+ if (disclaimerFont == null) {
+ disclaimerFont = FSkinFont.get(9);
+ }
+ float disclaimerHeight = 30f / 450f * h;
+ if (Forge.forcedEnglishonCJKMissing && !clear) {
+ clear = true;
+ FSkinFont.preloadAll("");
+ disclaimerFont = FSkinFont.get(9);
+ }
+ float padding = 20f / 450f * w;
+ float pbHeight = 57f / 450f * h;
+ y += 78f / 450f * h;
+
+ float w2 = Forge.isLandscapeMode() ? Forge.getScreenWidth() / 2 : Forge.getScreenHeight() / 2;
+ float h2 = 57f / 450f * (w2/2);
+
+ String version = "v. " + Forge.CURRENT_VERSION;
+ g.drawText(version, disclaimerFont, FProgressBar.SEL_FORE_COLOR, x, getHeight() - disclaimerHeight, w, disclaimerHeight, false, Align.center, true);
+ progressBar.setBounds(x + padding, Forge.getScreenHeight() - h2 * 2f, w2, h2);
+ g.draw(progressBar);
+ }
public void drawBackground(Graphics g) {
float percentage = progress / DURATION;
float oldAlpha = g.getfloatAlphaComposite();
@@ -165,17 +230,14 @@ public class SplashScreen extends FContainer {
@Override
protected void drawBackground(Graphics g) {
bgAnimation.start();
- bgAnimation.drawBackground(g);
+ if (!Forge.selector.equalsIgnoreCase("Adventure"))
+ bgAnimation.drawBackground(g);
+ else
+ bgAnimation.drawAdventureBackground(g);
}
void drawTransition(Graphics g, boolean openAdventure, float percentage) {
TextureRegion tr = new TextureRegion(Forge.getAssets().fallback_skins().get(0));
- if (!Forge.isLandscapeMode() && tr != null) {
- float ar = 1.78f;
- int w = (int) (tr.getRegionHeight() / ar);
- int x = (int) ((tr.getRegionWidth() - w) / ar);
- tr.setRegion(x, 0, w, tr.getRegionHeight());
- }
float oldAlpha = g.getfloatAlphaComposite();
g.setAlphaComposite(percentage);
if (openAdventure) {
@@ -189,14 +251,14 @@ public class SplashScreen extends FContainer {
}
private void showSelector(Graphics g, float alpha) {
- if (background == null) {
+ if (splashTexture == null) {
return;
}
g.fillRect(Color.BLACK, 0, 0, Forge.getScreenWidth(), Forge.getScreenHeight());
g.drawImage(FSkinTexture.BG_TEXTURE, 0, 0, getWidth(), getHeight());
float x, y, w, h;
- float backgroundRatio = (float) background.getRegionWidth() / background.getRegionHeight();
+ float backgroundRatio = (float) splashTexture.getRegionWidth() / splashTexture.getRegionHeight();
float screenRatio = getWidth() / getHeight();
if (backgroundRatio > screenRatio) {
x = 0;
@@ -213,7 +275,7 @@ public class SplashScreen extends FContainer {
float xmod = Forge.getScreenHeight() > 1000 ? 1.5f : Forge.getScreenHeight() > 800 ? 1.3f : 1f;
g.drawImage(FSkin.getLogo(), getWidth() / 2 - (FSkin.getLogo().getWidth() * xmod) / 2, getHeight() / 2 - (FSkin.getLogo().getHeight() * xmod) / 1.5f, FSkin.getLogo().getWidth() * xmod, FSkin.getLogo().getHeight() * xmod);
} else {
- g.drawImage(background, x, y, w, h);
+ g.drawImage(splashTexture, x, y, w, h);
}
y += h * 295f / 450f;
float padding = 20f / 450f * w;
@@ -223,36 +285,30 @@ public class SplashScreen extends FContainer {
init = true;
btnAdventure = new FButton(Forge.getLocalizer().getMessageorUseDefault("lblAdventureMode", "Adventure Mode"));
btnHome = new FButton(Forge.getLocalizer().getMessageorUseDefault("lblClassicMode", "Classic Mode"));
- btnAdventure.setCommand(new FEvent.FEventHandler() {
- @Override
- public void handleEvent(FEvent e) {
- if (FSkin.getLogo() == null) {
- hideBG = true;
- hideBtn = true;
- bgAnimation.progress = 0;
- bgAnimation.openAdventure = true;
- } else {
- hideBtn = true;
- animateLogo = true;
- bgAnimation.progress = 0;
- bgAnimation.openAdventure = true;
- }
+ btnAdventure.setCommand(e -> {
+ if (FSkin.getLogo() == null) {
+ hideBG = true;
+ hideBtn = true;
+ bgAnimation.progress = 0;
+ bgAnimation.openAdventure = true;
+ } else {
+ hideBtn = true;
+ animateLogo = true;
+ bgAnimation.progress = 0;
+ bgAnimation.openAdventure = true;
}
});
- btnHome.setCommand(new FEvent.FEventHandler() {
- @Override
- public void handleEvent(FEvent e) {
- if (FSkin.getLogo() == null) {
- hideBG = true;
- hideBtn = true;
- bgAnimation.progress = 0;
- bgAnimation.openAdventure = false;
- } else {
- hideBtn = true;
- animateLogo = true;
- bgAnimation.progress = 0;
- bgAnimation.openAdventure = false;
- }
+ btnHome.setCommand(e -> {
+ if (FSkin.getLogo() == null) {
+ hideBG = true;
+ hideBtn = true;
+ bgAnimation.progress = 0;
+ bgAnimation.openAdventure = false;
+ } else {
+ hideBtn = true;
+ animateLogo = true;
+ bgAnimation.progress = 0;
+ bgAnimation.openAdventure = false;
}
});
float btn_w = (w - 2 * padding);
@@ -276,14 +332,14 @@ public class SplashScreen extends FContainer {
}
void drawDisclaimer(Graphics g) {
- if (background == null) {
+ if (splashTexture == null) {
return;
}
g.fillRect(Color.BLACK, 0, 0, Forge.getScreenWidth(), Forge.getScreenHeight());
g.drawImage(FSkinTexture.BG_TEXTURE, 0, 0, getWidth(), getHeight());
float x, y, w, h;
- float backgroundRatio = (float) background.getRegionWidth() / background.getRegionHeight();
+ float backgroundRatio = (float) splashTexture.getRegionWidth() / splashTexture.getRegionHeight();
float screenRatio = getWidth() / getHeight();
if (backgroundRatio > screenRatio) {
x = 0;
@@ -296,7 +352,7 @@ public class SplashScreen extends FContainer {
w = getHeight() / backgroundRatio;
x = (getWidth() - w) / 2;
}
- g.drawImage(background, x, y, w, h);
+ g.drawImage(splashTexture, x, y, w, h);
y += h * 295f / 450f;
if (disclaimerFont == null) {
diff --git a/forge-gui/res/skins/default/adv_bg_splash.png b/forge-gui/res/skins/default/adv_bg_splash.png
new file mode 100644
index 00000000000..d6da1088913
Binary files /dev/null and b/forge-gui/res/skins/default/adv_bg_splash.png differ