CardFactoryUtil: Miracle is a Trigger now, and make PlayAi a bit better to check if it can play it

This commit is contained in:
Hanmac
2016-11-18 19:55:05 +00:00
parent 959fd5471e
commit 3c5eb2248b
9 changed files with 119 additions and 172 deletions

View File

@@ -694,14 +694,6 @@ public class PlayerControllerHuman
return new CardCollection(inp.getSelected());
}
@Override
public void playMiracle(final SpellAbility miracle, final Card card) {
final CardView view = CardView.get(card);
if (getGui().confirm(view, view + " - Drawn. Play for Miracle Cost?")) {
HumanPlay.playSpellAbility(this, player, miracle);
}
}
@Override
public CardCollectionView chooseCardsToDelve(final int genericAmount, final CardCollection grave) {
final int cardsInGrave = Math.min(genericAmount, grave.size());