Fix NPE when targeting different players hidden zone

This commit is contained in:
tool4EvEr
2021-03-28 09:05:31 +02:00
parent 6a56e29474
commit 3d9d6d45fe

View File

@@ -1179,7 +1179,7 @@ public class ChangeZoneEffect extends SpellAbilityEffect {
}
}
for (Player player : fetchers) {
for (Player player : HiddenOriginChoicesMap.keySet()) {
boolean searchedLibrary = HiddenOriginChoicesMap.get(player).searchedLibrary;
boolean shuffleMandatory = HiddenOriginChoicesMap.get(player).shuffleMandatory;
CardCollection chosenCards = HiddenOriginChoicesMap.get(player).chosenCards;