Merge branch 'update_run_trigger_callers_part_4' into 'master'

Update run trigger callers part 4

See merge request core-developers/forge!2126
This commit is contained in:
swordshine
2019-09-16 08:10:43 +00:00
7 changed files with 187 additions and 165 deletions

View File

@@ -170,7 +170,7 @@ public abstract class GameEntity extends GameObject implements IIdentifiable {
int restDamage = damage;
// first try to replace the damage
final Map<String, Object> repParams = Maps.newHashMap();
final Map<String, Object> repParams = Maps.newHashMap();
repParams.put("Event", "DamageDone");
repParams.put("Affected", this);
repParams.put("DamageSource", source);

View File

@@ -8,6 +8,7 @@ import java.util.Map;
*/
public enum AbilityKey {
AbilityMana("AbilityMana"),
Activator("Activator"),
Affected("Affected"),
Attach("Attach"),
AllVotes("AllVotes"),
@@ -20,16 +21,24 @@ public enum AbilityKey {
AttackedTarget("AttackedTarget"),
Blocker("Blocker"),
Blockers("Blockers"),
CastSA("CastSA"),
CastSACMC("CastSACMC"),
Card("Card"),
Cards("Cards"),
CardLKI("CardLKI"),
Cause("Cause"),
Causer("Causer"),
Championed("Championed"),
CopySA("CopySA"),
Cost("Cost"),
CostStack("CostStack"),
CounterAmount("CounterAmount"),
CounteredSA("CounteredSA"),
CounterType("CounterType"),
Crew("Crew"),
CumulativeUpkeepPaid("CumulativeUpkeepPaid"),
CurrentCastSpells("CurrentCastSpells"),
CurrentStormCount("CurrentStormCount"),
DamageAmount("DamageAmount"),
DamageSource("DamageSource"),
DamageSources("DamageSources"),
@@ -44,14 +53,21 @@ public enum AbilityKey {
Exploited("Exploited"),
Event("Event"),
Fighter("Fighter"),
FirstTime("FirstTime"),
Fizzle("Fizzle"),
IsCombatDamage("IsCombatDamage"),
PayingMana("PayingMana"),
Phase("Phase"),
Player("Player"),
IndividualCostPaymentInstance("IndividualCostPaymentInstance"),
IsMadness("IsMadness"),
LifeAmount("LifeAmount"),
MonstrosityAmount("MonstrosityAmount"),
NewCounterAmount("NewCounterAmount"),
Num("Num"), // TODO confirm that this and NumThisTurn can be merged
NumBlockers("NumBlockers"),
NumThisTurn("NumThisTurn"),
Number("Number"),
Object("Object"),
Objects("Objects"),
OtherAttackers("OtherAttackers"),
@@ -61,11 +77,14 @@ public enum AbilityKey {
Result("Result"),
Scheme("Scheme"),
Source("Source"),
SourceSA("SourceSA"),
SpellAbilityStackInstance("SpellAbilityStackInstance"),
StackSa("StackSa"),
StackSi("StackSi"),
Target("Target"),
Targets("Targets"),
Transformer("Transformer"),
Vehicle("Vehicle"),
Won("Won");

View File

@@ -23,6 +23,7 @@ import com.google.common.collect.Maps;
import com.google.common.collect.Multimap;
import forge.card.mana.ManaCost;
import forge.game.*;
import forge.game.ability.AbilityKey;
import forge.game.card.Card;
import forge.game.card.CardCollection;
import forge.game.card.CardCollectionView;
@@ -412,10 +413,10 @@ public class PhaseHandler implements java.io.Serializable {
if (!skipped) {
// Run triggers if phase isn't being skipped
final Map<String, Object> runParams = Maps.newHashMap();
runParams.put("Phase", phase.nameForScripts);
runParams.put("Player", playerTurn);
game.getTriggerHandler().runTriggerOld(TriggerType.Phase, runParams, false);
final Map<AbilityKey, Object> runParams = AbilityKey.newMap();
runParams.put(AbilityKey.Phase, phase.nameForScripts);
runParams.put(AbilityKey.Player, playerTurn);
game.getTriggerHandler().runTrigger(TriggerType.Phase, runParams, false);
}
// This line fixes Combat Damage triggers not going off when they should
@@ -487,9 +488,9 @@ public class PhaseHandler implements java.io.Serializable {
if (!bRepeatCleanup) {
setPlayerTurn(handleNextTurn());
// "Trigger" for begin turn to get around a phase skipping
final Map<String, Object> runParams = Maps.newHashMap();
runParams.put("Player", playerTurn);
game.getTriggerHandler().runTriggerOld(TriggerType.TurnBegin, runParams, false);
final Map<AbilityKey, Object> runParams = AbilityKey.newMap();
runParams.put(AbilityKey.Player, playerTurn);
game.getTriggerHandler().runTrigger(TriggerType.TurnBegin, runParams, false);
}
planarDiceRolledthisTurn = 0;
// Play the End Turn sound
@@ -577,11 +578,11 @@ public class PhaseHandler implements java.io.Serializable {
for (final Card c : combat.getAttackers()) {
attackedTarget.add(combat.getDefenderByAttacker(c));
}
final Map<String, Object> runParams = Maps.newHashMap();
runParams.put("Attackers", combat.getAttackers());
runParams.put("AttackingPlayer", combat.getAttackingPlayer());
runParams.put("AttackedTarget", attackedTarget);
game.getTriggerHandler().runTriggerOld(TriggerType.AttackersDeclared, runParams, false);
final Map<AbilityKey, Object> runParams = AbilityKey.newMap();
runParams.put(AbilityKey.Attackers, combat.getAttackers());
runParams.put(AbilityKey.AttackingPlayer, combat.getAttackingPlayer());
runParams.put(AbilityKey.AttackedTarget, attackedTarget);
game.getTriggerHandler().runTrigger(TriggerType.AttackersDeclared, runParams, false);
}
for (final Card c : combat.getAttackers()) {
@@ -690,10 +691,10 @@ public class PhaseHandler implements java.io.Serializable {
}
}
// fire blockers declared trigger
final Map<String, Object> bdRunParams = Maps.newHashMap();
bdRunParams.put("Blockers", declaredBlockers);
bdRunParams.put("Attackers", blockedAttackers);
game.getTriggerHandler().runTriggerOld(TriggerType.BlockersDeclared, bdRunParams, false);
final Map<AbilityKey, Object> bdRunParams = AbilityKey.newMap();
bdRunParams.put(AbilityKey.Blockers, declaredBlockers);
bdRunParams.put(AbilityKey.Attackers, blockedAttackers);
game.getTriggerHandler().runTrigger(TriggerType.BlockersDeclared, bdRunParams, false);
}
for (final Card c1 : combat.getAllBlockers()) {
@@ -703,10 +704,10 @@ public class PhaseHandler implements java.io.Serializable {
if (!c1.getDamageHistory().getCreatureBlockedThisCombat()) {
// Run triggers
final Map<String, Object> runParams = Maps.newHashMap();
runParams.put("Blocker", c1);
runParams.put("Attackers", combat.getAttackersBlockedBy(c1));
game.getTriggerHandler().runTriggerOld(TriggerType.Blocks, runParams, false);
final Map<AbilityKey, Object> runParams = AbilityKey.newMap();
runParams.put(AbilityKey.Blocker, c1);
runParams.put(AbilityKey.Attackers, combat.getAttackersBlockedBy(c1));
game.getTriggerHandler().runTrigger(TriggerType.Blocks, runParams, false);
}
c1.getDamageHistory().setCreatureBlockedThisCombat(true);
@@ -724,13 +725,15 @@ public class PhaseHandler implements java.io.Serializable {
}
// Run triggers
final Map<String, Object> runParams = Maps.newHashMap();
runParams.put("Attacker", a);
runParams.put("Blockers", blockers);
runParams.put("NumBlockers", blockers.size());
runParams.put("Defender", combat.getDefenderByAttacker(a));
runParams.put("DefendingPlayer", combat.getDefenderPlayerByAttacker(a));
game.getTriggerHandler().runTriggerOld(TriggerType.AttackerBlocked, runParams, false);
{
final Map<AbilityKey, Object> runParams = AbilityKey.newMap();
runParams.put(AbilityKey.Attacker, a);
runParams.put(AbilityKey.Blockers, blockers);
runParams.put(AbilityKey.NumBlockers, blockers.size());
runParams.put(AbilityKey.Defender, combat.getDefenderByAttacker(a));
runParams.put(AbilityKey.DefendingPlayer, combat.getDefenderPlayerByAttacker(a));
game.getTriggerHandler().runTrigger(TriggerType.AttackerBlocked, runParams, false);
}
// Run this trigger once for each blocker
for (final Card b : blockers) {
@@ -738,10 +741,10 @@ public class PhaseHandler implements java.io.Serializable {
b.addBlockedThisTurn(a);
a.addBlockedByThisTurn(b);
final Map<String, Object> runParams2 = Maps.newHashMap();
runParams2.put("Attacker", a);
runParams2.put("Blocker", b);
game.getTriggerHandler().runTriggerOld(TriggerType.AttackerBlockedByCreature, runParams2, false);
final Map<AbilityKey, Object> runParams = AbilityKey.newMap();
runParams.put(AbilityKey.Attacker, a);
runParams.put(AbilityKey.Blocker, b);
game.getTriggerHandler().runTrigger(TriggerType.AttackerBlockedByCreature, runParams, false);
}
a.getDamageHistory().setCreatureGotBlockedThisCombat(true);

View File

@@ -24,6 +24,7 @@ import forge.LobbyPlayer;
import forge.card.MagicColor;
import forge.game.*;
import forge.game.ability.AbilityFactory;
import forge.game.ability.AbilityKey;
import forge.game.ability.AbilityUtils;
import forge.game.ability.ApiType;
import forge.game.ability.effects.DetachedCardEffect;
@@ -246,9 +247,9 @@ public class Player extends GameEntity implements Comparable<Player> {
game.getTriggerHandler().clearSuppression(TriggerType.ChangesZone);
// Run triggers
final Map<String, Object> runParams = Maps.newHashMap();
runParams.put("Scheme", activeScheme);
game.getTriggerHandler().runTriggerOld(TriggerType.SetInMotion, runParams, false);
final Map<AbilityKey, Object> runParams = AbilityKey.newMap();
runParams.put(AbilityKey.Scheme, activeScheme);
game.getTriggerHandler().runTrigger(TriggerType.SetInMotion, runParams, false);
}
@@ -445,12 +446,12 @@ public class Player extends GameEntity implements Comparable<Player> {
}
// Run triggers
final Map<String, Object> runParams = Maps.newHashMap();
runParams.put("Player", this);
runParams.put("LifeAmount", lifeGain);
runParams.put("Source", source);
runParams.put("SourceSA", sa);
game.getTriggerHandler().runTriggerOld(TriggerType.LifeGained, runParams, false);
final Map<AbilityKey, Object> runParams = AbilityKey.newMap();
runParams.put(AbilityKey.Player, this);
runParams.put(AbilityKey.LifeAmount, lifeGain);
runParams.put(AbilityKey.Source, source);
runParams.put(AbilityKey.SourceSA, sa);
game.getTriggerHandler().runTrigger(TriggerType.LifeGained, runParams, false);
game.fireEvent(new GameEventPlayerLivesChanged(this, oldLife, life));
}
@@ -478,19 +479,17 @@ public class Player extends GameEntity implements Comparable<Player> {
life -= toLose;
view.updateLife(this);
lifeLost = toLose;
if(manaBurn) {
game.fireEvent(new GameEventManaBurn(this,lifeLost,true));
if (manaBurn) {
game.fireEvent(new GameEventManaBurn(this, lifeLost, true));
} else {
game.fireEvent(new GameEventPlayerLivesChanged(this, oldLife, life));
game.fireEvent(new GameEventPlayerLivesChanged(this, oldLife, life));
}
}
else if (toLose == 0) {
} else if (toLose == 0) {
// Rule 118.4
// this is for players being able to pay 0 life nothing to do
// no trigger for lost no life
return 0;
}
else {
} else {
System.out.println("Player - trying to lose negative life");
return 0;
}
@@ -500,11 +499,11 @@ public class Player extends GameEntity implements Comparable<Player> {
lifeLostThisTurn += toLose;
// Run triggers
final Map<String, Object> runParams = Maps.newHashMap();
runParams.put("Player", this);
runParams.put("LifeAmount", toLose);
runParams.put("FirstTime", firstLost);
game.getTriggerHandler().runTriggerOld(TriggerType.LifeLost, runParams, false);
final Map<AbilityKey, Object> runParams = AbilityKey.newMap();
runParams.put(AbilityKey.Player, this);
runParams.put(AbilityKey.LifeAmount, toLose);
runParams.put(AbilityKey.FirstTime, firstLost);
game.getTriggerHandler().runTrigger(TriggerType.LifeLost, runParams, false);
return lifeLost;
}
@@ -528,10 +527,10 @@ public class Player extends GameEntity implements Comparable<Player> {
loseLife(lifePayment);
// Run triggers
final Map<String, Object> runParams = Maps.newHashMap();
runParams.put("Player", this);
runParams.put("LifeAmount", lifePayment);
game.getTriggerHandler().runTriggerOld(TriggerType.PayLife, runParams, false);
final Map<AbilityKey, Object> runParams = AbilityKey.newMap();
runParams.put(AbilityKey.Player, this);
runParams.put(AbilityKey.LifeAmount, lifePayment);
game.getTriggerHandler().runTrigger(TriggerType.PayLife, runParams, false);
return true;
}
@@ -611,14 +610,14 @@ public class Player extends GameEntity implements Comparable<Player> {
}
// Run triggers
final Map<String, Object> runParams = Maps.newHashMap();
runParams.put("DamageSource", source);
runParams.put("DamageTarget", this);
runParams.put("DamageAmount", amount);
runParams.put("IsCombatDamage", isCombat);
final Map<AbilityKey, Object> runParams = AbilityKey.newMap();
runParams.put(AbilityKey.DamageSource, source);
runParams.put(AbilityKey.DamageTarget, this);
runParams.put(AbilityKey.DamageAmount, amount);
runParams.put(AbilityKey.IsCombatDamage, isCombat);
// Defending player at the time the damage was dealt
runParams.put("DefendingPlayer", game.getCombat() != null ? game.getCombat().getDefendingPlayerRelatedTo(source) : null);
game.getTriggerHandler().runTriggerOld(TriggerType.DamageDone, runParams, false);
runParams.put(AbilityKey.DefendingPlayer, game.getCombat() != null ? game.getCombat().getDefendingPlayerRelatedTo(source) : null);
game.getTriggerHandler().runTrigger(TriggerType.DamageDone, runParams, false);
game.fireEvent(new GameEventPlayerDamaged(this, source, amount, isCombat, infect));
@@ -908,7 +907,7 @@ public class Player extends GameEntity implements Comparable<Player> {
}
int addAmount = n;
if(addAmount <= 0) {
if (addAmount <= 0) {
// Can't add negative or 0 counters, bail out now
return 0;
}
@@ -922,29 +921,29 @@ public class Player extends GameEntity implements Comparable<Player> {
repParams.put("EffectOnly", applyMultiplier);
switch (getGame().getReplacementHandler().run(repParams)) {
case NotReplaced:
break;
case Updated: {
addAmount = (int) repParams.get("CounterNum");
break;
}
default:
return 0;
case NotReplaced:
break;
case Updated: {
addAmount = (int) repParams.get("CounterNum");
break;
}
default:
return 0;
}
final int oldValue = getCounters(counterType);
final int newValue = addAmount + oldValue;
this.setCounters(counterType, newValue, fireEvents);
final Map<String, Object> runParams = Maps.newHashMap();
runParams.put("Player", this);
runParams.put("Source", this);
runParams.put("CounterType", counterType);
final Map<AbilityKey, Object> runParams = Maps.newHashMap();
runParams.put(AbilityKey.Player, this);
runParams.put(AbilityKey.Source, this);
runParams.put(AbilityKey.CounterType, counterType);
for (int i = 0; i < addAmount; i++) {
getGame().getTriggerHandler().runTriggerOld(TriggerType.CounterAdded, runParams, false);
getGame().getTriggerHandler().runTrigger(TriggerType.CounterAdded, runParams, false);
}
if (addAmount > 0) {
getGame().getTriggerHandler().runTriggerOld(TriggerType.CounterAddedOnce, runParams, false);
getGame().getTriggerHandler().runTrigger(TriggerType.CounterAddedOnce, runParams, false);
}
if (table != null) {
table.put(this, counterType, addAmount);
@@ -1283,14 +1282,14 @@ public class Player extends GameEntity implements Comparable<Player> {
repParams.put("SurveilNum", num);
switch (getGame().getReplacementHandler().run(repParams)) {
case NotReplaced:
break;
case Updated: {
num = (int) repParams.get("SurveilNum");
break;
}
default:
return;
case NotReplaced:
break;
case Updated: {
num = (int) repParams.get("SurveilNum");
break;
}
default:
return;
}
final CardCollection topN = new CardCollection(this.getCardsIn(ZoneType.Library, num));
@@ -1307,7 +1306,7 @@ public class Player extends GameEntity implements Comparable<Player> {
int numToTop = 0;
if (toGrave != null) {
for(Card c : toGrave) {
for (Card c : toGrave) {
getGame().getAction().moveToGraveyard(c, cause);
numToGrave++;
}
@@ -1315,7 +1314,7 @@ public class Player extends GameEntity implements Comparable<Player> {
if (toTop != null) {
Collections.reverse(toTop); // the last card in list will become topmost in library, have to revert thus.
for(Card c : toTop) {
for (Card c : toTop) {
getGame().getAction().moveToLibrary(c, cause);
numToTop++;
}
@@ -1324,10 +1323,10 @@ public class Player extends GameEntity implements Comparable<Player> {
getGame().fireEvent(new GameEventSurveil(this, numToTop, numToGrave));
surveilThisTurn++;
final Map<String, Object> runParams = Maps.newHashMap();
runParams.put("Player", this);
runParams.put("NumThisTurn", surveilThisTurn);
getGame().getTriggerHandler().runTriggerOld(TriggerType.Surveil, runParams, false);
final Map<AbilityKey, Object> runParams = AbilityKey.newMap();
runParams.put(AbilityKey.Player, this);
runParams.put(AbilityKey.NumThisTurn, surveilThisTurn);
getGame().getTriggerHandler().runTrigger(TriggerType.Surveil, runParams, false);
}
public int getSurveilThisTurn() {
@@ -1415,11 +1414,11 @@ public class Player extends GameEntity implements Comparable<Player> {
view.updateNumDrawnThisTurn(this);
// Run triggers
final Map<String, Object> runParams = Maps.newHashMap();
runParams.put("Card", c);
runParams.put("Number", numDrawnThisTurn);
runParams.put("Player", this);
game.getTriggerHandler().runTriggerOld(TriggerType.Drawn, runParams, false);
final Map<AbilityKey, Object> runParams = Maps.newHashMap();
runParams.put(AbilityKey.Card, c);
runParams.put(AbilityKey.Number, numDrawnThisTurn);
runParams.put(AbilityKey.Player, this);
game.getTriggerHandler().runTrigger(TriggerType.Drawn, runParams, false);
}
else { // Lose by milling is always on. Give AI many cards it cannot play if you want it not to undertake actions
triedToDrawFromEmptyLibrary = true;
@@ -1603,12 +1602,12 @@ public class Player extends GameEntity implements Comparable<Player> {
}
}
}
final Map<String, Object> runParams = Maps.newHashMap();
runParams.put("Player", this);
runParams.put("Card", c);
runParams.put("Cause", cause);
runParams.put("IsMadness", Boolean.valueOf(discardMadness));
game.getTriggerHandler().runTriggerOld(TriggerType.Discarded, runParams, false);
final Map<AbilityKey, Object> runParams = AbilityKey.newMap();
runParams.put(AbilityKey.Player, this);
runParams.put(AbilityKey.Card, c);
runParams.put(AbilityKey.Cause, cause);
runParams.put(AbilityKey.IsMadness, discardMadness);
game.getTriggerHandler().runTrigger(TriggerType.Discarded, runParams, false);
game.getGameLog().add(GameLogEntryType.DISCARD, sb.toString());
return newCard;
}
@@ -1686,10 +1685,10 @@ public class Player extends GameEntity implements Comparable<Player> {
getZone(ZoneType.Library).setCards(getController().cheatShuffle(list));
// Run triggers
final Map<String, Object> runParams = Maps.newHashMap();
runParams.put("Player", this);
runParams.put("Source", sa);
game.getTriggerHandler().runTriggerOld(TriggerType.Shuffled, runParams, false);
final Map<AbilityKey, Object> runParams = AbilityKey.newMap();
runParams.put(AbilityKey.Player, this);
runParams.put(AbilityKey.Source, sa);
game.getTriggerHandler().runTrigger(TriggerType.Shuffled, runParams, false);
// Play the shuffle sound
game.fireEvent(new GameEventShuffle(this));
@@ -1717,9 +1716,7 @@ public class Player extends GameEntity implements Comparable<Player> {
game.fireEvent(new GameEventLandPlayed(this, land));
// Run triggers
final Map<String, Object> runParams = Maps.newHashMap();
runParams.put("Card", land);
game.getTriggerHandler().runTriggerOld(TriggerType.LandPlayed, runParams, false);
game.getTriggerHandler().runTrigger(TriggerType.LandPlayed, AbilityKey.mapFromCard(land), false);
game.getStack().unfreezeStack();
addLandPlayedThisTurn();
}
@@ -2152,10 +2149,10 @@ public class Player extends GameEntity implements Comparable<Player> {
}
public final void addInvestigatedThisTurn() {
investigatedThisTurn++;
Map<String,Object> runParams = Maps.newHashMap();
runParams.put("Player", this);
runParams.put("Num", investigatedThisTurn);
game.getTriggerHandler().runTriggerOld(TriggerType.Investigated, runParams,false);
final Map<AbilityKey, Object> runParams = AbilityKey.newMap();
runParams.put(AbilityKey.Player, this);
runParams.put(AbilityKey.Num, investigatedThisTurn);
game.getTriggerHandler().runTrigger(TriggerType.Investigated, runParams,false);
}
public final void resetInvestigatedThisTurn() {
investigatedThisTurn = 0;
@@ -2173,14 +2170,14 @@ public class Player extends GameEntity implements Comparable<Player> {
sacrificedThisTurn.add(cpy);
// Run triggers
final Map<String, Object> runParams = Maps.newHashMap();
final Map<AbilityKey, Object> runParams = AbilityKey.newMap();
// use a copy that preserves last known information about the card (e.g. for Savra, Queen of the Golgari + Painter's Servant)
runParams.put("Card", cpy);
runParams.put("Player", this);
runParams.put("Cause", source);
runParams.put("CostStack", game.costPaymentStack);
runParams.put("IndividualCostPaymentInstance", game.costPaymentStack.peek());
game.getTriggerHandler().runTriggerOld(TriggerType.Sacrificed, runParams, false);
runParams.put(AbilityKey.Card, cpy);
runParams.put(AbilityKey.Player, this);
runParams.put(AbilityKey.Cause, source);
runParams.put(AbilityKey.CostStack, game.costPaymentStack);
runParams.put(AbilityKey.IndividualCostPaymentInstance, game.costPaymentStack.peek());
game.getTriggerHandler().runTrigger(TriggerType.Sacrificed, runParams, false);
}
public final void resetSacrificedThisTurn() {
@@ -2524,9 +2521,9 @@ public class Player extends GameEntity implements Comparable<Player> {
game.setActivePlanes(currentPlanes);
//Run PlaneswalkedTo triggers here.
Map<String,Object> runParams = Maps.newHashMap();
runParams.put("Cards", currentPlanes);
game.getTriggerHandler().runTriggerOld(TriggerType.PlaneswalkedTo, runParams,false);
final Map<AbilityKey, Object> runParams = AbilityKey.newMap();
runParams.put(AbilityKey.Cards, currentPlanes);
game.getTriggerHandler().runTrigger(TriggerType.PlaneswalkedTo, runParams,false);
view.updateCurrentPlaneName(currentPlanes.toString().replaceAll(" \\(.*","").replace("[",""));
}
@@ -2535,8 +2532,9 @@ public class Player extends GameEntity implements Comparable<Player> {
*/
public void leaveCurrentPlane() {
final Map<String, Object> runParams = new ImmutableMap.Builder<String, Object>().put("Cards", new CardCollection(currentPlanes)).build();
game.getTriggerHandler().runTriggerOld(TriggerType.PlaneswalkedFrom, runParams,false);
final Map<AbilityKey, Object> runParams = AbilityKey.newMap();
runParams.put(AbilityKey.Cards, new CardCollection(currentPlanes));
game.getTriggerHandler().runTrigger(TriggerType.PlaneswalkedFrom, runParams,false);
for (final Card plane : currentPlanes) {
//game.getZoneOf(plane).remove(plane);

View File

@@ -18,6 +18,7 @@
package forge.game.spellability;
import forge.game.IIdentifiable;
import forge.game.ability.AbilityKey;
import forge.game.ability.ApiType;
import forge.game.card.Card;
import forge.game.card.CardCollection;
@@ -342,23 +343,24 @@ public class SpellAbilityStackInstance implements IIdentifiable, IHasCardView {
}
// Run BecomesTargetTrigger
Map<String, Object> runParams = new HashMap<>();
runParams.put("SourceSA", ability);
final Map<AbilityKey, Object> runParams = AbilityKey.newMap();
runParams.put(AbilityKey.SourceSA, ability);
Set<Object> distinctObjects = new HashSet<>();
for (final Object tgt : target.getTargets()) {
if (distinctObjects.contains(tgt)) {
continue;
}
distinctObjects.add(tgt);
if (tgt instanceof Card && !((Card) tgt).hasBecomeTargetThisTurn()) {
runParams.put("FirstTime", null);
runParams.put(AbilityKey.FirstTime, null);
((Card) tgt).setBecameTargetThisTurn(true);
}
runParams.put("Target", tgt);
getSourceCard().getGame().getTriggerHandler().runTriggerOld(TriggerType.BecomesTarget, runParams, false);
runParams.put(AbilityKey.Target, tgt);
getSourceCard().getGame().getTriggerHandler().runTrigger(TriggerType.BecomesTarget, runParams, false);
}
runParams.put("Targets", target.getTargets());
getSourceCard().getGame().getTriggerHandler().runTriggerOld(TriggerType.BecomesTargetOnce, runParams, false);
runParams.put(AbilityKey.Targets, target.getTargets());
getSourceCard().getGame().getTriggerHandler().runTrigger(TriggerType.BecomesTargetOnce, runParams, false);
}
}

View File

@@ -328,7 +328,7 @@ public class TriggerHandler {
// `runTriggerOld` into `runTrigger` and change the code inside to just always use a `Map<TriggerKey, Object>`.
// The reason we can't just call them both `runTrigger` is because we get a `same erasure` compile error if we do.
@Deprecated
public final void runTriggerOld(final TriggerType mode, final Map<String, Object> runParams, boolean holdTrigger) {
private void runTriggerOld(final TriggerType mode, final Map<String, Object> runParams, boolean holdTrigger) {
if (suppressedModes.contains(mode)) {
return;
}

View File

@@ -285,17 +285,17 @@ public class MagicStack /* extends MyObservable */ implements Iterable<SpellAbil
}
// Copied spells aren't cast per se so triggers shouldn't run for them.
Map<String, Object> runParams = Maps.newHashMap();
Map<AbilityKey, Object> runParams = AbilityKey.newMap();
if (!(sp instanceof AbilityStatic) && !sp.isCopied()) {
// Run SpellAbilityCast triggers
runParams.put("Cost", sp.getPayCosts());
runParams.put("Player", sp.getHostCard().getController());
runParams.put("Activator", sp.getActivatingPlayer());
runParams.put("CastSA", si.getSpellAbility(true));
runParams.put("CastSACMC", si.getSpellAbility(true).getHostCard().getCMC());
runParams.put("CurrentStormCount", thisTurnCast.size());
runParams.put("CurrentCastSpells", new CardCollection(thisTurnCast));
game.getTriggerHandler().runTriggerOld(TriggerType.SpellAbilityCast, runParams, true);
runParams.put(AbilityKey.Cost, sp.getPayCosts());
runParams.put(AbilityKey.Player, sp.getHostCard().getController());
runParams.put(AbilityKey.Activator, sp.getActivatingPlayer());
runParams.put(AbilityKey.CastSA, si.getSpellAbility(true));
runParams.put(AbilityKey.CastSACMC, si.getSpellAbility(true).getHostCard().getCMC());
runParams.put(AbilityKey.CurrentStormCount, thisTurnCast.size());
runParams.put(AbilityKey.CurrentCastSpells, new CardCollection(thisTurnCast));
game.getTriggerHandler().runTrigger(TriggerType.SpellAbilityCast, runParams, true);
// Run SpellCast triggers
if (sp.isSpell()) {
@@ -303,39 +303,39 @@ public class MagicStack /* extends MyObservable */ implements Iterable<SpellAbil
&& source.getOwner().equals(activator)) {
activator.incCommanderCast(source);
}
game.getTriggerHandler().runTriggerOld(TriggerType.SpellCast, runParams, true);
game.getTriggerHandler().runTrigger(TriggerType.SpellCast, runParams, true);
executeCastCommand(si.getSpellAbility(true).getHostCard());
}
// Run AbilityCast triggers
if (sp.isAbility() && !sp.isTrigger()) {
game.getTriggerHandler().runTriggerOld(TriggerType.AbilityCast, runParams, true);
game.getTriggerHandler().runTrigger(TriggerType.AbilityCast, runParams, true);
}
// Run Cycled triggers
if (sp.isCycling()) {
runParams.clear();
runParams.put("Card", sp.getHostCard());
game.getTriggerHandler().runTriggerOld(TriggerType.Cycled, runParams, false);
runParams.put(AbilityKey.Card, sp.getHostCard());
game.getTriggerHandler().runTrigger(TriggerType.Cycled, runParams, false);
}
if (sp.hasParam("Crew")) {
// Trigger crews!
runParams.put("Vehicle", sp.getHostCard());
runParams.put("Crew", sp.getPaidList("TappedCards"));
game.getTriggerHandler().runTriggerOld(TriggerType.Crewed, runParams, false);
runParams.put(AbilityKey.Vehicle, sp.getHostCard());
runParams.put(AbilityKey.Crew, sp.getPaidList("TappedCards"));
game.getTriggerHandler().runTrigger(TriggerType.Crewed, runParams, false);
}
}
// Run SpellAbilityCopy triggers
if (sp.isCopied()) {
runParams.put("Activator", sp.getActivatingPlayer());
runParams.put("CopySA", si.getSpellAbility(true));
runParams.put(AbilityKey.Activator, sp.getActivatingPlayer());
runParams.put(AbilityKey.CopySA, si.getSpellAbility(true));
// Run SpellCopy triggers
if (sp.isSpell()) {
game.getTriggerHandler().runTriggerOld(TriggerType.SpellCopy, runParams, false);
game.getTriggerHandler().runTrigger(TriggerType.SpellCopy, runParams, false);
}
game.getTriggerHandler().runTriggerOld(TriggerType.SpellAbilityCopy, runParams, false);
game.getTriggerHandler().runTrigger(TriggerType.SpellAbilityCopy, runParams, false);
}
// Run BecomesTarget triggers
@@ -348,7 +348,7 @@ public class MagicStack /* extends MyObservable */ implements Iterable<SpellAbil
s = si.getSpellAbility(true);
chosenTargets = s.getAllTargetChoices();
}
runParams.put("SourceSA", s);
runParams.put(AbilityKey.SourceSA, s);
Set<Object> distinctObjects = Sets.newHashSet();
for (final TargetChoices tc : chosenTargets) {
if (tc != null && tc.getTargetCards() != null) {
@@ -361,26 +361,26 @@ public class MagicStack /* extends MyObservable */ implements Iterable<SpellAbil
distinctObjects.add(tgt);
if (tgt instanceof Card && !((Card) tgt).hasBecomeTargetThisTurn()) {
runParams.put("FirstTime", null);
runParams.put(AbilityKey.FirstTime, null);
((Card) tgt).setBecameTargetThisTurn(true);
}
runParams.put("Target", tgt);
game.getTriggerHandler().runTriggerOld(TriggerType.BecomesTarget, runParams, false);
runParams.put(AbilityKey.Target, tgt);
game.getTriggerHandler().runTrigger(TriggerType.BecomesTarget, runParams, false);
}
runParams.put("Targets", tc.getTargets());
game.getTriggerHandler().runTriggerOld(TriggerType.BecomesTargetOnce, runParams, false);
runParams.put(AbilityKey.Targets, tc.getTargets());
game.getTriggerHandler().runTrigger(TriggerType.BecomesTargetOnce, runParams, false);
}
}
}
// Not sure these clauses are necessary. Consider it a precaution
// for backwards compatibility for hardcoded cards.
else if (sp.getTargetCard() != null) {
runParams.put("Target", sp.getTargetCard());
runParams.put(AbilityKey.Target, sp.getTargetCard());
game.getTriggerHandler().runTriggerOld(TriggerType.BecomesTarget, runParams, false);
game.getTriggerHandler().runTrigger(TriggerType.BecomesTarget, runParams, false);
runParams.put("Targets", Lists.newArrayList(sp.getTargetCard()));
game.getTriggerHandler().runTriggerOld(TriggerType.BecomesTargetOnce, runParams, false);
runParams.put(AbilityKey.Targets, Lists.newArrayList(sp.getTargetCard()));
game.getTriggerHandler().runTrigger(TriggerType.BecomesTargetOnce, runParams, false);
}
game.fireEvent(new GameEventZone(ZoneType.Stack, sp.getActivatingPlayer(), EventValueChangeType.Added, source));