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- We'd better not remove "TriggeredCardController$Valid Spirit.YouCtrl" in Kodama of the Center Tree, otherwise there would be bugs when it was not controlled by the owner
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@@ -4,8 +4,9 @@ Types:Legendary Creature Spirit
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PT:*/*
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PT:*/*
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S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | References$ X | Description$ CARDNAME's power and toughness are each equal to the number of Spirits you control.
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S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | References$ X | Description$ CARDNAME's power and toughness are each equal to the number of Spirits you control.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | OptionalDecider$ TriggeredCardController | TriggerController$ TriggeredCardController | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ CARDNAME has soulshift X, where X is the number of Spirits you control. (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost X or less from your graveyard to your hand.)
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | OptionalDecider$ TriggeredCardController | TriggerController$ TriggeredCardController | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ CARDNAME has soulshift X, where X is the number of Spirits you control. (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost X or less from your graveyard to your hand.)
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SVar:TrigChange:AB$ ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Spirit.cmcLEX | TargetsWithDefinedController$ TriggeredCardController | References$ X
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SVar:TrigChange:AB$ ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Spirit.cmcLEY | TargetsWithDefinedController$ TriggeredCardController | References$ Y
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SVar:X:Count$Valid Spirit.YouCtrl
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SVar:X:Count$Valid Spirit.YouCtrl
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SVar:Y:TriggeredCardController$Valid Spirit.YouCtrl
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SVar:RemRandomDeck:True
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SVar:RemRandomDeck:True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/kodama_of_the_center_tree.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/kodama_of_the_center_tree.jpg
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Oracle:Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control.\nKodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with converted mana cost X or less from your graveyard to your hand.)
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Oracle:Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control.\nKodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with converted mana cost X or less from your graveyard to your hand.)
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